scholarly journals Tangible Lighting Controls

2021 ◽  
Author(s):  
◽  
Amardeep Mohanlal Dugar

<p>'Tangible lighting controls' is used as an umbrella term to describe lighting control systems that are easy to understand and pleasurable to use by end-users. The crucial question posed is, what is the nature of interface designs sought by end-users for maximising interaction with lighting control systems? The manner in which this question is posed implies a fundamental assumption that improved usability and end-user experience are the primary goals. The concept of end-user understanding of lighting control interfaces is proposed as a basis for improving the usability and end-user experience of lighting control interfaces. Usability engineering methods involving survey research, experimental mock-ups and prototyping have been used to enable end-users to design and evaluate lighting control interfaces. The essential difference is to include end-users' point of view about ease of understanding control functions and pleasure of performing control tasks along with a technical point of view about meeting required standards. Manufacturers' claims about the effectiveness of existing lighting control interfaces are challenged, and an entirely different way of thinking about interface design is revealed. Such a change of thinking may be seen as a new framework for improved designs of lighting control interfaces as well as evaluation of their usability and end-user experience.</p>

2021 ◽  
Author(s):  
◽  
Amardeep Mohanlal Dugar

<p>'Tangible lighting controls' is used as an umbrella term to describe lighting control systems that are easy to understand and pleasurable to use by end-users. The crucial question posed is, what is the nature of interface designs sought by end-users for maximising interaction with lighting control systems? The manner in which this question is posed implies a fundamental assumption that improved usability and end-user experience are the primary goals. The concept of end-user understanding of lighting control interfaces is proposed as a basis for improving the usability and end-user experience of lighting control interfaces. Usability engineering methods involving survey research, experimental mock-ups and prototyping have been used to enable end-users to design and evaluate lighting control interfaces. The essential difference is to include end-users' point of view about ease of understanding control functions and pleasure of performing control tasks along with a technical point of view about meeting required standards. Manufacturers' claims about the effectiveness of existing lighting control interfaces are challenged, and an entirely different way of thinking about interface design is revealed. Such a change of thinking may be seen as a new framework for improved designs of lighting control interfaces as well as evaluation of their usability and end-user experience.</p>


2021 ◽  
Vol 26 (1) ◽  
pp. 22-30
Author(s):  
Oksana Ņikiforova ◽  
Vitaly Zabiniako ◽  
Jurijs Kornienko ◽  
Madara Gasparoviča-Asīte ◽  
Amanda Siliņa

Abstract Improving IS (Information System) end-user experience is one of the most important tasks in the analysis of end-users behaviour, evaluation and identification of its improvement potential. However, the application of Machine Learning methods for the UX (User Experience) usability and effic iency improvement is not widely researched. In the context of the usability analysis, the information about behaviour of end-users could be used as an input, while in the output data the focus should be made on non-trivial or difficult attention-grabbing events and scenarios. The goal of this paper is to identify which data potentially can serve as an input for Machine Learning methods (and accordingly graph theory, transformation methods, etc.), to define dependency between these data and desired output, which can help to apply Machine Learning / graph algorithms to user activity records.


Author(s):  
Barbara J. Durkin ◽  
Izabella V. Lokshina

This paper validates the progression and expected trends of integrated wireless and mobile communication technologies. Currently, these breakthroughs have allowed for high quality end-user experience with an acceptable level of usage and efficiency in business organizations. Forthcoming mobile broadband life creates new norms and expectations for end-users from the next business generation, who can utilize integrated wireless and mobile communication technologies in their full potential. Several scenarios from different domains illustrate the power of integrated wireless and mobile communication technologies and their impact on the corporate world. The models and scenarios show that the power of integrated wireless and mobile communication technologies is certainly in several orders of magnitude greater than the simple sum of their separate individual impacts.


2018 ◽  
Vol 7 (4.5) ◽  
pp. 155
Author(s):  
Amit M. Mankar ◽  
R. L. Shrivastava ◽  
Jayant P. Giri

The Open Architecture concept is gaining more attention because of growing demand from end users. Numerical Control systems are limited in terms of portability because they are dependent on vendor-specific environment, to overcome this limitation Open Architecture Control was introduced. Open Architecture improves portability, interoperability, scalability and ability to reconfigure of an existing CNC machine. Open control system increases the flexibility of CNC machine by allowing vendor-neutral environment. Open Architecture Controller allows the end user to modify the existing system by integrating components from different manufacturers which reduce cost as well as increase extendibility of the system. In this review paper, different initiatives and developments on Open Architecture Controller are presented. This paper also covers the approaches made by researchers in the field of simulation of table movement in CNC machine.  


2020 ◽  
Vol 30 (Supplement_5) ◽  
Author(s):  
S Houwaart

Abstract End-user (e.g. patients or the public) testing of information material is becoming more common in the German public health care system. However, including the end-user (in this case patients) in an optimisation process and thus enabling a close collaboration while developing PIMs is still rare. This is surprising, given the fact that patients provide the exact perspective one is trying to address. Within the isPO project, a patient organization is included as a legal project partner to act as the patient representative and provide the patient's perspective. As such, the patient organization was included in the PHR approach as part of the PIM-optimisation team. During the optimisation process, the patients gave practical insights into the procedures of diagnosing and treating different types of cancer as well as into the patient's changing priorities and challenges at different time points. This was crucial information for the envisioned application of the individual PIMs and their hierarchical overview. Moreover, the developed PIM-checklist enabled the patients to give detailed feedback to the PIMs. With their experience of being in the exact situation in which the PIMs will be applied, their recommendations, especially on the wording and layout of the materials, have been a valuable contribution to the PIM optimisation process. In this part of the seminar, we will take a closer look at the following skill building aspects: What is gained from including patients as end-users in the development and optimization of PIM?How can we reach patients to contribute to a PIM optimization process? Which requirements and prerequisites do patients have to provide to successfully work on an optimisation team?How to compromise and weigh opinions when different ideas occur? Altogether, this part will construct a structured path of productive patient involvement and help to overcome uncertainties regarding a collaboration with patient organizations.


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