scholarly journals Development of E-Book Learning Media Based on Problem Solving in the Material of the Human Digestive System

2021 ◽  
Vol 3 (2) ◽  
pp. 75
Author(s):  
Mahrawi Mahrawi ◽  
Umu Istikomah ◽  
Dwi Ratnasari

Abstract : This research aims to develop e-book learning media using the professional Flip pdf application based on problem solving in human digestive system materials and to test the feasibility of e-book media developed through validation of Experts and to find out the effectiveness of teacher and student responses. Is a type of research development / Research and development that uses 4D models with stages (define, design, develop and desiminate) in this study only up to the stage of develope.descriptive qualitative research design. E-book as a free variable and human digestive system as a bound variable. The population in the study was 18 students of class XI AL-khairiyah High School 4 Cilegon, school year 2021/2022. Data retrieval and collection techniques are carried out by spreading questionnaires and interviews, data analysis techniques using interpretase scales and likert scales to test the feasibility of e-books that have been created. The results of the assessment of media experts, obtained a score of 82% and and expert test material obtained a value of 79% which falls into the category of feasible while the response test of the student response test obtained a score of 88% and the teacher board 81% with a very interesting category, based on the results of the study can be concluded that: e-book human suppression system based on problem solving is suitable for student use in biological learning system materials. Keywords:biological learning, e-book, human digestive system, problem solving 

2021 ◽  
Vol 7 (1) ◽  
pp. 25-30
Author(s):  
Umu istikomah As-saida

  Abstrak   Penelitian ini bertujuan untuk mengembangkan media pembelajaran e-book menggunakan aplikasi Flip pdf profesional berbasis problem solving pada materi sistem pencernaan manusia dan untuk menguji kelayakan media e-book yang dikembangkan melalui validasi para Ahli serta mengetahui kemenarikan respon guru dan peserta didik. Merupakan jenis penelitian pengembangan/ Research and development yang menggunakan model 4D dengan tahapan (define, design, develop and dessiminate) pada penelitian ini hanya sampai tahapan develope. desain penelitian kualitatif deskriptif. e-book sebagai variabel bebas dan sistem pencernaan manusia sebagai variabel terikat. Populasi dalam penelitian adalah 10 siswa-siswi kelas XI SMA AL-khairiyah 4 Cilegon, tahun pelajaran 2021/2022. Teknik pengambilan dan pengumpulan data dilakukan secara penyebaran angket dan wawancara, teknik analisis data dengan menggunakan skala interpretase dan skala likert untuk menguji kelayakan e-book yang sudah dibuat. Hasil penilaian ahli media, diperoleh nilai 82% dan dan uji ahli materi diperoleh nilai 79% yang termasuk ke dalam kategori layak sedangkan uji respon uji respon siswa diperoleh nilai 88% dan dewan guru 81% dengan kategori sangat menarik, berdasarkan hasil penelitian dapat disimpulkan bahwa: e-book sistem pencenaan manusia berbasis problem solving layak untuk digunakan siswa pada materi sistem pembelajaran biologi.   Kata kunci: e-book, problem solving, sistem pencernaan manusia, pembelajaran biologi    Abstract   This study aims to develop e-book learning media using a professional problem-solving-based Flip pdf application on the human digestive system material and to test the feasibility of e-book media developed through expert validation and to find out the attractiveness of teacher and student responses. Is a type of research development / Research and development that uses a 4D model with the stages (define, design, develop and dessiminate) in this study only to the develope stage. descriptive qualitative research design. e-book as independent variable and human digestive system as dependent variable. The population in the study was 10 students of class XI SMA AL-Khairiyah 4 Cilegon, the academic year 2021/2022. Data collection and collection techniques were carried out by distributing questionnaires and interviews, data analysis techniques using an interpretation scale and a Likert scale to test the feasibility of the e-book that had been made. The results of the media expert assessment, obtained a score of 82% and the material expert test obtained a value of 79% which is included in the appropriate category while the student response test response test obtained a value of 88% and the teacher council 81% based on the results of the study it can be concluded that: e-book system Human digestion based on problem solving is feasible for students to use in biology learning system materials.   Keywords: e-book, problem solving, human digestive system, learning biology


2021 ◽  
Vol 5 (1) ◽  
pp. 33
Author(s):  
Erni Munastiwi

Pandemic covid-19 has a significant impact on the world of education. Changes in the learning system affect the learning process. The problem arises felt by educators of east Kalimantan palm oil plantations related to online learning support facilities. Network limitations and communication tools become a separate¬¬ problem in educating the nation's children during the covid-19 pandemic. This study aims to identify strategies, methods, obstacles, and solutions for teachers in solving problems during the covid-19 pandemic. The research was conducted through qualitative methods, involving three elementary school teachers. Observation data retrieval techniques, interviews, and documentation. Test the data's validity by triangulation the sources .the research subjects of three educators in Teladan Prima Benua Baru and Teladan Prima 01 elementary schools. Data analysis using Miles &Huberman consists of three activities that coincide: data reduction, data presentation, conclusion drawing. The results showed obstacles, namely smartphone ownership, the unavailability of network coverage for the internet, TV, radio, limited teaching materials, student home distance, student discipline, parental limitations in accompanying children to learn, and time constraints. Teacher problem-solving strategies include implementing blended learning, creating learning groups, regular visits to students, partnering with parents, adapting teaching plans, optimizing electronic media, and utilizing creative media. Thus, aspects of problem-solving skills are essential for educators.


2021 ◽  
Vol 2 (3) ◽  
pp. 328-339
Author(s):  
Yasin Yasin ◽  
Abin Syamsudin ◽  
Daeng Arifin ◽  
Waska Warta

tudents' critical thinking ability in teaching and learning activities on human digestive system material is still low, where students are less skilled in collecting and analyzing data, relevant facts and identifying problems, so students have difficulty in solving problems with alternatives that fit the logic. Based on the results of the hypothetical test analysis obtained t hit > t daf (1.67), then accept. Hi means that there is an influence on the use of audiovisual learning media on critical thinking ability in human digestive system materials in grade VIII students of SMP Negeri 1 And SMP Negeri 2 Sindang Indramayu Regency. From the calculation of t test above obtained t count = 4,957 while t table at the level of trust 95% (significance 5%) with dk numerator is 1.70. Because t count (4,957) > t table (1,70) Hi accepted means there is an influence on the use of audiovisual learning media on self-efficacy in human digestive system materials in grade VIII students smp negeri 1 Filled And SMP Negeri 2 Sindang Indramayu. The result of this study is a description of the efficacy of students of grade VIII SMP Negeri 1 Filled And SMP Negeri 2 Sindang Indramayu Regency, by using audiovisual media learning system in human digestive system materials belongs to high category. There is an influence of audiovisual media learning system on self-efficacy on human digestive system materials in students VIII SMP Negeri 1 Filled And SMP Negeri 2 Sindang Indramayu.


Author(s):  
Fauzan Jamza ◽  
Titi Sriwahyuni ◽  
Yeka Hendriyani

The background of the problem of this final task is due to the developments in technology and mobile phone or smartphone and also operating system in smartphone itself, such as Android. This design aims to make a mobile learning system design of Human Digestive System for science class at XI grade of Senior High School with android based. It is preferably in the learning process of biology, where the material is memorization. In spite of that, the lack of media used often makes children feel bored in studying biology.This final project was designed with language modeling software with object-oriented programming method which uses a modeling language Unified Modeling Language (UML). The programming language used was Java by using the Eclipse IDE. Trials have been conducted on the 2.2 emulator, while the implementation of the program is done on the Samsung Galaxy Young with Android 4.0.1. In general, the results that are displayed on the emulator and Young galaxy is not much different,but Android with a higher version has faster access speed . Keywords: M_Learning, Biology Android based.


2019 ◽  
Vol 1 (1) ◽  
Author(s):  
Hariyadi Muharam ◽  
Ismail Ismail ◽  
Hilda Karim

Abstract.  Development of e-worksheet web-based in biological learning on the digestive system. Thesis. Biology Department. Mathematics and Science Faculty. State University of Makassar.The type of research used is research and development (R & D) which aims to develop learning media on web-based e-worksheet Biology using valid, practical Moodle on the digestive system material. The phase of research and development referred to Gall et al (2003) which consists of 5 steps, those are: (1) Preliminary study; (2) Planning (product design); (3) Preliminary development product; (4) Preliminary test and product revision (validation); (5) Final test and product revision (field test). The subjects’ research was 2 validators, 34 students of XI IPA5 SMAN 11 Makassar, and biology teacher of SMAN 11 Makassar. Data collection is done by testing product validity, collecting student and teacher response data. The collected data were analyzed using quantitative descriptive analysis, with the following results: (1) Validity received a valid category from 2 validators with value 4.80; (2) Teachers and students give a positive response to the product with value 4.27. Based on the results of the study, the learning media developed were declared valid and practice. Keywords: e-worksheet, validity, techer response and student response.


2019 ◽  
Vol 3 (1) ◽  
pp. 70-80
Author(s):  
Sri Ayu Harani Tanjung ◽  
Yuli Amalia

Bahan ajar dikembangkan berdasarkan karakteristik siswa, sehingga kompetensi yang ditetapkan dapat dicapai. Secara umum kemampuan pemecahan masalah siswa masih sangat rendah, siswa belum bisa memahami soal, sehingga terkendala dalam menentukan model penyelesaian soal matematika. Penelitian ini bertujuan untuk mendeskripsikan kevalidan, keefektifan, dan respon siswa terhadap bahan ajar berbasis Problem Based Learning berkemampuan pemecahan masalah yang dikembangkan. Penelitian ini merupakan penelitian pengembangan dengan menggunakan model ADDIE yaitu Analysis, Design, Development, Implementation, dan Evaluation. Subjek Penelitan dalam penelitian ini adalah siswa SMA Negeri 1 Meureubo kelas X Mia2 sebanyak 23 siswa. Instrumen penelitian berupa lembar validasi, angket respon siswa, dan tes. Dari hasil uji coba, pada uji coba I dan II diperoleh bahan ajar berbasis Problem Based Learning yang dikembangkan efektif ditinjau dari 70% siswa yang mengikuti tes kemampuan pemecahan masalah memperoleh nilai minimal 75 dan tercapainya ketuntasan belajar tes kemampuan pemecahan masalah  75% dan respon positif siswa terhadap bahan ajar berbasis Problem Based Learning untuk kemampuan pemecahan masalah yang dikembangkan. Teaching materials are developed based on the characteristics of students, so that the specified competencies can be achieved. In general, students' problem solving abilities are still very low, students have not been able to understand the problem, so it is constrained in determining the mathematical problem solving model. This study aims to describe the validity, effectiveness, and response of students to Problem Based Learning-based teaching materials that are problem-solving skills developed. This research is a development research using ADDIE models namely Analysis, Design, Development, Implementation, and Evaluation. The research subjects in this study were 23 students of Meureubo High School 1 in class Mia2 as many as 23 students. The research instruments were validation sheets, student response questionnaires, and tests. From the results of the trials, in the first and second trials obtained teaching materials based on Problem Based Learning that were developed effectively in terms of 70% of students taking the test of problem solving skills obtained a minimum score of 75 and achievement of learning completeness 75% problem solving ability tests and positive responses for Problem Based Learning based teaching materials for problem solving abilities developed.


2017 ◽  
Vol 47 (2) ◽  
pp. 171-184
Author(s):  
Lorrin Ruihi Shortland ◽  
Terry Locke

This article reports on what happened when a Rumaki pūtaiao kaiako (Science) teacher at a New Zealand high school trialled the use of creative narratives with her Year-10 students as a way of developing their understanding of the human digestive system. These students were members of the school's Māori immersion unit, and creative narratives were in part utilised as a bridge between science discourse and the cultural knowledges these students brought to their learning. In this case study, students developed ‘Tomato Pip’ narratives through four versions, which told the story of a tomato pip travelling through the human digestive system. Word-count data based on these versions and from a summative test were analysed and correlations found between test scores and three categories of word-count total (total words, total science words and total discrete science words). A discourse analysis of one student's narratives identified two distinct voices in these texts: the personal narrator and the emerging biologist. Questionnaire and focus-group data indicated that the use of creative narratives was both motivational to these students and effective as a bridge into science discourse mastery. It is argued that the findings have implications for disciplinary literacy theory, Indigenous education and science instruction.


2014 ◽  
Vol 4 (2) ◽  
pp. 47
Author(s):  
Anda Zeidmane ◽  
Vita Duka

Study process in mathematics faces two major problems. First, engineers do not apply directly the problem solving skills of higher mathematics. Second, studying higher mathematics, students get an insufficient idea of its usability. The authors of the paper have worked out frameworks for practical problem solving in mathematics on the basis of didactic ontology in the Moodle computerized learning system (CMS. To determine students' perceptions on practical problem solving in mathematics in e-environment, more than 300 students from the specialties of engineering at the LUA participated in the survey. The survey results showed many students lack basic knowledge in mathematics, therefore they consume a lot of time to learn the basics in higher mathematics and to acquire the skills of practical problem solving in mathematics are less important.


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