scholarly journals Contextual teaching and learning approach in social science: its role to encourage pupils' cognitive learning achievement

2021 ◽  
Vol 1 (1) ◽  
pp. 43-52
Author(s):  
Rikardus Ruto ◽  
Anselmus Mema ◽  
Maria Purnama Nduru ◽  
Maria Kristina Ota

The research objective is to strengthen student learning outcomes using inquiry-based learning. This type of research is called classroom action research. This study's subjects were 34 students of class X MIPA 4 SMA Negeri 1 Wonomulyo, consisting of 12 boys and 22 girls. The instrument used to measure students' learning outcomes in this study was a multiple-choice test of 50. The indicator that shows the success of the research implementation is that students can achieve a minimum completeness value of 80% at a minimum standard score of 65. Based on the results of the classroom action research that has been implemented In SMA Negeri 1 Wonomulyo, it can be concluded that the application of the Inquiry learning model can improve student learning outcomes in class X MIPA 4 SMA Negeri 1 Wonomulyo. The increase in learning outcomes indicates the research results from cycle I to cycle II; namely, the average value of student learning outcomes increased from 26.47% to 88.23%.

2021 ◽  
Vol 1 (1) ◽  
pp. 1-12
Author(s):  
Sitti Nurridha Aco ◽  
Sari Rahayu Rahman ◽  
Firman Firman

The research objective is to strengthen student learning outcomes using inquiry-based learning. This type of research is called classroom action research. This study's subjects were 34 students of class X MIPA 4 SMA Negeri 1 Wonomulyo, consisting of 12 boys and 22 girls. The instrument used to measure students' learning outcomes in this study was a multiple-choice test of 50. The indicator that shows the success of the research implementation is that students can achieve a minimum completeness value of 80% at a minimum standard score of 65. Based on the results of the classroom action research that has been implemented In SMA Negeri 1 Wonomulyo, it can be concluded that the application of the Inquiry learning model can improve student learning outcomes in class X MIPA 4 SMA Negeri 1 Wonomulyo. The increase in learning outcomes indicates the research results from cycle I to cycle II; namely, the average value of student learning outcomes increased from 26.47% to 88.23%.


Author(s):  
Dini Setyaningrum

<p><em>The purpose of this research was to improve student learning outcomes online through the application of</em><em> the Quantum Teaching-Learning model at SD Negeri 1 Mewek, Kalimanah, Purbalingga. This type of research is called collaborative Classroom Action Research. The research took place in two cycles of action. Each cycle consisted of planning, implementing, observing, and reflecting activities. After the action research with the Quantum Teaching learning model in the first cycle, the average value of learning outcomes increased to 79, and students who achieved KKM were 76% of 17 students, while in the second cycle it increased to 82 and students who achieved KKM were 94% of 17 students. In addition, the application of Quantum Teaching in learning can also encourage students to be active physically, mentally, and socially.</em></p>


2019 ◽  
Vol 10 (1) ◽  
pp. 29
Author(s):  
Sapii Sapii

Abstrak: Penelitian ini bertujuan mencari gambaran yang sekaligus menjawab permasalahan penelitian dengan paparan deskripsi tentang penerapan Pendekatan CTL Dengan Model PASA (Picture and studen Active) dapat meningkatkan Ranah Kofnitif  Dan Afektif Peserta Didik Kelas VI SDN 1 Pengenjek Pada Mata Pelajaran Matematika. Penelitian ini menggunakan pendekatan penelitin tindaka kelas (PTK) dengan subjek siswa kelas VI sebanyak 25 orang siswa. Berdasarkan hasil penelitian Pendekatan CTL mampu meningkatkan hasil belajar siswa pada mata pelajaran Matematika. Pada tahap prasiklus yaitu dari 25 siswa diperoleh data bahwa terdapat 17 atau 68% anak yang memperoleh nilai kurang dari KKM 75  dan 8 atau 32% anak yang nilainya lebih dari KKM dengan nilai rata-rata sebesar 67.6 Selanjutnya siklus I dari 25 siswa diperoleh data bahwa terdapat 12 atau 48% anak yang memperoleh nilai kurang dari KKM 75  dan 13 atau 52% anak yang nilainya lebih dari KKM 75 dengan nilai rata-rata sebesar 76.8, dan pada siklus II 25 siswa diperoleh data bahwa terdapat 5 siswa atau 20%  yang memperoleh nilai kurang dari KKM 75 dan 20 atau 80% anak yang nilainya lebih dari KKM 75 dengan nilai rata-rata sebesar 83.2.. Abstract: This study aims to find a picture that simultaneously answers research problems with a description of the description of the application of the CTL Approach With Pasa Model (Picture and studen Active) can improve the Positive and Affective Domain of Class VI Students in SDN 1 Applicants in Mathematics. This study used a classroom action research (CAR) approach with 25 grade students as many as 25 students. Based on the results of the research CTL approach is able to improve student learning outcomes on Mathematics subjects. In the pre-cycle stage, 25 students obtained data that there were 17 or 68% of children who obtained less scores from KKM 75 and 8 or 32% of children whose grades were more than KKM with an average value of 67.6 Then cycle I of 25 students obtained data that there are 12 or 48% of children who get less grades from KKM 75 and 13 or 52% of children whose grades are more than KKM 75 with an average value of 76.8, and in cycle II 25 students get data that there are 5 students or 20% who get less value than KKM 75 and 20 or 80% of children whose grades are more than 75 KKM with an average value of 83.2.


2018 ◽  
Vol 2 (4) ◽  
pp. 397
Author(s):  
Komariah Komariah

The purpose of this Classroom Action Research is to improve student learning outcomes in Tata Boga subjects for students of class X Even Semester of State Vocational School 30 Jakarta 2014/2015 Academic Year Jakarta. This research was conducted in August 2014 where the research subjects were students of class X Even Semester of State Vocational School 30 Jakarta 2014/2015 Academic Year. This research is a classroom action research conducted in two cycles. Each cycle consists of 2 meetings which consist of planning, action, observation, evaluation, and reflection. Data on student learning outcomes are collected through tests. The collected data was analyzed using descriptive analysis. The results of this study are in the first cycle, with an average value reaching 78.28 while in the second cycle the average value is 82.94. Based on the findings from the results of this Classroom Action Research, it can be concluded that optimizing the use of food practice facilities as a learning laboratory is proven to improve student learning outcomes for Tata Hidang subjects with Tata Basic Lover material, for students of class X Even Vocational Semester Negeri 30 Jakarta in Academic Year 2014/2015.


2020 ◽  
Vol 19 (2) ◽  
pp. 130-144
Author(s):  
Fatimah Ahmad ◽  
Diani Syahfitri ◽  
Tri Aulia

Efforts to improve student learning outcomes through a modified learning model guided by class VIII MTs. Private Nurul Iman Hinai District. The subjects of this study were students of class VIII MTs. Private Nurul Iman, Hinai District, totaled 30 people. This study uses the classroom action research method with 4 stages commonly used in classroom action research, namely planning, implementation, observation, reflection which are summarized in cycles and in this study carried out in cycle II. As for the results of teaching and learning activities in the initial observation there are still learning outcomes that have not been maximized. In the first cycle there were research results of students who achieved learning mastery individually as many as 19 students or 63%, while 11 students or 37% had not achieved learning mastery. While in the second cycle with the results of 100% students achieve complete learning individually and are able to express opinions in discussions and analyze the problems they face and are able to solve them well. From the results of the study, it can be concluded that the use of guided modified learning models in the learning process can improve student learning outcomes for class VIII MTs. Private Nurul Iman Hinai District.


2019 ◽  
Vol 1 (2) ◽  
pp. 164-172
Author(s):  
Veky Robinson Sabarlele

The purpose of this classroom action research (CAR) is to aim to find out whether there is an increase in learning outcomes in the subject of Citizenship Education students using cooperative learning strategies. This research is a classroom action research study involving 30 students of class X Accounting SMKN 2 Tanimbar Selatan consisting of 5 women and 20 men. Some of the variables investigated in this study are as follows (1) input variables which include students, lesson material, learning resources, (2) the variable process of organizing teaching and learning activities, such as teaching and learning interactions, student questioning skills, student learning methods, and (3) output variables such as student curiosity, students' ability to apply knowledge, student learning motivation, student learning outcomes, student attitudes towards learning experiences through improvement activities. There are four stages carried out in carrying out this research activity, namely: the stages of planning, implementation of actions, observation and interpretation as well as analysis and reflection. This research was conducted in two research cycles. From the results of the action in the first cycle, it was found that the average value of students was 78.67 with the highest score of 90 and the lowest value of 65 and completeness of learning only reached 77% or 23 students out of 30 students, still below the established completeness of 85% of students unfinished learning 23% or 7 students out of 30 students. Thus the next learning cycle still needs to be designed. Results in Cycle II the average value of students 81.00 with the highest value of 95 and the lowest value of 70 and completeness of learning has only reached 87% or 26 students out of 30 students, already above the mastery that has been set that is 85% of students who have not finished learning 13 % or 4 students out of 30 students. Thus there is no need to design further learning cycles. The results showed that the use of cooperative learning strategies in fact can improve learning outcomes in subjects Citizenship Education in class X Accounting for SMKN 2 Tanimbar Selatan 2018/2019


2020 ◽  
Vol 6 (1) ◽  
Author(s):  
Alfera Bekti Susanti

Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar dalam pembelajaran daring melalui media game edukasi Quizizz. Penelitian ini merupakan penelitian tindakan kelas dengan subyek penelitian siswa kelas VI SD Negeri Kesongo 01 sebanyak 22 siswa. Penelitian ini dilaksanakan 2 siklus, masing-masing siklus 1 kali pertemuan. Setiap pertemuan terdisi dari 4 tahap yaitu perencanaan, pelaksanaan, observasi dan refleksi. Pelaksanaan tahap-tahap penelitian sedikit berbeda dari pembelajaran dalam kelas karena pembelajaran dilakukan secara terpisah atau siswa berada dirumah masing-masing. Berdasarkan hasil penelitian, pada siklus I diperoleh nilai rata-rata hasil belajar siswa 51,36 dengan katagori cukup. Sedangkan pada siklus II diperoleh nilai rata-rata hasil belajar siswa 93,45 dengan katagori tinggi. Jadi dari siklus I dan siklus II terjadi peningkatan hasil belajar siswa sebanyak 42,09. Dengan demikian penelitian dapat disimpulkan bahwa media belajar berbasis game edukasi quizizz dapat meningkatkan hasil belajar siswa dalam pembelajaran daring pada tema Globalisasi.Kata Kunci: Hasil  Belajar, Pembelajaran Daring, Game Edukasi This study aims to determine the increase in learning outcomes in online learning through quizizz educational game media. This research is a classroom action research with 22 students of grade VI SD Negeri Kesongo 01 as subjects. This research was conducted in 2 cycles, each cycle 1 meeting. Each meeting consists of 4 stages, namely planning, implementing, observing and reflecting. The implementation of the stages of research is slightly different from classroom learning because learning is carried out separately or students are at home. Based on the results of the study, in the first cycle the average value of student learning outcomes was 51.36 with a sufficient category. Whereas in the second cycle the average value of student learning outcomes was 93.45 with a high category. So from cycle I and cycle II there was an increase in student learning outcomes as much as 42.09. Thus the study can be concluded that learning media based on educational games quizizz can improve student learning outcomes in online learning on the theme of globalization. Keywords: Learning Outcomes, Online Learning, Education Game


2018 ◽  
Vol 1 (1) ◽  
pp. 31-51
Author(s):  
Nely Hartika ◽  
Restu Ayu Ismayanti

This study was aimed to find out how the application of scramble learning model in class XI SMK Pasundan 1 Serang City and found out how the learning outcomes of students.This research used classroom action research method consisting of two cycles. Each cycle consists of four stages: planning, execution, observation and reflection. The subjects of this study were students of class XI SMK Pasundan 1 Serang City with 39 students and subject teacher as a team of collaborator.The results of this study indicateed that the scramble learning model could improve student learning outcomes because in the first cycle, from 39 students who managed to score above the KKM was 79,35% or 33 students, while in the second cycle increased to 90,25%.


Author(s):  
Sunarsih Sunarsih

<p>Abstract. This classroom action research is motivated by the low mathematics learning outcomes, especially in the reduction material. This study aims to improve student learning outcomes on Mathematics about the reduction by using contextual learning models are expected to improve student learning outcomes. The contextual learning method is a learning concept that helps teachers associate the material they teach with real-world student situations and encourage students to make connections between the knowledge he has and its application<br />in their daily lives. The method used in this study is Classroom Action Research (PTK) with the object of research in class I SD Negeri 2 Gatak. The focus of the research on the reduction of contextual learning is an effort to improve the learning outcomes of Mathematics. Data collection is done by direct observation of the learning process. The results showed that there was a significant increase of student learning outcomes in pre-cycle learning activities, cycle I and cycle II. The increase can be seen from the average value of students and the percentage of completeness of learning outcomes from KKM which is determined at 65. Based on the results of these observations it can be concluded that the application of Mathematics subject matter reduction learning contextual learning models can improve student learning outcomes in class I<br />SD Negeri 2 Gatak. Furthermore, the results of this study can be used to improve learning with similar cases.</p>


Author(s):  
Kirno Kirno

<p><em>The purpose of this study is to improve student learning outcomes in Indonesian lessons in elementary school grade VI by using story cards to find the main idea of a paragraph. The research conducted was Classroom Action Research (CAR) in two cycles, with each cycle having one meeting. The stages of each cycle are the stages of planning, implementation, observation and reflection. Data collection techniques are observation and tests. Based on data analysis, it was found that the use of story card media to find the main idea of paragraphs in Indonesian language lessons to determine the main idea can improve student learning outcomes as indicated by the level of mastery learning in the initial conditions of 40% to 65% in the first cycle, and increased to 80% in cycle II. The final conclusion from the implementation of this classroom action research is that the use of story card media to find the main idea of a paragraph is able to improve student learning outcomes in Indonesian language lessons to determine the main idea at SD Negeri Luwunggede 04, Larangan, Brebes.</em></p>


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