berry tugas jarkom

2020 ◽  
Author(s):  
berry clember
Keyword(s):  

Koneksi jaringan komputer merupakan suatu hal yang mendasar dalam suatu jaringan karena bila koneksi bermasalah, maka semua jenis aplikasi yang dijalankan melalui jaringan komputer tidak dapat digunakan. Cisco Packet Tracer dapat digunakan untuk simulasi yang mencerminkan gambaran dari koneksi jaringan komputer pada sistem jaringan yang digunakan. Paper ini merancang dua buah perancangan, yakni perancangan dengan topologi mesh dan ring dari empat buah gedung dengan menggunakan software Cisco Packet Tracer dan menghubungkan jaringan antar gedung tersebut dengan perangkat berupa router, serta membandingkan hasil kinerja dari kedua perancangan tersebut. Parameter yang menjadi acuan dalam membandingkan kinerjanya adalah berupa delay, packet loss dan throughput. Dari analisis kinerja jaringan kedua perancangan tersebut untuk Perancangan I dari A ke B, A ke C dan A ke D didapat delay berturut-turut sebesar 114 ms, 110 ms dan 113 ms serta throughput sebesar 0,917 kbps, 1,258 kbps dan 1,638 kbps. Sedangkan untuk perancangan II dari A ke B, A ke C dan A ke D didapat delay berturut-turut sebesar 116 ms, 112 ms dan 140 ms serta throughput sebesar 1,252 kbps, 0,962 kbps dan 0,792 kbps. Sementara packet loss pada kedua perancangan tersebut adalah sama yaitu sebesar 2,5% .

2019 ◽  
Vol 6 (1) ◽  
pp. 119
Author(s):  
Naufal Muhajir Abidin ◽  
D.M. Wiharta ◽  
N.P. Sastra

The backbone network infrastructure plan is one part of the development of information technology in the area of the Faculty of Engineering, Udayana University. Protocol Routing can be used to support data transmission, information, communication, etc. in the teaching and learning process. In practice, this region still uses the static routing method. But the increasing use of networks is designed by the New Network. The results of this design will be simulated with Cisco Packet Tracer 7.1.1. This new network uses the EIGRP routing protocol and will display some data, namely Packet loss, Throughput, Delay, and Fault Tolerant. Based on the results of testing and analysis of packet loss, in the 21 scenarios tested the same value is 0%. From this experiment the average throughput value was obtained 28.460 bps. This experiment the average value of Delay obtained is 10,95ms. Of the three trials, the data obtained included a very good category and entered at index 4 in the TIPHON qualification. In the Fault Tolerant test it is known that EIGRP has the ability to anticipate failures that occur on the network by finding alternative routes when the shortest path is not possible to pass.


2021 ◽  
Vol 4 (2) ◽  
pp. 53-63
Author(s):  
Sahril Amuda ◽  
Muhamad Femy Mulya ◽  
Felix Indra Kurniadi

Network is a communication between two devices to communicate with each other either using wire or wireless media. The LAN network topology used at Tanri Abeng Unversity still uses a static routing topology, where the routing process is still done manually, so that if there is an addition of a new network, it will be difficult to configure the routing table. In this research, a network topology with dynamic routing methods will be built that will help improve network performance at Tanri Abeng University. The purpose of this research is to analyze the comparison of network performance at Tanri Abeng Unversity in sending data packets using static routing protocols, OSPF, and BGP based on the parameters used. In this research also, the ping process was carried out using the cisco packet tracer 100 times with the size of the data packet sent of 32 bytes for each routing method to be compared. Then in this research, the test scenario was carried out eight times on each parameter of throughput, packet loss, delay, and jitter in the hope of determining which routing method is more optimal among static routing, OSPF, and BGP at Tanri Abeng University. The test results show that BGP routing for throughput and packet loss parameters is superior to other routing methods, while OSPF routing for delay and jitter parameters is superior to other routing methods.


Author(s):  
Supriyatno Supriyatno ◽  
Jupriyadi Jupriyadi ◽  
Syaiful Ahdan ◽  
Sampurna Dadi Riskiono
Keyword(s):  

Pada era globalisasi saat ini perkembangan jaringan komputer sangatlah pesat. Kesalahan dalam menentukan protokol yang digunakan pada  jaringan komputer akan memberikan dampak pada kualitas layanan koneksi internet dan pertukaran data. Untuk menjaga hal tersebut perlu adanya suatu strategi yang matang dalam melakukan desain dan pengembangan jaringan komputer. Salah satu hal yang perlu dipertimbangkan adalah pemilihan protokol routing yang tepat dan sesuai dengan topologi yang ada. Protokol routing merupakan layer pada network yang bertanggung jawab membawa data melewati sekumpulan jaringan dengan memilih jalur terbaik untuk dilewati data. Pada penelitian ini dilakukan perbandingan kinerja antara protokol routing RIP dan OSPF. Kinerja dilihat berdasarkan QoS meliputi delay, packet loss dan throughput dan disimulasikan menggunakan cisco packet tracer. Berdasarkan penelitian yang telah dilakukan dapat disumpulkan bahwa pada jaringan yang menggunakan topologi mesh kinerja protokol routing OSPF lebih baik dari pada RIP.


Author(s):  
Aarti Sahu ◽  
Laxmi Shrivastava

A wireless ad hoc network is a decentralized kind of wireless network. It is a kind of temporary Computer-to-Computer connection. It is a spontaneous network which includes mobile ad-hoc network (MANET), vehicular ad-hoc network (VANET) and Flying ad-hoc network (FANET). Mobile Ad Hoc Network (MANET) is a temporary network that can be dynamically formed to exchange information by wireless nodes or routers which may be mobile. A VANET is a sub form of MANET. It is an technology that uses vehicles as nodes in a network to make a mobile network. FANET is an ad-hoc network of flying nodes. They can fly independently or can be operated distantly. In this research paper Fuzzy based control approaches in wireless network detects & avoids congestion by developing the ad-hoc fuzzy rules as well as membership functions.In this concept, two parameters have been used as: a) Channel load b) The size of queue within intermediate nodes. These parameters constitute the input to Fuzzy logic controller. The output of Fuzzy logic control (sending rate) derives from the conjunction with Fuzzy Rules Base. The parameter used input channel load, queue length which are produce the sending rate output in fuzzy logic. This fuzzy value has been used to compare the MANET, FANET and VANET in terms of the parameters Throughput, packet loss ratio, end to end delay. The simulation results reveal that usage of Qual Net 6.1 simulator has reduced packet-loss in MANET with comparing of VANET and FANET.


Author(s):  
Amolkirat Singh ◽  
Guneet Saini

Many people lose their life and/or are injured due to accidents or unexpected events taking place on road networks. Besides traffic jams, these accidents generate a tremendous waste of time and fuel. Undoubtedly, if the vehicles are provided with timely and dynamic information related to road traffic conditions, any unexpected events or accidents, the safety and efficiency of the transportation system with respect to time, distance, fuel consumption and environmentally destructive emissions can be improved. In the field of computer and information science, Vehicular Ad hoc Network (VANET) have recently emerged as an effective tool for improving road safety through propagation of warning messages among the vehicles in the network about potential obstacles on the road ahead. VANET is a research area which is in more demand among the researchers, the automobile industries and scientists to discover about the loopholes and advantages of the vehicular networks so that efficient routing algorithms can be developed which can provide reliable and secure communication among the mobile nodes.In this paper, we propose a Groundwork Based Ad hoc On Demand Distance Vector Routing Protocol (GAODV) focus on how the Road Side Units (RSU’s) utilized in the architecture plays an important role for making the communication reliable. In the interval of finding the suitable path from source to destination the packet loss may occur and the delay also is counted if the required packet does not reach the specified destination on time. So to overcome delay, packet loss and to increase throughput GAODV approach is followed. The performance parameters in the GAODV comes out to be much better than computed in the traditional approach.


Author(s):  
Istabraq M. Al-Joboury ◽  
Emad H. Al-Hemiary

Fog Computing is a new concept made by Cisco to provide same functionalities of Cloud Computing but near to Things to enhance performance such as reduce delay and response time. Packet loss may occur on single Fog server over a huge number of messages from Things because of several factors like limited bandwidth and capacity of queues in server. In this paper, Internet of Things based Fog-to-Cloud architecture is proposed to solve the problem of packet loss on Fog server using Load Balancing and virtualization. The architecture consists of 5 layers, namely: Things, gateway, Fog, Cloud, and application. Fog layer is virtualized to specified number of Fog servers using Graphical Network Simulator-3 and VirtualBox on local physical server. Server Load Balancing router is configured to distribute the huge traffic in Weighted Round Robin technique using Message Queue Telemetry Transport protocol. Then, maximum message from Fog layer are selected and sent to Cloud layer and the rest of messages are deleted within 1 hour using our proposed Data-in-Motion technique for storage, processing, and monitoring of messages. Thus, improving the performance of the Fog layer for storage and processing of messages, as well as reducing the packet loss to half and increasing throughput to 4 times than using single Fog server.


2015 ◽  
Author(s):  
Sidney C. Smith ◽  
Kin W. Wong ◽  
II Hammell ◽  
Mateo Robert J. ◽  
Carlos J.

2019 ◽  
Vol 14 ◽  
Author(s):  
Tayyab Khan ◽  
Karan Singh ◽  
Kamlesh C. Purohit

Background: With the growing popularity of various group communication applications such as file transfer, multimedia events, distance learning, email distribution, multiparty video conferencing and teleconferencing, multicasting seems to be a useful tool for efficient multipoint data distribution. An efficient communication technique depends on the various parameters like processing speed, buffer storage, and amount of data flow between the nodes. If data exceeds beyond the capacity of a link or node, then it introduces congestion in the network. A series of multicast congestion control algorithms have been developed, but due to the heterogeneous network environment, these approaches do not respond nor reduce congestion quickly whenever network behavior changes. Objective: Multicasting is a robust and efficient one-to-many (1: M) group transmission (communication) technique to reduced communication cost, bandwidth consumption, processing time and delays with similar reliability (dependability) as of regular unicast. This patent presents a novel and comprehensive congestion control method known as integrated multicast congestion control approach (ICMA) to reduce packet loss. Methods: The proposed mechanism is based on leave-join and flow control mechanism along with proportional integrated and derivate (PID) controller to reduce packet loss, depending on the congestion status. In the proposed approach, Proportional integrated and derivate controller computes expected incoming rate at each router and feedback this rate to upstream routers of the multicast network to stabilize their local buffer occupancy. Results: Simulation results on NS-2 exhibit the immense performance of the proposed approach in terms of delay, throughput, bandwidth utilization, and packet loss than other existing methods. Conclusion: The proposed congestion control scheme provides better bandwidth utilization and throughput than other existing approaches. Moreover, we have discussed existing congestion control schemes with their research gaps. In the future, we are planning to explore the fairness and quality of service issue in multicast communication.


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