Biblical motifs in S. Aksakov’s Years of Childhood [Detskie gody Bagrova-vnuka]

2020 ◽  
pp. 42-50
Author(s):  
V. E. Ugryumov

The article analyzes the biblical motifs and mythopoetic elements in the second part of S. Aksakov’s autobiographical trilogy Years of Childhood [Detskie gody Bagrova-vnuka]. The first experiences of a child in understanding the world are interpreted as ‘living knowledge’ (a term coined by A. Khomyakov). The image of the boy’s wet-nurse represents characteristics of the divine nature, the source of the vital force. The poetic image of ‘the torch of life’ is an allusion to the inextinguishable lamps with which the New Testament’s wise virgins greeted the bridegroom in anticipation of the symbolic wedding feast and life eternal. The chapter ‘First spring in the village’ is written to strongly resemble the biblical account of the Creation of the world, both in style and the manner of artistic associations. The book’s mythopoetic element, enduring imagery, and real-life situations create a unity of the cultural space. The Old and New Testaments’ motifs are depicted to be in natural coexistence. The world is shown through the eyes of a child, with childhood portrayed as a cultural phenomenon.

First Monday ◽  
2006 ◽  
Author(s):  
David M. Berry ◽  
Giles Moss

The project of ‘free culture’ is committed to the creation of a cultural space, rather like the ‘public domain’, seeking to complement/replace that of proprietary cultural commodities and privatized meaning. This has been given a new impetus with the birth of the Creative Commons. This organization has sought to introduce cultural producers across the world to the possibilities of sharing, co–operation and commons–based peer–production by creating a set of interwoven licenses for creators to append to their artwork, music and text. In this paper, we chart the connections between this movement and the early Free Software and Open Source movements and question whether underlying assumptions that are ignored or de–politicized are a threat to the very free culture that the project purports to save. We then move to suggest a new discursive project linked to notions of radical democracy.


2021 ◽  
Vol 14 ◽  
pp. 239-254
Author(s):  
Maria Kościelniak

The article is the result of mapping the cultural space of Gorce. Using the tools of cultural map-ping and spatial turn, the Gorce mnemotoposes were analyzed and a map of the cultural spheres of the influence of regional actors on the creation of local genius loci was developed. The research focused on the presence of memory sites related to the World War II period and the participants of partisan actions in the Gorce region. The memory of Władysław Orkan, Józef Tischner and Tomasz Chlipała aka “Bulanda” also plays an important role in shaping the cultural landscape of Gorce.


Author(s):  
A. P. Yarkov ◽  

The article is devoted to the fight against historical myth-making. The reason for writing the material is the «world discovery» — the time when the Ashevan yurts appeared in the taiga Irtysh region. This became known to «all knowing Wikipedia», indicating the year 1226. A «more modest» date (1296) was mentioned in August 2020 in the Muslim-info newspaper published in Tyumen. The purpose of this article is to refute these historical myths on the basis of scientific and historical facts of the history of Muslims of the Ust-Ishim district of the Omsk region. The author comes to the conclusion that the legend of the birth of the Ashevan yurts in 1226 bears little resemblance to the true «biography» of the village. The described case testifies that in the future, the creation of scientifically grounded «Histories of Siberian villages» is an urgent task for scientists and local historians


2013 ◽  
Vol 13 (1) ◽  
Author(s):  
Prusdianto

Teater tentang absurditas dengan paradoksnya yang aneh merupakan sebuah gejala dari apa yang mungkin paling mendekati pencarian relijius murni, yaitu suatu usaha manusia menyadari realitas mutlak kondisinya, dan mengajarkan kembali kepadanya makna keajaiban kosmis yang hilang dan kegalauan purba. Penciptaan pertunjukan teater Asera mengambil ide tentang kematian yang ditentukan oleh jumlah Sembilan. Ide tersebut terinspirasi dari mitos yang ada pada To Balo, suku Bentong yang berada di Sulawesi Selatan. Hal yang mendasari penciptaan Asera ini adalah keinginan untuk mengangkat sebuah permasalahan yang mengingatkan kita akan kematian. Sebuah proses dalam kehidupan yang sebenarnya mutlak akan dialami oleh manusia, akan tetapi sering dilupakan keberadaanya. Selain menjadikan warisan mitos sebagai sumber ide penciptaan, juga memberikan warna dan corak baru dalam dunia seni, khususnya seni teater. Teater adalah dunia imajinasi dari kehidupan yang sebenarnya.Kata kunci: Teater, Asera, absurd, To Balo, Bentong.ABSTRACTThe Performing Arts of theater Asera based on the myth of To Balo, Bentong tribe South Sulawesi. The absurdity of theatre with its weird paradox is as a phenomenon of what is probably as the closest quest to the purity of religiousity that is a human’s effort to realize the reality of his absolute condition, and to teach him back the meaning of the missing remarkable cosmic and the ancient confusion. The creation of theater performance Asera takes an idea of death which has been decided by number nine. This idea was fi rst inspired from a myth that exists in To Balo, a Bentong tribe lives in South Sulawesi. The basic creating idea of Asera is a willingness to discuss a problem that reminds us to the death. A process in a real life will be absolutely experienced by man, but its existence will often be forgotten. In addition to makinga myth heritage as a source of creating ideas, it also gives the new colours and characteristics in the world of arts, especiallyin the art of theater. However, theater is the real life imagination.Keywords: Theatre, Asera, absurd, To Balo, Bentong.


2020 ◽  
Vol 1 (1-2) ◽  
pp. 9-23
Author(s):  
Jeong Hwan Kim

An artistic creation expressed as a cultural phenomenon symbolizes the characteristics of a nation’s soul and mental life. And the cultural heritage of a nation, which shows us the religious symbols and signs in the great nature to be harmonized with the profane and the sacred, is also easily found in the East and the West. Troytsa, Jangseung, Sotdae: these can be taken as representative. Regarding the Romanian cultural heritage of Troytsa, the village tutelary deity conforms very similarly to Korean Jangseung and Sotdae. Jangseung and Sotdae, representative popular sculptured creations of Korean folk beliefs, and which are related to the totem pole, are close to villagers’ lives, being the divine protection of the village’s peace, as well as functioning as a signpost and a boundary, ensuring a good harvest and preventing misfortune, etc. A Sotdae, which features a bird on top of a pole, is recognized as an object of belief mixed between the “Tree of the World” and the “Bird of the Soul” in northern-cultural Asian shamanism. Unlike them, the Romanian Troytsa, which took root in an ancient faith (the Totem of the Tree), is a divine, sculptured creation mixed with Christianity, generally located at the entrance of a village or at an intersection of roads. These tutelary deities and their variations share functions and characteristics, but their features and patterns are different. Jangseung have angry and fearful countenances in order to turn away diseases and evil spirits, but Sotdae and Troytsa maintain the style of a menhir or a column as one of the folk beliefs related to the totem pole. Even today, Troytsa, Jangseung, Sotdae are being generated and developed as representative cultural prototypes and village tutelary deities.


2001 ◽  
pp. 3-12
Author(s):  
Anatolii M. Kolodnyi

Ukrainian religious studies have deep roots. We find the elements of it in the written descendants of the writings of Kievan Rus. From the prince's time, the universal way of vision, understanding and appreciation of the world for many Ukrainian thinkers becomes their own religious experiences. The main purpose of their works is not the desire to create a certain integral system of theological knowledge, but the desire to convey their personal religious-minded perception of the divine nature, harmony, beauty and perfection of God created the world.


EDIS ◽  
2019 ◽  
Vol 2019 (5) ◽  
pp. 14
Author(s):  
John Rutledge ◽  
Joy C. Jordan ◽  
Dale W. Pracht

 The 4-H Citizenship Project offers the opportunity to help 4-H members relate all of their 4-H projects and experiences to the world around them. The 4-H Citizenship manuals will serve as a guide for 4-H Citizenship experiences. To be truly meaningful to the real-life needs and interests of your group, the contribution of volunteer leaders is essential. Each person, neighborhood, and community has individual needs that you can help your group identify. This 14-page major revision of Unit IV covers the heritage project. Written by John Rutledge, Joy C. Jordan, and Dale Pracht and published by the UF/IFAS Extension 4-H Youth Development program. https://edis.ifas.ufl.edu/4h019


Author(s):  
Roberto D. Hernández

This article addresses the meaning and significance of the “world revolution of 1968,” as well as the historiography of 1968. I critically interrogate how the production of a narrative about 1968 and the creation of ethnic studies, despite its world-historic significance, has tended to perpetuate a limiting, essentialized and static notion of “the student” as the primary actor and an inherent agent of change. Although students did play an enormous role in the events leading up to, through, and after 1968 in various parts of the world—and I in no way wish to diminish this fact—this article nonetheless argues that the now hegemonic narrative of a student-led revolt has also had a number of negative consequences, two of which will be the focus here. One problem is that the generation-driven models that situate 1968 as a revolt of the young students versus a presumably older generation, embodied by both their parents and the dominant institutions of the time, are in effect a sociosymbolic reproduction of modernity/coloniality’s logic or driving impulse and obsession with newness. Hence an a priori valuation is assigned to the new, embodied in this case by the student, at the expense of the presumably outmoded old. Secondly, this apparent essentializing of “the student” has entrapped ethnic studies scholars, and many of the period’s activists (some of whom had been students themselves), into said logic, thereby risking the foreclosure of a politics beyond (re)enchantment or even obsession with newness yet again.


Metahumaniora ◽  
2017 ◽  
Vol 7 (3) ◽  
pp. 293
Author(s):  
Tania Intan

AbstrakSecara alamiah, manusia membutuhkan sarana untuk mengisi waktu luangnyasetelah bekerja keras. Satu media yang murah, mudah dijangkau, dan digemari oleh semuakalangan di seluruh dunia adalah cerita bergambar atau komik yang merupakan bagiandari budaya populer. Pada umumnya, karya paraliteratur-visual ini memang bersifat fiktifdan hanya merupakan peniruan dari kenyataan yang digambarkan secara berlebihan(grotesque). Namun demikian, di dalam komik, sering ditemukan nilai-nilai kehidupanyang bersifat universal dan abadi sehingga dianggap layak sebagai bahan kajian budaya.Naruto, salah satu manga Jepang, dan Astérix, bande dessinée dari Prancis, akan ditelitisebagai representasi dunia Timur dan Barat. Latar sebagai unsur struktural dalam karyakaryafiksi ini ternyata juga menunjukkan kesamaan mendasar, yaitu keberadaan desasebagai tempat hidup para tokohnya. Dalam tulisan ini, akan dibahas pemaknaan lainterhadap lingkungan rural tersebut, yang memiliki andil dalam pembentukan karakterpara tokoh dari kedua komik. Metode kajian komparasi budaya akan digunakan denganpenerapan teori-teori yang relevan. Penelitian singkat ini bertujuan untuk melengkapistudi mengenai komik yang belum banyak dilakukan di Indonesia.Kata kunci: Desa, komik, Naruto, Astérix, Komparasi BudayaAbstractNaturally, humans need a way to fill their spare time after working hard. Acheap, accessible and popular medium by all circles around the world is a picture or comicstory, which is part of popular culture. McCloud (1993:7) defines comics as drawings andembossed symbols in a particular order, aimed at providing information or achievingaesthetic responses from the reader. In general, this visual-paraliterature work isindeed fictitious and merely an imitation of grotesque reality. However, in the comics, itis often found that values of life that are universal and eternal so comics are consideredappropriate as a material of cultural studies. Naruto, one of the Japanese manga, andAstérix, the bande dessinée of France, are examined as a representation of the East andWest. The background as a structural element in these works of fiction also shows the basicsimilarity of the existence of the village as the place of life of the characters. According toKartohadikoesoemo (1984:16), the village is a legal entity, in which a ruling society livesits own government. In this paper, other meanings of the rural environment, which hascontributed in the character formation of the characters from both comics are discussed.The method of cultural comparative is used with the application of relevant theories. Thisbrief study aims to complete the study of comics which is still very limited in Indonesia.Keywords: Village, Comic, Naruto, Astérix, Cultural Comparison


2020 ◽  
Vol 1 (3) ◽  
pp. 206-210
Author(s):  
Ra`no Ergashova ◽  
◽  
Nilufar Yuldosheva

The creation, regulation, lexical and grammatical research and interpretation of the system of terms in the field of aviation in the world linguistics terminology system are one of the specific directions of terminology. Research on specific features is an important factor in ensuring the development of the industry. This article discusses morphological structure of aviation terms. The purpose of the article is to analyze the role of aviation terms in the morphology of the Uzbek language and its definition.


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