scholarly journals PENERAPAN MODEL PEMBELAJARAN LANGSUNG UNTUK MENINGKATKAN HASIL BELAJAR IPA SISWA KELAS VI SEKOLAH DASAR

2018 ◽  
Vol 7 (1) ◽  
pp. 122
Author(s):  
Ruslan Ruslan

The background of this study is the low learning outcomes of science, for that done research by applying directlearning model. This research is a class action research, with the subject of this research is the students of gradeVI SDN 005 Lubuk Gaung with the number of students 30 people. Based on the research results obtained data thatstudents' learning outcomes have increased, learning outcomes obtained from the UH before the action with anaverage value of 63.62 increased in UH I cycle I with an average value to 78.62. At UH II increased by an averagevalue of 84.08. The individual completeness of the basic score that was originally 13 people increased in the firstcycle as many as 20 people and on the second cycle increased again to 26 people. Implementation of directlearning model can improve the performance of teachers, so as to improve the learning outcomes of sciencestudents of grade VI SDN 005 Lubuk Gaung

2020 ◽  
Vol 16 (2) ◽  
pp. 241
Author(s):  
Afnan Mochammad Najmudin ◽  
N Hani Herlina ◽  
Diki Najib Fuadi

The preliminary study through preliminary observations found the fact that the learning outcomes of students in the mathematics subjects in grade 3 of SD Plus Al-Mu'aawanah were still low. This is because there are still many students who experience difficulties in working on math problems. Thus, it seems that one of them is needed for geoboard media to improve student learning outcomes on the subject of the concept of flat building. The purpose of this class action research implementation is to improve student learning outcomes in mathematics subjects the subject of the concept of flat building using geoboard media. This research method uses Classroom Action Research (CAR) in the subject of Grade 3 SD Plus Al-Mu'aawanah, amounting to 35 students. This study consisted of 3 cycles, data collection techniques with observation, tests and interviews. Data analysis uses analysis techniques of individual completeness and classical completeness. After conducting research in grade 3 of SD Plus Al-Mu'aawanah, the results showed that: 1) The teacher experienced an increase in the ability to develop RPP using geoboard media with an average value in the first cycle 87.75, cycle II 90.05, and cycle III 92.45. 2) The performance of teachers in the process of implementing learning using media geoboard has increased with an average value in the first cycle 89.72, cycle II 91.47, and cycle III 92.26. 3) Student learning outcomes using geoboard media have increased, with an average value in the first cycle 66.42, cycle II 72.28 and cycle III 81.42. Thus, if the preparation of the RPP and the implementation of learning using geoboard media optimally it will improve student learning outcomes.


2019 ◽  
Vol 4 (1) ◽  
pp. 97-104
Author(s):  
Tri Suhartiningsih

The purpose of this study was to determine the learning outcomes of VA MIN I Yogyakarta class students with the Somatic Visual Intellectual Education (SAVI) approach with the Class Action Research method (classroom Action Research). It can be seen from the pre-action class score of 72.14 with the completeness percentage of 62.96%. With the increase in mathematics learning outcomes in the learning cycle 2 times. Somatic learning students want to move, want to understand the characteristics of building space with a visual model capable of attracting students to the subject matter, the auditory model helps students capture material and trains students to evoke imagination in determining the properties of building space, while the intellectual model helps students learn by understanding and mastering the material. I obtained the mean value of the class s 84.81 with a percentage of 81.49%. Cycle II obtained a class average value of 91.85 with a completeness percentage of 96.29%. The limitation in this study is only using the SAVI approach in Yogyakarta MIN I VA class 2018/2019 class students and not yet comprehensive.


2015 ◽  
Vol 1 (2) ◽  
pp. 198-210
Author(s):  
Acep Roni Hamdani ◽  
Dwi Meilani Emaningrum

This study was conducted based on the background of the lack of understanding of fourth grade students of SDN Argasari about the concept of nature and changes in states of matter. Then students better understand where the subject matter delivered by his own neighbor. This study aims to determine the learning outcome using constructivist approach. The population of this study were students at SDN Argasari Bandung regency, namely grade IV with a number of students as many as 30 people. The method used in this research is a classroom action research (Class Action Research). The research instrument used is a research instrument used in conducting the study investigators at the time was observai sheet, sheet guidance interviews, field notes, worksheets and test questions. From the results of student learning outcomes as follows: 1) the average value of: a) prior to the action 57.7; b) the first cycle of 81; and c) the second cycle of 93: 2) percentage of mastery learning: a) prior to the action of 46.7%; b) the first cycle of 83.3%; and c) the second cycle of 100 Application of the constructivist learning approach was found to increase student learning, with students actively involved with activities to identify, understand, interpret and solve problems.


Author(s):  
Agus Herianto ◽  
Nurjannah Nurjannah ◽  
Mahsup Mahsup ◽  
Sintayana Muhardini ◽  
Ibrahim Ibrahim ◽  
...  

This research aims to improve the activeness and results of integrated IPS learning by implementing a cooperative learning model of Time Token type (TITO). This type of research is class action research with the subject of the study is grade VII students MTs Nurul Masak in school year 2019/2020. Research was carried out in three cycles, each cycle was carried out with 2 actions and consisted of 4 stages namely planning, implementation, observation, and reflection. The population and samples in the study were grade VII students of MTs Nurul Masakin. The research instruments used in the implementation of this action research were observations, interviews, and field notes as well as tests of students' learning outcomes on each cycle. This study used two forms of data analysis, namely quantitative analysis and qualitative analysis. Quantitative data were obtained from the percentage of students' activities in participating during the learning process and student learning results and qualitative data were used to describe data in the form of numbers in order to provide a clear picture of the activities and learning results that had been done. Based on the results of the study it showed that there was an improvement in Integrated Social Science learning outcomes using the Method of Cooperative Learning Type Time Token (TITO) which was the average value gain that each cycle increased. In Cycle I the average value obtained was 6.5, while  in cycle II the average gain value reached 7.40 and in cycle III, the average value reached 8.18.


2019 ◽  
Vol 7 (2) ◽  
pp. 37
Author(s):  
Herianto Herianto

<p>This research is a class action research (Classroom Action Research) aimed at improving the learning outcomes of students of student mathematics VIIIA MTs Darul I'tisham Embo Tamalatea subdistrict of Jeneponto district through the application of the Accelarated method Learning for the 21st Century. The subject of research is 33 students of the class VIIIA MTs Darul I'tisham Embo Tamalatea Sub-district of Jeneponto District lesson 2018/2019.</p><p>Studies have been conducted in two cycles. Each cycle is carried out as many as three meetings including the test end of the cycles. Data retrieval is carried out using observations and test descriptions. The Data obtained is analyzed using quantitative analysis and descriptive statistics.</p>The results showed that student learning results of VIIIA MTs Darul I'tisham Embo Sub-district of Jeneponto subdistrict can be upgraded through the implementation of the method of Accelarated Learning for the 21st Century with a percentage of 87.89%. These results are categorized as high with the average value of student learning outcomes of 72.67. The observation shows the increasing frequency of students ' attendance and the activation of students in following the learning process. Thus, the implementation of the method of Accelarated Learning for the 21st Century can improve the learning outcomes of the class of VIIIA MTs Darul I'tisham Embo in Tamalatea Sub-district of Jeneponto.


2018 ◽  
Vol 2 (2) ◽  
pp. 282
Author(s):  
Safarilis Safarilis

The background of this study is the low learning outcomes of students' Civics, which can be seen in the studentscores. Of the 21 students the number of students who reached KKM as many as 9 people with an average class65.45. KKM that has been established school that is 73. For that done improvement of learning process byapplying direct learning model. This research is a classroom action research, conducted at SD Negeri 008Pulau Rumput. The subject of this research is the students of class VI with the number of 21 students. Based onthe research results obtained data that student learning outcomes have increased on the basic score of 65.45average score increased in the first cycle to 76.62. At UH II it increased to 81.08. The individual completeness ofthe basic score that originally 9 people increased in the first cycle as many as 16 people and on the second cycleincreased again to 21 people.


2020 ◽  
Vol 5 (1) ◽  
Author(s):  
Melda Pasalbesy

The purpose of this class action study is to determine the influence of Role Playing in the activity of child learning and outcomes at SD I Haruku School. The method in this research is the method of class action research, based on the results of the study, it can be concluded that the implementation of Role Playing methods can improve the activity and learning outcomes of children in the learning process. In addition, research results can also be advice as well as consideration materials for both teachers and school to create a learning atmosphere that provides a lot of space for students to engage actively at the time of study, where students are no longer Learn by simply being a listener, but through the application of a role Playing method, both teachers, students, and school parties can create active and enjoyable learning on the subject of Christian religious education.Keyword: Role Playing, student activity


2018 ◽  
Vol 2 (2) ◽  
pp. 173
Author(s):  
Jaimah Jaimah

The background of this research is the low of mathematics learning result of grade 1 student of SDN 004Tembilahan Kota, for that done perbaiakan learning process by applying method of discussion. This researchwas conducted in SDN 004 Tembilahan Kota with the subject of research is the first grade students with 36students. This research is a classroom action research conducted two cycles. Based on the results of theresearch, it is found that the use of the method of disuksi can improve the students' learning outcomes aboutknowing and determining the length and weight with nonstandard units using concrete objects / concretesituation in the initial data, the total number of completed students is 12 students (33.3%) average 55.83. In thefirst cycle has increased the number of students who complete is 26 students (77.22%) with an average value of80.00. In the second cycle has increased with the total number of students who completed is 32 students (88.89)with an average value of 88.06.


2019 ◽  
Vol 3 (1) ◽  
pp. 213
Author(s):  
Maimun Maimun

The background of this study is the low mathematics learning outcomes of class VI students at SD Negeri 011 Desa Baru, to overcome this problem a classroom action research was conducted by applying fraction card media. This research was conducted in SD Negeri 011 Desa Baru, the subject of this study was class VI students with a total of 24 students. The results of this study show that mathematics learning outcomes have increased in pre-cycle average value obtained is 59.8, in the first cycle obtained an average value of 68.3. And in the second cycle obtained an average value of 82.9. Based on the results of this study, it can be concluded that the mathematics learning outcomes in simple fraction material increase after the fraction card media are applied.


2018 ◽  
Vol 9 (1) ◽  
pp. 45
Author(s):  
Yohanes Eko Nugroho

There are two problems that underlie the classroom action research. First, the learning process is still dominated by lectures method and less empowering environment to develop the lesson materials. As a result, student competence is still far from expectations. Based on preliminary observations, in terms of daily test results VIII C grade on the subject matter “reflection and refraction of light”, indicating learning outcomes are still low. Classical completeness only reached 33.33% is still far from the minimum limit is 75%, and the average value of daily tests only 66.85, it is still far minimum completeness criteria is 75.00. While looking at the aspect of the achievement of scientific character, especially creativity, the majority of students are still far from the creative criteria. The qualitative value of creativity is considered good only 37.04%and 18.52% categorized quite creative. The remaining 44.44% of students categorized as less creative. Second, the quantity of waste every day are increasing the rate of production and consumption patterns. Such concerns foster ideas to make KIT Hand Madebased waste, such as milk cans, plastic bottles, syringes printer ink, plastic straws, plastic pipes, and others. Classroom action research carried out in three cycles. Cycle III, students who demonstrate creativity with a good reach 88.89%. Classical learning completeness reached 81.48% with an average value of 79.07. The science competence have increased significantly.


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