scholarly journals Brain-Computer Interfaces and Creative Expression: Interface Considerations for Rehabilitative and Therapeutic Interactions

2021 ◽  
Vol 3 ◽  
Author(s):  
Stephanie M. Scott ◽  
Chris Raftery

By translating brain signals into new kinds of outputs, Brain-Computer Interface (BCI) systems hold tremendous potential as both transformative rehabilitation and communication tools. BCIs can be considered a unique technology, in that they are able to provide a direct link between the brain and the external environment. By affording users with opportunities for communication and self-expression, BCI systems serve as a bridge between abled-bodied and disabled users, in turn reducing existing barriers between these groups. This perspective piece explores the complex shifting relationship between neuroadaptive systems and humans by foregrounding personal experience and embodied interaction as concepts through which to evaluate digital environments cultivated through the design of BCI interfaces. To underscore the importance of fostering human-centered experiences through technologically mediated interactions, this work offers a conceptual framework through which the rehabilitative and therapeutic possibilities of BCI user-system engagement could be furthered. By inviting somatic analysis towards the design of BCI interfaces and incorporating tenets of creative arts therapies practices into hybrid navigation paradigms for self-expressive applications, this work highlights the need for examining individual technological interactions as sites with meaning-making potentiality, as well as those conceived through unique exchanges based on user-specific needs for communication. Designing BCI interfaces in ways that afford users with increased options for navigation, as well as with the ability to share subjective and collective experiences, helps to redefine existing boundaries of digital and physical user-system interactions and encourages the reimagining of these systems as novel digital health tools for recovery.

Author(s):  
Selma Büyükgöze

Brain Computer Interface consists of hardware and software that convert brain signals into action. It changes the nerves, muscles, and movements they produce with electro-physiological signs. The BCI cannot read the brain and decipher the thought in general. The BCI can only identify and classify specific patterns of activity in ongoing brain signals associated with specific tasks or events. EEG is the most commonly used non-invasive BCI method as it can be obtained easily compared to other methods. In this study; It will be given how EEG signals are obtained from the scalp, with which waves these frequencies are named and in which brain states these waves occur. 10-20 electrode placement plan for EEG to be placed on the scalp will be shown.


2018 ◽  
Vol 8 (11) ◽  
pp. 199 ◽  
Author(s):  
Rodrigo Ramele ◽  
Ana Villar ◽  
Juan Santos

The Electroencephalography (EEG) is not just a mere clinical tool anymore. It has become the de-facto mobile, portable, non-invasive brain imaging sensor to harness brain information in real time. It is now being used to translate or decode brain signals, to diagnose diseases or to implement Brain Computer Interface (BCI) devices. The automatic decoding is mainly implemented by using quantitative algorithms to detect the cloaked information buried in the signal. However, clinical EEG is based intensively on waveforms and the structure of signal plots. Hence, the purpose of this work is to establish a bridge to fill this gap by reviewing and describing the procedures that have been used to detect patterns in the electroencephalographic waveforms, benchmarking them on a controlled pseudo-real dataset of a P300-Based BCI Speller and verifying their performance on a public dataset of a BCI Competition.


2020 ◽  
Vol 49 (1) ◽  
pp. E2 ◽  
Author(s):  
Kai J. Miller ◽  
Dora Hermes ◽  
Nathan P. Staff

Brain–computer interfaces (BCIs) provide a way for the brain to interface directly with a computer. Many different brain signals can be used to control a device, varying in ease of recording, reliability, stability, temporal and spatial resolution, and noise. Electrocorticography (ECoG) electrodes provide a highly reliable signal from the human brain surface, and these signals have been used to decode movements, vision, and speech. ECoG-based BCIs are being developed to provide increased options for treatment and assistive devices for patients who have functional limitations. Decoding ECoG signals in real time provides direct feedback to the patient and can be used to control a cursor on a computer or an exoskeleton. In this review, the authors describe the current state of ECoG-based BCIs that are approaching clinical viability for restoring lost communication and motor function in patients with amyotrophic lateral sclerosis or tetraplegia. These studies provide a proof of principle and the possibility that ECoG-based BCI technology may also be useful in the future for assisting in the cortical rehabilitation of patients who have suffered a stroke.


2013 ◽  
Vol 4 (1) ◽  
pp. 1 ◽  
Author(s):  
Alessandro Luiz Stamatto Ferreira ◽  
Leonardo Cunha de Miranda ◽  
Erica Esteves Cunha de Miranda ◽  
Sarah Gomes Sakamoto

Brain-Computer Interface (BCI) enables users to interact with a computer only through their brain biological signals, without the need to use muscles. BCI is an emerging research area but it is still relatively immature. However, it is important to reflect on the different aspects of the Human-Computer Interaction (HCI) area related to BCIs, considering that BCIs will be part of interactive systems in the near future. BCIs most attend not only to handicapped users, but also healthy ones, improving interaction for end-users. Virtual Reality (VR) is also an important part of interactive systems, and combined with BCI could greatly enhance user interactions, improving the user experience by using brain signals as input with immersive environments as output. This paper addresses only noninvasive BCIs, since this kind of capture is the only one to not present risk to human health. As contributions of this work we highlight the survey of interactive systems based on BCIs focusing on HCI and VR applications, and a discussion on challenges and future of this subject matter.


2019 ◽  
Vol 2019 ◽  
pp. 1-12
Author(s):  
Bilal Alchalabi ◽  
Jocelyn Faubert

A brain-computer interface (BCI) decodes the brain signals representing a desire to do something and transforms those signals into a control command. However, only a limited number of mental tasks have been previously investigated and classified. This study aimed to investigate two motor imagery (MI) commands, moving forward and moving backward, using a small number of EEG channels, to be used in a neurofeedback context. This study also aimed to simulate a BCI and investigate the offline classification between MI movements in forward and backward directions, using different features and classification methods. Ten healthy people participated in a two-session (48 min each) experiment. This experiment investigated neurofeedback of navigation in a virtual tunnel. Each session consisted of 320 trials where subjects were asked to imagine themselves moving in the tunnel in a forward or backward motion after a randomly presented (forward versus backward) command on the screen. Three electrodes were mounted bilaterally over the motor cortex. Trials were conducted with feedback. Data from session 1 were analyzed offline to train classifiers and to calculate thresholds for both tasks. These thresholds were used to form control signals that were later used online in session 2 in neurofeedback training to trigger the virtual tunnel to move in the direction requested by the user’s brain signals. After 96 min of training, the online band-power neurofeedback training achieved an average classification of 76%, while the offline BCI simulation using power spectral density asymmetrical ratio and AR-modeled band power as features, and using LDA and SVM as classifiers, achieved an average classification of 80%.


Proceedings ◽  
2018 ◽  
Vol 2 (18) ◽  
pp. 1179 ◽  
Author(s):  
Francisco Laport ◽  
Francisco J. Vazquez-Araujo ◽  
Paula M. Castro ◽  
Adriana Dapena

A brain-computer interface for controlling elements commonly used at home is presented in this paper. It includes the electroencephalography device needed to acquire signals associated to the brain activity, the algorithms for artefact reduction and event classification, and the communication protocol.


Author(s):  
Chang S. Nam ◽  
Matthew Moore ◽  
Inchul Choi ◽  
Yueqing Li

Despite the increase in research interest in the brain–computer interface (BCI), there remains a general lack of understanding of, and even inattention to, human factors/ergonomics (HF/E) issues in BCI research and development. The goal of this article is to raise awareness of the importance of HF/E involvement in the emerging field of BCI technology by providing HF/E researchers with a brief guide on how to design and implement a cost-effective, steady-state visually evoked potential (SSVEP)–based BCI system. We also discuss how SSVEP BCI systems can be improved to accommodate users with special needs.


2013 ◽  
Vol 2013 ◽  
pp. 1-8 ◽  
Author(s):  
Shih Chung Chen ◽  
Aaron Raymond See ◽  
Yeou Jiunn Chen ◽  
Chia Hong Yeng ◽  
Chih Kuo Liang

People suffering from paralysis caused by serious neural disorder or spinal cord injury also need to be given a means of recreation other than general living aids. Although there have been a proliferation of brain computer interface (BCI) applications, developments for recreational activities are scarcely seen. The objective of this study is to develop a BCI-based remote control integrated with commercial devices such as the remote controlled Air Swimmer. The brain is visually stimulated using boxes flickering at preprogrammed frequencies to activate a brain response. After acquiring and processing these brain signals, the frequency of the resulting peak, which corresponds to the user’s selection, is determined by a decision model. Consequently, a command signal is sent from the computer to the wireless remote controller via a data acquisition (DAQ) module. A command selection training (CST) and simulated path test (SPT) were conducted by 12 subjects using the BCI control system and the experimental results showed a recognition accuracy rate of 89.51% and 92.31% for the CST and SPT, respectively. The fastest information transfer rate demonstrated a response of 105 bits/min and 41.79 bits/min for the CST and SPT, respectively. The BCI system was proven to be able to provide a fast and accurate response for a remote controller application.


2019 ◽  
Vol 4 (6) ◽  
pp. 1622-1636
Author(s):  
Kevin M. Pitt ◽  
Jonathan S. Brumberg ◽  
Jeremy D. Burnison ◽  
Jyutika Mehta ◽  
Juhi Kidwai

Purpose Brain–computer interface (BCI) techniques may provide computer access for individuals with severe physical impairments. However, the relatively hidden nature of BCI control obscures how BCI systems work behind the scenes, making it difficult to understand “how” electroencephalography (EEG) records the BCI-related brain signals, “what” brain signals are recorded by EEG, and “why” these signals are targeted for BCI control. Furthermore, in the field of speech-language-hearing, signals targeted for BCI application have been of primary interest to clinicians and researchers in the area of augmentative and alternative communication (AAC). However, signals utilized for BCI control reflect sensory, cognitive, and motor processes, which are of interest to a range of related disciplines, including speech science. Method This tutorial was developed by a multidisciplinary team emphasizing primary and secondary BCI-AAC–related signals of interest to speech-language-hearing. Results An overview of BCI-AAC–related signals are provided discussing (a) “how” BCI signals are recorded via EEG; (b) “what” signals are targeted for noninvasive BCI control, including the P300, sensorimotor rhythms, steady-state evoked potentials, contingent negative variation, and the N400; and (c) “why” these signals are targeted. During tutorial creation, attention was given to help support EEG and BCI understanding for those without an engineering background. Conclusion Tutorials highlighting how BCI-AAC signals are elicited and recorded can help increase interest and familiarity with EEG and BCI techniques and provide a framework for understanding key principles behind BCI-AAC design and implementation.


2021 ◽  
Vol 39 (7) ◽  
pp. 1117-1132
Author(s):  
Samaa S. Abdulwahab ◽  
Hussain K. Khleaf ◽  
Manal H. Jassim

A Brain-Computer Interface (BCI) is an external system that controls activities and processes in the physical world based on brain signals. In Passive BCI, artificial signals are automatically generated by a computer program without any input from nerves in the body. This is useful for individuals with mobility issues. Traditional BCI has been dependent only on recording brain signals with Electroencephalograph (EEG) and has used a rule-based translation algorithm to generate control commands. These systems have developed very accurate translation systems. This paper is about the different methods for adapting the signals from the brain. It has been mentioned that various kinds of surveys in the past to serve the purpose of the present research. This paper shows a simple and easy analysis of each technique and its respective benefits and drawbacks, including signal acquisition, signal pre-processing, feature classification and classification. Finally,  discussed is the application of EEG-based BCI.


Sign in / Sign up

Export Citation Format

Share Document