scholarly journals Real-Time Multiobject Tracking Based on Multiway Concurrency

Sensors ◽  
2021 ◽  
Vol 21 (3) ◽  
pp. 685
Author(s):  
Xuan Gong ◽  
Zichun Le ◽  
Yukun Wu ◽  
Hui Wang

This paper explored a pragmatic approach to research the real-time performance of a multiway concurrent multiobject tracking (MOT) system. At present, most research has focused on the tracking of single-image sequences, but in practical applications, multiway video streams need to be processed in parallel by MOT systems. There have been few studies on the real-time performance of multiway concurrent MOT systems. In this paper, we proposed a new MOT framework to solve multiway concurrency scenario based on a tracking-by-detection (TBD) model. The new framework mainly focuses on concurrency and real-time based on limited computing and storage resources, while considering the algorithm performance. For the former, three aspects were studied: (1) Expanded width and depth of tracking-by-detection model. In terms of width, the MOT system can support the process of multiway video sequence at the same time; in terms of depth, image collectors and bounding box collectors were introduced to support batch processing. (2) Considering the real-time performance and multiway concurrency ability, we proposed one kind of real-time MOT algorithm based on directly driven detection. (3) Optimization of system level—we also utilized the inference optimization features of NVIDIA TensorRT to accelerate the deep neural network (DNN) in the tracking algorithm. To trade off the performance of the algorithm, a negative sample (false detection sample) filter was designed to ensure tracking accuracy. Meanwhile, the factors that affect the system real-time performance and concurrency were studied. The experiment results showed that our method has a good performance in processing multiple concurrent real-time video streams.

2021 ◽  
Vol 40 (3) ◽  
pp. 1-12
Author(s):  
Hao Zhang ◽  
Yuxiao Zhou ◽  
Yifei Tian ◽  
Jun-Hai Yong ◽  
Feng Xu

Reconstructing hand-object interactions is a challenging task due to strong occlusions and complex motions. This article proposes a real-time system that uses a single depth stream to simultaneously reconstruct hand poses, object shape, and rigid/non-rigid motions. To achieve this, we first train a joint learning network to segment the hand and object in a depth image, and to predict the 3D keypoints of the hand. With most layers shared by the two tasks, computation cost is saved for the real-time performance. A hybrid dataset is constructed here to train the network with real data (to learn real-world distributions) and synthetic data (to cover variations of objects, motions, and viewpoints). Next, the depth of the two targets and the keypoints are used in a uniform optimization to reconstruct the interacting motions. Benefitting from a novel tangential contact constraint, the system not only solves the remaining ambiguities but also keeps the real-time performance. Experiments show that our system handles different hand and object shapes, various interactive motions, and moving cameras.


Complexity ◽  
2018 ◽  
Vol 2018 ◽  
pp. 1-10 ◽  
Author(s):  
Lei Yu

The interactive projection systems based on deep images are usually disturbed by the mixed noise. Generally, several filtering methods are used in combination to resolve this problem. Although the hybrid filter can guarantee the accuracy of the image, but the algorithm is complex and time-consuming, which affects the real-time performance of the interactive projection system. In this paper, the switching system method is introduced into the filter for the first time, and an arbitrary switching filter algorithm is proposed and applied to the depth image filtering system based on Kinect sensor. The experimental results demonstrate and validate that the proposed switching filter algorithm not only effectively removes the noise but also ensures the real-time performance of tracking and achieves good target tracking performance, which makes it applicable in various image filtering processing systems.


2014 ◽  
Vol 933 ◽  
pp. 584-589
Author(s):  
Zhi Chun Zhang ◽  
Song Wei Li ◽  
Wei Ren Wang ◽  
Wei Zhang ◽  
Li Jun Qi

This paper presents a system in which the cluster devices are controlled by single-chip microcomputers, with emphasis on the cluster management techniques of single-chip microcomputers. Each device in a cluster is controlled by a single-chip microcomputer collecting sample data sent to and driving the device by driving data received from the same cluster management computer through COMs. The cluster management system running on the cluster management computer carries out such control as initial SCM identification, run time slice management, communication resource utilization, fault tolerance and error corrections on single-chip microcomputers. Initial SCM identification is achieved by signal responses between the single-chip microcomputers and the cluster management computer. By using the port priority and the parallelization of serial communications, the systems real-time performance is maximized. The real-time performance can be adjusted and improved by increasing or decreasing COMs and the ports linked to each COM, and the real-time performance can also be raised by configuring more cluster management computers. Fault-tolerant control occurs in the initialization phase and the operational phase. In the initialization phase, the cluster management system incorporates unidentified single-chip microcomputers into the system based on the history information recorded on external storage media. In the operational phase, if an operation error of reading and writing on a single-chip microcomputer reaches a predetermined threshold, the single-chip microcomputer is regarded as serious fault or not existing. The cluster management system maintains accuracy maintenance database on external storage medium to solve nonlinear control of specific devices and accuracy maintenance due to wear. The cluster management system uses object-oriented method to design a unified driving framework in order to enable the implementation of the cluster management system simplified, standardized and easy to transplant. The system has been applied in a large-scale simulation system of 230 single-chip microcomputers, which proves that the system is reliable, real-time and easy to maintain.


Author(s):  
Junyi Hou ◽  
Lei Yu ◽  
Yifan Fang ◽  
Shumin Fei

Aiming at the problem that the mixed noise interference caused by the mixed projection noise system is not accurate and the real-time performance is poor, this article proposes an adaptive system switching filtering method based on Bayesian estimation switching rules. The method chooses joint bilateral filtering and improved adaptive median filtering as the filtering subsystems and selects the sub-filtering system suitable for the noise by switching rules to achieve the purpose of effectively removing noise. The simulation experiment was carried out by the self-developed human–computer interactive projection image system platform. Through the subjective evaluation, objective evaluation, and running time comparison analysis, a better filtering effect was achieved, and the balance between the filtering precision and the real-time performance of the interactive system was well obtained. Therefore, the proposed method can be widely applied to various human–computer interactive image filtering systems.


2017 ◽  
Vol 26 (1) ◽  
pp. 43-56
Author(s):  
M.M. Hasan ◽  
S. Sultana ◽  
C.K. Foo

The purpose of the mixed-mode system research is to handle devices with the accuracy of real-time systems and at the same time, having all the benefits and facilities of a matured Graphic User Interface (GUI) operating system which is typically nonreal-time. This mixed-mode operating system comprising of a real-time portion and a non-real-time portion was studied and implemented to identify the feasibilities and performances in practical applications (in the context of scheduled the real-time events). In this research an i8751 microcontroller-based hardware was used to measure the performance of the system in real-time-only as well as non-real-time-only configurations. The real-time portion is an 486DX-40 IBM PC system running under DOS-based realtime kernel and the non-real-time portion is a Pentium III based system running under Windows NT. It was found that mixed-mode systems performed as good as a typical realtime system and in fact, gave many additional benefits such as simplified/modular programming and load tolerance.


2016 ◽  
Vol 4 (3) ◽  
pp. 163-181
Author(s):  
Pouria Sarhadi ◽  
Reza Nad Ali Niachari ◽  
Morteza Pouyan Rad ◽  
Javad Enayati

Purpose The purpose of this paper is to propose a software engineering procedure for real-time software development and verification of an autonomous underwater robotic system. High performance and robust software are one of the requirements of autonomous systems design. A simple error in the software can easily lead to a catastrophic failure in a complex system. Then, a systematic procedure is presented for this purpose. Design/methodology/approach This paper utilizes software engineering tools and hardware-inthe-loop (HIL) simulations for real-time system design of an autonomous underwater robot. Findings In this paper, the architecture of the system is extracted. Then, using software engineering techniques a suitable structure for control software is presented. Considering the desirable targets of the robot, suitable algorithms and functions are developed. After the development stage, proving the real-time performance of the software is disclosed. Originality/value A suitable approach for analyzing the real-time performance is presented. This approach is implemented using HIL simulations. The developed structure is applicable to other autonomous systems.


Electronics ◽  
2019 ◽  
Vol 8 (10) ◽  
pp. 1077 ◽  
Author(s):  
Guoxing Bai ◽  
Yu Meng ◽  
Li Liu ◽  
Weidong Luo ◽  
Qing Gu ◽  
...  

Recently, model predictive control (MPC) is increasingly applied to path tracking of mobile devices, such as mobile robots. The characteristics of these MPC-based controllers are not identical due to the different approaches taken during design. According to the differences in the prediction models, we believe that the existing MPC-based path tracking controllers can be divided into four categories. We named them linear model predictive control (LMPC), linear error model predictive control (LEMPC), nonlinear model predictive control (NMPC), and nonlinear error model predictive control (NEMPC). Subsequently, we built these four controllers for the same mobile robot and compared them. By comparison, we got some conclusions. The real-time performance of LMPC and LEMPC is good, but they are less robust to reference paths and positioning errors. NMPC performs well when the reference velocity is high and the radius of the reference path is small. It is also robust to positioning errors. However, the real-time performance of NMPC is slightly worse. NEMPC has many disadvantages. Like LMPC and LEMPC, it performs poorly when the reference velocity is high and the radius of the reference path is small. Its real-time performance is also not good enough.


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