scholarly journals Learning Performance Assessment using Mobile-Based Augmented Reality Application for Preschool Environment

In the past ten years, technology and research in augmented reality (AR) have rapidly evolved in various fields, which led to a significant advancement in AR technology and application development. However, most of the recent development in AR are mainly focusing on how to overcome hardware and software issues. It is undeniable that overcoming technical problems are crucial in AR development and rapid development for technology advancement; however, it neglects the end user. This study presents learning performance assessment using mobile-based augmented reality application for Malaysian preschool in rural areas. This study used non probability sampling and a paired t-test to compare the data collected from the sample test. The students showed a significant interest in learning using augmented reality technology

2020 ◽  
Vol 6 (1) ◽  
pp. 29
Author(s):  
Muhammad Dimas Septiandi ◽  
Harya Bima Dirgantara

The purpose of this research is to develop an Augmented reality applications that was used to visualize the structure of the bacteria cell and bacteria forms in 3 dimensions. An application developed in this research were dedicated to the Android smartphone users are studying or teaching others about the bacteria cell structure and bacteria forms. Software development methods used in the research and application development is incremental. The incremental amounts required in performing this application development amounted to 4 incremental. At each incremental done the analysis, design, coding, and testing phase. 3Ds Max 2018 is used to doing the design of 3-dimensional form of the bacteria. Unity 3D version 5.6.0 f3 and Vuforia library version 6 is used to doing the development of application. The results of this research is the Android-based Augmented reality application for visualization of bacteria cell structure and bacteria forms.


2021 ◽  
Vol 9 (4) ◽  
pp. 475
Author(s):  
Agus Wisnawa ◽  
I Gede Arta Wibawa

The world is being hit by a pandemic due to the COVID-19 virus outbreak. The changes brought by this virus are huge, one of which is school activities that are transformed into online learning. Online learning causes students to not do their own classroom learning. This causes students to become un familiar with their school properly, such as the layout of classrooms and school facilities. By using Augmented Reality the problem can be solved. Augmented Reality (AR) is the merging of real and virtual objects in a real environment with interactive results and presented in real time. AR can be used to modeling the entire shape of the school, making it easier for users to get information about the building from the school instead of walking manually. Users only need to install the app on their smarthphone and scan the specified QR code in order to be able to bring up the building object along with the information. The result of this research is an AR application which can provide information about the rooms and buildings at SDN 1 Padangsambian.


Author(s):  
Abdon Carrera Rivera ◽  
Jonathan Samaniego Villarroel ◽  
Sofia Vasconez Miranda ◽  
Amalin Mayorga Alban ◽  
Denisse Valencia Ruiz

Author(s):  
Aydin Tabrizi ◽  
Paola Sanguinetti

The rapid development and adoption of AR applications creates numerous opportunities for integrating AR with BIM and improving conventional methods used in the fields of architecture, engineering, and construction (AEC). In this chapter, the current trends in the development of AR applications and the application of AR technologies in the fields of AEC are proposed. Also, the relation between AR application and BIM in the AEC industry with the benefits of this integration and possible issues is discussed. The related examples of BIM+AR are described during the literature review. The authors believe the papers presented in this document cover the latest research trends and developments in the use of AR and its combination with BIM for AEC applications. In the future, it is expected that AR applications will be further utilized in the AEC field to enhance productivity, safety, and efficiency.


2019 ◽  
Vol 1 (1) ◽  
pp. 243-250
Author(s):  
Radu Emanuil Petruse ◽  
Alexandru Matei ◽  
Marco Kayser ◽  
Michael Maier ◽  
Saša Ćuković

AbstractDue to our previous experience in AR development, with this research project we propose to study how Augmented Reality (AR) can be adopted by an industrial partner and which are the major outcomes from which a company may benefit. For this purpose, we partnered with a forward-looking company willing to embrace the idea of implementing new technologies for industrial purposes. In this research we identified that the most significant impact which AR may have for our industrial partner is in providing remote assistance and for product exploitation and marketing purposes. For the latest we developed a customized AR application which is currently available on Apple’s App Store. By analysing the app analytics data, we found out that this application is a success in terms of marketing and not only. For the remote assistance AR app, we chose to use a commercial solution that can be adapted to fit our industrial partner’s needs. We also tested this application and found out that it greatly improves the communication between remote users thus dismissing the required assistance time.


Author(s):  
Sarah C. Leibner ◽  
Alexandra Proaps ◽  
James P. Bliss

Augmented reality application development faces the challenge of balancing key information visualization with user’s cognitive constraints. Virtual Reality Rehab, Inc. is developing an application blending augmented reality (AR) with synthetic vision for use in complex, time-sensitive military operations. This study investigated the effects of controller use and transparency on marker placement speed and accuracy. Method: Participants were required to mark targets by placing icons on the synthetic environment using either a mouse, speech recognition, or Xbox One controller. They were also asked to recall AR building labels. For each scenario, the display was set to 100%, 25%, 50%, or 75% transparency. Results: The 50% transparency condition resulted in the lowest speed and accuracy, while 25% and 75% were not significantly different. Participants performed the best while using the Xbox One controller. Discussion: Findings suggest that transparency should be investigated within the context of task, controller type, and interface design.


2021 ◽  
Vol 2096 (1) ◽  
pp. 012202
Author(s):  
L V Kurzaeva ◽  
T B Novikova ◽  
R Kornev ◽  
P E Majorov ◽  
D I Borovskikh

Abstract The rapid development of virtual and augmented reality technologies today takes place in almost all areas of activity. The relevance of the study is due to the modern demand for developers to use the latest technologies in the field of game development. Currently, technology is becoming more popular, ensuring that the player is immersed in virtual reality. One of these technologies is a suit with wearable sensors that track the position of a person in space in real time. However, this technology is quite young, but has already gained popularity due to its extensive use capabilities and combinations with other game gadgets. Therefore, at the moment there is a problem of no examples of application development using this technology. This article demonstrates the possibilities of a suit with wearable sensors when creating an entertainment application.


Author(s):  
Aydin Tabrizi ◽  
Paola Sanguinetti

The rapid development and adoption of AR applications, creates numerous opportunities for integrating AR with BIM and improving conventional methods used in the fields of architecture, engineering and construction (AEC). In this paper, the current trends in the development of AR applications and the application of AR technologies in the fields of AEC are proposed. Also the relation between AR application and BIM in the AEC industry with the benefits of this integration and possible issues is discussed. The related examples of BIM+AR are described during the literature review. The authors believe the papers presented in this document, cover the latest research trends and developments in the use of AR and its' combination with BIM for AEC applications. In the future, it is expected that AR applications will be further utilized in the AEC field to enhance productivity, safety and efficiency.


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