scholarly journals Peningkatan Hasil Pembelajaran Sains melalui Permainan Tabung Teka-teki pada Kelompok B2 di Taman Kanak-kanak Negeri Pembina Lima Puluh Kota

2019 ◽  
Vol 3 (02) ◽  
pp. 115-130
Author(s):  
Deli Yusni

This research was motivated by a lack of interest in Group B2 children in TK Negeri Pembina Lima Puluh Kota Kecamatan Harau in participating science learning about the five senses so that there was a need for improvement. The purpose of this Classroom Action Research is to describe the improvement in the results of science learning about the five senses in the TK Negeri Pembina Lima Puluh Kota. The type of the research carried out was classroom action research with the subject of research of students in the TK Negeri Pembina Lima Puluh Kota in Group B2, which were consisted of 15 pupils using the Puzzle Tube Educational Tool. The technique used in collecting data in the form of observation, and the format of the results of interviews, test, then processed by percentage techniques. This classroom action research was conducted in two cycles. The results of the study in the first cycle of improvement in learning outcomes have not reached 75%, then continued in the second cycle where the increase in children's learning outcomes becomes more increasing. So the results of the average rate of children exceed the minimum completeness criteria that have been set. Thus it can be concluded that the efforts of researchers to improve children's learning outcomes in learning science about the senses. After the actions taken from cycle I and cycle II can be achieved.

2018 ◽  
Vol 2 (2) ◽  
pp. 293
Author(s):  
Sarminah Sarminah

The background of this research is the low of science learning result of grade 6 students of SDN 004 TembilahanKota. The purpose of this study is to improve the learning outcomes of science students of grade VI SDN 004Tembilahan Kota with the application of contextual approach. This research was conducted in class VI SDN004 Tembilahan Kota. This research is a Classroom Action Research with two cycles. The subjects of thisresearch are the sixth grade students of SDN 004 Tembilahan Kota lesson year which consist of 30 people with16 men and 14 women. Based on the results of the research from the teacher activity sheets appear to increase ateach meeting. At the first meeting of cycle I 64.3%, the second meeting of cycle I was 67.86%. At the firstmeeting of cycle II 71,43%, and second meeting of cycle II 78,57%. While the student activity also increasesevery meeting. At the first meeting of cycle I 67,86%, second meeting of cycle I 71,43%. At the first meeting ofthe second cycle of 75%, and the second meeting II cycle 78.57%. The learning outcomes in the first cycleincreased by 12.8% from the base score of 67.83% to 76.5%. In the second cycle increased by 17.2% to 79.5%.


2018 ◽  
Vol 2 (2) ◽  
pp. 173
Author(s):  
Jaimah Jaimah

The background of this research is the low of mathematics learning result of grade 1 student of SDN 004Tembilahan Kota, for that done perbaiakan learning process by applying method of discussion. This researchwas conducted in SDN 004 Tembilahan Kota with the subject of research is the first grade students with 36students. This research is a classroom action research conducted two cycles. Based on the results of theresearch, it is found that the use of the method of disuksi can improve the students' learning outcomes aboutknowing and determining the length and weight with nonstandard units using concrete objects / concretesituation in the initial data, the total number of completed students is 12 students (33.3%) average 55.83. In thefirst cycle has increased the number of students who complete is 26 students (77.22%) with an average value of80.00. In the second cycle has increased with the total number of students who completed is 32 students (88.89)with an average value of 88.06.


2018 ◽  
Vol 2 (1) ◽  
pp. 150
Author(s):  
Kasman Bamba

he background of this study is the low learning outcomes of English students. Of the 22 students only 9 studentsreached KKM. On this basis researchers do research by applying cooperative learning model type NHT toimprove English learning outcomes. This research is a classroom action research conducted in SMPN 1 Inuman,the subject of this study is the students of class VII with the number of 22 students. The results suggest that thelearning outcomes of English have increased in each cycle. This is evidenced by: In the basic score of thenumber of students who reached KKM or complete is 9 students (40.90%), the UH I has increased with thenumber of 17 students (77.27%) and in UH II increased with the number of 20 students (90.90%). In the basicscore of the learning result of the students get the value of 51,25 with the low category, at UH I experiencing theincrease of learning result with the acquisition value of 65,76 with the medium category, and at UH II studentlearning result again increase with the acquisition value equal to 79,25 with high category.


2019 ◽  
Vol 3 (1) ◽  
pp. 213
Author(s):  
Maimun Maimun

The background of this study is the low mathematics learning outcomes of class VI students at SD Negeri 011 Desa Baru, to overcome this problem a classroom action research was conducted by applying fraction card media. This research was conducted in SD Negeri 011 Desa Baru, the subject of this study was class VI students with a total of 24 students. The results of this study show that mathematics learning outcomes have increased in pre-cycle average value obtained is 59.8, in the first cycle obtained an average value of 68.3. And in the second cycle obtained an average value of 82.9. Based on the results of this study, it can be concluded that the mathematics learning outcomes in simple fraction material increase after the fraction card media are applied.


Jurnal Socius ◽  
2019 ◽  
Vol 8 (1) ◽  
Author(s):  
Eva Maya Kesuma Sari

AbstractEducation is an activity that has core interactions between students and educators as well as various educational sources. Interaction between students and educators and educational resources can take place in social situations (education), Classroom Action Research is used to describe the motivation and learning outcomes of students' economic subjects in Class X IIS SMA Negeri 2 Banjarmasin. Classroom Action Research is conducted when learning activities take place, both overall and related to the material. The results of the study show that the application of role playing makes students as the subject of learning activities, and they must actively practice the communication with their friends. Learning motivation of students looks enthusiastic and dynamic. So that it can improve the positive climate to improve maximum learning outcomes.Keywords: Learning, role playing, and learning motivationAbstrakPendidikan merupakan suatu kegiatan yang berintikan interaksi antara peserta didik dengan para pendidik serta berbagai sumber pendidikan. Interaksi antara peserta didik dengan pendidik dan sumber-sumber pendidikan tersebut dapat berlangsung dalam situasi pergaulan (pendidikan), Penelitian Tindakan Kelas digunakan guna mendeskripsikan motivasi dan hasil belajar mata pelajaran ekonomi peserta didik kelas X IIS SMA Negeri 2 Banjarmasin. Penelitian Tindakan Kelas dilakukan ketika kegiatan pembelajaran yang berlangsung, baik secara keseluruhan maupun terkait dengan materi. Adapun hasil penelitian menunjukkan bahwa penerapan role playing menjadikan peserta didik sebagai subyek dari kegiatan pembelajaran, dan mereka secara aktif harus melakukan praktik-praktik berkomunikasi dengan temannya. Motivasi belajar peserta didik terlihat antusias dan dinamis. Sehingga mampu meningkatkan iklim positif untuk meningkatkan hasil belajar yang maksimal.Kata Kunci: Pembelajaran, role playing, dan motivasi belajar


2018 ◽  
Vol 9 (1) ◽  
pp. 45
Author(s):  
Yohanes Eko Nugroho

There are two problems that underlie the classroom action research. First, the learning process is still dominated by lectures method and less empowering environment to develop the lesson materials. As a result, student competence is still far from expectations. Based on preliminary observations, in terms of daily test results VIII C grade on the subject matter “reflection and refraction of light”, indicating learning outcomes are still low. Classical completeness only reached 33.33% is still far from the minimum limit is 75%, and the average value of daily tests only 66.85, it is still far minimum completeness criteria is 75.00. While looking at the aspect of the achievement of scientific character, especially creativity, the majority of students are still far from the creative criteria. The qualitative value of creativity is considered good only 37.04%and 18.52% categorized quite creative. The remaining 44.44% of students categorized as less creative. Second, the quantity of waste every day are increasing the rate of production and consumption patterns. Such concerns foster ideas to make KIT Hand Madebased waste, such as milk cans, plastic bottles, syringes printer ink, plastic straws, plastic pipes, and others. Classroom action research carried out in three cycles. Cycle III, students who demonstrate creativity with a good reach 88.89%. Classical learning completeness reached 81.48% with an average value of 79.07. The science competence have increased significantly.


2019 ◽  
Author(s):  
Desyandri Desyandri

The purpose of the research was to describe the student’s learning outcomes in IPS learning with STAD model in the fourth grade of SDN 16 Campago Ipuh Bukittinggi. The kind of the research was Classroom action research that use quantitative and qualitative approaches in which the subject of this research are the teacher and 26 students of the fourth grade. The result of this research was to show of the increasing of the plan, process, and learning outcomes. In conclusion, STAD model can increase the student’s learning outcomes in IPS learning.


2020 ◽  
Vol 3 (2) ◽  
pp. 69
Author(s):  
Agus Hasdiani

The learning process should activate students by looking at their initial abilities so that the learning that is carried out becomes meaningful. Learning by using a problem-based contextual approach is one of the ways that can be applied so that the learning process not only emphasizes conceptual understanding but also in the problem-solving process. This research was a classroom action research conducted in 2 cycles to improve the quality of the process and learning outcomes. Each cycle consisted of planning, implementing, observing, and reflecting. The formulation of the problem in this study was "How is the application of problem-based contextual approaches in learning science about living things and their environment to improve student learning outcomes in IV grade SDN 10 Sungai Kakap?". Data analysis techniques in this study were measured from the level of success in implementing classroom actions based on changes in teaching and learning using observation sheets and anecdotal notes narratively as well as improving learning outcomes using test instruments. This classroom action research was conducted at SDN 10 Sungai Kakap on science learning using problem-based contextual approach in IV grade with 41 students. The results showed an increase in learning outcomes where the first cycle of 20 or 48.78% of students had not been completed with an average of 46.61 learning outcomes, and 21 students or 51.21% had been completed with 77.81 learning outcomes. Then in the second cycle, there was an increase in which as much as 2 or 4.87% of students had not been completed with an average learning outcome of 58 and 39 or 95.51% of students had completed with an average learning outcome of 75.86.


2018 ◽  
Vol 5 (2) ◽  
pp. 100-108
Author(s):  
Yanti Wattimury ◽  
Ari Wibowo ◽  
Rizki Claudia Wardani H

This study aimed to improve the English learning outcomes on the competence of descriptive text at seventh grade in SMPTK Diaspora Kabupaten Sorong. This study is classroom action research which, consisting of II cycles, that is cycle 1 is done for two meeting and cycle two is done for four meetings. Data retrieval is done through observation and students learning result test that is conducted at the end of each cycle. The subject of this research is seventh grade students at of academy year 2017/2018. In the cycle I there are eighteenth students have the highest score meanwhile there are five students have the lowers score. In the cycle II, there are nineteenth student have the highest score meanwhile there are four student have the lowers score, In the cycle I cycle and II there is increasing to the result of learning student.


Author(s):  
Noni Dyah Ardiani

<p><em>The purpose of this study was to improve student learning outcomes in science learning, especially material on plant parts and their functions. This research is a classroom action research (CAR) which is carried out in three learning cycles, each cycle consisting of 3 stages, namely planning, implementing, and reflecting. The subjects of this study were 20 grade students of SDN Tembarak for the 2020/2021 academic year. The data collection technique uses a test using the Googleform platform. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the use of instructional video media can improve student learning outcomes in science learning, especially material parts of plants and their functions in grade IV SDN Tembarak for the 2020/2021 academic year as evidenced by the percentage of completeness of learning outcomes in cycle I 70% and in cycle II 90%. The conclusion from the results of this classroom action research is that there is an increase in student learning outcomes in the material parts of plants and their functions.</em><em></em></p>


Sign in / Sign up

Export Citation Format

Share Document