A Framework for the Use of Immersive Virtual Reality in Learning Environments
2020 ◽
Vol 15
(24)
◽
pp. 208
Keyword(s):
Immersive Virtual Reality (iVR) technologies can enrich teaching and learning environments, but their use is often technology-driven and instructional con-cepts are missing. The design of iVR-technology-supported learning environ-ments should base on both, an evidence-based educational model as well as on features specific to iVR. Therefore, the article provides a framework for the use of iVR in learning environments based on the Cognitive Theory of Multi-media Learning (CTML). It outlines how iVR learning environments could and should be designed based on current knowledge from research on Multimedia Learning.
2021 ◽
Keyword(s):
1999 ◽
Vol 8
(3)
◽
pp. 293-316
◽
2017 ◽
Vol 27
(1)
◽
pp. 24-35
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