Cyber Transparency as a Possibility of Modern Agora

Author(s):  
Ozlem Duva Kaya

The digital age we are living in allows the knowledge to enter the market more efficient than ever, and the cyber-transparency has provided people more possibilities to attain and spread the knowledge. The new digital technologies have also created more democratic spaces for dialogue, along with e-learning possibilities they provide. There are many risks about cyber-transparency, but it also provides to establish a dialogue like the Socratic method. Socrates distinguishes knowledge and wisdom and he believes that true knowledge can be obtained by wisdom and wisdom needs the dialogical and argumentative method. In our age, cyber space presents us with variable forms of knowledge especially in cyber transparency. Cyber-transparency provides an “agora” for people in the modern age. In this chapter I will analyze cyber space as an agora and I will try to reach some possibilities for the democratization of education.

Author(s):  
Simber Atay

Transparency is a cultural problematic; But at the first step, transparency is an ideal that represents healthy and free systems on institutional or individual level. Sometimes, transparency means also knowledge of truth or information about truth. Digital technologies and Internet have created an efficient model of transparency that is cyber transparency. In this chapter I would like to re-define transparency and cyber transparency concepts according to some related explanations of Thomas Metzinger and Slavoj Žižek. Transparency is also a utopic idea that has been inspiration source for many art works like Lewis Carroll's Through of Looking Glass, Marcel Duchamp's The Large Glass, Michelangelo Antonioni's Profession: Reporter, René Magritte's The Human Condition paintings…By the way, the learning act in itself is always a transparent act. E-Learning could be an efficient way to reach knowledge within cyber-transparency.


2019 ◽  
Vol 8 (2) ◽  
Author(s):  
Hans-Georg Weigand

Advantages and disadvantages of the use of digital technologies (DT) in mathematics lessons are worldwidedissussed controversially. Many empirical studies show the benefitof the use of DT in classrooms. However, despite of inspiringresults, classroom suggestions, lesson plans and research reports,the use of DT has not succeeded, as many had expected during thelast decades. One reason is or might be that we have not been ableto convince teachers and lecturers at universities of the benefit ofDT in the classrooms in a sufficient way. However, to show thisbenefit has to be a crucial goal in teacher education because it willbe a condition for preparing teachers for industrial revolution 4.0.In the following we suggest a competence model, which classifies– for a special content (like function, equation or derivative) –the relation between levels of understanding (of the concept),representations of DT and different kind of classroom activities.The flesxible use of digital technologies will be seen in relationto this competence model, results of empirical investigations willbe intergrated and examples of the use of technologies in the upcoming digital age will be given.


Ergodesign ◽  
2020 ◽  
Vol 2020 (1) ◽  
pp. 25-31
Author(s):  
Dmitriy Erokhin ◽  
Lydia Vestimaia ◽  
Oleg Trutnev

Modern digital technologies that are used by domestic and foreign companies in personnel management and business processes are considered. Economic and psychological trends related to HR automation, HR Analytics, HR marketing, Smart recruitment and e-learning are highlighted. The results of digitalization of HR processes in leading domestic and foreign companies are presented, and the possibility of diagnosing changes in business processes under the influence of external and internal factors is justified.


2020 ◽  
Vol 102 (913) ◽  
pp. 261-285
Author(s):  
Amandeep S. Gill

AbstractThis article examines a subset of multilateral forums dealing with security problems posed by digital technologies, such as cyber warfare, cyber crime and lethal autonomous weapons systems (LAWS).1 It identifies structural issues that make it difficult for multilateral forums to discuss fast-moving digital issues and respond in time with the required norms and policy measures. Based on this problem analysis, and the recent experience of regulating cyber conflict and LAWS through Groups of Governmental Experts, the article proposes a schema for multilateral governance of digital technologies in armed conflict. The schema includes a heuristic for understanding human–machine interaction in order to operationalize accountability with international humanitarian law principles and international law applicable to armed conflict in the digital age. The article concludes with specific suggestions for advancing work in multilateral forums dealing with cyber weapons and lethal autonomy.


2018 ◽  
Vol 189 (4) ◽  
pp. 46-59
Author(s):  
Marian Kopczewski ◽  
Agnieszka Napieralska

The 21<sup>st</sup> century is undoubtedly a period of enormous progress in the field of digital technology, a period in which the boundary between the real world and the virtual world becomes less and less visible. The Internet has undeniably become a facilitation of everyday life, since it is a tool of work, communication or a way to spend free time for many users. The virtual world is present in almost all areas of our lives, and people spend more and more time in front of the computer screens, operating websites, e-mails or social networks. Highly developed digital technology is a boon of the 21st century, but despite its numerous advantages, negative aspects are also visible. Virtual knowledge displaces physical interpersonal contacts; physical activity is replaced by spending free time in front of a computer monitor. Various threats (social, psychological, psychological, ethical and moral) resulting from modern digital technologies and the increasing degree of dependence on them are extremely significant. The authors of this article present the results of own research, aiming at making the reader aware that there are both positive and negative aspects of the virtual world.


Author(s):  
Jennifer Forestal

Designing for Democracy addresses the question of how to “fix” digital technologies for democracy by examining how the design of the built environment (whether streets, sidewalks, or social media platforms) informs how, and whether, citizens can engage in democratic practices. “Democratic spaces”—built environments that support democratic politics—must have three characteristics: they must be clearly bounded, durable, and flexible. Each corresponds to a necessary democratic practice. Clearly bounded spaces make it easier to recognize what we share and with whom we share; they help us form communities. Durable spaces facilitate our attachments to the communities they house and the other members within them; they help us sustain communities. And flexible spaces facilitate the experimental habits required for democratic politics; they help us improve our communities. These three practices—recognition, attachment, and experimentalism—are the affordances a built environment must provide in order to be a “democratic space”; they are the criteria to which designers and users should be attentive when building and inhabiting the spaces of the built environment, both physical and digital. Using this theoretical framework, Designing for Democracy provides new insights into the democratic potential of digital technologies. Through extended discussions of examples like Facebook, Twitter, and Reddit, it suggests architectural responses to problems often associated with digital technologies—loose networks, the “personalization of politics,” and “echo chambers.” In connecting the built environment, digital technologies, and democratic theory, Designing Democracy provides blueprints for democracy in a digital age.


2020 ◽  
pp. 189-198
Author(s):  
Susan J. Brison

We have witnessed a resurgence of mass demonstrations and other public forms of political protest in the Trump era, but are protests becoming less effective and delegitimated—counterproductive, even—precisely because of their frequency, as Richard Ford maintains in “Protest Fatigue”? Granted, more and more of us may be, in the immortal words of Fannie Lou Hamer, “sick and tired of being sick and tired” and, at marches against ever more virulent manifestations of sexism and racism, signs like “I Can’t Believe I Still Have to Protest This Shit” evince a certain weariness and frustration among the dissenting masses. But, in this chapter, I argue that more, not less, protesting—by more people, in more places, on more occasions—is what we need now, since it can have a galvanizing, reinvigorating effect and be no less legitimate than past protests such as demonstrations for women’s suffrage and the March on Washington. Especially in the digital age, mass protests, far from sapping our energy and yielding diminishing returns, have the potential to tap and replenish the ever-renewable resources of hope and solidarity.


Author(s):  
Kijpokin Kasemsap

This chapter gives an overview of digital library topics: digital libraries and information architecture; digital libraries and electronic learning (e-learning); digital libraries and the Semantic Web; digital library evaluation; digital libraries and service quality; and the significance of digital libraries in the digital age. The Internet and the World Wide Web provide the impetus and technological environment for the development and operation of digital libraries in the digital age. Digital libraries comprise digital collections, services, and infrastructure to educationally support the lifelong learning, research, and conservation of the recorded knowledge. Whereas traditional libraries are limited by storage space, digital libraries have the potential to effectively store much more information and documents, because digital information requires very little physical space to contain them. Encouraging digital libraries has the potential to improve academic library performance and gain educational goals in the digital age.


Author(s):  
Eliezer Geisler

What is the basic unit of knowledge? To answer this pesky query means to also reveal what is knowledge and perhaps even what is the structure of knowledge. In such a pursuit we should start with some definitions of types and forms of knowledge, so that we can possibly gain desired common ground. In the previous chapter I discussed the recent focus on propositions and language as descriptors of knowledge. These are active at the level of words, concepts, and even complex notions, such as “belief” and “justification.”


Author(s):  
Richard F. Kenny

In this chapter, I argue that instructional designers must use research and theory to guide them to new and justified instructional practices when designing e-learning. I introduce a well-established pedagogy, problem-based learning (PBL), in which complex, ill-structured problems serve as the context and stimulus for learning, and students work collaboratively to understand the problem and learn about the broader related concepts. I describe the structure of PBL and discuss Barrow’s (1998) concept of “authentic” PBL. I then review the support for PBL in the research literature and describe its relationship to cognitive and constructivist learning theory. I conclude the chapter by demonstrating how authentic PBL can be applied to e-learning using supporting examples from an undergraduate online course in agriculture.


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