Video Games and the Challenge of Engaging the ‘Net' Generation

Author(s):  
Anthony Gurr

Video games are a popular form of entertainment for students in North America and around the world. They provide widely diverse experiences on a variety of platforms. Participants can engage in solo play, or in games that attract thousands of other players. The levels of player participation, skill mastery, and thought processes required by many video games attract and engage students because they are able to control and eventually master challenging virtual environments. The holding power of video games and their ability to engage players is the subject of much educational research as educators recognize that game technologies are highly sophisticated. Students are interacting with subject content in ways that differ greatly from established methods of classroom instruction. This chapter reviews the current discussion among educators, researchers, and professional game developers about using video games in the classroom.

2019 ◽  
Vol 95 (2) ◽  
pp. 231-245
Author(s):  
Erik Ode

Abstract De-Finition. Poststructuralist Objections to the Limitation of the Other The metaphysic tradition always tried to structure the world by definitions and scientific terms. Since poststructuralist authors like Derrida, Foucault and Deleuze have claimed the ›death of the subject‹ educational research cannot ignore the critical objections to its own methods. Definitions and identifications may be a violation of the other’s right to stay different and undefined. This article tries to discuss the scientific limitations of the other in a pedagogical, ethical and political perspective.


2021 ◽  
Author(s):  
Alan Barnard

In the past twenty years, there have been exciting new developments in the field of anthropology. This second edition of Barnard's classic textbook on the history and theory of anthropology has been revised and expanded to include up-to-date coverage on all the most important topics in the field. Its coverage ranges from traditional topics like the beginnings of the subject, evolutionism, functionalism, structuralism, and Marxism, to ideas about globalization, post-colonialism, and notions of 'race' and of being 'indigenous'. There are several new chapters, along with an extensive glossary, index, dates of birth and death, and award-winning diagrams. Although anthropology is often dominated by trends in Europe and North America, this edition makes plain the contributions of trendsetters in the rest of the world too. With its comprehensive yet clear coverage of concepts, this is essential reading for a new generation of anthropology students.


Matatu ◽  
2021 ◽  
Vol 52 (1) ◽  
pp. 133-147
Author(s):  
Frank Schulze-Engler

Abstract Memories of global wars are often anything but global: counterfactual notions of a “white man’s war” continue to present a one-sided account of World War II centred on Europe and North America that sidelines the contributions and sacrifices of millions of soldiers from all over the world and negates their manifold agendas and forms of agency. This is particularly true of the “Afrasian” war experiences of tens of thousands of African soldiers who fought in Asia which are the subject of Biyi Bandele’s novel Burma Boy. The following essay highlights how Bandele’s text counteracts Eurocentric accounts of World War II, explores the complex motivations of African soldiers and their equally complex encounters with Asians in Burma, and draws on transregional imaginaries to produce a challenging non-heroic account of “Afrasia at war.”


Polar Record ◽  
1965 ◽  
Vol 12 (81) ◽  
pp. 717-722 ◽  
Author(s):  
Moira Dunbar

The World Meteorological Organization International Ice Nomenclature, though it has not yet been officially published by the international agency, is in fact in general use in North America, and has been used by the Canadian ice reporting services since January 1962. As a result of this experience with the practical application of the terminology, and of a total of about ten years of operational ice reporting, Canadian users have compiled a list of proposed amendments, which has been officially submitted to WMO for consideration by the Maritime Commission. The proposal was co-ordinated through the Working Group on Ice Navigable Waters of the Canadian Committee on Oceanography, which represents virtually all Canadian agencies and individuals directly involved in ice operations and research. It thus reflects a fairly broad spectrum of Canadian opinion on the subject. The proposals are dealt with under four general headings: “Fast ice terms”, “Age categories”, “Topography”, and “Other amendments”. Many of these amendments are of a minor nature and it is not proposed to itemize them here. In view of the fact, however, that the processes of WMO are of necessity rather slow, it was felt that there might be some value in publishing the proposals in the age-category section, which are considered to be the most important, for the information and possibly discussion of those interested.


2021 ◽  
Vol 11 (4) ◽  
pp. 674-695
Author(s):  
Irina A. Steklova ◽  
◽  
Galina N. Veslopolova ◽  
Alexander M. Steklov ◽  
◽  
...  

The article is devoted to the problem of the city new imagery, the steady convergence of real architecture and virtual architecture. Although the connection between these phenomena has been the subject of reflection by specialists from various science branches for the past decades, it has not been sufficiently manifested. Another attempt at manifestation is made in this article, within the fundamental problems of art theory and history. Its novelty consists in activating the classical category “image of the city” in the virtual space centre of video games as the most active link between artistic and empirical images of the city. On the example of real architectural objects in the cities of the last quarter of the 20th — 21st centuries and architectural objects, existing only in the popular video games locations of the last generation, the interaction mechanisms of artistic images and their transition into the empirical images sphere with a gradual blurring of the transition boundaries are studied. The contemporary architecture trend is seen as the purposeful programming of sophisticated associative games through the production of images of the city that make you doubt the reality of the world, the difference between authenticity and imaginary. In turn, cities in video games simulate the same dubiously humane worlds, only in addition they can be managed, tested for viability online. The exacerbation of gaming in architecture is seen as a postmodern provocation to critically, ironic deconstruct reality in the fullness of its contradictions, and the videogame set of cities as an ideal platform to work on the deconstruction experience and, perhaps, to reset personal relationships with the world. It shows how the artistry of video games turns into the everyday background of life, changing the perception of the urban environment and the world as a whole.


Author(s):  
Rob Bridgett

This article appears in theOxford Handbook of New Audiovisual Aestheticsedited by John Richardson, Claudia Gorbman, and Carol Vernallis. This chapter is a reflective discourse on the aesthetics and production processes of sound in video games, not only from a technological perspective, but also from the viewpoint that video games are part of an ongoing cultural continuum that deeply involves cinema, music, and other media. The chapter takes the form of a meditative discussion on the practice, process, and craft of designing and directing interactive sound for a game, providing insight into some of the collaborative work that is involved in creating the overall effect of a finished soundtrack for a modern video game. The article makes specific reference to the role and thought processes of the audio director on the video gameScarface: The World is Yours(2006).


Author(s):  
Shelley Fisher Fishkin

This essay limns what American Studies scholars lose by ignoring work published outside the US or published in languages other than English. It then explores two current examples of transnational, interdisciplinary, collaborative research that cross national, disciplinary, linguistic and cultural borders. “Global Huck: A Digital Palimpsest Mapping Project, or Deep Map (DPMP)” centers on the question of how literature travels globally, taking the travels of Mark Twain’s Adventures of Huckleberry Finn as the subject of its study. The essay outlines insights to be gained from looking at the novel’s travels in China, France, Germany, Japan, Mexico, and Portugal. The Chinese Railroad Workers in North America Project at Stanford focuses on the Chinese workers who built America’s first transcontinental railroad. It brings together work by scholars in history, literature, anthropology, American Studies and archaeology in the US and Asia to generate insights into a venture that shaped the world on both sides of the Pacific. Both ventures would not have been possible before the era of digitization.


1990 ◽  
Vol 68 (7) ◽  
pp. 1405-1408 ◽  
Author(s):  
P. M. Catling ◽  
A. Reznicek ◽  
W. J. Crins

The genus Carex includes the sedges that dominate wetlands, pastures, prairies, tundra, and the herb layer of temperate forests. These plants are not only frequently dominant in terms of biomass in plant communities, but they are also prominent in terms of numbers of species. Carex is one of the largest genera in the Canadian flora with approximately 300 species, and consequently almost one-tenth of the native vascular plants of Canada are sedges. In North America there are about 500 species. Worldwide, there may be as many as 2000 species.The results of the recently increasing interest in Carex include regional taxonomic treatments, simplified identification, and many improvements to classification. Basic taxonomic work was supported through the application of chemical, anatomical, and cytological techniques. The first detailed ecological studies of Carex have been completed, and much general ecological information has accumulated. Many scientists are now actively involved in research concerning Carex, and the recent and rapid growth of this research area suggests that a review of the subject will be of value, not only to the researchers involved, but also to the general botanist.On 16 June 1987, the Systematics and Phytogeography section of the Canadian Botanical Association/l'Association botanique du Canada hosted a symposium to review major aspects of Carex research and outline appropriate directions for future study in each area. We are pleased to offer the presented papers to a wider audience as a record of the first international symposium on the systematics and ecology of one of the largest and least well known genera of plants in the temperate regions of the world.


2016 ◽  
pp. 33-50
Author(s):  
Pier Giuseppe Rossi

The subject of alignment is not new to the world of education. Today however, it has come to mean different things and to have a heuristic value in education according to research in different areas, not least for neuroscience, and to attention to skills and to the alternation framework.This paper, after looking at the classic references that already attributed an important role to alignment in education processes, looks at the strategic role of alignment in the current context, outlining the shared construction processes and focusing on some of the ways in which this is put into effect.Alignment is part of a participatory, enactive approach that gives a central role to the interaction between teaching and learning, avoiding the limits of behaviourism, which has a greater bias towards teaching, and cognitivism/constructivism, which focus their attention on learning and in any case, on that which separates a teacher preparing the environment and a student working in it.


2020 ◽  
Vol 2 (1) ◽  
pp. 23-37
Author(s):  
Syarifudin Syarifudin

Each religious sect has its own characteristics, whether fundamental, radical, or religious. One of them is Insan Al-Kamil Congregation, which is in Cijati, South Cikareo Village, Wado District, Sumedang Regency. This congregation is Sufism with the concept of self-purification as the subject of its teachings. So, the purpose of this study is to reveal how the origin of Insan Al-Kamil Congregation, the concept of its purification, and the procedures of achieving its purification. This research uses a descriptive qualitative method with a normative theological approach as the blade of analysis. In addition, the data generated is the result of observation, interviews, and document studies. From the collected data, Jamaah Insan Al-Kamil adheres to the core teachings of Islam and is the tenth regeneration of Islam Teachings, which refers to the Prophet Muhammad SAW. According to this congregation, self-perfection becomes an obligation that must be achieved by human beings in order to remember Allah when life is done. The process of self-purification is done when human beings still live in the world by knowing His God. Therefore, the peak of self-purification is called Insan Kamil. 


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