Procedural Modeling in 3D GIS Environment

2014 ◽  
Vol 3 (3) ◽  
pp. 17-34 ◽  
Author(s):  
Eva Tsiliakou ◽  
Tassos Labropoulos ◽  
Efi Dimopoulou

3D space registration and visualization has become an imperative need in order to optimally reflect all complex cases of rapid urbanization of property rights and restrictions. Besides, current technological advances as well as the availability of sophisticated software packages (proprietary or open source) call for 3D modeling especially in the GIS domain. Within this context, GIS community's present demands concerning the third dimension are discussed, while a variety of 3D modeling techniques is presented, with special emphasis on procedural modeling. Procedural modeling refers to a variety of techniques for the algorithmic generation of detailed 3D models and composite facade textures from sets of rules which are called grammars. In this paper procedural modeling is employed via CityEngine software focusing on the 3D visualization of the National Technical University of Athens (NTUA) campus' three-dimensional model, rendering a higher detail on the School of Rural and Surveying Engineering (SRSE). This algorithmic modeling concept is based on the principle that all real world buildings are defined by rules, since repetitive patterns and hierarchical components describe their geometry. The detailed geometries of the model derived from the application of CGA (Computer Generated Architecture) shape grammars on selected footprints, and the process resulted in a final 3D model, optimally describing the built environment and proved to be a good practice example of 3D visualization.

2015 ◽  
Vol 87 (1) ◽  
pp. 63-70 ◽  
Author(s):  
JOANA D.C.G. DE AMORIM ◽  
ISADORA TRAVNIK ◽  
BERNADETE M. DE SOUSA

Lizards' caudal autotomy is a complex and vastly employed antipredator mechanism, with thorough anatomic adaptations involved. Due to its diminished size and intricate structures, vertebral anatomy is hard to be clearly conveyed to students and researchers of other areas. Three-dimensional models are prodigious tools in unveiling anatomical nuances. Some of the techniques used to create them can produce irregular and complicated forms, which despite being very accurate, lack didactical uniformity and simplicity. Since both are considered fundamental characteristics for comprehension, a simplified model could be the key to improve learning. The model here presented depicts the caudal osteology of Tropidurus itambere, and was designed to be concise, in order to be easily assimilated, yet complete, not to compromise the informative aspect. The creation process requires only basic skills in manipulating polygons in 3D modeling softwares, in addition to the appropriate knowledge of the structure to be modeled. As reference for the modeling, we used microscopic observation and a photograph database of the caudal structures. This way, no advanced laboratory equipment was needed and all biological materials were preserved for future research. Therefore, we propose a wider usage of simplified 3D models both in the classroom and as illustrations for scientific publications.


2012 ◽  
Vol 476-478 ◽  
pp. 2411-2414
Author(s):  
Qiu Long Liu ◽  
Wu Sheng Hu

3D (three-dimensional) laser scanning can be used to collect spatial location of points rapidly and abundantly, and obtain three-dimensional coordinates of the target surface, which provides new technical means for the rapid creation of three-dimensional image model of the object. A three-dimensional modeling study on spatial object was carried out using the spatial data captured via ground-based 3D laser scanner in the Hui-Quan substation. The experiment result shows that rapid 3D visualization modeling on buildings can be achieved via the methods and procedures mentioned above. It has solved that the traditional equipment and the measuring technique is insufficiency in the special domain. It will bring the application mode and technical advantage, which tradition mapping way can not have. A platform for three-dimensional model of the substation can be achieved for the resources, landscape, security, environmental management and other social resources of digital, networked and dynamic visualization.By taking WuXi Hui-Quan Substation as the research object, building 3D models by Three-dimensional laser scanning technology and embedding 3D-GIS, Meanwhile, combining existing 2D-geographical spatial data, data preparation, construction of 3D-model, 3D-visualization, space inquiry and analysis, information management are given systematic analysis and research. In the end, in the programming environment of C#2.0, Skyline software is employed with its open Application Programmed Interface (API), which constructs 3D-scenes and 3D-terrain models of WuXi Hui-Quan Substation and comes to the realization of 3D-visualization, property inquiry and edit of Attribute data.


2021 ◽  
Vol 7 (1) ◽  
pp. 540-555
Author(s):  
Hayley L. Mickleburgh ◽  
Liv Nilsson Stutz ◽  
Harry Fokkens

Abstract The reconstruction of past mortuary rituals and practices increasingly incorporates analysis of the taphonomic history of the grave and buried body, using the framework provided by archaeothanatology. Archaeothanatological analysis relies on interpretation of the three-dimensional (3D) relationship of bones within the grave and traditionally depends on elaborate written descriptions and two-dimensional (2D) images of the remains during excavation to capture this spatial information. With the rapid development of inexpensive 3D tools, digital replicas (3D models) are now commonly available to preserve 3D information on human burials during excavation. A procedure developed using a test case to enhance archaeothanatological analysis and improve post-excavation analysis of human burials is described. Beyond preservation of static spatial information, 3D visualization techniques can be used in archaeothanatology to reconstruct the spatial displacement of bones over time, from deposition of the body to excavation of the skeletonized remains. The purpose of the procedure is to produce 3D simulations to visualize and test archaeothanatological hypotheses, thereby augmenting traditional archaeothanatological analysis. We illustrate our approach with the reconstruction of mortuary practices and burial taphonomy of a Bell Beaker burial from the site of Oostwoud-Tuithoorn, West-Frisia, the Netherlands. This case study was selected as the test case because of its relatively complete context information. The test case shows the potential for application of the procedure to older 2D field documentation, even when the amount and detail of documentation is less than ideal.


2021 ◽  
Vol 11 (2) ◽  
pp. 185-192
Author(s):  
I-Jyh Wen ◽  
Chien Wei Liang

In petrochemical industry, the execution of construction involves three main issues, namely, design planning, construction, and job safety. Three-dimensional (3D) models are increasingly applied to design and construction. However, the improper concept of 3D design has bred potential unsatisfactory behaviors and the lack of vigilance among workers. Besides, many employees are not fully aware of the safety in 3D design and construction planning. Therefore, our goal is to improve the safety and health of construction workers through design practices in the upstream of the construction phase, and verify the applicability of the combination of 3D models and safety knowledge. Specifically, a questionnaire survey was carried out among 124 employees in the construction-related fields of the petrochemical industry. The collected data were processed, and statically analyzed on SPSS. The results show that safety knowledge was acceptable in 3D model design from the perspective of project executors, and the integration of safety knowledge into the design helps to improve the safety environment of the construction site.


2019 ◽  
pp. 58-61
Author(s):  
V.I. Gulik ◽  
O.R. Trofymenko ◽  
V.V. Galchenko ◽  
D.V. Budik

The article presents the use of the new Monte Carlo Serpent code for 3D modeling of the WWER-1000 reactor core. Core models for the first loading of RNPP4 and the 28th loading of SUNPP3, the fuel assemblies’ models of different manufacturers were developed and presented. Considerable attention was paid to the detailed modeling of the upper, lower and side reflectors. Validation calculations of the Monte Carlo Serpent code for the WWER-1000 reactor were performed on the basis of the first RNPP4 loading. For the 28th loading of SUNPP3, albedo coefficients for radial and axial reflectors were obtained.


Spatium ◽  
2016 ◽  
pp. 30-36 ◽  
Author(s):  
Petar Pejic ◽  
Sonja Krasic

Digital three-dimensional models of the existing architectonic structures are created for the purpose of digitalization of the archive documents, presentation of buildings or an urban entity or for conducting various analyses and tests. Traditional methods for the creation of 3D models of the existing buildings assume manual measuring of their dimensions, using the photogrammetry method or laser scanning. Such approaches require considerable time spent in data acquisition or application of specific instruments and equipment. The goal of this paper is presentation of the procedure for the creation of 3D models of the existing structures using the globally available web resources and free software packages on standard PCs. This shortens the time of the production of a digital three-dimensional model of the structure considerably and excludes the physical presence at the location. In addition, precision of this method was tested and compared with the results acquired in a previous research.


2021 ◽  
Vol 20 (7) ◽  
pp. 48-61
Author(s):  
Pavel V. Chistyakov ◽  
Ekaterina N. Bocharova ◽  
Ksenia A. Kolobova

This article provides a detailed account of the process of scanning, post-processing and further manipulation of three-dimensional models obtained with structured light scanners. Purpose. The purpose of the study is determined by the need for national archaeologists to learn the methods of three-dimensional modeling for the implementation of scientific research corresponding to international standards. Unfortunately, this direction in national archaeology began to develop in a relatively recent time and there is a lag in the application of three-dimensional modeling of national archaeology compared to the world level. Results. Any archaeological, experimental or ethnographic artifact can be used for three-dimensional scanning. To perform post-processing of three-dimensional models it is necessary to carry out primary scanning of an artifact by one of the existing algorithms. The algorithm for creating models, their positioning, simplification, saving in various formats and export is described. The main sequence of 3D models post-processing includes: processing of groups of scanned projections (their cleaning and alignment), creation of artifact model and processing/rectification of the resulting model using special software. Conclusion. As a result of correct implementation of the algorithm, the researcher receives a scaled model completely corresponding to the original artifact. Obtaining a scalable, texture-free three-dimensional model of the artifact, which fully corresponds to the original and exceeds a photograph in the quality of detail transfer, allows a scientist to conduct precise metric measurements and any procedures of non-invasive manipulation of the models. The ability to access a database of three-dimensional models of archaeological collections greatly simplifies the work of archaeologists, especially in situations when country borders are closed.


Author(s):  
Luis Marques ◽  
Josep Roca

The creation of 3D models of urban elements is extremely relevant for urbanists constituting digital archives and being especially useful for enriching maps and databases or reconstructing and analyzing objects/areas through time, building/recreating scenarios and implementing intuitive methods of interaction. The widespread data available online offer new opportunities to generate realistic 3D models without the need to go physically to the place. This chapter aims to demonstrate the potential 3D modeling and visualization/interaction of urban elements in the city for multiple purposes, and it is organized in four main topics: The first deals with the theoretical framework regarding the bases of the human perception of the spatial environment and the importance of 3D modelling. The second and third deal with technical procedures on terrestrial/aerial data acquisition and demonstrate alternatively data gathered online to generate 3D models for the visualization of urban elements of the city, and the fourth introduces 3D model visualization within an augmented reality environment.


2014 ◽  
Vol 3 (2) ◽  
pp. 19-34 ◽  
Author(s):  
Maria Antonia Brovelli ◽  
Marco Minghini ◽  
Giorgio Zamboni

The dawn of GeoWeb 2.0, the geographic extension of Web 2.0, has opened new possibilities in terms of online dissemination and sharing of geospatial contents, thus laying the foundations for a fruitful development of Volunteered Geographic Information (VGI) systems. The purpose of the study is to investigate the extension of VGI applications, which are quite mature in the traditional bi-dimensional framework, up to the third dimension by means of virtual globes. Inspired by the visionary idea of Digital Earth, virtual globes are changing the way people approach to geographic information on the Web. Unlike the 2D visualization typical of Geographic Information Systems (GIS), virtual globes offer multi-dimensional, fully-realistic content visualization which allows for a much richer user experience. The proposed system should couple a powerful 3D visualization with an increase of public participation thanks to a tool allowing data collecting from mobile devices (e.g. smartphones and tablets). The participative application, built using the open source NASA World Wind virtual globe, is focused on the cultural and tourism heritage of Como city, located in Northern Italy. Users can create and manage customized projects and populate a catalogue of cartographic layers which is available to the entire community. Together with historical maps and the current cartography of the city, the system is also able to manage geo-tagged data, which come from user field-surveys performed through mobile devices in order to report POIs (Points Of Interest). Users can also extend POIs information adding more textual and multimedia contexts (e.g. images, audios and videos) directly on the globe. All in all, the resulting application allows users to create and share contributions as it usually happens on social platforms, additionally providing a realistic 3D representation enhancing the expressive power of data.


Author(s):  
Scott Neurauter ◽  
Sabrina Szeto ◽  
Matt Tindall ◽  
Yan Wong ◽  
Chris Wright

3D visualization is the process of displaying spatial data to simulate and model a real three dimensional space. Using 3D visualization, Geomatic professionals are enabling pipeline engineers to make better decisions by providing an increased understanding of potential costs earlier in the design process. This paper will focus on the value of visualizing Digital Elevation Model (DEM) data through the use of hillshades and imagery-draped 3D models. From free online DEM data to high resolution Light Detection and Ranging (LiDAR) derived DEM data, the increased availability allows for a broader use of 3D visualization techniques beyond 3D analysis. Of the numerous sources available, two DEM sources will be discussed in this paper, the free low resolution DEM (CDED Level 1) and the more costly but higher resolution LiDAR based DEM. Traditional methods of evaluating potential locations for route and facilities involved a significant cost for ground truthing. Through the use of 3D visualization products, multiple potential locations can be examined for suitability without the expense of field visits for every candidate site. By focusing on the selected candidate locations using a visual desktop study, the time and expense of ground truthing all of the potential sites can be reduced significantly. Exploiting the visual value of DEM permits a productive and cost efficient methodology for initial route and facility placement on hydrocarbon projects.


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