A Framework for Building a Multilingual Industrial Ontology: Methodology and a Case Study for Building Smartphone English-Arabic Ontology

2021 ◽  
Vol 12 (03) ◽  
pp. 15-21
Author(s):  
Amany K. Alnahdi

As Web 3.0 is blooming, ontologies augment semantic Web with semi–structured knowledge. Industrial ontologies can help in improving online commercial communication and marketing. In addition, conceptualizing the enterprise knowledge can improve information retrieval for industrial applications. Having ontologies combine multiple languages can help in delivering the knowledge to a broad sector of Internet users. In addition, multi-lingual ontologies can also help in commercial transactions. This research paper provides a framework model for building industrial multilingual ontologies which include Corpus Determination, Filtering, Analysis, Ontology Building, and Ontology Evaluation. It also addresses factors to be considered when modeling multilingual ontologies. A case study for building a bilingual English-Arabic ontology for smart phones is presented. The ontology was illustrated using an ontology editor and visualization tool. The built ontology consists of 67 classes and 18 instances presented in both Arabic and English. In addition, applications for using the ontology are presented. Future research directions for the built industrial ontology are presented.

Author(s):  
Agnes Kukulska-Hulme ◽  
Chris Jones

Focusing on intermediate and institutional levels of design for learning, this chapter explores how institutional decisions relate to design, using recent experience at The Open University as a case study. To illuminate the relationship between institutional decisions and learner-focused design, we review and bring together some of the research on learner practices in mobile and networked learning. We take a critical stance in relation to the concept of generation, which has been applied to understanding learners of different ages using terms such as net generation and digital natives. Following on from this, we propose an integrated pedagogical design approach that takes account of learner practices, spaces for learning, and technologies. The chapter also proposes future research directions focused on the changing context for learning, a distinction between place and space and an understanding of how the different levels of educational systems interact with mobile and networked technologies.


Author(s):  
Iain Doherty

The purpose of this chapter is to examine the challenges of achieving systemic change in the teaching culture of a research-intensive university. The chapter makes use of a teaching improvement case study to identify both the challenges and the solutions to engaging academics in a research-intensive university with educational professional development. Ongoing issues are identified and future research directions are presented.


Author(s):  
Peggy Lynn Semingson ◽  
Pete Smith

This chapter provides a case study example using cross-case analysis (Merriam, 2001) of digital mentoring within an online Master's level literacy course at a large public university in the Southwest United States. Two mentors provided individualized video conference sessions, using Blackboard Collaborate™ to 28 students (mentees). Data included written reflections from students as well as transcripts from selected videoconference sessions. Structured synchronous mentoring sessions provided a predictable framework for students and mentors alike. This chapter provides an analysis of the students' perceptions of the conferences, the types of discourse patterns and language analysis of the conferences, as well as description of themes and trends across the data. Suggestions on the usefulness of the conferences as well as the structure of mentoring sessions are described in the chapter. Established and emerging models of mentorship and e-development are outlined and utilized to frame the analyses and future research directions.


Author(s):  
Álvaro Fernández ◽  
Camino Fernández ◽  
José-Ángel Miguel-Dávila ◽  
Miguel Á. Conde

Abstract The integration of a Supercomputer in the educational process improves student’s technological skills. The aim of the paper is to study the interaction between science, technology, engineering, and mathematics (STEM) and non-STEM subjects for developing a course of study related to Supercomputing training. We propose a flowchart of the process to improve the performance of students attending courses related to Supercomputing. As a final result, this study highlights the analysis of the information obtained by the use of HPC infrastructures in courses implemented in higher education through a questionnaire that provides useful information about their attitudes, beliefs and evaluations. The results help us to understand how the collaboration between institutions enhances outcomes in the education context. The conclusion provides a description of the resources needed for the improvement of Supercomputing Education (SE), proposing future research directions.


2019 ◽  
Vol 50 (5) ◽  
pp. 572-597 ◽  
Author(s):  
Hajime Mizuyama ◽  
Seiyu Yamaguchi ◽  
Mizuho Sato

Background. Knowledge sharing among the members of an organization is crucial for enhancing the organization’s performance. However, knowing how to motivate and direct members to effectively and efficiently share their relevant private knowledge concerning the organization’s activities is not entirely a straightforward matter. Aim. This study aims to propose a gamified approach not only for motivating truthful sharing and collective evaluation of knowledge among the members of an organization but also for properly directing those actions so as to maximize the usefulness of the shared knowledge. A case study is also conducted to understand how the proposed approach works in a live business scenario. Method. A prediction market game on a binary event on whether the specified activity will be completed successfully is devised. The game utilizes an original comment aggregation and evaluation system through which relevant knowledge can be shared verbally and evaluated collectively by the players themselves. Players’ behavior is driven toward a desirable direction with the associated incentive framework realized by three game scores. Results. The proposed gamified approach was implemented as a web application and verified with a laboratory experiment. The game was also played by four participants who deliberated on an actual sales proposal in a real company. It was observed that the various valuable knowledge elements that were successfully collected from the participants could be utilized for refining the sales proposal. Conclusions. The game induced motivation through gamification, and some of the designed game scores worked in directing the players’ behavior as desired. The players learned from others’ comments, which brought about a snowball effect and enriched collective knowledge. Future research directions include how to transform this knowledge into an easy-to-comprehend representation.


2021 ◽  
Vol 51 (1) ◽  
pp. 57-71
Author(s):  
Alicja Dąbrowska ◽  
Robert Giel ◽  
Sylwia Werbińska-Wojciechowska

Abstract During the robot's operational tasks, a key issue is its reliability in the aspect of human safety providing. Currently, there are a number of methods used to detect people, and their selection most often depends on the type of process carried out by robots. Therefore, the article is focused on the development of a comparative analysis of selected methods of human detection in the storage area. The main aspect in the context of which these systems were compared concerned the safety of robotic systems in the space of human occurrence. Main advantages and drawbacks of the methods in various applications were presented. The detailed analysis of the achievements in this area gives the possibility to identify research gaps and possible future research directions when using these tools in autonomous warehouses designing processes.


2021 ◽  
Vol 9 ◽  
pp. 1061-1080
Author(s):  
Prakhar Ganesh ◽  
Yao Chen ◽  
Xin Lou ◽  
Mohammad Ali Khan ◽  
Yin Yang ◽  
...  

Abstract Pre-trained Transformer-based models have achieved state-of-the-art performance for various Natural Language Processing (NLP) tasks. However, these models often have billions of parameters, and thus are too resource- hungry and computation-intensive to suit low- capability devices or applications with strict latency requirements. One potential remedy for this is model compression, which has attracted considerable research attention. Here, we summarize the research in compressing Transformers, focusing on the especially popular BERT model. In particular, we survey the state of the art in compression for BERT, we clarify the current best practices for compressing large-scale Transformer models, and we provide insights into the workings of various methods. Our categorization and analysis also shed light on promising future research directions for achieving lightweight, accurate, and generic NLP models.


2020 ◽  
Vol 28 (2) ◽  
pp. 101-110
Author(s):  
Andrea Gelei ◽  
Imre Dobos

This paper focuses on forecasting of products with sporadic demand. The demand for such products is not continuous but diffused seemingly at random, with a large proportion of zero values in the analyzed time series. The sporadic character of demand patterns actually means that the information available on the demand for previous selling periods is patchy, resulting in lower quality of data available. Under such circumstances demand forecasting is a challenging task. We present the results of a case study, where forecasting practice of a pharmaceutical wholesaler firm –we call it Pharma– is analyzed and developed. We present state-of-the-art knowledge related to demand forecasting of sporadic products and test suggestions related to them. We show that these suggestions can only partly be backed. We extend therefore the suggested product classification scheme and recommend using the concept of demand data aggregation. This will reduce sporadicity and result in higher quality forecasting. Aggregation also helps to specify the recommended forecast period, the length of time recommended to calculate the forecast for. The managerial consequences of these suggestions are also discussed, and future research directions are highlighted.


2019 ◽  
Vol 18 (4) ◽  
pp. 300-318 ◽  
Author(s):  
Isabella Marker ◽  
Peter J. Norton

Recent meta-analytic findings have revealed that the addition of motivational interviewing (MI) to cognitive behavior therapy (CBT) for anxiety disorders improves treatment outcome. However, for the most part, previous research has limited MI as a prelude to CBT. This article explored the benefits and complications of a more integrated approach by adapting and examining an already established transdiagnostic CBT protocol to include intermittent MI strategies. The presented protocol is described and illustrated using a case study of a woman meeting criteria for four anxiety disorder diagnoses. This study presents session-by-session treatment accounts, as well as pre, post, and follow-up data. Results indicated clinically significant improvement, supporting the utility of intermittent MI strategies within CBT. Implementation recommendations and future research directions are discussed.


2018 ◽  
Vol 11 (4) ◽  
pp. 52
Author(s):  
Ahmed Abdulateef Al Khateeb

The role of telecollaborative competence has become vital among twenty-first century English language teachers. Yet, the reinforcement of this competence with its establishment within educational systems is not always straightforward; particularly in traditional educational settings. Looking at telecollaborative competence amongst English as a foreign language (EFL) teachers in relation to region, gender and qualification have become central inquiries within this research. The findings have shown correlation among some elements of telecollaborative competence as shown in Tables 1-6. In line with these findings, some recommendations, and future research directions have been suggested.


Sign in / Sign up

Export Citation Format

Share Document