scholarly journals Code Switching and Code Mixing in English Language Learning Class

Author(s):  
Theresya Adhelya Pharamita ◽  
Mei Hardiah ◽  
Indah Damayanti

This research concerned with the types of code switching and code mixing used by the teachers, teachers’ reasons in using code switching and code mixing, and students’ perception of code switching and code mixing used by the teacher in the class. This research was a descriptive qualitative research. The researcher used observation checklist, video recording, interview, and questionnaire as the instruments of this research. The data of this research was analyzed by classifying the types of code switching used theory of Poplack and the types code mixing used theory of Hoffman. The result of this research shows that the English teachers did all the types of code switching in English class. Namely; tag code switching, inter-sentential code switching, and intra-sentential code switching. Meanwhile, the researcher found that the teachers only used two from the three types of code mixing. Namely; intra-sentential code mixing and intra-lexical code mixing. The type that did not appear was involvement in a change of pronunciation. This study revealed that the teachers’ reason in using code switching and code mixing are; to help the students in learning English and to make the students more focus in learning process. For the students’ perception, most of the students agreed that the use of code switching and code mixing helps them understand the materials in English language learning class.  

Author(s):  
Keila Mendes Santos ◽  
Cleide Jane De Sá Araújo Costa

Resumo: Este estudo objetiva investigar o processo de aprendizagem de estudantes de língua inglesa (LI), que assumem terem aprendido o idioma por meio da prática de jogos eletrônicos, especificamente os chamados jogos MMORPG, e também destacar as estratégias adotadaspelos aprendizes ao longo do referido processo. Trata-se de uma pesquisa qualitativa que teve como participantes três estudantes de letras/inglês, gamers. Para coletar os dados foram utilizadas narrativas de aprendizagem nas quais os aprendizes relataram seu processo de construção do conhecimento em LI, partindo do contato com os jogos. A pesquisa teve por fundamento o seguinte questionamento: De que forma a prática de games do gênero MMORPG auxiliam no processo de aprendizagem da língua inglesa? Os resultados demonstraram que esses jogos podem ser percebidos como recursos significativos no desenvolvimento de habilidades distintas, ampliando, também, o conhecimento vocabular, além de proporcionar atitudes autônomas, considerando as estratégias de aprendizagem adotadas pelos gamers.Palavras chave: Língua inglesa. Jogos eletrônicos. Narrativas de aprendizagem.  FROM START TO GAME OVER: ANALYSING ENGLISH LEARNING NARRATIVES WITH ELECTRONIC GAMES. Abstract: This study aims to investigate the learning process of english language (EL) students, who assume that they have learned the language through the practice of electronic games, specifically the so-called MMORPG games, and also highlight the strategies adopted by learners throughout this process. This is a qualitative research that had as participants  three students of letters/english, gamers. To collect the data, learning narratives were used in which the learners reported their process of knowledge construction in EL, starting from the contact with the games. The research was based on the following question: How can MMORPG games help in the English language learning process? The results showed that these games can be perceived as significant resources in the development of different abilities, also improving vocabulary knowledge, besides providing autonomous attitudes, considering the learning strategies adopted by the gamers.Keywords: English language. Electronic games. Learning narratives. 


2021 ◽  
Vol 2 (3) ◽  
pp. 398-415
Author(s):  
Ipan Dwi Nata

Code-switching and code-mixing become one of the issues existing not only in informal situations but also in a formal situations such as in the teaching-learning process. Homy School Palangka Raya, the teacher should speak both Bahasa Indonesia and English which trigger the use of code-switching and code-mixing because this school applied two curriculums: national curriculum K-13 and UK curriculum. So, the objectives of this research are to identify the types of code-switching and code-mixing used by the teachers of English at Homy School Palangka Raya in English class and the influences on students’ understanding of the lessons. This descriptive qualitative research observed and collected the data by joining the class where the teachers were teaching. The research result showed that there were 53 (fifty-three) occurrences of code-mixing, in the form of the insertion of words (11), the insertion of phrase (29), the insertion of hybrid (10), and the insertion of idiom (2). While there were 67 (sixty-seven) occurrences of code-switching in the form of metaphorical (5) and conversational code-switching (30). Regarding the influences of code-switching and code-mixing on the students’ understanding of the English, the lesson revealed that most of the students (seventy-two percents) who claimed that the use of code-switching and code-mixing in the English teaching-learning process at Homy School Palangka Raya can make them understand easily and make their communication with their teacher more effective.


2018 ◽  
Vol 42 ◽  
pp. 00084
Author(s):  
Ni Luh Putu Ning Septyarini Putri Astawa ◽  
Luh Putu Artini ◽  
Putu Kerti Nitiasih

This article presents the results of a study on the effect of Project-Based Learning (PBL) on students’ English language learning (ELL) attitudes and how the activities influence teaching-learning process in a junior high school in Bali. This research applied an embedded mixed-method design in which the quantitative data were collected using close-ended questionnaires test, and the qualitative data were collected using interview, observation checklist, open-ended questionnaire, and field note. Paired-samples t-test was used to analyse whether or not there is a significant effect on students’ attitude after being taught using PBL, while the qualitative data were analysed descriptively. The analysis shows a significant effect on students’ attitude. PBL enhances students’ learning quality in term of enthusiasm, confidence, and creativity learning ability while it also promotes teacher’s teaching satisfaction. This study supports the implementation of PBL which enhances students’ English Language Learning attitude and teaching-learning process.


2019 ◽  
Vol Volume 2 Nomor 3 ◽  

This study is try to find out the students’ attitude towards English language learning in Jombang elementary schools. Attitude is one of the factors that influence the language acquisition. The study used qualitative research methodology. The data were gathered by using questionnaire. The findings showed that most of the students have positive attitude towards English. But, there is a finding that showed the students’ competence in learning English is poor. Positive attitude did not influence their competence in acquiring English. Some suggestions for government to make a guide or curriculum of English teaching –learning in elementary school. So that the teachers know how to teach English for young learner appropriately.


LITERA ◽  
2013 ◽  
Vol 12 (1) ◽  
Author(s):  
Margana Margana

This study aims to describe code switching in classroom communication from the sociolinguistic point of view. The research subjects comprised 12 English teachers in senior high schools in the Province of Yogyakarta Special Territory. The data were code switching utterances from English to Indonesian and vice versa in English language learning in the classroom. The data were analyzed using the qualitative descriptive method. The findings show that code switching has three functions, i.e. (a) material delivery, (b) classroommanagement, and (3) discourse markers. With reference to such functions, code switching in English language learning can be made as far as it satisfies academic functions. As the students’ English mastery improves, the use of code switching needs to be reduced.


Author(s):  
Sandy T. Soto ◽  
◽  
Ligia Fernanda Espinosa Cevallos ◽  
José Pomavilla ◽  
◽  
...  

The advent of technology has influenced education, even in the most remote parts of the world. Nowadays, it is totally normal for a person to have some technological devices such as laptops, iPads, tablets, and especially cell phones. Ecuador is not far from this reality. Moreover, in the English Language Learning Standards, the Ministry of Education suggests using technological resources in teaching (eg internet, software, computers and related devices). Given this warm welcome to the use of technology in Ecuador’s English classes, as well as the number of students using cell phones in Ecuador, this chapter is intended to provide basic information on the use of cell phone games within English class.


2019 ◽  
Vol 8 (16) ◽  
pp. 114-121
Author(s):  
Marija Vuković ◽  
Jelena Lekić ◽  
Jelena Rajović

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