scholarly journals Hybrid Interactions in Museums: Why Materiality Still Matters

10.5334/bck.g ◽  
2021 ◽  
pp. 67-79
Author(s):  
Luigina Ciolfi

The importance of physical and tangible qualities in museum visits has been established by extensive literature exploring the importance of materiality (Dudley, 2013) and multisensory experiences (Levent and Pascual-Leone, 2014) of heritage. A challenge for digital technology design is to ensure that these dimensions are not lost to visually heavy virtual experiences. This chapter examines hybrid interactions in museums, outlining exemplars of successful physical- digital installations and defining the key aspects to consider for their design and evaluation. The goal is to complement chapters on virtual approaches to heritage with insights on how and why to successfully bridge physical and digital in hybrid designs.

2021 ◽  
Vol 236 ◽  
pp. 05004
Author(s):  
Maoxin Sun

Teaching reform in colleges and universities needs to change the traditional main form of discipline-based structure, combine theoretical teaching with practical teaching, link school classroom teaching, practical base and local industry, and cultivate compound technical talents who can serve local economic development. For the major of digital technology design, after graduation, it is necessary to engage in relevant design industries, which has high technical requirements for talents. If students only have theoretical knowledge but no practical experience, it is difficult for them to have a competitive advantage. Based on the analysis of related concepts, this paper puts forward how to use the innovative teaching mode of combining production with learning to carry out digital technical design teaching, so as to cultivate innovative technical design talents and provide services for the development of local art design.


1988 ◽  
Vol 41 (4) ◽  
pp. 151-167 ◽  
Author(s):  
Daniel C. Drucker

The development and the present state of a few key aspects of the theory of plasticity are sketched as a guide to the literature for those new to or not centrally involved in the subject. Only a small fraction of this extensive literature is cited. Special attention is paid to the frequently inspirational but more often misleading influence of the theory of elasticity and the role of initial isotropy. The required simplicity of stress-strain relations to be usable with the most powerful of computers, for the analysis or design of metalworking processes or of ductile engineering structures and devices, is contrasted with the enormous complexity needed to model real behavior in quite crude detail. An attempt is made to place in perspective a variety of older and current representations, both conventional and unconventional. Applicable regimes of transference of results between the atomic, dislocation, or single crystal level and the macroscopic or continuum level also are explored.


2020 ◽  
Vol 2 (1) ◽  
pp. 43-48
Author(s):  
Andriyana Andreeva ◽  
Galina Yolova ◽  
Diana Dimitrova

The paper aims to identify key aspects of the essence of eHealth (digital hospitals, clinical information systems, computerized medical records, telemedicine) as a priority European policy and how it is reflected in the national legislation of Bulgaria. In this sense, the aim of the study is first to highlight the typical European trends in the development of eHealth through continuous and well-established processes of application of digital technology to healthcare and their incorporation into the Community policies as a legal framework, and second to analyze national processes and stages of digitalization of healthcare and the health insurance system in terms of the creation of functioning and adequate eHealth. Based on the analysis performed, the authors have drawn conclusions about trends in and legal effects of the regulatory framework related to the efficiency of healthcare and the effective management of the health insurance systems.


2021 ◽  
Vol 236 ◽  
pp. 05075
Author(s):  
Wang Meina ◽  
Wu Fan ◽  
Meng Kaining ◽  
Luo Yang

Having risen to the height of the future development of the country, the cultivation of innovative digital technology design talents has become the general trend of the development of the education industry of the world. How to cultivate students’ innovative ability is a huge challenge for the current education circle. Design thinking is a creative problem-solving thinking model and methodology separated from design. The Paper started with the essence of design thinking. The application and practice of all institutions on the innovation process of design thinking were analyzed, and its modes and ideas in the fields of industry, commerce, and design were combined. The innovative curriculum design was carried out based on the five foundations of the design thinking model of Stanford University, and the operability of teaching links, the iterative cycle of the process, and the effectiveness of students’ hands-on actions were emphasized. In the Paper, effective operation guidance for the cultivation of students’ innovation ability was provided. Besides, a cyclic and iterative co-creation ecosystem in colleges and universities can be built to link the integration of industry and education with digital technology design innovation. In the Paper, the “three innovations” (creativity, innovation, entrepreneurship) were focused to explore a new path to cultivate students’ ability in innovative digital technology design, which is of great significance to the cultivation of innovative talents in digital technology design, the reform of teaching forms, and teaching contents.


2003 ◽  
Vol 13 ◽  
pp. 5-10 ◽  
Author(s):  
Peter Manning

From the earliest experiments with the manipulation of 78-rpm disks during the 1920s, the technology of recording has played a major role in the evolution of electroacoustic music. This has extended not only to the recording and reproduction of materials but also to key components of the compositional process itself. Although such influences have become less prominent with the advent of digital technology, their impact during the formative years of electroacoustic music was significant and far-reaching. This article examines some key aspects of the pioneering era of creative development through the early 1950s, with particular reference to the Bauhaus sound artists, Pierre Schaeffer and musique concrète, and the Cologne studio for elektronische Musik


2021 ◽  
Vol 3 (2) ◽  
pp. 113-121
Author(s):  
Harry Nuriman ◽  
Setiawan Sabana ◽  
Intan Rizky Mutiaz ◽  
Rikrik Kusmara Andryanto

  The image of Prince Diponegoro as a national hero of Indonesia is very strong. However, there are controversies and myths regarding his characterization. The researcher deconstructs the character of Prince Diponegoro by appropriating Raden Saleh's painting entitled Penangkapan Pangeran Diponegoro by tracing the authentic script from the autobiography of Babad Diponegoro. The manuscript is examined using an intertextuality approach. Prince Diponegoro is constructed based on the physical characteristics contained in the Babad Diponegoro text into a three-dimensional digital model. The results are then rearranged using the deconstruction method by detaching from the existing stereotype of Prince Diponegoro and displaying his character and habits as written in Babad Diponegoro. A number of questions to be answered through this research are what can be visualized from the character of Prince Diponegoro using a textual approach, especially based on Babad Diponegoro, why does the character and identity based on Babad Diponegoro need to be visualized and what methods can be used to bring out the body and character. through the use of digital technology which includes embodiment, motion, gesture, sound, light, interactivity so as to provide a new experience for the audience. The result was a series of movements and visuals that enriched the characterization of Prince Diponegoro. All characters, both those that have been formed for a long time and those that were only known after the translation of Babad Diponegoro, were shown in the virtual experiment entitled Hikayat Dipanegara. The results showed that appropriation using different dimensions and technology resulted in a new image of Prince Diponegoro. The crossing of signs that occurs between real and virtual experiences and in the context of time can provide a new experience which may change the perspective or understanding of things.


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