The large-blue-triangle: a matter of logic

1975 ◽  
Vol 22 (3) ◽  
pp. 237-240
Author(s):  
James H. Vance

Learning activities that encourage students to think logically and to discover valid modes of reasoning are receiving increased attention in the elementary mathematics curriculum. Several excellent games through which children learn to ask good questions and to make efficient use of available information have been described in the Arithmetic Teacher (Gessel et al. 1972, Aichele 1972). A concrete setting for a variety of experiences for developing principles of logical reasoning is provided by a set of attribute blocks (Dienes and Golding 1966). In this article a guessing-type game based on these materials is described. While the game in its simplest form can be played and enjoyed by children in the primary grades, it can also be used as a point of departure for worthwhile activities for junior and senior high school students.

Author(s):  
Sri Adelila Sari ◽  
Agung Prawoto

Activity of students is very important and need to be considered by the teacher to get the optimal results, especially in chemistry subjects.Chemistry subjects are difficult for students because they are abstract and complicated, such as colloids material. So that, additional information is needed to make the abstract material into concrete and complex become more obvious. Proper use of media is a way to increase students' understanding of colloids. In order to students quickly understand the concept of colloids and activities of students to be better, therefore a teacher is required to choose and make a learning media.This study was aimed to describe learning activities of students using innovative developed pop-up book on colloids. The development method used was research and development (R & D) through ADDIE model. Subjects in this study were thirty one of senior high school students from grade XI, SMAN 4 Banda Aceh which were taken by purposive sampling. Data of students’ activities were collected using observation sheet. Besides that, the eligibility of developed pop-up book was measured using questionnaire which was filled by expert validators. Results showed that the eligibility of pop-up book was found to be 73.50 percent belong to the category of decent. In addition, the learning activities were found to be increased from 76.21 to 86.25 percent from first meeting to second meeting, respectively. It concluded that the learning activities of students using developed innovative pop-up book on colloids material were very good.


ANALITIKA ◽  
2018 ◽  
Vol 10 (2) ◽  
pp. 111
Author(s):  
Sri Adelila ◽  
Agung Prawoto

<p class="BasicParagraph"><em>This study was aimed to describe learning activities of students using innovative developed pop-up book on colloids. The development method used was research and development (R &amp; D) through ADDIE model. Subjects in this study were thirty one of senior high school students from grade XI, SMAN 4 Banda Aceh which were taken by purposive sampling. Data of students’ activities were collected using observation sheet. Besides that, the eligibility of developed pop-up book was measured using questionnaire which was filled by expert validators. Results showed that the eligibility of pop-up book was found to be 73.50 percent belong to the category of decent. In addition, the learning activities were found to be increased from 76.21 to 86.25 percent from first meeting to second meeting, respectively. It concluded that the learning activities of students using developed innovative pop-up book on colloids material were very good.</em></p>


2020 ◽  
Vol 9 (3) ◽  
pp. 192-203
Author(s):  
Rofingah Rofingah ◽  
Ida Zulaeha ◽  
Wagiran Wagiran

The enrichment book is one of the supporting tools of learning activities directed in developing of students’ knowledge, insights, and skills. The purpose of this research is to describe the profile and acceptability of the development of enrichment book in writing negotiation texts based on the 21st century’s competencies that are in appropriate with the students’ and educators’ needs. This research was conducted by seven stages that used a research and development design. The seven stages are (1) potential and problems, (2) information and data collection, (3) design of book’s profile, (4) validation test (5) revision (6) limited trial, and (7) final revision. The result of this research is a development of enrichment book for writing negotiation texts that is compiled with 21st century’s competencies (4C) which is directed at 21stcentury learning. The negotiation text that is developed contains of the 21st century’s competencies aspects, namely critical-thinking, creative, communicative, and collaborative. The acceptability of enrichment books for educators and students is an enrichment book that helps them understand and increase their knowledge of the materials in writing negotiation texts, and the presentation of enrichment book is adjusted to students’ characteristics and their development level. The theoretical benefits of this research can be used as an alternative theory in developing an enrichment book that is customized to the need of 21st century’s students. The practical benefit can be used as a guide-book for the educators.


Author(s):  
Anggi Yulihar And Nora Ronita Dewi

The study deals with the developing interactive media for senior high school students. The objective of this study is to find out how to develop interactive media for better speaking skill of senior high school students. The research was conducted by using Research and Development (R&D). The subject of this research was 2016/2017 students of the eleventh grade of Class XI IPA4 in SMAN 1 Batang Kuis. The number of the students was 30 students. The data of this study was collected by using need analysis questionnaire and experts’ judgment. Need analysis questionnaire was calculated by using percentage to get the information of students’ need before developing interactive media. Experts’ judgment was calculated by using likert data, mean and criteria interval of expert judgment to know the validity of interactive media which has been developed. After the data analyzed, it was found that the experts’ judgment result was 4.80 which had a very good criteria interval. The result of the research find that interactive media is a very good to be used in teaching speaking skill.


Author(s):  
Putri Sembiring And Sortha Silitonga

The objectives of this study were to find out the types of lexical ambiguity and the most dominant type of lexical ambiguity used in analytical exposition texts in English Today 2 and Advanced Learning English 2 textbooks. This study was conducted by using descriptive qualitative method. The research was mainly focused on the four types of lexical ambiguity proposed by Saeed, such as homonymy, polysemy, synonymy and antonymy. In carrying out this study, the data were taken from analytical exposition texts in reading materials and exercise material from the two English textbooks which contained of ambiguous words. The result of the study indicated the numbers of lexical ambiguity were 46 words within homonymy (34,8%), polysemy (28,2%), synonymy (19,6%), and antonymy (17,4%).


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