scholarly journals Effects of Using Gamification Techniques on Achievement in Science Subject

Author(s):  
Muhammad Fais bin Ismail ◽  
Zanaton H. Iksan ◽  
Rabiatul ‘Aqilah Mohamad Ariffin
Keyword(s):  
2013 ◽  
Vol 2 (2) ◽  
pp. 25
Author(s):  
Untung Narpati

This research is aimed to find out the efforts to raise students’motivation and learning activity by utilizing flash animation media on the Science subject on the topic discussion of “Pengukuran” to the seventh gradestudents of SMP Negeri 3 Percut Sei Tuan. The subjects of the research werethirty students of seventh grade Academic Year 2012/2013 that consist of 15males and 15 females. The object of the research was how to raise thestudents’ motivation and learning activity by utilizing flash animation mediabased on the STAD theory. The result reveals that: (1) there is an averagerise of the students’ learning completeness which is indicated by (a) the test result in the first stage completes 63.33%, (b) the test-result in the secondstage completes 86.70% and the index gain is 0.32% which raises mediumcriteria. (2) Students learning activity is found rose which is indicated by theincreasing average percentage of 72.40 in the first stage becomes 88.48 inthe second stage. (3) There is an increasing number of students learningmotivation which is known that students’ motivation in the attentioncondition rises as much as 28.44% from 52.89% in the first stage becomes81.33% in the second stage, there is an increasing number in the relevancecondition as much as 23.67% from 64.75% in the first stage becomes88.42% in the second stage, there is an increasing number in the confidencecondition as much as 30.86% from 57.71% in the first stage become 88.57%in the second stage, on the satisfaction condition; there is also increasingnumber as much as 23.58% from 65.33% in the first stage becomes 88.92%in the second stage.


2016 ◽  
Vol 8 (2) ◽  
pp. 173-186
Author(s):  
Novia Fitri Istiawati

 This study aims to (1) see history and characteristics of local indigeneous ecologies of Kui traditonal community, (2) obtain values of local genius on ecology that is possible to integrate into social sciences subject, and (3) model of local indigeneous ecologies of Krui tradional community as alternatives of learning sources of cocial science subject.  The study used ethnography applied in qualitatuve approach.  The study revealed: (1) Krui traditional community has their own local indigeneous ecologies to utilize and sustain forest, (2) values of local indigenius ecologies include: sustaining environment, cooperation work, adherence to the law, simple and self-reliance, democracy, work hard, sustainable and honest; (3) values of local genius in ecolocy are applicable to integrate in the learning sources of social sciences of grade: IV, V, and VI of SD levels and garde VII and VIII of SMP levels.    


2020 ◽  
Vol 2 (1) ◽  
pp. 36-44
Author(s):  
Vita Apriliya ◽  
Mohammad Kanzunnudin ◽  
Imaniar Purbasari

This study aimed to improve students’ learning outcomes through the STAD model aided by Scrapbook media in theme 7 "The Beauty of Diversity in My Country" in the content of Indonesian Language and Social Sciences subject of fourth grade of elementary school. The method used in this study was classroom action research conducted in fourth grade of elementary school, which numbered 19 students. This research was conducted in two cycles, each cycle consisting of four stages, namely planning, implementation, observation and reflection. Data collection was obtained through tests, observations, interviews and documentation. The results showed that an increase in students’ learning outcomes in the cognitive aspect of cycle I gained a classical completeness of 63.16%, then an increase in cycle II gained a classical completeness of 78.95% in Indonesian Languange Subject.  In the Social Science subject,  cycle I received a classical completeness of 52.63% and increased in cycle II gained 73.69% classical completeness. Psychomotor domain of students’ learning outcomes also experienced an increase when Indonesian Language cycle I gained an average of 72.28% and increased in cycle II by 77.31% with good criteria. In the Social Science, cycle I obtained an average of 72.63% and increased in the cycle II by an average of 80.94% with good criteria. It can be concluded that the application of the STAD learning model assisted by Scrapbook media can improve student learning outcomes in the cognitive and psychomotor domains.


2018 ◽  
Author(s):  
NUR - EVA

The purpose of this study was to determine the contribution of teacher-student relationships for self-regulated learning among gifted students in science subject. Self-regulated learning is formed of cognitive and social processes. Gifted students have the cognitive ability is very high. Cognitive processes of self-regulated learning are activity planning, monitoring, and regulating behaviors. The role of teacher help gifted students to learn effective training and as a model in the application of effective self-regulated learning. The method used is quantitative. Data were analyzed with regression analysis. Results showed significant the contribution of teacher-students relationships for self-regulated learning on gifted students in science subject.


2018 ◽  
Author(s):  
PUJIA UNISMUH MAKASSAR

Direct means straight to the point. Direct method or straight to the point method is the way in presenting Arabic where the teacher directly uses the language ( Arabic) as the language in giving instruction , without using students’ mother tongue . If there is a word is difficult to understand by the students, teachers can interpret that word by using props, demonstrating, describing and etc. This method is based on the understanding that teaching foreign language subject is not the same as teaching the science subject. If in the Learning science, the students are required to memorize certain formulas, think and remember, in language teaching, students or pupil are trained to practice directly spelling certain words or sentences. It is same when we consider a mother in teaching language to her childrens, she practices the language by herself directly , lead her child to pronounce the word by -word, sentence by-sentence, and her children will repeat what she spell in funny way. In principle, Direct method is really important in teaching Arabic, because through this method students can practice their speaking skills directly without using their mother tongue (the language of their scope). Although in the first time it seems difficult for students to duplicate it, but this method finally so interesting for them .


2020 ◽  
Vol 8 (2) ◽  
pp. 161
Author(s):  
Sitti Aisyah Chalik

Direct means straight to the point. Direct method or straight to the point method is the way in presenting Arabic where the teacher directly uses the language ( Arabic) as the language in giving instruction , without using students‟ mother tongue . If there is a word is difficult to understand by the students, teachers can interpret that word by using props, demonstrating, describing and etc. This method is based on the understanding that teaching foreign language subject is not the same as teaching the science subject. If in the Learning science, the students are required to memorize certain formulas, think and remember, in language teaching, students or pupil are trained to practice directly spelling certain words or sentences. It is same when we consider a mother in teaching language to her childrens, she practices the language by herself directly , lead her child to pronounce the word by -word, sentence by-sentence, and her children will repeat what she spell in funny way. In principle, Direct method is really important in teaching Arabic, because through this method students can practice their speaking skills directly without using their mother tongue (the language of their scope). Although in the first time it seems difficult for students to duplicate it, but this method finally so interesting for them. 


2021 ◽  
Vol 2111 (1) ◽  
pp. 012025
Author(s):  
S Purwaningsih ◽  
A A Anggraeni

Abstract Whiteboard animation videos are engaging learning media for Generation Z. This study aimed to develop and assess the feasibility of a whiteboard animation video for vitamin in the Nutrition Science subject for class X culinary vocational school. This study was research and development using a 4D approach (define, design, develop, disseminate). The define stage analyzed the curriculum, material, student character, learning media, and school facilities. The design stage included the writing and assessing the material, the writing and assessing of storyboards, and production team selection. The develop stage was making a video and assessing the feasibility. Animation images were created using Paint Tool Sai. Image conversion from JPEG to SVG was performed with Inkscape. The dubber’s voice was recorded with Universal Audio using the Apollo Twin audio interface and Avantone CV12 microphone. The audio was edited in Pro Tools 2020.9. To produce a whiteboard animation video, animation images, captions, dubber’s voice, and back sound were combined with VideoScribe. Videos used mpg format. In order to maintain video duration below 10 minutes, the video was divided into two parts. The assessment of video feasibility was carried out by one media expert and two content experts. The assessment of feasibility at the disseminate stage was carried out to 30 users. Based on the feasibility assessment, this video was very suitable to be applied as a learning medium.


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