social cues
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2022 ◽  
Vol 40 (3) ◽  
pp. 1-25
Author(s):  
Dan Li ◽  
Tong Xu ◽  
Peilun Zhou ◽  
Weidong He ◽  
Yanbin Hao ◽  
...  

Person search has long been treated as a crucial and challenging task to support deeper insight in personalized summarization and personality discovery. Traditional methods, e.g., person re-identification and face recognition techniques, which profile video characters based on visual information, are often limited by relatively fixed poses or small variation of viewpoints and suffer from more realistic scenes with high motion complexity (e.g., movies). At the same time, long videos such as movies often have logical story lines and are composed of continuously developmental plots. In this situation, different persons usually meet on a specific occasion, in which informative social cues are performed. We notice that these social cues could semantically profile their personality and benefit person search task in two aspects. First, persons with certain relationships usually co-occur in short intervals; in case one of them is easier to be identified, the social relation cues extracted from their co-occurrences could further benefit the identification for the harder ones. Second, social relations could reveal the association between certain scenes and characters (e.g., classmate relationship may only exist among students), which could narrow down candidates into certain persons with a specific relationship. In this way, high-level social relation cues could improve the effectiveness of person search. Along this line, in this article, we propose a social context-aware framework, which fuses visual and social contexts to profile persons in more semantic perspectives and better deal with person search task in complex scenarios. Specifically, we first segment videos into several independent scene units and abstract out social contexts within these scene units. Then, we construct inner-personal links through a graph formulation operation for each scene unit, in which both visual cues and relation cues are considered. Finally, we perform a relation-aware label propagation to identify characters’ occurrences, combining low-level semantic cues (i.e., visual cues) and high-level semantic cues (i.e., relation cues) to further enhance the accuracy. Experiments on real-world datasets validate that our solution outperforms several competitive baselines.


2022 ◽  
Vol 6 (GROUP) ◽  
pp. 1-24
Author(s):  
Samiha Samrose ◽  
Ehsan Hoque

Since online discussion platforms can limit the perception of social cues, effective collaboration over videochat requires additional attention to conversational skills. However, self-affirmation and defensive bias theories indicate that feedback may appear confrontational, especially when users are not motivated to incorporate them. We develop a feedback chatbot that employs Motivational Interviewing (MI), a directive counseling method that encourages commitment to behavior change, with the end goal of improving the user's conversational skills. We conduct a within-subject study with 21 participants in 8 teams to evaluate our MI-agent 'MIA' and a non-MI-agent 'Roboto'. After interacting with an agent, participants are tasked with conversing over videochat to evaluate candidate résumés for a job circular. Our quantitative evaluation shows that the MI-agent effectively motivates users, improves their conversational skills, and is likable. Through a qualitative lens, we present the strategies and the cautions needed to fulfill individual and team goals during group discussions. Our findings reveal the potential of the MI technique to improve collaboration and provide examples of conversational tactics important for optimal discussion outcomes.


2022 ◽  
Author(s):  
Kendra Leigh Seaman ◽  
Alexander P. Christensen ◽  
Katherine Senn ◽  
Jessica Cooper ◽  
Brittany Shane Cassidy

Trust is a key component of social interaction. Older adults, however, often exhibit excessive trust relative to younger adults. One explanation is that older adults may learn to trust differently than younger adults. Here, we examine how younger (N=33) and older adults (N=30) learn to trust over time. Participants completed a classic iterative trust game with three partners. Younger and older adults shared similar amounts but differed in how they shared money. Compared to younger adults, older adults invested more with untrustworthy partners and less with trustworthy partners. As a group, older adults displayed less learning than younger adults. However, computational modeling shows that this is because older adults are more likely to forget what they have learned over time. Model-based fMRI analyses revealed several age-related differences in neural processing. Younger adults showed prediction error signals in social processing areas while older adults showed over-recruitment of several cortical areas. Collectively, these findings suggest that older adults attend to and learn from social cues differently from younger adults.


Author(s):  
Nira Saporta ◽  
Leehe Peled-Avron ◽  
Dirk Scheele ◽  
Jana Lieberz ◽  
René Hurlemann ◽  
...  

Abstract Lonely people often crave connectedness. However, they may also experience their environment as threatening, entering a self-preserving state that perpetuates loneliness. Research shows conflicting evidence about their response to positive social cues, and little is known about their experience of observed human touch. The right inferior frontal gyrus (rIFG) is part of an observation-execution network implicated in observed touch perception. Correlative studies also point to rIFG’s involvement in loneliness. We examined the causal effect of rIFG anodal transcranial direct current stimulation (tDCS) on high and low loneliness individuals observing human touch. In a cross-over design study, 40 participants watched pictures of humans or objects touching or not touching during anodal and sham stimulations. Participants indicated whether pictures contained humans or objects and their reaction time was measured. Results show that the reaction time of low loneliness individuals to observed human touch was significantly slower during anodal stimulation compared to high loneliness individuals, possibly due to them being more emotionally distracted by it. Lonely individuals also reported less liking of touch. Our findings support the notion that lonely individuals are not drawn to positive social cues. This may help explain the perpetuation of loneliness, despite social opportunities that could be available to lonely people.


2021 ◽  
Author(s):  
Agnieszka Wykowska

Attentional orienting towards others’ gaze direction or pointing has been wellinvestigated in laboratory conditions. However, less is known about the operation ofattentional mechanisms in online naturalistic social interaction scenarios. It is equally plausible that following social directional cues (gaze, pointing) occurs reflexively, and/orthat it is influenced by top-down cognitive factors. In a mobile eye-tracking experiment,we show that under natural interaction conditions overt attentional orienting is notnecessarily reflexively triggered by pointing gestures or a combination of gaze shifts andpointing gestures. We found that participants conversing with an experimenter, who,during the interaction, would play out pointing gestures as well as directional gaze movements, continued to mostly focus their gaze on the face of the experimenter, demonstrating the significance of attending to the face of the interaction partner – in linewith effective top-down control over reflexive orienting of attention in the direction of social cues.


Author(s):  
Alessandra Rossi ◽  
Patrick Holthaus ◽  
Giulia Perugia ◽  
Sílvia Moros ◽  
Marcus Scheunemann

2021 ◽  
pp. 277-285
Author(s):  
Logan Fiorella ◽  
Richard E. Mayer

2021 ◽  
Vol 20 (07) ◽  
pp. A04
Author(s):  
Ying Tang ◽  
Jessica M. Abbazio ◽  
Khe Foon Hew ◽  
Noriko Hara

Social cues are used to facilitate online science communication, yet little is known about how they may play a role in online public engagement with science sites. This mixed-method study investigates r/science Ask Me Anything (AMA) sessions on Reddit through content analysis and an online survey to identify the types and variations of social cues manifested in six r/science AMAs across varying disciplines. The study's contributions are twofold. One is to investigate social cue uses in online science communication; the other is to develop a coding scheme for social cues that incorporates both positive and negative social cues in the analysis.


2021 ◽  
Author(s):  
Ketika Garg ◽  
Christopher T. Kello ◽  
Paul E Smaldino

Search requires balancing exploring for more options and exploiting the ones previously found. Individuals foraging in a group face another trade-off: whether to engage in social learning to exploit the solutions found by others or to solitarily search for unexplored solutions. Social learning can decrease the costs of finding new resources, but excessive social learning can decrease the exploration for new solutions. We study how these two trade-offs interact to influence search efficiency in a model of collective foraging under conditions of varying resource abundance, resource density, and group size. We modeled individual search strategies as Lévy walks, where a power-law exponent (μ) controlled the trade-off between exploitative and explorative movements in individual search. We modulated the trade-off between individual search and social learning using a selectivity parameter that determined how agents responded to social cues in terms of distance and likely opportunity costs. Our results show that social learning is favored in rich and clustered environments, but also that the benefits of exploiting social information are maximized by engaging in high levels of individual exploration. We show that selective use of social information can modulate the disadvantages of excessive social learning, especially in larger groups and with limited individual exploration. Finally, we found that the optimal combination of individual exploration and social learning gave rise to trajectories with μ ≈ 2 and provide support for the general optimality such patterns in search. Our work sheds light on the interplay between individual search and social learning, and has broader implications for collective search and problem-solving.


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