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ACTA IMEKO ◽  
2021 ◽  
Vol 10 (3) ◽  
pp. 66
Author(s):  
Simone Keller Füchter ◽  
Mário Sérgio Schlichting ◽  
George Salazar

<p class="Abstract">A pre-flight checklist requires in-depth technical knowledge of the aircraft and its dashboard, avionics, instruments, functions, and cabin layout. The student in training to be a pilot or advanced pilot, to obtain an updated certification, must know very thoroughly each instrument and its position on the flight panel. Every second spent searching for the location of an instrument, switch or indicator can waste time, resulting in a poor start-up procedure and possibly a safety hazard. The objective of this research was to obtain preliminary data to determine if the use of AR  as a human interface for training can help pilots improve their skills and help them learn new flight panel layouts of different aircraft. The methodology used was Human-Centered Design (HCD) which is a multidisciplinary process that involves many actors who collaborate on design skills, including people who belong to this process such as flight instructors, students, and pilots. A mobile/tablet application prototype was created with enough detail of a flight panel of a Cessna150, an aircraft used in training flights at the Santa Catarina Aeroclub. The tests were applied in Brazil and the results showed a good response and acceptance from the users.</p>


2021 ◽  
Vol 11 (2) ◽  
pp. 118-126
Author(s):  
Birgit Moesl ◽  
Harald Schaffernak ◽  
Wolfgang Vorraber ◽  
Reinhard Braunstingl ◽  
Thomas Herrele ◽  
...  

Abstract. Augmented reality applications have the potential to change the learning experience and outcomes for the next generation of pilots. This study aimed at identifying learning issues related to ab initio flight training and exploring the potential of augmented reality in tackling them. A survey was conducted with 43 pilots (31 men, 12 women) and seven flight instructors (six men, one woman). The results show the contents of the ab initio flight course that were most difficult to learn according to the pilots’ and instructors’ experience. In addition, the participants assessed the training conditions they experienced. After familiarization with typical use cases of augmented reality, the pilots and flight instructors indicated flight training elements that could benefit from augmented reality. The results are used to specify a research agenda for developing augmented reality applications for future ab initio pilot training.


Author(s):  
S.A. Seliverstov ◽  

The article discusses the issue of the formation of professionally important qualities (PIQ) in future military aviation navigators in the educational environment of a military university. The goal is to substantiate the activity approach as a practice-oriented basis for the formation of professional qualities in cadets-navigators. A review and analysis of scientific research, publications is carried out, allowing to discover the significance of the activity approach as a methodological direction of research. The methodological basis of the research is the provisions of the activity approach, which are used as the basis for the development and formation of the PIQ among cadets-navigators in the process of a practice-oriented educational process. The description of the results is associated with the characteristics of the content and organization of the professional activity of cadets-navigators in the process of implementation of industrial practice in the form of flight training. Using the activity approach, the main components of the activities of flight instructors, teachers and cadets-navigators are considered, from a unified methodological point of view, and thus the nature of their interaction is revealed. Emphasis have been determined that need to be paid attention to in the course of pedagogical activity on the formation of professional qualities among cadets-navigators. A definition is given and pedagogical technologies are proposed for the formation of professional experience and professional qualities in a future specialist in the context of a practice-oriented pedagogical process. The relationship between the experience gained by the trainee in the practice-oriented pedagogical process and the formation of professionally important personality traits of a specialist is considered. The main goals and objectives for the formation of the necessary professional qualities of cadetsnavigators during flight training have been determined. At the entrance of each stage of flight training, technologies are determined aimed at rational and purposeful impact on the student in order to develop competencies and personal qualities. Recommendations are offered to teachers and instructors to improve the efficiency of development and formation among cadets-navigators of the PIQ.


WARTA ARDHIA ◽  
2020 ◽  
Vol 46 (1) ◽  
pp. 1
Author(s):  
Afen Sena

Abstract—In a dynamic and rapidly changing environment, innovation is the crucial factor for organizational success. Innovations that are needed primarily are innovations at the individual level or innovative behavior, which is a source of innovation at the organization level. This study aims to investigate the factors that influence the flight instructor's innovative behavior at flight schools in Indonesia, mainly based on organizational culture, job satisfaction, and professional commitment. The study used a quantitative approach with a survey method with a sample of 98 flight instructors taken through simple random sampling. Data collection is using a questionnaire with a five-point Likert scale and data analysis using path analysis. The findings in the study indicate that organizational culture, job satisfaction, and professional commitment have a positive direct effect on innovative behavior. Organizational culture is also indicating to have a positive direct effect on job satisfaction and professional commitment. Other findings show that job satisfaction does not directly effect on professional commitment. Based on the results of this study, the factors of organizational culture, job satisfaction, and professional commitment must be positioned as a strategic factor in the process of organizational management at flight schools in order to obtain sufficient attention. These three factors must also be continuously improved to strengthen innovative behavior among flight instructors.


2020 ◽  
Vol 46 (7) ◽  
pp. 806-810
Author(s):  
S. K. Soldatov ◽  
K. I. Zasyadko ◽  
A. V. Bogomolov ◽  
A. P. Vonarshenko ◽  
M. N. Yazlyuk
Keyword(s):  

2020 ◽  
Vol 30 (3-4) ◽  
pp. 152-170
Author(s):  
Christophe Lazure ◽  
Laurence Dumont ◽  
Sofia El Mouderrib ◽  
Jean-François Delisle ◽  
Sylvain Sénécal ◽  
...  

2020 ◽  
Vol 10 (4) ◽  
pp. 86
Author(s):  
Harald Schaffernak ◽  
Birgit Moesl ◽  
Wolfgang Vorraber ◽  
Ioana Victoria Koglbauer

The goal of carrying out this work was to identify potential application areas for augmented reality (AR) in pilot education by addressing gender preferences. Like the field of engineering, the aviation industry is dominated by men. Because the aviation industry forecasts a high demand for pilots, it is highly desirable to address gender diversity and improve teaching methods in pilot education. In this study, potential application areas for AR-supported pilot training were investigated by conducting a survey with 60 pilots and flight instructors (including 12 women). Typical AR use cases were presented in videos, and the pilots reported their preferences regarding similar or other AR applications used in different parts of the flight training program. AR navigation was the use case that was most frequently preferred by both female and male pilots. The majority of pilots agreed that AR could potentially be used in theoretical instruction, pre-flight aircraft inspection, and procedure training. In addition, both gender groups showed similar preferences for various gaming concepts that make learning more interesting and engaging, such as receiving positive feedback. However, a higher percentage of women than men reported that achieving a target or receiving points to successfully finish a task and answering questions during the game were satisfying. Including a story in the game to attract attention was preferred by a higher percentage of men than women. The results of this study can be used to design AR educational concepts that support gender diversity in pilot education and other technical domains.


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