buffer occupancy
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2021 ◽  
Vol 2021 ◽  
pp. 1-22
Author(s):  
Jingyao Liu ◽  
Guangsheng Feng ◽  
Jiayu Sun ◽  
Liying Zheng ◽  
Huiqiang Wang

The popularity of online vehicular video has caused enormous information requests in Internet of vehicles (IoV), which brings huge challenges to cellular networks. To alleviate the pressure of base station (BS), Roadside Units (RSUs) and vehicle peers are introduced to collaboratively provide broadcast services to vehicle requesters where vehicles act as both service providers and service requesters. In this paper, we propose an efficient framework leveraging scalable video coding (SVC) technique to improve quality of experience (QoE) from two perspectives: (1) maximizing the data volume received by all requesters and (2) determining buffer action based on playback fluency and average playback quality. For (1), potential providers cooperate to determine the precached video content and delivery policy with the consideration of vehicular mobility and wireless channel status. If one provider fails, other sources will complement to provide requested content delivery. Therefore, their cooperation can improve the QoE and enhance the service reliability. For (2), according to buffer occupancy status, vehicle requesters manage buffer action whether to buffer new segments or upgrade the enhancement level of unplayed segment. Furthermore, the optimization of the data volume is formulated as an integer nonlinear programming (INLP) problem, which can be converted into some linear integer programming subproblems through McCormick envelope method and Lagrange relaxation. Numerical simulation results show that our algorithm is effective in improving total data throughput and QoE.


2021 ◽  
Author(s):  
Jean-Baptiste Bordier ◽  
Christopher Merlhe ◽  
Philippe Fabian ◽  
Sébastien Baey ◽  
Dylan Garnaud ◽  
...  

2021 ◽  
Vol 11 (4) ◽  
pp. 1362
Author(s):  
Kohei Tomita ◽  
Nobuyoshi Komuro

This paper proposes a Duty-Cycle (DC) control method in order to improve the Packet Delivery Ratio (PDR) for IEEE 802.15.4-compliant heterogeneous Wireless Sensor Networks (WSNs). The proposed method controls the DC so that the buffer occupancy of sensor nodes is less than 1 and assigns DC to each sub-network (sub-network means a network consisting of a router node and its subordinate nodes). In order to use the appropriate DC of each sub-network to obtain the high PDR, this paper gives analytical expressions of the buffer occupancy. The simulation results show that the proposed method achieves a reasonable delay and energy consumption while maintaining high PDR.


2021 ◽  
Vol 27 (1) ◽  
pp. 112-129
Author(s):  
Saba Qasim Jabbar ◽  
Dheyaa Jasim Kadhim

A robust video-bitrate adaptive scheme at client-aspect plays a significant role in keeping a good quality of video streaming technology experience. Video quality affects the amount of time the video has turned off playing due to the unfilled buffer state. Therefore to maintain a video streaming continuously with smooth bandwidth fluctuation, a video buffer structure based on adapting the video bitrate is considered in this work. Initially, the video buffer structure is formulated as an optimal control-theoretic problem that combines both video bitrate and video buffer feedback signals. While protecting the video buffer occupancy from exceeding the limited operating level can provide continuous video streaming, it may also cause a video bitrate oscillation. So the video buffer structure is adjusted by adding two thresholds as operating points for overflow and underflow states to filter the impact of throughput fluctuation on video buffer occupancy level. Then a bandwidth prediction algorithm is proposed for enhancing the performance of video bitrate adaptation. This algorithm's work depends on the current video buffer level, video bitrate of the previous segment, and iterative throughput measurements to predict the best video bitrate for the next segment. Simulation results show that reserving a bandwidth margin is better in adapting the video bitrate under bandwidth variation and then reducing the risk of video playback freezing. Simulation results proved that the playback freezing happens two times: firstly, when there is no bandwidth margin used and secondly, when the bandwidth margin is high while smooth video bitrate is obtained with moderate value. The proposed scheme is compared with other two schemes such as smoothed throughput rate (STR) and Buffer Based Rate (BBR) in terms of prediction error, QoE preferences, buffer size, and startup delay time, then the proposed scheme outperforms these schemes in attaining smooth video bitrates and continuous video playback.


2021 ◽  
Vol 27 (1) ◽  
pp. 112-129
Author(s):  
Saba Qasim Jabbar ◽  
Dheyaa Jasim Kadhim

A robust video-bitrate adaptive scheme at client-aspect plays a significant role in keeping a good quality of video streaming technology experience. Video quality affects the amount of time the video has turned off playing due to the unfilled buffer state. Therefore to maintain a video streaming continuously with smooth bandwidth fluctuation, a video buffer structure based on adapting the video bitrate is considered in this work. Initially, the video buffer structure is formulated as an optimal control-theoretic problem that combines both video bitrate and video buffer feedback signals. While protecting the video buffer occupancy from exceeding the limited operating level can provide continuous video streaming, it may also cause a video bitrate oscillation. So the video buffer structure is adjusted by adding two thresholds as operating points for overflow and underflow states to filter the impact of throughput fluctuation on video buffer occupancy level. Then a bandwidth prediction algorithm is proposed for enhancing the performance of video bitrate adaptation. This algorithm's work depends on the current video buffer level, video bitrate of the previous segment, and iterative throughput measurements to predict the best video bitrate for the next segment. Simulation results show that reserving a bandwidth margin is better in adapting the video bitrate under bandwidth variation and then reducing the risk of video playback freezing. Simulation results proved that the playback freezing happens two times: firstly, when there is no bandwidth margin used and secondly, when the bandwidth margin is high while smooth video bitrate is obtained with moderate value. The proposed scheme is compared with other two schemes such as smoothed throughput rate (STR) and Buffer Based Rate (BBR) in terms of prediction error, QoE preferences, buffer size, and startup delay time, then the proposed scheme outperforms these schemes in attaining smooth video bitrates and continuous video playback.


Author(s):  
Jiwoo Park ◽  
Minsu Kim ◽  
Kwangsue Chung

Recently, HyperText Transfer Protocol (HTTP) based adaptive streaming (HAS) has been proposed as a solution for efficient use of network resources. HAS performs rate adaptation that adjusts the video quality according to the network conditions. The conventional approaches for rate adaptation involve accurately estimating the available bandwidth or exploiting the playback buffer in HAS clients rather than estimating the network bandwidth. In this paper, we present a playback buffer model for rate adaptation and propose a new buffer-based rate adaptation scheme. First, we model the playback buffer as a queueing system that stores video segments. The proposed scheme selects the next video bitrate that minimizes the difference between the current buffer occupancy and the expected value from the playback buffer model. The evaluation results indicated that the proposed scheme achieves higher video quality than conventional algorithms and can cope with various environments without the tuning of the configuration parameters.


Author(s):  
A. H. El-Baz ◽  
A. M. K. Tarabia ◽  
A. M. Darwiesh

Cloud storage faces many problems in the storage process which badly affect the system's efficiency. One of the most problems is insufficient buffer space in cloud storage. This means that the packets of data wait to have storage service which may lead to weakness in performance evaluation of the system. The storage process is considered a stochastic process in which we can determine the probability distribution of the buffer occupancy and the buffer content and predict the performance behavior of the system at any time. This paper modulates a cloud storage facility as a fluid queue controlled by Markovian queue. This queue has infinite buffer capacity which determined by the M/M/1/N queue with constant arrival and service rates. We obtain the analytical solution of the distribution of the buffer occupancy. Moreover, several performance measures and numerical results are given which illustrate the effectiveness of the proposed model.


2020 ◽  
Author(s):  
Roberto Rigolin F. Lopes ◽  
Pooja Hanavadi Balaraju ◽  
Paulo H. Rettore ◽  
Peter Sevenich

This paper introduces a hierarchy of queues complementing each other to handle ever-changing communication scenarios in tactical networks. The first queue stores the QoS-constrained messages from command and control systems. These messages are fragmented into IP packets, which are stored in a queue of packets (second) to be sent to the radio buffer (third), which is a queue with limited space therefore, open to overflow. We start with the hypothesis that these three queues can handle ever-changing user(s) data flows (problem A) through ever-changing network conditions (problem B) using cross-layer information exchange, such as buffer occupancy, data rate, queue size and latency (problem A|B). We introduce two stochastic models to create sequences of QoS-constrained messages (A) and to create ever-changing network conditions (B). In sequence, we sketch a control loop to shape A to B to test our hypothesis using model A|B, which defines enforcement points at the incoming/outgoing chains of the system together with a control plane. Then, we discuss experimental results in a network with VHF radios using data flows that overflows the radio buffer over ever-changing data rate patterns. We discuss quantitative results showing the performance and limitations of our solutions for problems A, B and A|B.


2020 ◽  
Author(s):  
Roberto Rigolin F. Lopes ◽  
Pooja Hanavadi Balaraju ◽  
Paulo H. Rettore ◽  
Peter Sevenich

This paper introduces a hierarchy of queues complementing each other to handle ever-changing communication scenarios in tactical networks. The first queue stores the QoS-constrained messages from command and control systems. These messages are fragmented into IP packets, which are stored in a queue of packets (second) to be sent to the radio buffer (third), which is a queue with limited space therefore, open to overflow. We start with the hypothesis that these three queues can handle ever-changing user(s) data flows (problem A) through ever-changing network conditions (problem B) using cross-layer information exchange, such as buffer occupancy, data rate, queue size and latency (problem A|B). We introduce two stochastic models to create sequences of QoS-constrained messages (A) and to create ever-changing network conditions (B). In sequence, we sketch a control loop to shape A to B to test our hypothesis using model A|B, which defines enforcement points at the incoming/outgoing chains of the system together with a control plane. Then, we discuss experimental results in a network with VHF radios using data flows that overflows the radio buffer over ever-changing data rate patterns. We discuss quantitative results showing the performance and limitations of our solutions for problems A, B and A|B.


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