virtual modeling
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2021 ◽  
Vol 6 (2) ◽  
pp. 41
Author(s):  
Evgeny Bryndin

Neural networks with deep learning and reinforcement are able to compose poetry and music, draw paintings, and write short stories, as well as come up with scripts for films. Functional ensembles of harmoniously interacting intellectual agents with living information can virtually model creativity for various spheres of life activity. Virtual modeling of creativity by harmoniously interacting intellectual agents is carried out based on living creative processes represented by acts of creation accumulated by humanity in a certain sphere of life. Live information of creative acts of creation for functional ensembles from harmoniously interacting intellectual agents is revealed from the effective creative practice of specialists in specific conditions and presented in the format of smart ethical communicative-associative cases. To model creativity, a virtual environment of a certain sphere of activity is formed, in which the ensemble gives birth to a creative fruit according to the plan of a specialist. Functional ensembles of harmoniously interacting intellectual agents with live creative practice can cooperate with a person, and can also independently virtually model the creative creation of new designs of a specialist, if the ensemble has enough acts of creation.


2021 ◽  
Vol 12 (1) ◽  
pp. 390
Author(s):  
Julián Conesa-Pastor ◽  
Manuel Contero

Educational Virtual Modeling (EVM) is a novel VR-based application for sketching and modeling in an immersive environment designed to introduce freshman engineering students to modeling concepts and reinforce their understanding of the spatial connection between an object and its 2D projections. It was built on the Unity 3D game engine and Microsoft’s Mixed Reality Toolkit (MRTK). EVM was designed to support the creation of the typical parts used in exercises in basic engineering graphics courses with a special emphasis on a fast learning curve and a simple way to provide exercises and tutorials to students. To analyze the feasibility of using EVM for this purpose, a user study was conducted with 23 freshmen and sophomore engineering students that used both EVM and Trimble SketchUp to model six parts using an axonometric view as the input. Students had no previous experience in any of the two systems. Each participant went through a brief training session and was allowed to use each tool freely for 20 min. At the end of the modeling exercises with each system, the participants rated its usability by answering the System Usability Scale (SUS) questionnaire. Additionally, they filled out a questionnaire for assessment of the system functionality. The results demonstrated a very high SUS score for EVM (M = 92.93, SD = 6.15), whereas Trimble SketchUp obtained only a mean score of 76.30 (SD = 6.69). The completion time for the modeling tasks with EVM showed its suitability for regular class use, despite the fact that it usually takes longer to complete the exercises in the system than in Trimble SketchUp. There were no statistically significant differences regarding functionality assessment. At the end of the experimental session, participants were asked to express their opinion about the systems and provide suggestions for the improvement of EVM. All participants showed a preference for EVM as a potential tool to perform exercises in the engineering graphics course.


Author(s):  
Jan Vaillant ◽  
Isabelle Grechi ◽  
Frédéric Normand ◽  
Frédéric Boudon

Abstract Functional-Structural Plant Models (FSPMs) are powerful tools to explore the complex interplays between plant growth, underlying physiological processes and the environment. Various modeling platforms dedicated to FSPMs have been developed with limited support for collaborative and distributed model design, reproducibility and dissemination. With the objective to alleviate these problems, we used the Jupyter project, an open-source computational notebook ecosystem, to create virtual modeling environments for plant models. These environments combined Python scientific modules, L-systems formalism, multidimensional arrays and 3D plant architecture visualization in Jupyter notebooks. As a case study, we present an application of such an environment by reimplementing V-Mango, a model of mango tree development and fruit production built on interrelated processes of architectural development and fruit growth that are affected by temporal, structural and environmental factors. This new implementation increased model modularity, with modules representing single processes and the workflows between them. The model modularity allowed us to run simulations for a subset of processes only, on simulated or empirical architectures. The exploration of carbohydrate source-sink relationships on a measured mango branch architecture illustrates this possibility. We also proposed solutions for visualization, distant distributed computation and parallel simulations of several independent mango trees during a growing season. The development of models on locations far from computational resources makes collaborative and distributed model design and implementation possible, and demonstrates the usefulness and efficiency of a customizable virtual modeling environment.


2021 ◽  
pp. 116393
Author(s):  
Julián Conesa ◽  
Jorge D. Camba ◽  
José Ángel Aranda ◽  
Manuel Contero
Keyword(s):  

Land ◽  
2021 ◽  
Vol 10 (11) ◽  
pp. 1273
Author(s):  
Wojciech Korbel ◽  
Filip Suchoń ◽  
Marta Łapuszek

Cultural heritage conservation is a constant process of preserving the valuable historical legacy and transferring it to future generations. The ability to adapt the matter under conservation to changing needs and environmental conditions is an essential element of this process. In this context, climate change and its consequences are a growing challenge, requiring innovative and often simultaneous efforts. This study was conducted in response to the discovery of previously unknown documents on nineteenth-century impoundment structures of the Krakow Fortress’s defensive system. At present, the facilities are almost entirely ruined, yet the need to restore and preserve the memory of their culturally valuable legacy merits investigation. The conditions and requirements of the management of Krakow’s changing hydrological environment became a vital component of this study. The uncovered archival documents were subjected to historical-interpretative analysis. Virtual modeling contributed to identifying the original scope of the dams’ impact. Analysis of the city’s spatial planning documents pointed to their contemporary potential. The entirety of the material collected aided in determining the framework in which protective measures targeting this dying heritage are currently possible. This study features a proposal for a new form of recreating the structures under investigation by assigning them a range of possible simultaneous uses. Thus, the presented research proposal is a form of concern for preserving this historical legacy and an attempt at rising to contemporary challenges posed by an intensively changing environment.


2021 ◽  
Vol 75 (3) ◽  
pp. 35-43
Author(s):  
Zh.Zh. Ainakulov ◽  
◽  
D.V. Zuev ◽  
B.K. Seidakhmetov ◽  
I.O. Fedorov ◽  
...  

This work considers the relevance of the use of virtual reality technology, and specifically virtual prototyping, in different areas of application. The main tasks, analyzed in the virtual collection of details solved with the help of a set of software and hardware for visualization. The use of virtual reality technology in the educational process allows you to increase the success and at the same time reduce the amount of errors and losses. The introduction of training programs through the use of virtual reality technology allows to improve the quality and reduce the period of training, which will be saved on the savings of funds spent on the training of specialists. Training programs can be used in the process of training specialists. As a result of the implementation of this stage of the study, the qualitative and quantitative requirements for the hardware-software complex of interactive educational programs are determined.


2021 ◽  
Vol 17 (2) ◽  
pp. 27-31
Author(s):  
Natal'ya Nurieva ◽  
Ellina Bashun ◽  
Ivan Goroborodko

The active introduction of innovative technologies, namely 3D printing in dentistry, is of great interest from dentists of various specialties. The use of virtual modeling and printing is actively implemented not only in the work of dental technicians, but also dental surgeons, orthopedists, orthodontists, and doctors of other specialties. Modern technologies allow you to print a surgical template for more accurate and predictable implant placement, plan dental interventions and see the result even before the start of treatment, transfer a prototype of future structures using temporary materials. The article is devoted to the possibility of using a 3D printer for the manufacture of long-wearing crowns. The application of new technologies in dentistry is considered using the example of 3D printing. Possibilities of this technology and the specifics of working with it. Objective: to assess the possibilities of clinical application of long-term wearing crowns made by 3D printing. Methodology. Based on the literature review, and the use of scientific search bibliographic databases: PubMed, eLibrary, Medline, Google Academy, the availability and prevalence of 3D printing technology in dentistry was determined, and in particular its application for printing long-term crowns. Clinical fabrication of long-term crowns was carried out. Conclusions. The emergence of innovative technologies in dentistry, in particular 3D printing, and new materials, are currently attracting active interest from the dental community. 3D modeling and printing are becoming more and more confident in our daily life every day. A thorough study of this method is undoubtedly promising, but it requires deep immersion in the problem, clinical and laboratory observations of structures made of materials for long-term wear.


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