Ubiquity The Journal of Pervasive Media
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110
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Published By Intellect

2045-628x, 2045-6271

2020 ◽  
Vol 7 (1) ◽  
pp. 47-57
Author(s):  
Christiana Kazakou

This ultimate Archaeology celebrates the legacy of Leonardo, an idea that became a Journal that developed into a global transdisciplinary community. The author reflects on the last half century of innovation in the practice of art and science that has galvanized generations of creative practitioners entangled in the turbulence of transdisciplinary thinking. In tracking the emergence of this mind space, this Archaeology projects to the future where Leonardo has a vital role to play in engaging and shaping new world perspectives.


2020 ◽  
Vol 7 (1) ◽  
pp. 25-36
Author(s):  
Jane Grant

New media has expanded our experiences of art forms from the retinal to the immersive and embodied. This evolution offers novel experiences as we push the boundaries of these emerging technologies. Recently, I have been working with augmented reality headsets. These headsets sometimes separate us from the physical and the sensory, substituting the world of matter for the virtual. My research questions whether the exchange of the sensory for the digital provides an opportunity to redesign experiences that act upon the body? Developing sound design to create the illusion of touching, could our skin become a site where artworks are experienced?


2020 ◽  
Vol 7 (1) ◽  
pp. 37-46
Author(s):  
Paul Thomas

No matter how hard we strive to be certain, absolute certainty cannot be achieved. The article focuses on chaos to identify, conceptualize and visualize a liminal space between the classical and quantum world, where everything is in some state of chaos. The article asks questions of visualizing the invisible, indiscernible and unfathomable quantum world of subatomic particles. This quantum artistic research examines a role of atomic and subatomic particles in the search for consciousness, materially, ethically, scientifically and culturally. The burden of molecular ethics and aesthetics of care are discussed to enable a critique of the information given to us by science.


2020 ◽  
Vol 7 (1) ◽  
pp. 63-76
Author(s):  
Ricardo Dal Farra

It can be difficult to acknowledge our own fragility. The equilibrium between a healthy environment, the energy our society needs to maintain or improve its usual lifestyle, and the world’s interconnected economies can pass more quickly than expected from a delicate balance to an entirely new reality where human beings would need to be more creative than ever before to survive. The frequency and severity that certain weather and climate-related events are having around us are increasing, and the ability of human beings to modify our adjacent surroundings has turned into a power capable of altering the planet. Do the media arts have a role in all this?


2020 ◽  
Vol 7 (1) ◽  
pp. 17-23
Author(s):  
Nina Czegledy

Nature may be considered as the world of living organisms and their environment; in a larger sense, the shape of nature can also be understood to include particular extents of space and time. The visual perspectives of nature form a particular course that begins with the earliest historical depictions and might be currently expressed by a variety of cross-disciplinary contributions. The diverse perspectives form eclectic threads that today are frequently manifested within the eco-activist art movement. Several of the contemporary ecological art projects are grounded in explicit experiences and connections to specific spaces relevant to where the work is created. The local or international ecological labs, experimental urban gardens, projects on the migration of plants and the creation of new species included here are all new models contributing to a speculative future culture.


2020 ◽  
Vol 7 (1) ◽  
pp. 59-61
Author(s):  
Mike Phillips ◽  
Chris Speed

2020 ◽  
Vol 7 (1) ◽  
pp. 3-16
Author(s):  
Alexander Ćetković

Bernard Tschumi pointed out that architecture redefines itself continuously out of the conflict between it being a product of abstract design and the condition that architecture is experienced sensually – conditions that are interdependent and, at the same time, mutually exclusive. How does this relationship change when a further layer is introduced, the user roles determined by the digitized home? For the users, the conceived roles (design and digital) stand in competition and sometimes even in conflict with the habitual roles experienced by their bodies in the physical environment. The awareness of the juxtaposition of the different roles can lead to interesting new possibilities in the user-architecture relationship. On the other hand, disguising or even hiding the differences can not only frustrate users but also further undermine their trust in a technology that tries to impose such roles or, in the users’ eyes, even tries to abuse them.


2019 ◽  
Vol 6 (1) ◽  
pp. 47-63 ◽  
Author(s):  
Bettina Nissen ◽  
Ella Tallyn ◽  
Kate Symons

Abstract New digital technologies such as Blockchain and smart contracting are rapidly changing the face of value exchange, and present new opportunities and challenges for designers. Designers and data specialists are at the forefront of exploring new ways of exchanging value, using Blockchain, cryptocurrencies, smart contracting and the direct exchanges between things made possible by the Internet of Things (Tallyn et al. 2018; Pschetz et al. 2019). For researchers and designers in areas of Human Computer Interaction (HCI) and Interaction Design to better understand and explore the implications of these emerging and future technologies as Distributed Autonomous Organisations (DAOs) we delivered a workshop at the ACM conference Designing Interactive Systems (DIS) in Edinburgh in 2017 (Nissen et al. 2017). The workshop aimed to use the lens of DAOs to introduce the principle that products and services may soon be owned and managed collectively and not by one person or authority, thus challenging traditional concepts of ownership and power. This workshop builds on established HCI research exploring the role of technology in financial interactions and designing for the rapidly changing world of technology and value exchange (Kaye et al. 2014; Malmborg et al. 2015; Millen et al. 2015; Vines et al. 2014). Beyond this, the HCI community has started to explore these technologies beyond issues of finance, money and collaborative practice, focusing on the implications of these emerging but rapidly ascending distributed systems in more applied contexts (Elsden et al. 2018a). By bringing together designers and researchers with different experiences and knowledge of distributed systems, the aim of this workshop was two-fold. First, to further understand, develop and critique these new forms of distributed power and ownership and second, to practically explore how to design interactive products and services that enable, challenge or disrupt existing and emerging models.


2019 ◽  
Vol 6 (1) ◽  
pp. 5-16
Author(s):  
Chris Elsden ◽  
Kate Symons ◽  
Chris Speed ◽  
John Vines ◽  
Anne Spaa

Abstract The OxChain project is investigating the design of blockchain applications in partnership with a large and traditionally trusted institution, Oxfam. We outline some of the potential opportunities that distributed ledger technologies could offer the charity and development sector as a whole, but focus on the challenges of undertaking co-design work in the context of large institutions. We suggest the need to leverage existing trusted relationships and understand the unique value that such institutions offer.


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