DTkid: Interactive Simulation Software for Training Tutors of Children with Autism

2006 ◽  
Vol 37 (4) ◽  
pp. 637-647 ◽  
Author(s):  
Tom Randell ◽  
Martin Hall ◽  
Lewis Bizo ◽  
Bob Remington
2020 ◽  
Author(s):  
Alexandre Loureiro Faria ◽  
Anne Carolinne Bezerra Perdigão ◽  
Edgar Marçal ◽  
Marcos Kubrusly ◽  
Raquel Autran Coelho Peixoto ◽  
...  

Abstract Background : In pandemic times where the “lockdown strategy” has been adopted, the use of innovations using technological resources such as the creation of instruments that can replace traditional teaching-learning methods in the training of health professionals is essential. The aim of this study was to develop and evaluate the usability of a realistic interactive simulation computer system using three-dimensional imaging technology and virtual reality with free-access computational tools available on the web. Methods : the development of a prototype (OSCE 3D) was based on the steps used for the construction of simulation software of a "Serious Game". An experimental phase was carried out to assess usability, through a questionnaire based on the System Usability Scale. The study was approved by the Research Ethics Committee of the institution and all patients signed the Informed Consent Form. Results : a total of 39 undergraduate medical students from the 6th semester of a private university center of northeast do Brazil voluntarily participated in the evaluation of the OSCE 3D. The usability evaluation presented a mean score of 75.4 with a margin of error of 3.2, considered a good usability according to the literature. Conclusions : this work allowed the development of a low-cost prototype, using a three-dimension realistic simulation system for OSCE assessment stations. This product, even in the prototype phase, showed good usability.


2018 ◽  
Vol 2018 ◽  
pp. 1-11
Author(s):  
Wenqian Zhang ◽  
Shuhai Fan ◽  
Jiawei Xiong ◽  
Siyu Chen

Aiming at production environment and operation design in manual materials handling which often overlook workers’ physiological factors and cause fatigue, even work-related musculoskeletal disorders, we construct a biobjective model based on economics and ergonomics. In the model, two objectives include functions about handling time and energy consumption. Based on the openness of IGRIP/ERGO simulation software combined with MATLAB, we design and develop the interactive simulation platform, where program language can be automatically generated. Then, we analyze the case about handling operations in an automobile brake pad manufacturing company, and the number of input materials and process scheduling are taken as research objects. Finally, the results show that the win-win optimal solution can be usually obtained between productivity and ergonomics for decision makers according to the proposed biobjective model. Moreover, the case study demonstrates that the interactive simulation platform can be devoted to providing the solution for modern production operation directly and conveniently, which can make the production environment and operation design in accordance with ergonomics.


2014 ◽  
Vol 548-549 ◽  
pp. 1290-1294
Author(s):  
Jing Ming Zhang ◽  
Yan Song Li

PV system model was set up in Matlab, and improved disturbance observation of MPPT tracking technology was proposed, as well as the reactive decoupling of active inverter control strategy. By the UPI of PSASP, Matlab engine was used in a user program to achieve the cross-platform interactive simulation between PSASP and Matlab simulation software. Controlling the simulation process, the problems of variable transmission has been solved. And the PV systems and PSASP transient stability calculation program can conduct interaction simulation on hybrid step.


2021 ◽  
Vol 8 ◽  
Author(s):  
Dahlia Musa ◽  
Laura Gonzalez ◽  
Heidi Penney ◽  
Salam Daher

Simulation is an essential component of healthcare education as it enables educators to replicate clinical scenarios in a controlled learning environment. Simulation has traditionally been conducted in-person through the use of manikins, however, the COVID-19 pandemic has challenged the practice of manikin simulation. Social distance constraints were enforced during the pandemic to reduce the potential spread of the virus and as a result, many educators and students were denied physical access to their universities' simulation facilities. Healthcare educators sought remote alternatives to manikin simulation and many resorted to instructional videos to educate their learners. While the use of videos increases safety, passively watching videos lacks interactivity which is an important component of simulation learning. In response to these challenges, we developed an interactive video simulation software that uses educators' existing video content to conduct a simulation remotely, thereby promoting safety during the pandemic while also meeting the interactivity standards of best practice for healthcare simulation. In this paper, we compare the interactive video simulation to the current practice of watching non-interactive video of a simulation using the same content. We found that interactivity promotes higher order learning, increases teamwork and enhances the perception of authenticity. Additionally, the majority of participants demonstrated positive reception of the interactive simulation. The simulation software provides the safety desired of a remote simulation during the pandemic while also engaging students in interactive learning experiences.


Author(s):  
James J. Troy

Abstract Physically based modeling and feedback control techniques are used to simulate realistic motion for a planar 7-link biped. Multibody modeling, contact constraints, optimal balancing, and gait cycle generation will be discussed. Efficient multibody dynamics computation allows accurate motion to be simulated in real-time. A full state feedback linear-quadratic regulator control system is used to generate the joint actuator torques for balancing, and a state machine-PD controller is used for walking motion. The control system was designed to maintain stability on various surface environments and in the presence of external disturbances. Real-time interactive simulation software has been developed to allow the user to operate the biped system within a 3D virtual environment. Comparison of the 7-link biped simulation results to other planar biped models, as well as to human walking data, is presented.


2011 ◽  
Vol 130-134 ◽  
pp. 1085-1091
Author(s):  
Cheng Ma ◽  
Tian Yuan Xiao ◽  
Wen Hui Fan ◽  
Hong Bo Sun ◽  
Ying Chao Yue

As a well-known standard of distributed simulation, High Level Architecture (HLA) has adopted as basic framework in most distributed interactive simulation (DIS) systems. At the same time, DIS always involves multiple disciplinary simulation models which are supported by different software. And these software are not always compatible with HLA. For example, though widely used in mechanical kinetics and kinematics simulations, ADAMS, a multi-body kinetics simulation software cannot directly support HLA. To address this issue, this paper analyses redevelopment of legacy systems and models (such as Adams models) in DIS environment and proposes two encapsulation methods which is based on third-party software and user-defined subroutines respectively. A case study demonstrates the feasibility of the proposed methods. And a brief comparison is also given in conclusion section.


2021 ◽  
Author(s):  
Kerstin Schmid ◽  
Andreas Knote ◽  
Alexander Mueck ◽  
Keram Pfeiffer ◽  
Sebastian von Mammen ◽  
...  

In interdisciplinary fields such as systems biology, close collaboration between experimentalists and theorists is crucial for the success of a project. Theoretical modeling in physiology usually describes complex systems with many interdependencies. On one hand, these models have to be grounded on experimental data. On the other hand, experimenters must be able to penetrate the model in its dependencies in order to correctly interpret the results in the physiological context. When theorists and experimenters collaborate, communicating results and ideas is sometimes challenging. We promote interactive, visual simulations as an engaging way to communicate theoretical models in physiology and to thereby advance our understanding of the process of interest. We defined a new spatio-temporal model for gas exchange in the human alveolus and implemented it in an interactive simulation software named Alvin. In Alvin, the course of the simulation can be traced in a three-dimensional rendering of an alveolus and dynamic plots. The user can interact by configuring essential model parameters. Alvin allows to run and compare multiple simulation instances simultaneously. The mathematical model was developed with the aim of visualization and the simulation software was engineered based on a requirements analysis. Our work resulted in an integrative gas exchange model and an interactive application that exceed the current standards. We exemplified the use of Alvin for research by identifying unknown dependencies in published experimental data. Employing a detailed questionnaire, we showed the benefits of Alvin for education. We postulate that interactive, visual simulation of theoretical models, as we have implemented with Alvin on respiratory processes in the alveolus, can be of great help for communication between specialists and thereby advancing research.


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