Digital Tools for the Preservation of the Human Fossil Heritage: Ceprano, Saccopastore, and Other Case Studies

2006 ◽  
Vol 21 (1) ◽  
pp. 33-44 ◽  
Author(s):  
Emiliano Bruner ◽  
Giorgio Manzi
Author(s):  
Maria Enescu ◽  
Marian Enescu

Customer experience maturity of any organization is important for its business results. This paper describes two kinds of maturity models, one based on competency evaluation of the employees on customer’s best applied practices, and the second on maturity of using digital tools to increase the customer good experience when working with the company. These approaches are useful when discuss the performance of enterprises providing products or services in the age of customer. The included case studies show the applicability of the procedures and open a way to be extended for proficiency testing workshops (for similar business) or in ranking the enterprises from the viewpoint of customer experience maturity.


Author(s):  
Fernando Florim De Lemos ◽  
Dina Vieira ◽  
Tânia Pinho

This chapter addresses the applications of digital marketing in the construct of communicational practices aimed at target audiences that have some physical, motor, psychological, or other disabilities, who require additional information or specialized advice to fully comprehend all elements involved, when planning/deciding to travel. Throughout the text there are several references of the conceptual framework, as well as several examples of case studies that highlight some of the practices used in diversified contexts, using digital tools as privileged means of intervention in the different dimensions required to support the so-called accessible tourism.


Energies ◽  
2020 ◽  
Vol 13 (13) ◽  
pp. 3302 ◽  
Author(s):  
Miktha Farid Alkadri ◽  
Francesco De Luca ◽  
Michela Turrin ◽  
Sevil Sariyildiz

The increasing population density in urban areas simultaneously impacts the trend of energy consumption in building sectors and the urban heat island (UHI) effects of urban infrastructure. Accordingly, passive design strategies to create sustainable buildings play a major role in addressing these issues, while solar envelopes prove to be a relevant concept that specifically considers the environmental performance aspects of a proposed building given their local contexts. As significant advances have been made over the past decades regarding the development and implementation of computational solar envelopes, this study presents a comprehensive review of solar envelopes while specifically taking into account design parameters, digital tools, and the implementation of case studies in various contextual settings. This extensive review is conducted in several stages. First, an investigation of the scope and procedural steps of the review is conducted to frame the boundary of the topic to be analyzed within the conceptual framework of solar envelopes. Second, comparative analyses between categorized design methods in parallel with a database of design parameters are conducted, followed by an in-depth discussion of the criteria for the digital tools and case studies extracted from the selected references. Third, knowledge gaps are identified, and the future development of solar envelopes is discussed to complete the review. This study ultimately provides an inclusive understanding for designers and architects regarding the progressive methods of the development of solar envelopes during the conceptual design stage.


2019 ◽  
Vol 7 (2) ◽  
pp. 127-139 ◽  
Author(s):  
Matthew J. Douglass ◽  
Zachary R. Day ◽  
Jeremy C. Brunette ◽  
Peter Bleed ◽  
Douglas Scott

AbstractVirtual Reconstruction is a powerful tool broadly suited to a diverse array of archaeological heritage applications. In practice, however, reconstruction has largely focused on grand and monumental sites. Here we present two case studies–one from southern Oklahoma, the other from western Nebraska–to explore the use of this technology for more common heritage applications. The goal of this article is to advertise the dilemma we faced with communicating information on ephemeral sites and how we, as nonspecialists, solved the issue using affordable and accessible digital tools. Our workflow makes use of common tools (GIS) and open source software and online tutorials provide step by step instruction to support its replication. In presenting our experiences and the results of these efforts, we hope to spur similar applications in the use of Virtual Reconstruction to communicate information on archaeological heritage more broadly.


2020 ◽  
pp. 004208592095388 ◽  
Author(s):  
Antero Garcia ◽  
Nicole Mirra

This article explores how speculative civic literacies can support youth engagement in policy discourse in digital and analog contexts. We broaden the scope of civic literacies by emphasizing core principles of Afrofuturism and participatory culture. Articulating a specific framework for applying these principles to contemporary conceptions of civic literacies, we identify six digital civic literacy practices that may be leveraged in classrooms. We then analyze two case studies of youth engaging with digital tools and web-based platforms, providing examples of how youth participate in educational policy discourse in online contexts.


2019 ◽  
Vol 64 ◽  
pp. 01007
Author(s):  
Christopher Welty ◽  
Arief Setiawan

Digital tools have transformed the ways we generate designs, pushing the boundaries in formal explorations, as well as the ways we represent them. In this vein, the impacts of the digital revolution affect both design practice and design education. We would like to investigate these impacts on our teaching of design studios, focusing on the virtual reality. Our premise is that the use of first-person immersion in a virtual environment is a means for experiencing space. We are interested in ways in which the abilities of virtual reality to simulate ranges of sensorial information could inform design processes. This paper will report in our research in our teaching that speculated about the values and application of these techniques. This paper aims to discuss our learning processes and experiences as well as to reflect on possibilities of digital means effective design pedagogy.


2011 ◽  
Vol 11 (1-2) ◽  
pp. 76-92 ◽  
Author(s):  
Ellen Collins ◽  
Monica E. Bulger ◽  
Eric T. Meyer

In recent years, many studies have highlighted the changing nature of scholarly research, reflecting the new digital tools and techniques that have been developed. But researcher uptake of these tools is strongly influenced by existing information behaviour, itself affected by a number of factors, particularly discipline. This article outlines findings from a recent study which used six case studies to look at the information behaviours of researchers working in different disciplinary fields or academic departments, or using specific tools. The study suggested that researchers’ uses of, and attitudes towards, digital technologies are affected by existing disciplinary habits and preconceptions. Furthermore, it found that the computational and collaborative complexity of the tools that researchers used was linked to their disciplinary backgrounds.


2016 ◽  
Vol 2 (1) ◽  
pp. 41-55
Author(s):  
Ilda Ladeira ◽  
Nicola J Bidwell ◽  
Xolile Sigaji

Digital tools for User Generated Content (UGC) aim to enable people to interact with media in conversational and creative ways that are independent of technology producers or media organisations. In this article we describe two case studies in South Africa that show that UGC is not simply something tied to technology or the internet but emerges in non-digital storytelling. At the District Six Museum in Cape Town, District Six ex-residents are central collaborators in the narratives presented. Ex-residents tell stories in the museum and can write onto inscriptive exhibits, such as a floor map showing where they used to live, and visitors can write messages on ‘memory clothes’, which are later preserved through hand embroidery. Such explicit infrastructures to access and protect cultural records are less available to rural inhabitants of the former Transkei. To address this gap local traditional leaders and villagers collaborated with a National Archives Outreach Programme by co-generating a workshop that linked various local priorities, such as representation to government, land rights and ecotourism to natural and cultural heritage. Both studies start to reveal opportunities to design technologies that increase participation in recording and sharing personal and cultural stories. They also show the need to respect values embedded in place-based oral customs, such as the importance of enabling transparency and supporting alternative views on historical events.


2020 ◽  
pp. 146144482092504
Author(s):  
Elad Ben Elul

This ethnographic article examines how Ghanaian urbanites choose between new media platforms under inadequate infrastructures. By combining participant observation with digital ethnography, the case studies described here show how informants change their media choosing and switching habits due to unstable electricity and dysfunctional inter-city roads. Thus, moral and social choices face an infrastructural ‘noise’ that diverts people’s digital practices. These findings contribute to Madianou and Miller’s theory of polymedia by suggesting that constraints of economy, access, literacy, or infrastructure cannot be exempt from the analysis of media choice, especially in Africa. It suggests the term ‘noisy polymedia’ as an expansive version that acknowledges how people use digital tools under unstable infrastructural conditions. Furthermore, this article demonstrates how smartphones became essential tools for ‘leapfrogging’ inadequate infrastructure in Africa as informants choose strategically between devices, payment plans, applications, and usage patterns.


Author(s):  
Richard Bull ◽  
Monica Pianosi

Social media is a worldwide phenomenon with applications like Facebook and Twitter credited with everything from Obama's 2008 election victory to the Arab Spring. But alongside claims of a social media inspired ‘revolution' lay more nuanced questions around the role and impact of digital tools, smartphones, and social media in ‘every day' contexts. The chapter discusses the role and impact of social media in organisations through two case studies where social media and digital technologies were used to increase energy awareness and environmental citizenship within organisations. Encouraging findings are presented that show the potential of such tools to facilitate change within individuals and organisations yet a cautionary note is offered with regards implementing and measuring such campaigns. Results from the interviews are discussed revealing how claims of social media on participation can be tested, and recommendations offered on how to design interventions for future social media and environmental communication initiatives.


Sign in / Sign up

Export Citation Format

Share Document