scholarly journals A tEEG framework for studying designer’s cognitive and affective states

2020 ◽  
Vol 6 ◽  
Author(s):  
Mengting Zhao ◽  
Wenjun Jia ◽  
Daocheng Yang ◽  
Philon Nguyen ◽  
Thanh An Nguyen ◽  
...  

Abstract This paper proposes a task-related electroencephalogram research framework (tEEG framework) to guide scholars’ research on EEG-based cognitive and affective studies in the context of design. The proposed tEEG framework aims to investigate design activities with loosely controlled experiments and decompose a complex design process into multiple primitive cognitive activities, corresponding to which different research hypotheses on basic design activities can be effectively formulated and tested. Thereafter, existing EEG techniques and methods can be applied to analyse EEG signals related to design. Three application examples are presented at the end of this paper to demonstrate how the proposed framework can be applied to analyse design activities. The tEEG framework is presented to guide EEG-based cognitive and affective studies in the context of design. Existing methods and models are summarized, for the effective application of the tEEG framework, from the current literature spread in a wide spectrum of resources and fields.

2017 ◽  
Vol 7 (1) ◽  
pp. 1
Author(s):  
A. T. Kassem

Building design process is a wide spectrum activity, regarding its complexity. It begins by simple compartments structures till large multistory administrative buildings, involving various specialties. Complex design management, where a multidisciplinary team or teams are involved in the design process; requires high level of collaboration to reach the optimized client goals economically and on time. BIM provides a wide range support for such an activity, where the most critical criterion in design management is ensuring the appropriate flow of information between design partners. Each participant in the design process should receive relevant data or information in a complete form and on time. And consequently design participant should send and share their design outputs with relevant personnel. The perfect BIM environment requires that all participants within the design process are using BIM supporting software, and vice versa. Markets where BIM application is still in the growing phase some of the design participants adopt BIM while others don’t. The main target of this paper is to propose a collaborative scheme to ensure information flow between design participants, using COBIE forms and XBIM toolkit; in the case where some of the participants in design process are not using BIM supporting software.


Author(s):  
Thanh An Nguyen ◽  
Yong Zeng

It plays a significant role in developing of design theory and methodology to understand designer’s thinking and cognitive process during design activities. The most dominant method to conduct this kind of study is protocol analysis. However, this method is prone to subjective factors. Therefore, other approaches are emerging, which can measure the brain activities directly. With the advances in technologies, brain scanner and brain recorder systems such as EEG, fMRI, PET have become more affordable. In the present research, we used EEG to record designer’s brain electrical signals when s/he was working on a design task. Six channels of the EEG signals were recorded, including Fp1, Fp2, Fz, Cz, Pz, Oz, based on which the power spectral density for each EEG band (delta, theta, alpha and beta) was calculated. The results showed that, for the given design problem, the subject spent more effort in visual thinking during the solution generation than that in solution evaluation. The preliminary success in identifying regularity underlying a single designer’s design process through EEG signals lays a foundation for further investigation of designers’ general mental efforts during the conceptual design process.


Author(s):  
Catarina LELIS

The brand is a powerful representational and identification-led asset that can be used to engage staff in creative, sustainable and developmental activities. Being a brand the result of, foremost, a design exercise, it is fair to suppose that it can be a relevant resource for the advancement of design literacy within organisational contexts. The main objective of this paper was to test and validate an interaction structure for an informed co-design process on visual brand artefacts. To carry on the empirical study, a university was chosen as case study as these contexts are generally rich in employee diversity. A non-functional prototype was designed, and walkthroughs were performed in five focus groups held with staff. The latter evidenced a need/wish to engage with basic design principles and high willingness to participate in the creation of brand design artefacts, mostly with the purposeof increasing its consistent use and innovate in its representation possibilities, whilst augmenting the brand’s socially responsible values.


2020 ◽  
pp. 23-33
Author(s):  
Elena A. Zaeva-Burdonskaya ◽  
Yuri V. Nazarov

This article addresses one of the most actively developing types of design activities – light design. The article comprises quotes of the leading Russian and foreign light design specialists published over the previous five years, as well as the authors’ own conclusions. The thoughts quoted in the article are sometimes opposite to each other and reflect the wide spectrum of professional practice. They reflect the initial opinions of analysts and experts which are often diverging. All of the specialists point at the interdisciplinary nature of the new profession, which imposes additional load on a designer overloaded enough already by the scope and speed of the problems being solved nowadays. The discussion of the new profession of light designer initiated on the pages of professional publications is especially important in view of the development of professional standards and standards of design and architectural education, as well as creation of new educational programmes based on various approaches to the subject in technical and humanitarian institutions. The goal of this article is to introduce light design into the field of fully legitimate sections of design culture, to define the authentic scientific basis of the new creative profession, to initiate a foundation for self-determination of the new synthetic area, which materially affects the state of the profession as a whole and the life standards of a wide variety of consumers. In order to reach the set goal, a comparative and analytical method of study was selected, which allows studying the problem to a large extent and from all angles and finding the ways of overcoming the challenges emerging in the area of the new activity.


2021 ◽  
pp. 1-38
Author(s):  
Joshua Gyory ◽  
Nicolas F Soria Zurita ◽  
Jay Martin ◽  
Corey Balon ◽  
Christopher McComb ◽  
...  

Abstract Managing the design process of teams has been shown to considerably improve problem-solving behaviors and resulting final outcomes. Automating this activity presents significant opportunities in delivering interventions that dynamically adapt to the state of a team in order to reap the most impact. In this work, an Artificial Intelligent (AI) agent is created to manage the design process of engineering teams in real time, tracking features of teams' actions and communications during a complex design and path-planning task with multidisciplinary team members. Teams are also placed under the guidance of human process managers for comparison. Regarding outcomes, teams perform equally as well under both types of management, with trends towards even superior performance from the AI-managed teams. The managers' intervention strategies and team perceptions of those strategies are also explored, illuminating some intriguing similarities. Both the AI and human process managers focus largely on communication-based interventions, though differences start to emerge in the distribution of interventions across team roles. Furthermore, team members perceive the interventions from the both the AI and human manager as equally relevant and helpful, and believe the AI agent to be just as sensitive to the needs of the team. Thus, the overall results show that the AI manager agent introduced in this work is able to match the capabilities of humans, showing potential in automating the management of a complex design process.


Author(s):  
Lisa A. Dixon ◽  
Jonathan S. Colton

Abstract Preceding research on the re-design process focused on the development and verification of an Anchoring and Adjustment design process model. Compared to the existing, predominantly top-down, models, this new model was tailored specifically to describe designers’ approaches to re-design tasks. Building upon that work, this paper presents an evaluation of a re-design process strategy that is based on the key elements identified in the Anchoring and Adjustment model (a general pattern for re-design activities and two evaluation metrics). The overall goal was to formulate an efficient and effective process management strategy unique to re-design activities. Data were collected from three industry re-design projects for the evaluation. First, an analysis of the data confirmed that the pattern of design activities and evaluation metrics used by the company’s designers could be mapped onto those that comprise the Anchoring and Adjustment model. Second, the analysis of the data suggested that with additional formalization — based on an anchoring and adjustment approach — the company’s current process management technique could provide more accurate feedback to the designers for the more efficient and effective management of their re-design processes. One of the industry case studies is detailed to illustrate the research results and conclusions.


Design Issues ◽  
2018 ◽  
Vol 34 (4) ◽  
pp. 80-95 ◽  
Author(s):  
Liesbeth Huybrechts ◽  
Katrien Dreessen ◽  
Ben Hagenaars

Designers are increasingly involved in designing alternative futures for their cities, together with or self-organized by citizens. This article discusses the fact that (groups of) citizens often lack the support or negotiation power to engage in or sustain parts of these complex design processes. Therefore the “capabilities” of these citizens to collectively visualize, reflect, and act in these processes need to be strengthened. We discuss our design process of “democratic dialogues” in Traces of Coal—a project that researches and designs together with the citizens an alternative spatial future for a partially obsolete railway track in the Belgian city of Genk. This process is framed in a Participatory Design approach and, more specifically, in what is called “infrastructuring,” or the process of developing strategies for the long-term involvement of participants in the design of spaces, objects, or systems. Based on this process, we developed a typology of how the three clusters of capabilities (i.e., visualize, reflect, and act) are supported through democratic dialogues in PD processes, linking them to the roles of the designer, activities, and used tools.


2012 ◽  
Vol 605-607 ◽  
pp. 797-801
Author(s):  
Yan Hong Liang ◽  
Qing Yi Wu ◽  
Dan Jin

The paper focuses on introducing the basic condition of the TEAMS and the basic design process of multi-signal modeling and diagnostic strategy. Moreover, it introduces the applications of TEAMS in fault diagnosis from three aspects: model establishment, performance analysis and diagnostic strategy. The superiority and effectiveness of above-mentioned method is verified by an instance and the results are useful to the fault diagnosis of complex electronic equipment.


2021 ◽  
Author(s):  
Charles R. Sullivan

<p>A basic procedure for designing a power inductor is presented. Many papers and textbook chapters offer more sophisticated methods, but it is harder to find a clear outline of a basic design process. Studying and practicing a basic design process is useful for beginners to understand the fundamental tradeoffs in design and to build intuition. For more advanced work, the basic design process is useful as it avoids relying on assumptions that might not be valid with, for example, high-frequency loss effects that are ignored in the development of some more sophisticated methods, or that constrain other methods to narrow, specific cases.</p> <p>Two options are outlined: starting with a saturation constraint, and then checking the core/winding loss balance; or, starting by optimizing the core/winding loss balance, and then checking the saturation constraint.</p>


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