scholarly journals Variational inequalities of Bingham type in three dimensions

1993 ◽  
Vol 129 ◽  
pp. 53-95 ◽  
Author(s):  
Yoshio Kato

The flow of Bingham type through a domain Ω in the d-th dimensional space Rd (d ≥ 2) during the time (0, T) is a flow of an incompressible visco-plastic fluid governed by the equations for a velocity vector u = (u1,…,ud) and a stress tensor

1997 ◽  
Vol 84 (1) ◽  
pp. 176-178
Author(s):  
Frank O'Brien

The author's population density index ( PDI) model is extended to three-dimensional distributions. A derived formula is presented that allows for the calculation of the lower and upper bounds of density in three-dimensional space for any finite lattice.


2020 ◽  
Vol 2020 (12) ◽  
Author(s):  
Marten Reehorst ◽  
Emilio Trevisani ◽  
Alessandro Vichi

Abstract We study the mixed system of correlation functions involving a scalar field charged under a global U(1) symmetry and the associated conserved spin-1 current Jμ. Using numerical bootstrap techniques we obtain bounds on new observables not accessible in the usual scalar bootstrap. We then specialize to the O(2) model and extract rigorous bounds on the three-point function coefficient of two currents and the unique relevant scalar singlet, as well as those of two currents and the stress tensor. Using these results, and comparing with a quantum Monte Carlo simulation of the O(2) model conductivity, we give estimates of the thermal one-point function of the relevant singlet and the stress tensor. We also obtain new bounds on operators in various sectors.


2008 ◽  
Vol 99 (5) ◽  
pp. 2602-2616 ◽  
Author(s):  
Marion R. Van Horn ◽  
Pierre A. Sylvestre ◽  
Kathleen E. Cullen

When we look between objects located at different depths the horizontal movement of each eye is different from that of the other, yet temporally synchronized. Traditionally, a vergence-specific neuronal subsystem, independent from other oculomotor subsystems, has been thought to generate all eye movements in depth. However, recent studies have challenged this view by unmasking interactions between vergence and saccadic eye movements during disconjugate saccades. Here, we combined experimental and modeling approaches to address whether the premotor command to generate disconjugate saccades originates exclusively in “vergence centers.” We found that the brain stem burst generator, which is commonly assumed to drive only the conjugate component of eye movements, carries substantial vergence-related information during disconjugate saccades. Notably, facilitated vergence velocities during disconjugate saccades were synchronized with the burst onset of excitatory and inhibitory brain stem saccadic burst neurons (SBNs). Furthermore, the time-varying discharge properties of the majority of SBNs (>70%) preferentially encoded the dynamics of an individual eye during disconjugate saccades. When these experimental results were implemented into a computer-based simulation, to further evaluate the contribution of the saccadic burst generator in generating disconjugate saccades, we found that it carries all the vergence drive that is necessary to shape the activity of the abducens motoneurons to which it projects. Taken together, our results provide evidence that the premotor commands from the brain stem saccadic circuitry, to the target motoneurons, are sufficient to ensure the accurate control shifts of gaze in three dimensions.


2017 ◽  
Vol 3 ◽  
pp. e123 ◽  
Author(s):  
Ken Arroyo Ohori ◽  
Hugo Ledoux ◽  
Jantien Stoter

Objects of more than three dimensions can be used to model geographic phenomena that occur in space, time and scale. For instance, a single 4D object can be used to represent the changes in a 3D object’s shape across time or all its optimal representations at various levels of detail. In this paper, we look at how such higher-dimensional space-time and space-scale objects can be visualised as projections from ℝ4to ℝ3. We present three projections that we believe are particularly intuitive for this purpose: (i) a simple ‘long axis’ projection that puts 3D objects side by side; (ii) the well-known orthographic and perspective projections; and (iii) a projection to a 3-sphere (S3) followed by a stereographic projection to ℝ3, which results in an inwards-outwards fourth axis. Our focus is in using these projections from ℝ4to ℝ3, but they are formulated from ℝnto ℝn−1so as to be easily extensible and to incorporate other non-spatial characteristics. We present a prototype interactive visualiser that applies these projections from 4D to 3D in real-time using the programmable pipeline and compute shaders of the Metal graphics API.


Author(s):  
David B. Segala ◽  
David Chelidze

The need for reduced order models (ROMs) has become considerable higher with the increasing technological advances that allows one to model complex dynamical systems. When using ROMs, the following two questions always arise: 1) “What is the lowest dimensional ROM?” and 2) “How well does the ROM capture the dynamics of the full scale system model?” This paper considers the newly developed concepts the authors refer to as subspace robustness — the ROM is valid over a range of initial conditions, forcing functions, and system parameters — and dynamical consistency — the ROM embeds the nonlinear manifold — which quanitatively answers each question. An eighteen degree-of-freedom pinned-pinned beam which is supported by two nonlinear springs is forced periodically and stochastically for building ROMs. Smooth and proper orthogonal decompositions (SOD and POD, respectively) based ROMs are dynamically consistent in four or greater dimensions. In the strictest sense POD-based ROMs are not considered coherent whereas, SOD-based ROMs are coherent in roughly five dimesions and greater. Is is shown that in the periodically forced case, the full scale dynamics are captured in a five-dimensional POD and SOD-based ROM. For the randomly forced case, POD and SOD-based ROMs need three dimensions but SOD captures the dynamics better in a lower-dimensional space. When the ROM is developed from a different set of initial conditions and forcing values, SOD outperforms POD in periodic forcing case and are equal in the random forcing case.


1985 ◽  
Vol 38 (3) ◽  
pp. 299 ◽  
Author(s):  
AC Hurley

There has recently been a revival of interest in the helical structure built up as a column of face-sharing tetrahedra, because of possible applications in structural crystallography (Nelson 1983). This structure and its analogues in spaces of different dimensions are investigated here. It is shown that the only crystallographic cases are the structures in one- and two-dimensional space. For three and higher dimensional space the structures are all non-crystallographic. For the physically important case of three dimensions, this result is implicit in an early discussion by Coxeter (1969). Results obtained here include explicit formulae for the positions of all vertices of the simplexes for dimensions n = 1-4 and a demonstration that, for arbitrary n, the ratio of the translation component of the screw to the edge of the simplex is {6/ n(n+ I)(n+ 2)}1/2


1993 ◽  
Vol 2 (1) ◽  
pp. 44-53 ◽  
Author(s):  
Kristinn R. Thorisson

The most common visual feedback technique in teleoperation is in the form of monoscopic video displays. As robotic autonomy increases and the human operator takes on the role of a supervisor, three-dimensional information is effectively presented by multiple, televised, two-dimensional (2-D) projections showing the same scene from different angles. To analyze how people go about using such segmented information for estimations about three-dimensional (3-D) space, 18 subjects were asked to determine the position of a stationary pointer in space; eye movements and reaction times (RTs) were recorded during a period when either two or three 2-D views were presented simultaneously, each showing the same scene from a different angle. The results revealed that subjects estimated 3-D space by using a simple algorithm of feature search. Eye movement analysis supported the conclusion that people can efficiently use multiple 2-D projections to make estimations about 3-D space without reconstructing the scene mentally in three dimensions. The major limiting factor on RT in such situations is the subjects' visual search performance, giving in this experiment a mean of 2270 msec (SD = 468; N = 18). This conclusion was supported by predictions of the Model Human Processor (Card, Moran, & Newell, 1983), which predicted a mean RT of 1820 msec given the general eye movement patterns observed. Single-subject analysis of the experimental data suggested further that in some cases people may base their judgments on a more elaborate 3-D mental model reconstructed from the available 2-D views. In such situations, RTs and visual search patterns closely resemble those found in the mental rotation paradigm (Just & Carpenter, 1976), giving RTs in the range of 5-10 sec.


There exists in space of four dimensions an interesting figure of 15 lines and 15 points, first considered by Stéphanos (‘Compt. Rendus,’ vol. 93, 1881), though suggested very clearly by Cremona’s discussion of cubic surfaces in three-dimensional space. In connection with the figure of 15 lines there arises a quartic surface, the intersection of two quadrics, which is of importance as giving rise by projection to the Cyclides, as Segre has shown in detail (‘Math. Ann.,’ vol. 24, 1884). The symmetry of the figure suggests, howrever, the consideration of 15 such quartic surfaces; and it is natural to inquire as to the mutual relations of these surfaces, in particular as to their intersections. In general, two surfaces in space of four dimensions meet in a finite number of points. It appears that in this case any two of these 15 surfaces have a curve in common; it is the purpose of the present note to determine the complete intersection of any two of these 15 surfaces. Similar results may be obtained for a system of cubic surfaces in three dimensions, corresponding to those here given for this system of quartic surfaces in four dimensions, since the surfaces have one point in common, which may be taken as the centre of a projection.


A theory is initiated, based on the equations of motion of a gas, for the purpose of estimating the sound radiated from a fluid flow, with rigid boundaries, which as a result of instability contains regular fluctuations or turbulence. The sound field is that which would be produced by a static distribution of acoustic quadrupoles whose instantaneous strength per unit volume is ρv i v j + p ij - a 2 0 ρ δ ij , where ρ is the density, v i the velocity vector, p ij the compressive stress tensor, and a 0 the velocity of sound outside the flow. This quadrupole strength density may be approximated in many cases as ρ 0 v i v j . The radiation field is deduced by means of retarded potential solutions. In it, the intensity depends crucially on the frequency as well as on the strength of the quadrupoles, and as a result increases in proportion to a high power, near the eighth, of a typical velocity U in the flow. Physically, the mechanism of conversion of energy from kinetic to acoustic is based on fluctuations in the flow of momentum across fixed surfaces, and it is explained in § 2 how this accounts both for the relative inefficiency of the process and for the increase of efficiency with U . It is shown in § 7 how the efficiency is also increased, particularly for the sound emitted forwards, in the case of fluctuations convected at a not negligible Mach number.


The method of covariant point-splitting is used to regularize the stress tensor for a massless spin 1/2 (neutrino) quantum field in an arbitrary two-dimensional space-time. A thermodynamic argument is used as a consistency check. The result shows that the physical part of the stress tensor is identical with that of the massless scalar field (in the absence of Casimir-type terms) even though the formally divergent expression is equal to the negative of the scalar case.


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