scholarly journals Innovations in education in the process of distance learning based on digital technologies

2021 ◽  
Vol 273 ◽  
pp. 12114
Author(s):  
Elena Goryacheva ◽  
Olga Kartavtseva

The article discusses innovative approaches to solving the problem of art education in the process of online learning based on digital technologies. The authors proposed their method. The relevance of the problem considered in the article is due to several reasons: Covid-19 pandemic in Russia; the emergence of new digital technologies in education; a significant increase of the flow of visual information, also associated with art. The author’s method is based on innovative approaches to the system of creation of professional, psychological, pedagogical, and artistic technologies in an online form, the development of digital learning techniques, and professional tools in the interaction of a pedagogue and students. A part of art education that requires the close consideration of art technological elements also requires continuous cooperation of the pedagogue and students for the transfer and assimilation of professional skills. It is necessary to control the work process with close attention to the techniques of performing a creative task in any field of artistic and creative activity. The author's method was developed by the didactic concept of teaching based on digital technologies, psychological and pedagogical concepts of personality-oriented education. It is also based on the didactic principles of science, clarity, the connection of theory and practice activity, the sequence of learning from simple to complex, and problem-based learning. The structure and criteria for evaluating the process of remote artistic activity of students and its results are developed.

Author(s):  
Nurit Yaari

This chapter surveys the history of classical Greek drama productions at the Department of Theatre Arts of Tel Aviv University as the basis for an exploration of the issue of theatre and art education. By analysing the students’ approach to classical Greek drama, we can see how they deal with the interpretative reading, translation, and performance of such texts on stage. We also see how the ancient works invite the students to delve more deeply into their distinctive content and forms; to draw links between theory and practice, and between text and context; to gain a deeper understanding of the issues of style and styling; and to engage in a richer experimentation with various aspects of stage performance—such as pronunciation, diction, voice, movement, music, and mise-en-scène.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Phuc Hong Huynh

PurposeDigital innovation and circular business model innovation are two critical enablers of a circular economy. A wide variety of digital technologies such as blockchain, 3D printing, cyber-physical systems, or big data also diverges the applications of digital technologies in circular business models. Given heterogeneous attributes of circular business models and digital technologies, the selections of digital technologies and circular business models might be highly distinctive within and between sectorial contexts. This paper examines digital circular business models in the context of the fashion industry and its multiple actors. This industry as the world’s second polluting industry requires an urgent circular economy (CE) transition with less resource consumption, lower waste emissions and a more stable economy.Design/methodology/approachAn inductive, exploratory multiple-case study method is employed to investigate the ten cases of different sized fashion companies (i.e. large, small medium-sized firm (SME) and startup firms). The comparison across cases is conducted to understand fashion firms' distinct behaviours in adopting various digital circular economy strategies.FindingsThe paper presents three archetypes of digital-based circular business models in the fashion industry: the blockchain-based supply chain model, the service-based model and the pull demand-driven model. Besides incremental innovations, the radical business model and digital innovations as presented in the pull demand-driven model may be crucial to the fashion circular economy transition. The pull demand–driven model may shift the economy from scales to scopes, change the whole process of how the fashion items are forecasted, produced, and used, and reform consumer behaviours. The paths of adopting digital fashion circular business models are also different among large, SMEs and startup fashion firms.Practical implicationsThe study provides business managers with empirical insights on how circular business models (CBMs) should be chosen according to intrinsic business capacities, technological competences and CE strategies. The emerging trends of new fashion markets (e.g. rental, subscription) and consumers' sustainable awareness should be not be neglected. Moreover, besides adopting recycling and reuse strategies, large fashion incumbents consider collaborating with other technology suppliers and startup companies to incubate more radical innovations.Social implicationsAppropriate policies and regulations should be enacted to enable the digital CE transition. Market patterns and consumer acceptances are considered highly challenging to these digital fashion models. A balanced policy on both the demand and supply sides are suggested. The one-side policy may fail CBMs that entail an upside-down collaboration of both producers and consumers. Moreover, it is perhaps time to rethink how to reduce unnecessary new demand rather than repeatedly producing and recycling.Originality/valueThe pace of CE research is lagging far behind the accelerating environmental contamination by the fashion industry. The study aims to narrow the gap between theory and practice to harmonise fashion firms' orchestration and accelerate the transition of the fashion industry towards the CE. This study examines diverse types of digital technologies in different circular business models in a homogeneous context of the fashion industry with heterogeneous firm types.


2020 ◽  
Author(s):  
Marion Grein ◽  
Ann-Katrin Fierus ◽  
Nina Jehle ◽  
Virginia Sánchez Anguix ◽  
Joshua Ziegler ◽  
...  

Consistent evaluation is an important prerequisite for quality assurance and continuous further development in the area of DaF/DaZ. With a focus on virtual learning, this volume deals with the evaluation of the Inverted Classroom Model for the training of teachers of German as a foreign language and specifically with language learning apps. A second focus is on the evaluation of exams and tests. In addition to the medical language examination and the qualification tests of future teachers, the focus here is on examiner qualifications. The critical discussion will present suggestions for solutions as well as new research approaches. This volume does justice to the claim that theory and practice are closely intertwined. Christina Maria Ersch studied German and Scandinavian Studies in Göttingen and German as a foreign language in Mainz, where she is a research assistant. She has been teaching German as a foreign language for several years, is a certified telc examiner and conducts advanced training courses in neurodidactics and action-oriented learning. Her research interests are, among other things, in general didactics with a focus on competence-oriented, digital learning and in intercultural communication.


The current economic terms and conditions stimulate investments in digital transformations. Digital technologies act as drivers, including for education and vocational training. The companies that invest in information technologies for education and HR training realize that investments in HR and the development of skills in education and vocational training are recognized as key factors of the economic growth. This article aims at analyzing the peculiarities of investing in digital learning technologies in the context of the digital economy. In the article the relevance of investing in HR has been substantiated, and the foreign experience of stimulating investments in digital learning technologies has been analyzed. Based on the expert survey, the possibilities of HR digital training have been analyzed, and the peculiarities of various forms of digital training have been defined.


2021 ◽  
Vol 68 (3) ◽  
Author(s):  
Zh.I. Sardarova ◽  

The article is devoted to the problem of digitalization, which currently occupies a central place at the global level, since in today's rapidly changing world, accelerated rates and changes in the field of technology can be taken into account not for years, but for months. Today, the main goal of digitalization of education in the republic is to improve the quality of education, the formation of digital competencies of students based on the creation of a unified educational information environment using digital learning technologies. In this regard, the modern education system of the country can be considered as a dynamically developing system aimed at harmonious integration into the world educational space. This, in turn, is accompanied by changes in the content structure of the teaching technology and significant changes in the pedagogical theory and practice of the educational process, which contribute to mastering the constantly dynamically developing didactic capabilities of ICT and the harmonious entry of the child from primary school into the developing information environment. Observation, research of the work of students and teachers and the responses received to the survey prove that the rational use of digital educational resources in everyday practice contributes to improving the efficiency, effectiveness and productivity of the learning process. In addition, digital technologies help to improve relationships, increase the responsibility of students and teachers for learning, achieving success. The authors, analyzing the course of the transition from the period of informatization to the current period of digitalization, by introducing the first computer technologies into the educational process of primary classes, tried to reveal its positive and negative aspects, to determine the readiness of primary school teachers to plan the content of education in the information educational environment. Along with providing the author's position on the basis of an analytical analysis of research works of domestic and foreign scientists on the topic of research, the objective and subjective factors influencing the transition from informatization to digitalization of modern primary schools are revealed.


Author(s):  
Alina V. KULMINSKAYA ◽  
Lyubov D. ZABOKRITSKAYA

The article presents the results of the eighth stage of monitoring the socio-cultural development of youth. It has been carried out for over 25 years under the guidence of Yu. R. Vishnevsky. The sample size of the last stage consisted of 2,000 third-year students of intramural studies at the universities of the Middle Urals. Quota parameters are gender and study programs of respondents (humanitarian, engineering, socio-economic and natural sciences). The purpose of the article is to record the changes that have occurred in the structure of students leisure activities since 2016. The sample of 2016 is compiled by the same principles, n = 1,827. The theoretical part of the article reviews approaches to defining the concept of leisure, its types and main factors that affect the structure of preferences when choosing leisure activities. The results of the article include the dynamics of student interest in leisure activities for the period from 1995 to 2020. An increase in the number of leisure activities per respondent was revealed, as well as an increase in interest in activities related to digital technologies. A decrease in interest was noted in active forms of leisure such as tourism, outings, sports. Interest in leisure activities related to social interaction, both in direct and indirect form, remains. The close attention is paid to the comparison of data from 2016 and 2020, since it was during these years that the most complete range of students’ activities was formed. The influence of the respondent’s gender on the choice of leisure activities has been also analyzed. The respondents have been grouped according to several classifications of leisure. Based on the classifications, an interest in recreational activities and the preservation of the recreational function of leisure are noted.


Author(s):  
Douglas J. Loveless

This conceptual chapter introduces theoretical issues to consider when reflecting on digital technologies in educational processes. Rather than beginning this book with a practical discussion of how to employ digital technologies as teaching or learning tools, the ideas presented here, and in this section of the book, provide a beginning to philosophically probing the implications of integrating such technologies into schooling. This type of reflection, initiated in this chapter and developed further in others, should continue throughout the book to inform perspectives shaped when reading about more practical matters. Ideally, theory and practice concerning digital technologies form a cyclical relationship. The dialogue presented here on empowerment, identity, and social/corporate globalization will hopefully lead to a Freirian notion of praxis involving reflection and action that transforms the world.


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