Young People at Work in Greece before and after the Crisis

Author(s):  
Lefteris Kretsos
2019 ◽  
Vol 34 (5) ◽  
pp. 535-551 ◽  
Author(s):  
Kim Andersen ◽  
Morten Skovsgaard ◽  
Rasmus T. Pedersen

In today’s high-choice media environments, newscasts increasingly compete for viewers against multiple entertainment options. This development has led to concerns over the demise of inadvertent news audiences, which is especially problematic for public service broadcasters who have an obligation to provide news to all segments of the population. However, this study demonstrates how entertainment shows can be used to create a favourable opportunity structure that generates substantial inadvertent news audiences. Using Danish TV meter data from 2008 to 2016, we show that scheduling the music talent show The X Factor before and after the newscast on the main public service channel increased news audiences dramatically. These ‘grab’ and ‘wrap’ effects of entertainment were particularly strong among young people and people with low news interest, and the effects became even stronger over time. Consequently, entertainment shows, indirectly, play a positive democratic role, by increasing the viewership of newscasts.


2017 ◽  
Vol 41 (S1) ◽  
pp. S530-S531 ◽  
Author(s):  
J. Khouja ◽  
M. Munafò ◽  
K. Tilling ◽  
N. Wiles ◽  
C. Joinson ◽  
...  

IntroductionEmerging evidence suggests that sedentary behaviour, specifically time spent taking part in screen-based activities, such as watching television, may be associated with mental health outcomes in young people [1]. However, recent reviews have found limited and conflicting evidence for both anxiety and depression [2].ObjectivesThe purpose of the study was to explore associations between screen time at age 16 years and anxiety and depression at 18.MethodsSubjects (n = 1958) were from the Avon Longitudinal Study of Parents and Children (ALSPAC), a UK-based prospective cohort study. We assessed associations between screen time (measured via questionnaire at 16 years) and anxiety and depression (measured in a clinic at 18 years using the Revised Clinical Interview Schedule) using ordinal logistic regression, before and after adjustment for covariates (including sex, maternal education, family social class, parental conflict, bullying and maternal depression).ResultsAfter adjusting for potential confounders, we found no evidence for an association between screen time and anxiety (OR = 1.02; 95% CI 0.95–1.09). There was weak evidence that greater screen time was associated with a small increased risk of depression (OR = 1.05, 95% CI 0.98–1.13).ConclusionsOur results suggest that young people who spend more time on screen-based activities may have a small increased risk of developing depression but not anxiety. Reducing youth screen time may lower the prevalence of depression. The study was limited by screen time being self-reported, a small sample size due to attrition and non-response, and the possibility of residual confounding. Reverse causation cannot be ruled out.Disclosure of interestThe authors have not supplied their declaration of competing interest.


2017 ◽  
Vol 2017 ◽  
pp. 1-7 ◽  
Author(s):  
Lana Bestbier ◽  
Tim I. Williams

Background. Deep pressure is widely used by occupational therapists for people with autism spectrum disorders. There is limited research evaluating deep pressure. Objective. To evaluate the immediate effects of deep pressure on young people with autism and severe intellectual disabilities. Methods. Mood and behaviour were rated for 13 pupils with ASD and severe ID before and after deep pressure sessions. Results. Sufficient data was available from 8 participants to be analysed using Tau-U, a nonparametric technique that allows for serial dependence in data. Six showed benefits statistically. Five of these showed benefits across all domains, and one showed benefits on three out of five domains. Relevance to Clinical Practice. Deep pressure appears to be of immediate benefit to this population with autism and severe ID, but the heterogeneity of response suggests that careful monitoring of response should be used and deep pressure discontinued when it is no longer of benefit. Limitations. This is an open label evaluation study using rating scales. Recommendations for Future Research. Future studies of the use of deep pressure should use physiological response measures, in addition to blinded raters for aspects of behaviours such as attitude to learning psychological health not captured physiologically.


Tehnika ◽  
2020 ◽  
Vol 75 (4) ◽  
pp. 479-484
Author(s):  
Aleksandra Petrović ◽  
Dragan Jovanović ◽  
Predrag Stanojević

The paper analyzes the changes in the number of traffic accidents fatalities in the Republic of Serbia. The statistical significance of the change in the number of fatalities in relation to the period before and after the application of the new Law on Traffic Safety was tested. The results indicate the significance of the change in the total number of fatalities, fatalities of drivers of passenger cars, motorcyclists and mopedists, fatalities of male persons and young people.


2020 ◽  
Vol 10 (5) ◽  
pp. 24
Author(s):  
Nataliia Viacheslavivna Shepelieva ◽  
Nataliia Oleksandrivna Maksymovska ◽  
Angela Oleksandrivna Polyanichko

Formation of student youth’s social activity is the leading task of social education, especially under conditions of information society. If psychological and age traits of students as a social group are to be taken into account, the beneficial means of harmonizing this process is leisure activities. Based on interdisciplinary and integrated approaches, a system of social-pedagogical leisure activities was developed to form social activity of student youth. The aim of this article is to analyze the implementation of the social-pedagogical leisure activities system of student youth’s social activity formation. The task of this article is to study the levels of student youth’s social activity before and after implementing the social-pedagogical leisure activities system and to analyze its effectiveness using the corresponding methods. According to outlined tasks, the following methods and indices were selected and used: relative indices method, grouping method, quantitative and qualitative analysis method, Student’s t-test, graphical method. Thanks to systematic approach to experimental part of the research, it was established that the level of students’ social activity formation has improved: the specific share of young people with low level has decreased significantly, while of those with high level has increased. Group curators have noted the tendencies of young people to organize leisure activities, while students themselves were becoming involved in useful leisure practices that were new to them. Effectiveness of the new system was confirmed using statistical methods.


2020 ◽  

This document describes the Italian situation of young people aged between 15 and 34 years who do not work, do not study and are not in training (NEET), from 2009 to 2019. The report analyses the following indicators of the youth population: employment; unem-ployment; education; and, distribution of NEETs. The criteria adopted to analyse data are mainly the degree of urbanisation, the age group and, where possible, gender. The statistical procedure adopted for the different dimensions selected is descriptive lon-gitudinal analysis and calculation of absolute and relative proportional changes between 2009 and 2013, 2013 and 2019 and between 2009 and 2019. These time intervals have been chosen to capture the evolution of the indicators before and after the economic cri-sis that hit European countries. All data has been extracted from Eurostat public data sets. The data analysed shows how the Italian population decreased slightly between 2009 and 2019. However, what clearly changed is the distribution: increased in rural areas and decreased in cities. Youth unemployment grew strongly from 2009 to 2014, until finally decreasing from 2014 to 2019. Between 2009 and 2019, the Italian population aged from 15 to 24 years old has become more educated. The number of young people who drop out of school early decreased sharply, although rural areas remain the ones with the highest rates thereof. Finally, the NEET rate is one of the highest in the EU and has increased overall from 2009 to 2019. The peak was reached in 2014 and then the share decreased until 2019. Rural areas have the highest rate, although with a very small difference compared to the rate of cities and the national average.


2021 ◽  
Vol 9 (1) ◽  
pp. 15
Author(s):  
Oana-Cristina Modoi ◽  
Andreea Vescan

The involvement of the young people in adopting sustainable behaviors and their possible activities as social entrepreneurs is important, in terms of the future adults who will make decisions on sustainable economic development. The objective of the study is to find out what are drivers, barriers and practices in the vision of young people and adolescents in Romania, in terms of social entrepreneurship. The study took place online and aimed to facilitate access to quality information related to the integration of the sustainable development principles in daily behaviors of young people, their willingness to become involved in social entrepreneurship activities. As a working methodology, a questionnaire is applied to adolescents and young people, before and after the seminars they participate, in which they are asked about how they see their involvement in some activities of the environmental protection and in social entrepreneurship activities or in what way they want to contribute to the achievement of the sustainable development goals (SDGs) and which sustainability goals they would choose first.


Author(s):  
Dewa Ayu Indah Cahya Dewi ◽  
Ngakan Putu Darma Yasa

The level of awareness of the Indonesian people to orderly and comply with the implementation of health protocols is still very low. Special touch to young people is needed in socializing health protocols and new normal life. Game of “Prokes” is expected as a means for socialization of covid-19 prevention. The proposed method is agile method that is combined using shuffle random algorithm to randomize question in quiz of this game. The blackbox result was 100% functionality of the game has run well.  There was a significant difference between user knowledge before and after playing the game of “Prokes” as indicated by t value of 2.297, t table value of 2.004, and the critical value of ? = 0.05. The proposed method had an GEQ result of 3.04. Therefore, the game feasible as a means of socialization in prevention covid-19 using health protocols and new normal for the young generations.


Sign in / Sign up

Export Citation Format

Share Document