Semantic network of the German preposition hinter

2021 ◽  
Vol 19 (2) ◽  
pp. 403-428
Author(s):  
Franka Kermer

Abstract The present study sets out to construct a semantic network for the German preposition hinter (‘behind’) based on the theoretical framework of “principled polysemy”. The analysis regarding the cognitive and pragmatic aspects motivating the meaning extensions of hinter attempts to highlight the importance of varying construal patterns and vantage points as well as the role of real-world knowledge. By means of corpus data, I intend to present six senses of the preposition hinter, hinting at the polysemous nature of prepositions more generally. Furthermore, the theory of conceptual metaphor is applied to account for metaphorical extensions of hinter to more abstract domains of embodied experience.

2015 ◽  
Vol 6 (1) ◽  
pp. 2-27 ◽  
Author(s):  
Ben Pin-Yun Wang ◽  
Lily I-wen Su

The present study sets out to construct a semantic network for -kai in Chinese resultative verbs based on the framework of Principled Polysemy. Our analysis concerning the cognitive-pragmatic motivations for the meaning extensions of postverbal -kai pinpoints the significance of perspective-taking and real-world force dynamics in the conceptual structure of Chinese resultative verbs. With the aid of corpus data, we further demonstrate how pertinent textual cues help to disambiguate polysemous V-kai complex verbs and evoke metaphorical readings of the gestalt V–V constructions, hinting at the distributed and context-sensitive nature of the meaning construction of Chinese resultative verbs.


2017 ◽  
Vol 119 (12) ◽  
pp. 1-22
Author(s):  
Elisabeth Gee ◽  
James Paul Gee

Background Videogames and virtual worlds have frequently been studied as learning environments in isolation; that is, scholars have focused on understanding the features of games or virtual worlds as separate from or different than “real world” environments for learning. Although more recently, scholars have explored the teaching and learning that take place around games and virtual worlds, for example, in affinity spaces, these too have been treated as separate and often divorced from other learning experiences. Purpose Our goal in this article is to describe learning from experience, the nature of digital games, and distributed systems of teaching and learning in an integrated way that transcends dichotomies of online and offline activities or spaces. Research Design This article offers a theoretical framework in which to understand some aspects of teaching and learning outside of school today. Drawing on contemporary theories of how the mind works, we identify the central role of embodied experience in human thought and learning. We use videogames as examples of how real and virtual experiences are mediated in similar ways by good tools and social interactions. We argue that videogames and virtual worlds offer opportunities for new types of “conversations” with other people, with virtual worlds, and with the “real” world, conversations that extend humans’ abilities to learn from experiences. We then examine how experiences with games and virtual worlds are located and interpreted within broader, dynamic systems of social relations, technologies, practices, teaching, and learning. Conclusions Understanding our experiences with videogames and virtual worlds as distinctive forms of conversations with the world, situated within distributed teaching and learning systems, offers us a new means of understanding their potential significance in people's lives for learning, belonging, and problem solving.


2021 ◽  
Vol 8 (1) ◽  
Author(s):  
Anna Gladkova ◽  
Jesús Romero-Trillo

Abstract The paper explores the meaning and use of ugly in English. The study is based on corpus data from Cobuild Wordbanks Online and investigates the polysemy and the spheres of application of the concept. Through corpus analysis methodology, we investigate the most common collocations and the pragmatic and contextual uses of the term. Based on this analysis, our study proposes semantic explications of ugly in universal human concepts within the theoretical framework of the Natural Semantic Metalanguage (NSM). We also analyze the most common collocations with the word ugly and classify them into several meaning-based categories. A comparison between beautiful and ugly reveals that they are not identical in their distribution, which suggests different cognitive salience of the concepts. We also note the special role of ‘people’ and ‘nature’ in conceptualization and use of beautiful and that of ‘human actions’ in ugly.


2020 ◽  
Vol 13 (2) ◽  
pp. 72-77
Author(s):  
Andrew MC Flett

This first of a two-part article aims to provide a road map to the budding clinician wishing to take on the role of a Consultant Orthodontist. Part 1 suggests what to consider when taking up a new post and how to create an ideal unit. Part 2 will provide the author's personal insight into the first 18 months of a consultant post. Hints and tips from other newly qualified consultants are also provided, to enable future consultants to avoid the pitfalls and enjoy the pleasures of an immensely rewarding job. CPD/Clinical Relevance: To provide first-hand, real world knowledge of life as a new consultant orthodontist in the 21st century NHS.


Author(s):  
Laurence Publicover

This chapter analyses the ways in which the collaborative drama The Travels of the Three English Brothers defends the Sherley brothers’ real-world political endeavours across Europe and Persia through its intertheatrical negotiations. Explaining the political background of those endeavours and their controversial nature, it illustrates how the playwrights liken the Sherleys to the heroes of dramas that had been popular on the early modern stage over the preceding twenty years, in particular Tamburlaine and The Merchant of Venice. It also examines the significance of Francis Beaumont’s specific parody, in The Knight of the Burning Pestle, of an episode in Travels in which the Persian Sophy acts as godfather to the child of Robert Sherley. The chapter concludes with a discussion of the role of playing companies in shaping dramatic output.


2021 ◽  
Vol 21 (1) ◽  
Author(s):  
Dominik J. Wettstein ◽  
Stefan Boes

Abstract Background Price negotiations for specialty pharmaceuticals take place in a complex market setting. The determination of the added value of new treatments and the related societal willingness to pay are of increasing importance in policy reform debates. From a behavioural economics perspective, potential cognitive biases and other-regarding concerns affecting outcomes of reimbursement negotiations are of interest. An experimental setting to investigate social preferences in reimbursement negotiations for novel, oncology pharmaceuticals was used. Of interest were differences in social preferences caused by incremental changes of the patient outcome. Methods An online experiment was conducted in two separate runs (n = 202, n = 404) on the Amazon Mechanical Turk (MTurk) platform. Populations were split into two (run one) and four (run two) equally sized treatment groups for hypothetical reimbursement decisions. Participants were randomly assigned to the role of a public price regulator for pharmaceuticals (buyer) or a representative of a pharmaceutical company (seller). In run two, role groups were further split into two different price magnitude framings (“real world” vs unconverted “real payoff” prices). Decisions had real monetary effects on other participants (in the role of premium payers or investors) and via charitable donations to a patient organisation (patient benefit). Results 56 (run one) and 59 (run two) percent of participants stated strictly monotone preferences for incremental patient benefit. The mean incremental cost-effectiveness ratio (ICER) against standard of care (SoC) was higher than the initial ICER of the SoC against no care. Regulators stated lower reservation prices in the “real world” prices group compared to their colleagues in the unconverted payoff group. No price group showed any reluctance to trade. Overall, regulators rated the relevance of the patient for their decision higher and the relevance of their own role lower compared to sellers. Conclusions The price magnitude of current oncology treatments affects stated preferences for incremental survival, and assigned responsibilities lead to different opinions on the relevance of affected stakeholders. The design is useful to further assess effects of reimbursement negotiations on societal outcomes like affordability (cost) or availability (access) of new pharmaceuticals and test behavioural policy interventions.


2021 ◽  
pp. 000765032110159
Author(s):  
Cynthia E. Clark ◽  
Marta Riera ◽  
María Iborra

In this conceptual article, we argue that defining corporate social responsibility (CSR) and corporate social irresponsibility (CSI) as opposite constructs produces a lack of clarity between responsible and irresponsible acts. Furthermore, we contend that the treatment of the CSR and CSI concepts as opposites de-emphasizes the value of CSI as a stand-alone construct. Thus, we reorient the CSI discussion to include multiple aspects that current conceptualizations have not adequately accommodated. We provide an in-depth exploration of how researchers define CSI and both identify and analyze three important gray zones between CSR and CSI: (a) the role of harm and benefit, (b) the role of the actor and intentionality, and (c) the role of rectification. We offer these gray zones as factors contributing to the present lack of conceptual clarity of the term CSI, as a concept in its own right, leading to difficulties that researchers and managers experience in categorizing CSI acts as distinct from CSR.


2021 ◽  
pp. 147892992110001
Author(s):  
Diego Garzia ◽  
Frederico Ferreira da Silva

Recent developments in Western societies have motivated a growing consideration of the role of negativity in public opinion and political behavior research. In this article, we review the scant (and largely disconnected) scientific literature on negativity and political behavior, merging contributions from social psychology, public opinion, and electoral research, with a view on developing an integrated theoretical framework for the study of negative voting in contemporary democracies. We highlight that the tendency toward negative voting is driven by three partly overlapping components, namely, (1) an instrumental–rational component characterized by retrospective performance evaluations and rationalization mechanisms, (2) an ideological component grounded on long-lasting political identities, and (3) an affective component, motivated by (negative) attitudes toward parties and candidates. By blueprinting the systematic relationships between negative voting and each of these components in turn, and suggesting multiple research paths, this article aims to stimulate future studies on negative voting in multi-party parliamentary systems to motivate a better understanding of the implications of negativity in voting behavior in contemporary democracies.


2021 ◽  
pp. 1-7
Author(s):  
Joel M. Topf ◽  
Paul N. Williams

The COVID-19 pandemic has resulted in an avalanche of information, much of it false or misleading. Social media posts with misleading or dangerous opinions and analyses are often amplified by celebrities and social media influencers; these posts have contributed substantially to this avalanche of information. An emerging force in this information infodemic is public physicians, doctors who view a public presence as a large segment of their mission. These physicians bring authority and real-world experience to the COVID-19 discussion. To investigate the role of public physicians, we interviewed a convenience cohort of physicians who have played a role in the infodemic. We asked the physicians about how their roles have changed, how their audience has changed, what role politics plays, and how they address misinformation. The physicians noted increased audience size with an increased focus on the pandemic. Most avoided confronting politics, but others found it unavoidable or that even if they tried to avoide it, it would be brought up by their audience. The physicians felt that confronting and correcting misinformation was a core part of their mission. Public physicians on social media are a new occurrence and are an important part of fighting online misinformation.


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