scholarly journals Us and them: the role of group identity in explaining cultural resonance and framing effects

Author(s):  
Penelope Sheets ◽  
Charles M. Rowling ◽  
Jason Gilmore ◽  
Niklas Melcher
2018 ◽  
Author(s):  
Cindel White ◽  
John Michael Kelly ◽  
Azim Shariff ◽  
Ara Norenzayan

Four experiments (total N = 3591) examined how thinking about Karma and God increases adherence to social norms that prescribe fairness in anonymous dictator games. We found that (1) thinking about Karma decreased selfishness among karmic believers across religious affiliations, including Hindus, Buddhists, Christians, and non-religious Americans; (2) thinking about God also decreased selfishness among believers in God (but not among non-believers), replicating previous findings; and (3) thinking about both karma and God shifted participants’ initially selfish offers towards fairness (the normatively prosocial response), but had no effect on already fair offers. These supernatural framing effects were obtained and replicated in high-powered, pre-registered experiments and remained robust to several methodological checks, including hypothesis guessing, game familiarity, demographic variables, between- and within-subjects designs, and variation in data exclusion criteria. These results support the role of culturally-elaborated beliefs about supernatural justice as a motivator of believer’s adherence to prosocial norms.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Laura Mieth ◽  
Axel Buchner ◽  
Raoul Bell

AbstractTo determine the role of moral norms in cooperation and punishment, we examined the effects of a moral-framing manipulation in a Prisoner’s Dilemma game with a costly punishment option. In each round of the game, participants decided whether to cooperate or to defect. The Prisoner’s Dilemma game was identical for all participants with the exception that the behavioral options were paired with moral labels (“I cooperate” and “I cheat”) in the moral-framing condition and with neutral labels (“A” and “B”) in the neutral-framing condition. After each round of the Prisoner’s Dilemma game, participants had the opportunity to invest some of their money to punish their partners. In two experiments, moral framing increased moral and hypocritical punishment: participants were more likely to punish partners for defection when moral labels were used than when neutral labels were used. When the participants’ cooperation was enforced by their partners’ moral punishment, moral framing did not only increase moral and hypocritical punishment but also cooperation. The results suggest that moral framing activates a cooperative norm that specifically increases moral and hypocritical punishment. Furthermore, the experience of moral punishment by the partners may increase the importance of social norms for cooperation, which may explain why moral framing effects on cooperation were found only when participants were subject to moral punishment.


Author(s):  
MARION A. WEISSENBERGER-EIBL ◽  
TIM HAMPEL

The not-invented-here (NIH) syndrome describes a negatively-shaped attitude of employees towards externally generated knowledge. Despite being cited as one of the largest barriers in the transfer of external knowledge, empirical evidence on interventions to overcome NIH remains scarce. To address this research gap, we design a brief and specificrecategorisational-intervention on basis of the common in-group identity model in order to change employees’ attitudes towards external knowledge directly. Additionally, we take into account the effects of affirmations as a frequently mentioned countermeasure to NIH and also investigate the role of dual identities in recategorisation. To test our hypothesis, we conducted a large field experiment with a total of 1,097 employees within a multinational organisation. Results revealed that (I) organisational identification and status are positively related to higher levels of NIH, (II) a recategorisational-intervention completely removes the NIH bias and leads to a significant increase in the evaluation of external knowledge.


2021 ◽  
Vol 26 ◽  
pp. 31-54
Author(s):  
Michael Allen ◽  

In this article, I reconsider Gandhi's relationship to liberal democracy. I argue that a properly Gandhian approach to this relationship should emphasize the role of the satyagrahi facilitating conflict resolutions and progress in truth. Above all, this approach calls upon courageous, exemplary individuals to pass over and join the viewpoints of 'unreasonables' marginalized by the liberal state. However, I also argue that contemporary Gandhians should explore cultural adaptations of the satyagrahi-role appropriate to highly materialistic, multicultural liberal-democracies. In these societies, the traditional figure of the ascetic or saint may lack popular cultural resonance. Moreover, moral learning and spiritual insight often derives from popular culture and entertainment as much as religious traditions, or devotional practices. Contemporary Gandhi’s scholars should thus consider the prospects for 'alternative satyagrahis' embracing some materialist values and cultural motifs, as appropriate sources spiritual growth and soul-force.


1993 ◽  
Vol 14 (2) ◽  
pp. 439-452 ◽  
Author(s):  
Kaye J. Newberry ◽  
Philip M.J. Reckers ◽  
Robert W. Wyndelts
Keyword(s):  

2008 ◽  
Vol 15 (6) ◽  
pp. 1179-1184 ◽  
Author(s):  
Paul Whitney ◽  
Christa A. Rinehart ◽  
John M. Hinson

Author(s):  
Angeline Chiu
Keyword(s):  

This chapter shows how Brett Ratner, working from Steve Moore’s 2009 graphic novel as a foundation for the 2014 film Hercules, utilized the role of companions in this innovative framing of the Hercules myth. It focuses on an overlooked aspect of the narrative. Instead of Hercules performing his labors alone, Ratner’s version of the myth uses an ensemble cast to support the legendary warrior, creating a group identity rather than just an individual heroic identity. The companions all come from mythological bases of their own, but contribute here to a composite identity of heroism. The result is a more effective hero, as well as a resulting focus on storytelling.


2020 ◽  
pp. 123-147
Author(s):  
Michael Krona

The significance of visual propaganda in war has never been as debated as since the Islamic State (IS) started gaining global attention for its sophisticated media campaigns in 2014. Although IS propaganda contains several narratives, the videos of beheadings have for years been at the centre of attention. This graphic violence involves deliberate choices in terms of image composition, lighting, camera-angles, and overall editing techniques deployed to reach maximum effects its targeted audiences. These videos are not only evidence of tactical choices in hybrid warfare, but also mediated communicative artefacts. This chapter aims to dissect this mediation of performative violence: the visualization of beheadings as multi-layered media artefacts, produced with the dual objective to incite fear among adversaries and strengthen the in-group identity of the organization. How videos of IS beheadings are designed is crucial to understand the role of visual propaganda in IS contemporary warfare. The chapter is based on qualitative visual analysis of beheading videos produced by IS official media wings between 2014 and 2017 with particular focus on image composition and sequencing, contextualized through a theoretical discussion about how power and retaliatory humiliation are constructed through the visual performativity of violence.


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