scholarly journals Research on the Innovation of Multimedia Technology and Visual Communication Technology

2020 ◽  
Vol 1693 ◽  
pp. 012132
Author(s):  
Bian Jiang ◽  
He Qing
2014 ◽  
Vol 1023 ◽  
pp. 229-232
Author(s):  
Qing Chen

The development of science and technology and market offered more chances for applied technology in university library. And university library is necessary to utilize modern science and technology , advanced computer technology, high-density storage technology, multimedia technology, network technology, communication technology and information media to share documentary information resources with public. Only in this way can university library realize digitalization, networking and virtualization and applied technology is functioning adequately in jobs of university library.


2013 ◽  
Vol 846-847 ◽  
pp. 1496-1499
Author(s):  
Yun Ling Liu

with the development of computer hardware and software performance improvement, digital multimedia technology has been applied to various fields, the effect of image visional transmission are mainly affected by the brightness, texture and color, and different image effects will produce different visual transmission effect. This paper starts from the brightness of the image, using the mathematical model of digital multimedia brightness change, and combined with MATLAB numerical simulation software, the digital multimedia visual effect design interface is developed. In order to verify the reliability of the design of digital multimedia solutions, image has been brightness correction in the digital multimedia visual effect interface, and then by changing the environment light, diffuse reflection and specular reflection light, we can change the effect of image digital communication. Finally, we will obtain better visual communication effect, to provide a theoretical reference for the development of digital multimedia technology.


1980 ◽  
Vol 4 (4) ◽  
pp. 287-294 ◽  
Author(s):  
Takuji Watanabe

2022 ◽  
Vol 4 (1) ◽  
pp. 289-293
Author(s):  
Mundirin Mundirin

Abstraction                     Forecasting or forecasting is a calculation analysis technique that is done by carrying out qualitative and quantitative approaches to think about future events using reference data in the past. The purpose of this study is to predict the number of new students at the Faculty of Information and Visual Communication Technology at the Al-Kamal Institute of Science and Technology in the academic year 2020/2021. Prediction of the number of new students in the Faculty of Information and Visual Communication Technology of the Al-Kamal Institute of Science in the future accurately is very important to do, because many decisions can be taken by the Leaders of the Al-Kamal Institute of Science and Technology from these predictions. Markov Chain Automatic Clustering and Fuzzy Logic Relationship Method was chosen because it has a better level of accuracy among other Fuzzy Logic methods. The data used in this study are secondary data obtained from the Academic Information System of the Al-Kamal Institute of Science and Technology. Based on this research it was found that the predicted results of the number of new students of the Faculty of Information and Visual Communication Technology at the Al-Kamal Institute of Science and Technology in the academic year 2020/2021 amounted to 64 with a MAPE of 8.25%


2021 ◽  
Vol 2 (2) ◽  
pp. 179
Author(s):  
Ari Wibowo

This article describes the concept of digitizing da'wah based on visual communication design. The advancement of information and communication technology disrupts various aspects of life including how to preach the da'i. This is both a challenge and an opportunity for preachers to develop da'wa media that are relevant to today's civilization. One of the concepts offered is a visual communication design. This design concept is very relevant to today's conditions (digital era) and can be a reference for preachers, especially for packaging creative and interesting da'wah content on various social media platforms. This article is enriched with literature studies to clarify the concept of visual communication and its relation to da'wah. The observation technique is used to provide an overview of the portrait of visual communication design which is applied in the preaching of Facebook, YouTube, and the website. As a result, there are four social media that can be used as a media for preaching based on visual communication, namely, Facebook, WhatsApp, Instagram, and YouTube. Furthermore, there are three forms of digital communication based on visual communication that is widely used in social media, namely da'wah posters, da'wah cartoons, and da'wah videos.


Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Jing Yin ◽  
Jong Hoon Yang

In order to solve the problems of poor user experience and low human-computer interaction efficiency, this paper designs a 3D image virtual reconstruction system based on visual communication effects. First, the functional framework diagram and hardware structure diagram of the image 3D reconstruction system are given. Then, combined with the basic theory of visual communication design, the characteristics of different elements in the three-dimensional image system and reasonable visual communication forms are analyzed, and design principles are proposed to improve user experience and communication efficiency. After the input image is preprocessed by median filtering, a three-dimensional reconstruction algorithm based on the image sequence is used to perform a three-dimensional reconstruction of the preprocessed image. The performance of the designed system was tested in a comparison form. We optimize the original hardware structure, expand the clock module, and use the chip to improve the data processing efficiency; in the two-dimensional image; we read the main information, through data conversion, display it in three-dimensional form, select the feature area, extract the image feature, calculate the key physical coordinate points, complete the main code compilation, use visual communication technology to feed back the display visual elements to the 3D image, and complete the design of the 3D image virtual reconstruction system. The test results showed that the application of visual communication technology to the virtual reconstruction of 3D images can effectively remove noise and make the edge area of the image clear, which can meet the needs of users compared with the reconstruction results of the original system. Visual C++ and 3DMAX are used as the system design platform, and three-dimensional image visualization and roaming are realized through OpenGL. Experimental results show that the designed system has better reconstruction accuracy and user satisfaction.


Author(s):  
MOHAMAD FAUZAN NOORDIN ◽  
NUR NAZIHAH RAHIM

AbstractMultimedia is defined as the combination of several communications media such as audio, video, text, etc to produce the creative content artificial artifact. Nowadays, people live in the super corridor highway information communication technology era where they cannot imagine themselves without this technology advancement. It can be a benefit or a disaster depending on people who decide on the direction of their use. It depends on how we look into multiple perpectives of the technology. The computer technology and ICTare not just enable to enhance the dissemination of knowledge but they also provide the platforms to develop better knowledge of society around the world effectively. Thus, this research paper is meant to conduct a critical review on Creative Multimedia from Islamic perspective and the elements in Multimedia such as virtual reality, database and privacy issues. Several evidences form the Holy Book (The Quran) which is also used as reference in this exploratory review. This research paper uses to support arguments presented Holy Book (The Quran) and the practices of Prophet Muhammad (peace be upon Him).   AbstrakMultimedia ditakrifkan sebagai gabungan beberapa media komunikasi seperti audio, video, teks, dan lainlain untuk menghasilkan kandungan artifak buatan kreatif. Pada masa kini, orang yang hidup di lebuh raya maklumat era teknologi komunikasi super koridor di mana mereka tidak dapat membayangkan diri mereka tanpa kemajuan teknologi ini. Ia boleh menjadi satu manfaat atau bencana bergantung kepada orangorang yang membuat keputusan atas arahan penggunaannya. Ia bergantung kepada bagaimana kita melihat ke dalam perspektif pelbagai teknologi. Teknologi komputer dan ICT bukan hanya pemboleh untuk meningkatkan desiminating pengetahuan tetapi ia juga menyediakan platform untuk membangunkan masyarakat berpengetahuan yang lebih baik di seluruh dunia dengan berkesan. Oleh itu, kertas kajian ini bertujuan untuk menjalankan kajian kritikal Multimedia Kreatif dari perspektif Islam dan elemen-elemen Multimedia seperti realiti maya, pangkalan data dan privasi isu. Beberapa evicences membentuk Kitab Suci (Al-Quran) juga digunakan sebagai rujukan untuk kajian ini kritikal. Kertas penyelidikan menyimpulkan sokongan terutamanya daripada Kitab Suci (Al-Quran) dan amalan Nabi Muhammad (saw). Di harap para penyelidik lain akan mendapat manfaat hasil daripada kajian sorotan ini.


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