Means of Combining or Summarizing Data

Author(s):  
Steve Rubenzer

This chapter considers the ways that different facts and test results can be synthesized and summarized. The Slick criteria, which were designed to facilitate reliable encoding of the data that might be used to judge the validity of an examinee’s presentation during a neuropsychological evaluation, are discussed along with suggested modifications, criticisms, and alternatives. The chapter discusses several quantitative approaches that have been proposed to objectively weigh evidence of feigning, including below-chance performance and estimating the probability of multiple validity test failures. The challenges of creating similar criteria for feigned psychopathology and incompetence are presented, and the importance of considering poor effort (as opposed to an exclusive focus on malingering or feigning) is discussed.

2020 ◽  
Author(s):  
Mafral

The independent independent variables in this study as many as 89 respondents are determined by using saturated samples. To know the influence of independent variable to dependent variable partially, used t test. While to know the effect of independent variable to dependent variable simultaneously, used F test. The assumption used in the validity test is if R-count> R-table item is declared valid. The R-arithmetic shown in the table above, from each item indicates that R-arithmetic> R- table so the item is declared valid. Based on the validity test of the instrument of Leadership Style, Work Motivation, and Competence on Employee Performance, all items are declared valid and reliability test results indicate that the instrument has high reliability. This means that the eligibility criteria of the Instrument of Leadership Style, Work Motivation, Competency and Employee Performance have met the criteria of good instrument requirements, that is valid and reliable. The result of regression analysis of Leadership Style obtained by tcount = 20,91 while ttable value = 1,988 tcount> ttable proved variable of Leadership Style influence to Employee Performance. Work Motivation regression analysis obtained tcount = 17.62 while the value ttable = 1.988 tcount> ttabel proven Motivational Work variables influence on Employee Performance. Regression analysis Competence obtained value tcount = - 06.85 while ttable =1.988 so thitung> ttable and proven variable Competence have a negative effect on Employee Performance.


Academia Open ◽  
2021 ◽  
Vol 5 ◽  
Author(s):  
Shafrino Wahyu ◽  
Herman Ernandi

This research aims to know the influence of understanding Accounting Information Systems, Leadership Style, Employees Motivation, and Work Discipline in Employees Performance at KC BRI Sidoarjo. The instrument is in the form of google forms to get research data. This research data collection is validity test and reliability test. The hypothesis is that there is an the influence of understanding accounting information systems, leadership style, employees motivation, and work discipline in employees performance. The analytical tool used to test the hypothesis is SPSS version 18. The test results based on the validity test show that all questions on Google Forms are declared valid. While the test results based on the reliability test of all variables, the value of cronbach's alpha > 0,6 means that it is declared reliable and for the results of the Hypothesis Test in the form of T-Statistic and R-Square, it states that there is an influence between understanding accounting information systems, leadership style, employees motivation, and work discipline in employees performance. This is shown from the results of tcount for the variable understanding of the accounting information system (X1) of 2.113, the variable of leadership style (X2) of 2.101, the variable of employees motivation (X3) of 2.114, and the variable of work discipline (X4) of 2.189.


2019 ◽  
Vol 4 (10) ◽  
pp. 1417
Author(s):  
Puspa Zanuar Asmaranty ◽  
Muakibatul Hasanah ◽  
Heri Suwignyo

<pre><strong>Abstract:</strong> This study aims to develop a serial storybook with the theme of altruism for folklore learning. This study uses a 4D research and development model which consists of four steps, namely defining, designing, developing, and disseminating. This research produced four series of <em>Samas</em> books, namely (1) <em>Samas and the Three-Color Giant</em>, (2) <em>Samas and the Youngest Southeast Mountain</em>, (3) <em>Samas and Two-Headed Maleo Birds</em>, and (4) <em>Samas and Stone</em><em>-</em><em>Humans</em>. The results of the validity test show that the qualified product is feasible and ready to be implemented. Readability test results indicate that the product has a high level of readability. The effectiveness test results show that the product is effectively used in folklore learning.</pre><strong>Abstrak: </strong>Penelitian ini bertujuan mengembangkan buku cerita berseri dengan tema altruisme untuk pembelajaran cerita rakyat. Penelitian ini menggunakan model penelitian dan pengembangan <em>4D </em><em>yang </em><em>terdiri atas</em> empat langkah, yaitu pendefinisian, perancangan, pengembangan, dan diseminasi. Penelitian ini menghasilkan empat seri buku <em>Samas, </em>yaitu (1) <em>Samas dan Raksasa Tiga Warna, </em>(2) <em>Samas dan Si Bungsu Gunung Tenggara, </em>(3) <em>Samas dan Burung Maleo Berkepala Dua, </em>dan (4) <em>Samas dan</em> <em>Manusia-Manusia Batu</em>. Hasil uji validitas menunjukkan bahwa produk berkualifikasi layak dan siap diimplementasikan. Hasil uji keterbacaan menunjukkan bahwa produk memiliki tingkat keterbacaan tinggi. Hasil uji keefektifan menunjukkan bahwa produk efektif digunakan dalam pembelajaran cerita rakyat di SMPN 18 Malang.


2018 ◽  
Vol 2 (2) ◽  
pp. 149
Author(s):  
Darmanella Dian Eka Wati ◽  
Ratih Komala Dewi

Teacher�s success in implementing learning depends on the insight, knowledge, understanding and creativity level in managing teaching materials. One form to process subject matter is by using the module. Module oriented Mind map (MM) equipped with Words Guess game will become more interesting and can develop students� interest and creativity. The development of this module must pass the validity test stage by the validator before it is used in the learning process. The purpose of this research is to know the developed validity of Biology Learning Module, which orients Mind map (MM) equipped with a Words Guess game in class VIII SMP. This research is a development research (Research and Development) using 4-D model consisting of 4 stages of define, design, develop, and disseminate. By far, this research only reaches the development stage which is at validity test phase. Based on validity test results by 4 validates indicate that developed learning module Biology oriented Mind map with Words Guess variation is a very good category to be used in the learning process.


2021 ◽  
Vol 6 (1) ◽  
pp. 107
Author(s):  
Abd Haris Nasution ◽  
Flores Tanjung ◽  
Arfan Diansyah

Environmental intelligence or ecopedagogy today is important to be internalized in students as part of the environment. History records that increasing environmental intelligence / ecopedagogy is one of the solutions that have been implemented by the Americans in dealing with various pandemics such as the Blackdeath plague (14-15 century), smallpox epidemic (15 century), Yellow Fever (18 century), Spanish Flu (century 20). When the world is hit by the Sars, Mers and Covid-19 Pandemic in the 21st century, ecopedagogy is an important solution in terms of prevention. This study purpose is  producing an ecopedagogy-based American History literature that can be used as a guideline / solution for the prevention of the Covid-19 pandemic against the background of the past experiences of Americans in overcoming various kinds of pandemics. This study uses the Research and Development method of the Borg and Gall model which consists of 4 stages, namely Preliminary Study, Development, Field Testing, Dissemination and Product Socialization. The results of this study indicate that as a medium of literature this is in the Good category with a mean score of 4.14 from the results of the validity test. While the material content obtained a score of 4.14 from the validity test results and entered into the good category. The limitation of this research is until the stage of product dissemination and socialization. This research has a novelty value in the form of American Green History literature products.


Author(s):  
Luciano Giromini ◽  
Claudia Pignolo ◽  
Gerald Young ◽  
Eric Y. Drogin ◽  
Alessandro Zennaro ◽  
...  

AbstractWhile the psychometric equivalence of computerized versus paper-and-pencil administration formats has been documented for some tests, so far very few studies have focused on the comparability and validity of test scores obtained via in-person versus remote administrations, and none of them have researched a symptom validity test (SVT). To contribute to fill this gap in the literature, we investigated the scores of the Inventory of Problems-29 (IOP-29) generated by various administration formats. More specifically, Study 1 evaluated the equivalence of scores from nonclinical individuals administered the IOP-29 remotely (n = 146) versus in-person via computer (n = 140) versus in-person via paper-and-pencil format (n = 140). Study 2 reviewed published IOP-29 studies conducted using remote/online versus in-person, paper-and-pencil test administrations to determine if remote testing could adversely influence the validity of IOP-29 test results. Taken together, our findings suggest that the effectiveness of the IOP-29 is preserved when alternating between face-to-face and online/remote formats.


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