Shocks to the System
This chapter offers a theory of moving-image horror based in the “sensational address,” the construction of mise-en-scène around the provocation of the viewer/gamer. It builds off of the tradition of theorizing horror film spectatorship to show the commonalities between horror film viewing and playing horror games—using trailers depicting audience reactions to Paranormal Activity (2007–2009) and Saw 3D: The Final Chapter (2010) as well as reaction videos made about horror games—to analyze the effects of a sensational, physical engagement with the screen. It argues for a fundamentally ludic understanding of horror film spectatorship that places the viewing activity of the horror film spectator and the active “entanglement” of the horror gamer on a spectrum of interactivity. This chapter proposes an understanding of horror as an engagement with the inconceivable, with things we fear but cannot fully comprehend. Sensational horror translates that feeling of inconceivable horror into visceral, physical experience.