scholarly journals A Simple Treatment of Constraint Forces and Constraint Moments in the Dynamics of Rigid Bodies

2014 ◽  
Vol 67 (1) ◽  
Author(s):  
Oliver M. O'Reilly ◽  
Arun R. Srinivasa

In this expository article, a simple concise treatment of Lagrange's prescription for constraint forces and constraint moments in the dynamics of rigid bodies is presented. The treatment is suited to both Newton–Euler and Lagrangian treatments of rigid body dynamics and is illuminated with a range of examples from classical mechanics and orthopedic biomechanics.

Author(s):  
T P Jones ◽  
G R Dunlop

A general method for analysing the velocity and acceleration kinematics of parallel mechanisms is introduced. A method for analysing the forces experienced by rigid bodies in parallel mechanisms is then introduced, which builds on the kinematics that result in a solution to the dynamics of rigid bodies in parallel mechanisms.


1985 ◽  
Vol 107 (2) ◽  
pp. 301-311 ◽  
Author(s):  
C. C. Wang

This paper proposes an initial step to rationalize the dynamic factor calculation and bring it under the control of the laws of mechanics. The theory is straight forward. The concept of mathematical scaling is utilized to simplify the system dynamics’ formulation. The rigid body dynamics accounts for the gear dynamic tooth loads resulting from the prescribed transmission error of each gear step—including the artificial ones. The latter converts a lumped-mass-elastic system into a rigid-bodies-transmission-error system subjected to the solution of the rigid body system dynamics according to Newton’s law. The entire concept of the solution has been implemented into a FORTRAN program approximately 600 statements in length. The results obtained through computer simulation of various test cases demonstrate the potential and effectiveness of the proposed concept. Contrary to the current practice of grossly ignoring the inertial and system effects, this paper has taken all these important factors into account. The transmission-error-induced acceleration is approximated by the second-order time derivative of one of the cubic spline curve-fitting methods. The approach is cost effective and numerically satisfactory. The model can be further improved to reduce the extent of basic assumptions, or to increase the number of conditional constraints without losing economical attractiveness.


2005 ◽  
Vol 74 (1) ◽  
pp. 47-56 ◽  
Author(s):  
Hooshang Hemami ◽  
Bostwick F. Wyman

Rigid body dynamics are traditionally formulated by Lagrangian or Newton-Euler methods. A particular state space form using Euler angles and angular velocities expressed in the body coordinate system is employed here to address constrained rigid body dynamics. We study gliding and rolling, and we develop inverse systems for estimation of internal and contact forces of constraint. A primitive approximation of biped locomotion serves as a motivation for this work. A class of constraints is formulated in this state space. Rolling and gliding are common in contact sports, in interaction of humans and robots with their environment where one surface makes contact with another surface, and at skeletal joints in living systems. This formulation of constraints is important for control purposes. The estimation of applied and constraint forces and torques at the joints of natural and robotic systems is a challenge. Direct and indirect measurement methods involving a combination of kinematic data and computation are discussed. The basic methodology is developed for one single rigid body for simplicity, brevity, and precision. Computer simulations are presented to demonstrate the feasibility and effectiveness of the approaches presented. The methodology can be applied to a multilink model of bipedal systems where natural and/or artificial connectors and actuators are modeled. Estimation of the forces is accomplished by the inverse of the nonlinear plant designed by using a robust high gain feedback system. The inverse is shown to be stable, and bounds on the tracking error are developed. Lyapunov stability methods are used to establish global stability of the inverse system.


1991 ◽  
Vol 58 (3) ◽  
pp. 754-758 ◽  
Author(s):  
Charles E. Smith

The observation by Thomas Kane a few years ago, that long-used relationships for predicting post-collision motion of a system of rigid bodies can imply a significant increase in kinetic energy during collision, has revived interest in this type of problem. This paper is intended to clarify understanding of the sources of this difficulty, and to suggest an alternative to some of the previously used assumptions for making such predictions. An organization of the pertinent equations of kinetics is presented, which provides a more direct means of examining the aforementioned question and of obtaining rebound predictions.


2008 ◽  
Vol 75 (3) ◽  
Author(s):  
Wen-Hong Zhu

A systematic approach for deriving the dynamical expression of general constrained robots is developed in this paper. This approach uses rigid-body dynamics and two kinematics-based mapping matrices to form the dynamics of complex robots in closed form. This feature enables the developed modeling approach to be rigorous in nature, since every actuator and gear-head can be separated into rigid bodies and no assumption about approximation beyond rigid-body dynamics is made. The two kinematics-based mapping matrices are used to govern the velocity and force transformations among three configuration spaces, namely, general joint space, general task space, and extended subsystems space. Consequently, the derived dynamics of general constrained robots maintain the same form and main properties as the conventional single-arm constrained robots. This approach is particularly useful for robots with hyper degrees of freedom. Five examples are given.


2013 ◽  
Vol 80 (4) ◽  
Author(s):  
Homin Choi ◽  
Bingen Yang

Although quaternions are singularity-free in modeling and analysis of rigid bodies in three-dimensional motion, description of torques may lead to unbounded response of a quaternion-based model. This paper gives theorems on the conditions of torque-induced singularity in four coordinate systems: inertial frame, body frame, Euler basis, and dual Euler basis. According to the theorems, torques applied in an inertial frame or a body frame or a Euler basis will never cause unbounded motion; torques applied in a dual Euler basis, however, may lead to unbounded motion.


2012 ◽  
Vol 79 (2) ◽  
Author(s):  
Homin Choi ◽  
Bingen Yang

It is well known that use of quaternions in dynamic modeling of rigid bodies can avoid the singularity due to Euler rotations. This paper shows that the dynamic response of a rigid body modeled by quaternions may become unbounded when a torque is applied to the body. A theorem is derived, relating the singularity to the axes of the rotation and applied torque, and to the degrees of freedom of the body in rotation. To avoid such singularity, a method of equivalent couples is proposed.


2018 ◽  
Vol 15 (2) ◽  
Author(s):  
Hua Wong ◽  
Jessica Prévoteau-Jonquet ◽  
Stéphanie Baud ◽  
Manuel Dauchez ◽  
Nicolas Belloy

AbstractThe extracellular matrix (ECM) plays an important role in supporting tissues and organs. It even has a functional role in morphogenesis and differentiation by acting as a source of active molecules (matrikines). Many diseases are linked to dysfunction of ECM components and fragments or changes in their structures. As such it is a prime target for drugs. Because of technological limitations for observations at mesoscopic scales, the precise structural organisation of the ECM is not well-known, with sparse or fuzzy experimental observables. Based on the Unity3D game and physics engines, along with rigid body dynamics, we propose a virtual sandbox to model large biological molecules as dynamic chains of rigid bodies interacting together to gain insight into ECM components behaviour in the mesoscopic range. We have preliminary results showing how parameters such as fibre flexibility or the nature and number of interactions between molecules can induce different structures in the basement membrane. Using the Unity3D game engine and virtual reality headset coupled with haptic controllers, we immerse the user inside the corresponding simulation. Untrained users are able to navigate a complex virtual sandbox crowded with large biomolecules models in a matter of seconds.


1997 ◽  
Vol 64 (4) ◽  
pp. 969-974 ◽  
Author(s):  
O. M. O’Reilly

In this paper, expressions are established for certain relative rotations which arise in motions of rigid bodies. A comparison of these results with existing relations for geometric phases in the motions of rigid bodies provides alternative expressions of, and computational methods for, the relative rotation. The computational aspects are illustrated using several examples from rigid-body dynamics: namely, the moment-free motion of a rigid body, rolling disks, and sliding disks.


Sign in / Sign up

Export Citation Format

Share Document