An autonomous excavator system for material loading tasks

2021 ◽  
Vol 6 (55) ◽  
pp. eabc3164
Author(s):  
Liangjun Zhang ◽  
Jinxin Zhao ◽  
Pinxin Long ◽  
Liyang Wang ◽  
Lingfeng Qian ◽  
...  

Excavators are widely used for material handling applications in unstructured environments, including mining and construction. Operating excavators in a real-world environment can be challenging due to extreme conditions—such as rock sliding, ground collapse, or excessive dust—and can result in fatalities and injuries. Here, we present an autonomous excavator system (AES) for material loading tasks. Our system can handle different environments and uses an architecture that combines perception and planning. We fuse multimodal perception sensors, including LiDAR and cameras, along with advanced image enhancement, material and texture classification, and object detection algorithms. We also present hierarchical task and motion planning algorithms that combine learning-based techniques with optimization-based methods and are tightly integrated with the perception modules and the controller modules. We have evaluated AES performance on compact and standard excavators in many complex indoor and outdoor scenarios corresponding to material loading into dump trucks, waste material handling, rock capturing, pile removal, and trenching tasks. We demonstrate that our architecture improves the efficiency and autonomously handles different scenarios. AES has been deployed for real-world operations for long periods and can operate robustly in challenging scenarios. AES achieves 24 hours per intervention, i.e., the system can continuously operate for 24 hours without any human intervention. Moreover, the amount of material handled by AES per hour is closely equivalent to an experienced human operator.

2012 ◽  
Author(s):  
Daniel A. Gajewski ◽  
Courtney P. Wallin ◽  
John W. Philbeck

2019 ◽  
Vol 2019 (1) ◽  
pp. 237-242
Author(s):  
Siyuan Chen ◽  
Minchen Wei

Color appearance models have been extensively studied for characterizing and predicting the perceived color appearance of physical color stimuli under different viewing conditions. These stimuli are either surface colors reflecting illumination or self-luminous emitting radiations. With the rapid development of augmented reality (AR) and mixed reality (MR), it is critically important to understand how the color appearance of the objects that are produced by AR and MR are perceived, especially when these objects are overlaid on the real world. In this study, nine lighting conditions, with different correlated color temperature (CCT) levels and light levels, were created in a real-world environment. Under each lighting condition, human observers adjusted the color appearance of a virtual stimulus, which was overlaid on a real-world luminous environment, until it appeared the whitest. It was found that the CCT and light level of the real-world environment significantly affected the color appearance of the white stimulus, especially when the light level was high. Moreover, a lower degree of chromatic adaptation was found for viewing the virtual stimulus that was overlaid on the real world.


2019 ◽  
Vol 8 (6) ◽  
pp. 272 ◽  
Author(s):  
Iq Reviessay Pulshashi ◽  
Hyerim Bae ◽  
Hyunsuk Choi ◽  
Seunghwan Mun ◽  
Riska Asriana Sutrisnowati

Analysis of trajectory such as detection of an outlying trajectory can produce inaccurate results due to the existence of noise, an outlying point-locations that can change statistical properties of the trajectory. Some trajectories with noise are repairable by noise filtering or by trajectory-simplification. We herein propose the application of a trajectory-simplification approach in both batch and streaming environments, followed by benchmarking of various outlier-detection algorithms for detection of outlying trajectories from among simplified trajectories. Experimental evaluation in a case study using real-world trajectories from a shipyard in South Korea shows the benefit of the new approach.


Author(s):  
Sidney D’Mello ◽  
Eric Mathews ◽  
Lee McCauley ◽  
James Markham

We studied the characteristics of four commercially available RFID tags such as their orientation on an asset and their position in a three dimensional real world environment to obtain comprehensive data to substantiate a baseline for the use of RFID technology in a diverse supply chain management setting. Using RFID tags manufactured by four different vendors and a GHz Transverse Electromagnetic (GTEM) cell, in which an approximately constant electromagnetic (EM) field was maintained, we characterized the tags based on horizontal and vertical orientation on a simulated asset. With these baseline characteristics determined, we moved two of the four tags through a real world environment in three dimensions using an industrial robotic system to determine the effect of asset position in relation to the reader on tag readability. Combining the data collected over these two studies, we provide a rich analysis of the feasibility of asset tracking in a real world supply chain, where there would likely be multiple tag types. We offer fine grained analyses of the tag types and make recommendations for diverse supply chain asset tracking.


2018 ◽  
Vol 8 (7) ◽  
pp. 1169 ◽  
Author(s):  
Ki-Baek Lee ◽  
Young-Joo Kim ◽  
Young-Dae Hong

This paper proposes a novel search method for a swarm of quadcopter drones. In the proposed method, inspired by the phenomena of swarms in nature, drones effectively look for the search target by investigating the evidence from the surroundings and communicating with each other. The position update mechanism is implemented using the particle swarm optimization algorithm as the swarm intelligence (a well-known swarm-based optimization algorithm), as well as a dynamic model for the drones to take the real-world environment into account. In addition, the mechanism is processed in real-time along with the movements of the drones. The effectiveness of the proposed method was verified through repeated test simulations, including a benchmark function optimization and air pollutant search problems. The results show that the proposed method is highly practical, accurate, and robust.


Author(s):  
Aatish Chandak ◽  
Arjun Aravind ◽  
Nithin Kamath

The methods for autonomous navigation of a robot in a real world environment is an area of interest for current researchers. Although there have been a variety of models developed, there are problems with regards to the integration of sensors for navigation in an outdoor environment like moving obstacles, sensor and component accuracy. This paper details an attempt to develop an autonomous robot prototype using only ultrasonic sensors for sensing the environment and GPS/ GSM and a digital compass for position and localization. An algorithm for the navigation based on reactive behaviour is presented. Once the robot has navigated to its final location based on remote access by the owner, it surveys the geographical region and uploads the real time images to the owner using an API that is developed for the Raspberry PI’s kernel.


Author(s):  
Azizul Hassan

Augmented reality (AR) offers an interactive experience of the real-world environment when an object of the real-world is augmented by computer-generated perceptual information and relevant artefacts. This is a conceptual chapter based on the review of available literature. Also, resources on the internet have also been accessed and reviewed. On the context of the Diffusion of Innovation theory, this research aims to outline AR guiding for in an airport used for tourist aviation. Biman Bangladesh Airlines, the national flag carrier of the country, is the example where this study also explains the possible challenges and benefits that AR guiding facilities can possibly have. This research outlines two specific areas of management and marketing issues are analysis on the way to implement such guiding. Findings show that from the understanding of the Diffusion of Innovation, AR guiding in these days is adopted by an ‘Early Majority' who are followers and engages in reading those reviews given by the previous adopters of new services or products.


2009 ◽  
pp. 2627-2643
Author(s):  
Rainer Malaka

Designing user interfaces for ubiquitous computing applications is a challenging task. In this chapter we discuss how to build intelligent interfaces. The foundations are usability criteria that are valid for all computer products. There are a number of established methods for the design process that can help to meet these goals. In particular participatory and iterative so-called human centered approaches are important for interfaces in ubiquitous computing. The question on how to make interfaces more intelligent is not trivial and there are multiple approaches to enhance either the intelligence of the system or that of the user. Novel interface approaches follow the idea of embodied interaction and put particular emphasis on the situated use of a system and the mental models humans develop in their real-world environment.


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