scholarly journals Measuring Orthogonal Mechanics in Linguistic Annotation Games

2021 ◽  
Vol 5 (CHI PLAY) ◽  
pp. 1-16
Author(s):  
Federico Bonetti ◽  
Sara Tonelli

Gamification has been recently growing in popularity among researchers investigating Information and Communication Technologies. Scholars have been trying to take advantage of this approach in the field of natural language processing (NLP), developing Games With A Purpose (GWAPs) for corpus annotation that have obtained encouraging results both in annotation quality and overall cost. However, GWAPs implement gamification in different ways and to different degrees. We propose a new framework to investigate the mechanics employed in the gamification process and their magnitude in terms of complexity. This framework is based on an analysis of some of the most important contributions in the field of NLP-related gamified applications and GWAP theory. Its primary purpose is to provide a first step towards classifying mechanics that mimic mainstream video games and may require skills that are not relevant to the annotation task, defined as orthogonal mechanics. In order to test our framework, we develop and evaluate Spacewords, a linguistic space game for synonymy annotation.

Author(s):  
Siddhartha Ghosh

E-governance is the public sector’s use of information and communication technologies (ICT) with the aim of improving information and service delivery, encouraging citizen participation in the decision-making process and making government more accountable, transparent, and effective. Effective and efficient e-governments deploy information and communication technology systems to deliver services through multiple channels that are accessible, fast, secure, reliable, seamless, and coherent. To implement better government-to-government (G2G), government-to-business (G2B), government-to-enterprise (G2E) and government-to-citizen (G2C) services a good governance should not only utilize ICT, it has to be also serious about implementing natural language processing (NLP) Techniques to reach up to the masses and make e-governance successful one. This chapter shows the need of applying NLP technologies in the field of e-governance and also tries to focus on the issues, which can be resolved very easily with the help of these modern technologies. It also shows the advantages of applying NLP in e-governance.


Author(s):  
Kathleen S. Hartzel ◽  
Virginia W. Gerde

The design of information and communication systems for e-government is burdened with a host of conflicting objectives. For example, systems should be standardized and stable, but at the same time they should also be flexible and responsive to the needs of various stakeholder groups. When systems are designed properly, ICT (information and communication technologies) features can help resolve some of the tensions created by conflicting objectives. This chapter uses duality theory as a basis for a new framework that demonstrates how many of the tensions found at various stages of e-government (development, implementation, and adoption) can be reframed as dualities. When e-government systems are designed for duality, ICT mitigates many of the barriers and obstacles and increases the system's effectiveness and acceptance by the citizenry.


Author(s):  
Danijela Lalic ◽  
Ugljesa Marjanovic ◽  
Bojan Lalic

Today, technological achievements that significantly influence communication management are Social Networks in virtual environment. The latest research clearly indicates that this trend is going to last in the future. It is considered as a fact that there are many changes and innovations in the field of information and communication technologies during the past few decades. Development of communication technologies has provided a new framework for organizing corporate communication processes, both internally and externally. Channels for the transfer of relevant information had been faced with huge technological improvement, but fact analysis and former research do not provide insight into specific motivation patterns for usage of Social Networks among employees, nor into their influence on Communication Satisfaction within the organizations.


2018 ◽  
Vol 7 (2) ◽  
pp. 20-34
Author(s):  
Eya Boukchina ◽  
Sehl Mellouli ◽  
Emna Menif

Citizens' participation is a form of democracy in which citizens are part of the decision-making process with regard to the development of their society. In today's emergence of Information and Communication Technologies, citizens can participate in these processes by submitting inputs through digital media such as social media platforms or dedicated websites. From these different means, a high quantity of data, of different forms (text, image, video), can be generated. This data needs to be processed in order to extract valuable data that can be used by a city's decision-makers. This paper presents natural language processing techniques to extract valuable information from comments posted by citizens. It applies the Latent Semantic Analysis on a corpus of citizens' comments to automatically identify the subjects that were raised by citizens.


2013 ◽  
pp. 91-98
Author(s):  
Mihály Csótó

Farming has now been placed in a new framework: farm managers have had to increasingly devote attention to and interact with the external world. Numerous studies have showed that information and communication technologies (ICT) can play a vital role in realizing benefits with more effective information management at the farm level. Besides land, labour and capital, sufficient information has become a critical factor for agricultural producer. The article presents the findings of a focus-group research which aim was to discover the main characteristics of information consumption and ICT-adoption among Hungarian farmers.


2020 ◽  
pp. 1162-1177
Author(s):  
Eya Boukchina ◽  
Sehl Mellouli ◽  
Emna Menif

Citizens' participation is a form of democracy in which citizens are part of the decision-making process with regard to the development of their society. In today's emergence of Information and Communication Technologies, citizens can participate in these processes by submitting inputs through digital media such as social media platforms or dedicated websites. From these different means, a high quantity of data, of different forms (text, image, video), can be generated. This data needs to be processed in order to extract valuable data that can be used by a city's decision-makers. This paper presents natural language processing techniques to extract valuable information from comments posted by citizens. It applies the Latent Semantic Analysis on a corpus of citizens' comments to automatically identify the subjects that were raised by citizens.


2018 ◽  
Vol 1 (2) ◽  
pp. 156-165 ◽  
Author(s):  
Linda Linda ◽  
Ida Ri'aeni

Abstract   The objective of this research is to find out the use of Whatsapp Messenger as a mobile media to learn writing in EFL classes.Several researchers have attempted to prove applicability of mobile learning as modern ways of teaching and learning (Naismith, 2004:115). Moreover, applying portable technologies have been demanded by most of the modern learners who oftentimes are forced to study anywhere, and anytime, for example, at work, in the bus or at weekends (Evans, 2008:115).The research was motivated by the students’ difficulties in writing. The sample of this research was three classes of first grade students of English Department of Unswagati. The instrument of this research was questionnaire sheet. Data from questionnaire sheet was analyzed based on the frequency students’ answers and then was calculated and interpreted into percentages. The result shows WhatsApp Messenger attracts the students interest and also the students have positive responses towards the using ofWhatsAppMessenger. In applying WhatsApp group, the writer concluded that, learning using WhatsApp group has effective to develop their creativity in writing skill. On the other hand, the result from the questionnaire sheet indicated that almost of students is active in learning to writing recount text. Students can learn out of the classroom. Beside WhatsApp can be used privately, it can be used for students’ education. The students can use their gadget positively for their ability in learning English. The students can improve their knowledge in learning ICTs (Information and Communication Technologies). Keyword: WhatsApp Messenger,EFL writing, Instructional Media, ICTs (Information and Communication Technologies).


Author(s):  
Tomas Brusell

When modern technology permeates every corner of life, there are ignited more and more hopes among the disabled to be compensated for the loss of mobility and participation in normal life, and with Information and Communication Technologies (ICT), Exoskeleton Technologies and truly hands free technologies (HMI), it's possible for the disabled to be included in the social and pedagogic spheres, especially via computers and smartphones with social media apps and digital instruments for Augmented Reality (AR) .In this paper a nouvel HMI technology is presented with relevance for the inclusion of disabled in every day life with specific focus on the future development of "smart cities" and "smart homes".


2017 ◽  
Vol 23 (1) ◽  
pp. 3-8
Author(s):  
R. P. BAIN ◽  
D. P. RAI ◽  
SIDDARTH NAYAK

If we want to convert our rural population into knowledge driven, progressive, self sufficient, self reliant, sustainable society, the role of Information and Communication Technologies (ICT’s) cannot be ignored. Timely availability information is considered as most important factor in Indian agriculture. At present ICT is the technology of this millennium. Transferring the developed technology to all end users is time-consuming and tiresome task and is often not completed due to paucity of resources and lack of manpower. In India, agriculture and rural development has gained significantly from ICT due to its widespread extension and adoption. In this era of internet, ICT is committed to provide real, timely accurate authentic information to the farmers and rural peoples.


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