IOT-based Broadcasting and Hosting Professional Body Training Multimedia Teaching Course Reform and Application Ability Cultivation

2021 ◽  
Author(s):  
Wenyao Sun ◽  
Hao Xu
Author(s):  
Changhui Xia

to facilitate improvement of education and teaching modernization level in China, and promote maturity and development of multimedia teaching technology, this paper established continuous animation multimedia teaching system based on continuous animation production technology. Meanwhile, this paper took gymnastics teaching of 2015 gymnastics class in Hubei University of Arts and Science in Hubei province of China as the objects of experiment and explored teaching effect of this multimedia teaching system combined with continuous animation production technology. The results show that this multimedia teaching system combined with continuous animation production technology can significantly improve students’ theoretical and practical examination scores. Based on case study of application of continuous animation and multimedia technology in gymnastics teaching, this paper aims to make certain contributions to promotion and development of multimedia teaching technology.


Author(s):  
Lin Hu ◽  
Wei Yao

With the advancement of multimedia technology, a series of problems have emerged in the reform of college English teaching. How to use multimedia to assist college students in English learning has become a meaningful study. Multimedia-assisted instruction is a common method of teaching English. The design of multimedia-assisted English teaching resource software determines its development, management, evaluation and other aspects, so the design of multimedia platform plays a vital role in the effect of multimedia teaching. This paper will discuss the design and implementation of multimedia-assisted college English independent education resources from the perspective of knowledge classification. Through the content analysis, some problems exist in the design process of some college English multimedia teaching, and the status quo is analyzed. It also studies the difficulties of college students in the process of multimedia assisted learning, and how college students hope to design multimedia independent learning multimedia platform. Finally, the five knowledge classification learning theories of “listening, speaking, reading, writing and translating” can change the status quo, meet the needs of college students, and develop the knowledge of vocabulary, grammar and listening in college English. The design strategy of self-learning multimedia-assisted instruction and the design of college English self-learning multimedia teaching is briefly written.


Author(s):  
Jincheng Yu ◽  
Yonatan Asher Vexler ◽  
Rongzhi Li

Modern information technology is more and more widely used in school physical education. At the same time, the application of multimedia technology is becoming more and more extensive in education. As a teaching method, multimedia has developed into an important component of modern educational technology and science, and also provides support for teaching reform. The use of multimedia organization teaching can make up for the shortcomings of traditional physical education, promote the development of physical education, cultivate students' lifelong sports awareness and enhance physical fitness. Physical education is an important component of modern education, and its reform is also the trend of the times. According to the characteristics of the ordinary group of college table tennis, exploring the use of multimedia teaching platform can make the table tennis class more vivid and interesting, let students master some basic skills and skills of table tennis in a short period of time, understand and experience table tennis. The competition process enhances student interest and serves lifelong sports.


Author(s):  
Xuhui Wang ◽  
Quan Zhang ◽  
Yanyi Chen ◽  
Shihao Liang

In recent years, 3D technology based on computer and internet has achieved high-speed development. People have realized direct and stereo observation of realistic world. Three-dimensional and visualized characteristics of the technology fit well with the teaching objective of college architecture specialized courses. Thus, 3D model has profound practical significance for its application in urban green space system and urban rural overall planning. With “urban-rural master plan” as experimental course, through design of “urban-rural master plan” multimedia teaching platform based on 3D technology and practice of the teaching platform in course teaching, this article has applied control experiment method and statistical method to make comparative analysis on the teaching effect difference of multimedia teaching platform based on 3D technology application in “urban-rural master plan” as experimental course so as to provide theoretical and data support for 3D technology application in “urban-rural master plan” and other college architecture major courses.


Author(s):  
Yucheng Shen ◽  
Wei Lu

With the rapid development of Internet technology in China, mechanical drawing plays a more and more important role in social development and practice. The main purpose is to use the course of mechanical drawing to accurately represent the appearance, size, principle and technology of the machine. It is often called the language of communication in the industry. In order to make mechanical drawing better applied and practiced, and to make maximum use of Internet technical resources, the establishment of multimedia courseware teaching mechanism is the development trend of mechanical drawing.In order to adapt to the trend of network information, based on the multimedia environment, this paper studies the application of animation technology in mechanical drawing teaching, and constructs a small multimedia teaching platform. Through the explanation of animation courseware, students can better understand the making and principle of mechanical drawing, and cultivate students' divergent thinking. The teaching platform combines teaching material knowledge with practice to deepen students' understanding of the basic content of mechanical drawing. Finally, the rationality and practicability of the system are analyzed by investigating the platform users. The results show that the application of animation technology in mechanical drawing teaching is reasonable and practical.


2019 ◽  
Vol 9 (3) ◽  
pp. 319-328
Author(s):  
Ian Pepper ◽  
Ruth McGrath

Purpose The purpose of this paper is to evaluate the impact of an employability module, the College of Policing Certificate in Knowledge of Policing (CKP), on students’ career aspirations, their confidence and wish to join the police along with the appropriateness of the module. This will inform the implementation of employability as part of the College of Policing-managed Police Education Qualifications Framework (PEQF). Design/methodology/approach A three-year longitudinal research study used mixed methods across four points in time to evaluate the impact on students studying the employability module. Findings The research suggests that the employability-focussed CKP was useful as an introduction to policing, it developed interest in the police and enhanced the confidence of learners applying to join. Lessons learnt from the CKP should be considered during the implementation of the PEQF. Research limitations/implications The ability to generalise findings across different groups is limited as other influences may impact on a learner’s confidence and employability. However, the implications for the PEQF curriculum are worthy of consideration. Practical implications As the police service moves towards standardised higher educational provision and evolution of policing as a profession, lessons can be learnt from the CKP with regards to the future employability of graduates. Originality/value Enhancing the employability evidence base, focussing on policing, the research identified aspects which may impact on graduates completing a degree mapped to the PEQF. The research is therefore of value to higher education and the professional body for policing.


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