scholarly journals “Lock, Load, n’ Thank the Driver”: The Positive Influence of Prosocial Activity on Language in Online Social Groups

2020 ◽  
Vol 6 (2) ◽  
pp. 205630512091399
Author(s):  
Seamus Ryan ◽  
Dean McDonnell

Social-psychological research aims to understand and improve human functioning in a wide variety of contexts. With research showing that trust, joy, and anticipation are among the most influential positive emotions in aspects of online communication, determining the environmental factors that may influence communication and interaction is of significant interest. This research aims to identify the ways prosocial actions influence language within an online social community. Using a longitudinal observational analysis of linguistic markers, an analysis was done on an online community, surrounding the game “Fortnite.” At different time intervals, the written dialogue was analyzed for psycholinguistic markers through LIWC to detect variance in tone within the community. Users were queried ( n = 9,037), filtered to meet the inclusion criteria (n = 7,221) and having their posts (n = 1,232,741) assigned to three cohorts, those of pre-prosocial, post-prosocial, and post-reciprocity, depending on the posting date. A statistically significant ( R2 = .572) increase in positive emotion linguistic markers was detected in the data set after the prosocial action was added. A change in motivation did not reduce the use of positive emotion linguistic markers, contrary to what was expected. This research observes how individuals within online communities treat each other and that interaction can be influenced to improve the participant’s experience and the quality of dialogue. This research addresses how game design and human–computer interaction influence human communication and behavior. It supports that small changes to the real world have ripple effects in online communities for the better.

2012 ◽  
Vol 2 (1) ◽  
pp. 99-106
Author(s):  
Zheng Zhu

This paper examines how Chinese international students from a public land-grant university used online community to construct their cultural and ethnic identities. The author delves into the question of how online community enables these students to gain successful cultural assimilation. Extending on Baym’s (2000) theoretical framework of online group communication and Mabry’s (1997) critical discussion on constructing virtual identity, this paper offers crucial implications for how online communication forums, such as Bulletin Board System (BBS), evolve into cultural institutions as a result of affiliated members’ increasing reliance on virtual social networking. The cyber communicative practice may deny participating members’ access to authentic human communication and reinforce their negative self-labeling as an unassimilable or unfavorable “other” in a new cultural environment.


2015 ◽  
Vol 115 (4) ◽  
pp. 612-624 ◽  
Author(s):  
Eugene Ch'ng

Purpose – The purpose of this paper is to explore the formation, maintenance and disintegration of a fringe Twitter community in order to understand if offline community structure applies to online communities. Design/methodology/approach – The research adopted Big Data methodological approaches in tracking user-generated contents over a series of months and mapped online Twitter interactions as a multimodal, longitudinal “social information landscape”. Centrality measures were employed to gauge the importance of particular user nodes within the complete network and time-series analysis were used to track ego centralities in order to see if this particular online communities were maintained by specific egos. Findings – The case study shows that communities with distinct boundaries and memberships can form and exist within Twitter’s limited user content and sequential policies, which unlike other social media services, do not support formal groups, demonstrating the resilience of desperate online users when their ideology overcome social media limitations. Analysis in this paper using social networks approaches also reveals that communities are formed and maintained from the bottom-up. Research limitations/implications – The research data is based on a particular data set which occurred within a specific time and space. However, due to the rapid, polarising group behaviour, growth, disintegration and decline of the online community, the data set presents a “laboratory” case from which many other online community can be compared with. It is highly possible that the case can be generalised to a broader range of communities and from which online community theories can be proved/disproved. Practical implications – The paper showed that particular group of egos with high activities, if removed, could entirely break the cohesiveness of the community. Conversely, strengthening such egos will reinforce the community strength. The questions mooted within the paper and the methodology outlined can potentially be applied in a variety of social science research areas. The contribution to the understanding of a complex social and political arena, as outlined in the paper, is a key example of such an application within an increasingly strategic research area – and this will surely be applied and developed further by the computer science and security community. Originality/value – The majority of researches that cover these domains have not focused on communities that are multimodal and longitudinal. This is mainly due to the challenges associated with the collection and analysis of continuous data sets that have high volume and velocity. Such data sets are therefore unexploited with regards to cyber-community research.


2020 ◽  
Vol 8 ◽  
pp. 8-37
Author(s):  
Ingrida Kruopštaitė ◽  
Maryja Šupa

The aim of this paper is to outline and critically analyse the ethical dilemmas faced by criminologists tasked with online community research. Online communities and online content serve as a valuable sources of criminological knowledge about online crime and deviance as well as formal and informal norm-making and means of social control. From discussion forum texts and blogs to multimedia posts in open and closed social networking groups, from visual and video materials on Instagram, Youtube, or Tiktok to organized crime group data exchanges in publicly inaccessible communication channels, there is great diversity and variety of the contents and forms of online communication enacted by online communities. Correspondingly, research projects are different – some focusing on the content as a linguistic object, others focusing on social relations, social network structure, and its ethnographic characteristics, while many fall in between. In addition, depending on the research goals and sensitivity of the research questions, researchers may opt for active interaction or passive (and sometimes covert) observation. Therefore there is no one-size-fits-all ethical solution for approaching online communities in criminology. Based on an in-depth analysis of methodological literature, the paper suggests that online community research is largely a matter of situational ethics, wherein researchers must make situation-aware ethical decisions about several key issues. In particular, they should aim to choose and provide arguments regarding: 1) expectations of publicity or privacy in publicly accessible information; 2) the need for informed consent or absence of such need; 3) ensuring balance between anonymity and authorship attribution; 4) securing collected data; and 5) correctly assessing risks to the researched individuals and communities, and the researchers themselves.


2019 ◽  
Vol 21 (8) ◽  
pp. 1770-1786 ◽  
Author(s):  
Ana-Maria Bliuc ◽  
John Betts ◽  
Matteo Vergani ◽  
Muhammad Iqbal ◽  
Kevin Dunn

Despite the increasing citizen engagement with socio-political online communities, little is known about how such communities are affected by significant offline events. Thus, we investigate here the ways in which the collective identity of a far-right online community is affected by offline intergroup conflict. We examine over 14 years of online communication between members of Stormfront Downunder, the Australian sub-forum of the global white supremacist community Stormfront.org . We analyse members’ language use and discourse before and after significant intergroup conflict in 2015, culminating in local racist riots in Sydney, Australia. We found that the riots were associated with significant changes in the collective beliefs of the community (as captured by members’ most salient concerns and group norms), emotions and consensus within the community. Overall, the effects of the local riots were manifest in a reinvigorated sense of purpose for the far-right community with a stronger anti-Muslim agenda.


2006 ◽  
Vol 13 (4) ◽  
pp. 7-25
Author(s):  
Stine Gotved

Stine Gotved: Spatial dimensions in social cyberspace The temporal and spatial dimensions of online communication establish the basic conditions for social life within cyberspace communities. Looking at the protocol-based constructions – whether they are communicating in real time or in asynchronous mode and whether they hold a shared location – it is clear that spatial construction matters for the sense of community. Parallel to offline life, the spatial dimensions in online communities are important for how the individual navigates, relates, and communicates. This article presents a typology of online space, in which three different kinds of spatial dimensions are defined. These three spatial dimensions can be found in most (if not all) online communities in varying degrees, and analysis of the patterns of spatial dimension within an online community provides useful information about the basic terms of social life within that community. The typology is discussed in light of Henri Lefebvre's work on spatiality and social space, in order to uncover the implicit inspirations as well as the limitations of his approach by the inclusion of offline spatial sociology. The typology presented here serves as an analytical tool to separate the different spatial dimensions of cyberspace, and hopefully holds the key to understanding many of the differences within online social life.


2019 ◽  
Author(s):  
Ana-Maria Bliuc ◽  
John Betts ◽  
Matteo Vergani ◽  
muhammad iqbal ◽  
Kevin Dunn

The role of online communities in shaping behaviours ‘in real life’ (IRL) is well-established, however, less is known about how such communities are affected by offline events. Thus, we investigate here the ways in which the collective identity of a far-right online community is affected by offline intergroup conflict. That is, we examine over 14 years of online communication between members of a national division of the global white supremacist community Stormfront.org. We analyse members’ language use and discourse before and after significant intergroup conflict in 2015, that is, local racist riots in Sydney, Australia. We found that the riots were associated with significant changes in the collective beliefs of the community (as captured by members’ most salient concerns and group norms), emotions and consensus within the community. Overall, the effects of the local riots were manifest in a reinvigorated sense of purpose for the far-right community with a stronger anti-Muslim agenda.


2021 ◽  
Vol 22 (2) ◽  
pp. 147-165
Author(s):  
Tina Askanius

This article is based on a case study of the online media practices of the militant neo-Nazi organization the Nordic Resistance Movement, currently the biggest and most active extreme-right actor in Scandinavia. I trace a recent turn to humor, irony, and ambiguity in their online communication and the increasing adaptation of stylistic strategies and visual aesthetics of the Alt-Right inspired by online communities such as 4chan, 8chan, Reddit, and Imgur. Drawing on a visual content analysis of memes ( N = 634) created and circulated by the organization, the analysis explores the place of humor, irony, and ambiguity across these cultural expressions of neo-Nazism and how ideas, symbols, and layers of meaning travel back and forth between neo-Nazi and Alt-right groups within Sweden today.


Author(s):  
Jyh-Jeng Wu ◽  
Yueh-Mei Chen ◽  
Paul C. Talley ◽  
Kuang-Ming Kuo

Effectively improving the medication adherence of patients is crucial. Past studies focused on treatment-related factors, but little attention has been paid to factors concerning human beliefs such as trust or self-efficacy. The purpose of this study is to explore the following aspects of patients with chronic diseases: (1) The relationship between emotional support, informational support, self-efficacy, and trust; (2) the relationship between self-efficacy, trust, and medication adherence; and, (3) whether chronic patients’ participation in different types of online communities brings about significant statistical differences in the relationships between the abovementioned variables. A questionnaire survey was conducted in this study, with 452 valid questionnaires collected from chronic patients previously participating in online community activities. Partial Least Squares-Structural Equation Modeling analysis showed that emotional support and informational support positively predict self-efficacy and trust, respectively, and consequently, self-efficacy and trust positively predict medication adherence. In addition, three relationships including the influence of emotional support on trust, the influence of trust on medication adherence, and the influence of self-efficacy on medication adherence, the types of online communities result in significant statistical differences. Based on the findings, this research suggests healthcare professionals can enhance patients’ self-efficacy in self-care by providing necessary health information via face-to-face or online communities, and assuring patients of demonstrable support. As such, patients’ levels of trust in healthcare professionals can be established, which in turn improves their medication adherence.


2016 ◽  
Vol 14 (2) ◽  
pp. 106-123 ◽  
Author(s):  
Johnny Hartz Søraker

Purpose The purpose of this paper is to investigate the ethical implications of video game companies employing psychologists and using psychological research in game design. Design/methodology/approach The author first argues that exploiting psychology in video games may be more ethically problematic than familiar application domains like advertising, gambling and political rhetoric. Then an overview of the effects particular types of game design may have on user behavior is provided, taking into account various findings and phenomena from behavioral psychology and behavioral economics. Findings Finally, the author concludes that the corresponding ethical problems cannot – and should not – be addressed by means of regulation or rating systems. The author argues instead that a more promising countermeasure lies in using the same psychological research to educate gamers (children in particular) and thereby increase their capacity for meta-cognition. Originality/value The importance of this lies in the tremendous effect these behavior-modifying technologies may have upon our self-determination, well-being and social relations, as well as corresponding implications for the society.


Author(s):  
A.M. Ponomarev

The article presents the results of a validating study carried out within the framework of the research under the grant "Building predictive models of the dynamics of the development of mobilization-type Internet communities". The aim of the study is to test the empirical model of integration of the Internet community in terms of the validity of the content and the validity of the criteria. The subject of the study is the validity of the criteria and integration factors identified in this model. The research methods are a survey of internal experts and a comparative analysis of assessments of the criteria and factors of integration of the specified model by external and internal experts. The results obtained allow us to conclude that it is correct to identify the criteria and factors for integrating the Internet community at the first stages of the research project. Differences in the assessment by two types of experts of the significance of some criteria and factors of integration of Internet communities receive the fixation of two observation positions - external and internal - as two types of explanation, namely, an understanding and descriptive explanation, respectively. The conducted research not only allows to introduce new criteria and factors of integration into the empirical model of integration of the Internet community, but also to draw an important theoretical conclusion. Online communities in their development manifest both the properties of real social groups and the properties of networks. These two methodological attitudes can be equally successfully applied in the analysis of online communities of the mobilization type. In the first case, analyzing the behavior of the online community as a social group, the dynamics of its mobilization function is mostly recorded. In the second case, analyzing the behavior of a community as a network, the dynamics of its volume and the dynamics of information potential are described to a greater extent.


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