Digital technologies and the potential for CNC texturing the built environment

2021 ◽  
Vol 13 (11) ◽  
pp. 6348
Author(s):  
Sultan Çetin ◽  
Catherine De Wolf ◽  
Nancy Bocken

Digital technologies are considered to be an essential enabler of the circular economy in various industries. However, to date, very few studies have investigated which digital technologies could enable the circular economy in the built environment. This study specifically focuses on the built environment as one of the largest, most energy- and material-intensive industries globally, and investigates the following question: which digital technologies potentially enable a circular economy in the built environment, and in what ways? The research uses an iterative stepwise method: (1) framework development based on regenerating, narrowing, slowing and closing resource loop principles; (2) expert workshops to understand the usage of digital technologies in a circular built environment; (3) a literature and practice review to further populate the emerging framework with relevant digital technologies; and (4) the final mapping of digital technologies onto the framework. This study develops a novel Circular Digital Built Environment framework. It identifies and maps ten enabling digital technologies to facilitate a circular economy in the built environment. These include: (1) additive/robotic manufacturing, (2) artificial intelligence, (3) big data and analytics, (4) blockchain technology, (5) building information modelling, (6) digital platforms/marketplaces, (7) digital twins, (8) the geographical information system, (9) material passports/databanks, and (10) the internet of things. The framework provides a fruitful starting point for the novel research avenue at the intersection of circular economy, digital technology and the built environment, and gives practitioners inspiration for sustainable innovation in the sector.


Author(s):  
Severino Alfonso ◽  
◽  
Loukia Tsafoulia ◽  

The paper states the relationships between the instrumentality of building systems, the aesthetics and politics of software and the digital technologies impact on the built environment. It explores the space between the architect’s intentionality and the changing modes in architectural production. The text proposes a critical awareness of the epistemological and technical dimension of the digital instruments as a way for architects to better appropriate the expanding array of digital tools in an ever-increasing urban complexity.


Author(s):  
Jennifer Forestal

Designing for Democracy addresses the question of how to “fix” digital technologies for democracy by examining how the design of the built environment (whether streets, sidewalks, or social media platforms) informs how, and whether, citizens can engage in democratic practices. “Democratic spaces”—built environments that support democratic politics—must have three characteristics: they must be clearly bounded, durable, and flexible. Each corresponds to a necessary democratic practice. Clearly bounded spaces make it easier to recognize what we share and with whom we share; they help us form communities. Durable spaces facilitate our attachments to the communities they house and the other members within them; they help us sustain communities. And flexible spaces facilitate the experimental habits required for democratic politics; they help us improve our communities. These three practices—recognition, attachment, and experimentalism—are the affordances a built environment must provide in order to be a “democratic space”; they are the criteria to which designers and users should be attentive when building and inhabiting the spaces of the built environment, both physical and digital. Using this theoretical framework, Designing for Democracy provides new insights into the democratic potential of digital technologies. Through extended discussions of examples like Facebook, Twitter, and Reddit, it suggests architectural responses to problems often associated with digital technologies—loose networks, the “personalization of politics,” and “echo chambers.” In connecting the built environment, digital technologies, and democratic theory, Designing Democracy provides blueprints for democracy in a digital age.


Author(s):  
Cristina Garduño Freeman

CmyView is a research project that investigates how mobile technologies have the potential to facilitate new ways to share, experience and understand the connections that people have with places. The aim of the project is to theorise and develop a tool and a methodology that addresses the reception of architecture and the built environment using mobile digital technologies that harness ubiquitous everyday practices, such as photography and walking. While CmyView is primarily focused on evidencing the reception of places, this chapter argues that these activities can also make a contribution to the core pedagogy of architectural education, the design studio. This chapter presents findings of an initial pilot study with four students at an Australian university that demonstrates how CmyView offers a valuable contribution to the educational experience in the design studio.


Author(s):  
Jennifer Loy ◽  
Tim Schork

This chapter describes how digital immersion, changing social values, and environmental and economic pressures have the potential to create a paradigm shift in relationships between people and their built environment with the growing sustainability imperative. It responds to emerging opportunities provided by digital technologies for the construction, maintenance, and heritage curation of the life of buildings, and draws on aligned changes in thinking apparent in manufacturing, healthcare, business, and education in the 21st century. The ideas that shape this chapter are relevant to architects and educators, but also to scholars and practitioners across disciplines because they provide an innovative approach in responding to the types of changes currently impacting societies worldwide.


2017 ◽  
Vol 6 (3) ◽  
pp. 19-41 ◽  
Author(s):  
Joel Fredericks ◽  
Martin Tomitsch ◽  
Laura Stewart

This article explores the opportunities of translating existing community engagement techniques into digitally augmented pop-up interventions, for on-the-spot feedback around infrastructure within the built environment. Pop-up interventions allow for more inclusive forms of community engagement through the combination of digital and physical media. The paper draws on Alexander et al.'s idea of pattern languages to put forward a set of design patterns for integrating digitally augmented pop-ups into community engagement activities. The patterns are based on a review and analysis of existing community engagement techniques, digital technologies used in urban environments, data from our own field studies and a focus group with engagement professionals. The aim of the patterns is to: (1) capture collective wisdom; (2) reuse and extend ideas; and (3) converge on designs that work for communities.


2020 ◽  
Vol 10 (1) ◽  
pp. 1-19
Author(s):  
Alireza MOGHAYEDI ◽  
Karen LE JEUNE ◽  
Mark Massyn ◽  
Christiana Ekpo

The rapid, exponential fusion of technologies which profoundly disrupts all industries and processes is commonly described as the Fourth Industrial Revolution (4th IR). The Built Environment (BE) sector has long been overdue for radical transformation that is symphonious with global trends. Consequently, how to incorporate 4th IR in BE education remains challenging. This research aims to establish what educational methods, context, tools, and technological pedagogy are required and should be adopted, as well as what the effects and outcomes can be expected from the incorporation of the 4th IR concepts in BE education. The rationale for this research stems from the aspiration to meet the United Nation Sustainable Development Goals, which advocate that young people need to be "future-ready" and this includes digital fluency and ICT literacy. The study utilised a verifiable and reproducible systematic literature review of digital education; with analysis and scrutiny of 582 academic articles for the co-occurrence of keywords, using a mixed bibliographic and bibliometric method. Through clustering analysis based on the bibliometric method, the key elements, outcomes, and their interconnections of incorporating 4th IR in BE education were outlined. The paper revealed that, in adopting 4th IR, Higher education, Design, Innovation and Privacy appear to be the predominant context. Distance education, Collaborative learning and Digital learning are the foremost education methods. Digital technologies, Virtual reality and cloud computing are the most significant education tools and technology elements. Sustainable education, Ethical learning and Student engagement are the resultant primary outcomes of incorporating 4th IR in built environment education. In addition, the results of the interconnections of indicators analysis revealed Higher education, Distance education and Sustainable education are significantly intertwined with Digital technologies. Based on the taxonomy of key elements and outcomes and the analysis of their interconnections, a conceptual framework for adopting 4th IR in built environment education was developed


Author(s):  
Menno de Jonge

<p>There is an urgent need to transform the way we shape our built environment. Royal BAM Group is taking a leading role in the digital transformation of the industry. We are building the present while we are creating the future. We “make it before we make it”, in other words: we built it digital first, before we built it physically. After a brief introduction to Royal BAM Group, the WHY, the HOW and the WHAT are discussed, including examples of using digital technologies in real projects. The WHY part focusses on the needs of the digital transformation for the construction industry, showing that the world of construction is changing. In the second part, the HOW part, Royal BAM Group’s vision and strategy on the digital transformation is entailed. In the final part, the WHAT part, actual examples from daily practice in BAM are presented. Final conclusions and a summary of the presentation concludes the keynote.</p>


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