From Lurkers to Workers: Predicting Voluntary Contribution and Community Welfare

2020 ◽  
Vol 31 (2) ◽  
pp. 607-626 ◽  
Author(s):  
Marios Kokkodis ◽  
Theodoros Lappas ◽  
Sam Ransbotham

In an online community, users can interact with fellow community members by voluntarily contributing to existing discussion threads or by starting new threads. In practice, however, the vast majority of a community’s users (∼90%) remain inactive (lurk), simply observing contributions made by intermittent (∼9%) and heavy (∼1%) contributors. Our research examines increases and decreases of types of user engagement in online communities, characterizing user engagement based on trace user activity or lack of activity. Some lurkers later become workers (i.e., engaged in the community), but some will not. Differentiating lurkers who can be engaged from those who cannot enables managers to anticipate and proactively direct their resources toward the users who are most likely to become or remain workers (i.e., heavy contributors), thereby promoting community welfare. Our research, based on analysis of 533,714 posts from an online diabetes community, can thus guide managerial interventions to increase online community welfare.

2011 ◽  
pp. 243-255 ◽  
Author(s):  
John S. Storck ◽  
Lauren E. Storck

The phrase “leading from behind” is borrowed from group analytic theory, an important branch of group psychology. For some, the phrase may be pejorative: an effective leader is normally in front of group members, not taking a position behind them. However, for large online Communities of Practice, leading from behind and trusting the group is an important strategy. This chapter focuses on how a leader develops the capacity to trust the group. Recognizing that groups of people are powerful and creative organisms that can be trusted is difficult for a leader. For Freud, who thought of groups as unthinking, primitive mobs and for modern managers, who are taught the value of using teams with specific objectives and limited life spans, the idea of unstructured, dispersed collections of people making decisions or taking action is an anathema. Learning to trust the knowledge of a large group takes training, practice and courage. We ground our conclusions in an empirical analysis of the leadership of one large online Community of Practice. Using archives of discussions among community members, we develop leadership principles that support the “leading from behind” approach. We use these data to suggest how managers can lead online communities to form the trusting relationships that are essential for effective knowledge sharing and innovation.


2014 ◽  
Vol 32 (1) ◽  
pp. 17-30 ◽  
Author(s):  
Yun Kuei Huang ◽  
Wen I. Yang

Purpose – The aim of this paper was to investigate word-of-mouth communication behavior and other interactions between bloggers writing book testimonials and their community of readers in order to develop a method and strategy for enhancing word-of-mouth communication about books. Design/methodology/approach – This study conducted a netnographic investigation to explore word-of-mouth communication and interactions about new books between bloggers and their community of readers. Netnography is a qualitative approach for exploring the information exchange among online community members. Findings – It was found that personality traits, testimonials, and the responses of community readers to bloggers affected word-of-mouth related to books. Exposure to testimonials with commercial characteristics will not necessarily hinder the word-of-mouth about books. Practical implications – These results may provide a reference for publishers or related businesses that sell books or products via blogs during the planning of their marketing strategies. Originality/value – Businesses value the effects of online communities on marketing communication. This study provides insights into the communication between bloggers and their community of readers by demonstrating how word-of-mouth affects the promotion of books. This could facilitate the selection of relevant recommendations by management.


2016 ◽  
Vol 29 (1) ◽  
pp. 120-145 ◽  
Author(s):  
Pradeep Kumar Ponnamma Divakaran ◽  
Sladjana Nørskov

Purpose – The purpose of this paper is to investigate two questions. First, are movie-based online community evaluations (CE) on par with film expert evaluations of new movies? Second, which group makes more reliable and accurate predictions of movie box office revenues: film reviewers or an online community? Design/methodology/approach – Data were collected from a movie-based online community Fandango for a 16-month period and included all movies released during this time (373 movies). The authors compared film reviewers’ evaluations with the online CE during the first eight weeks of the movie’s release. Findings – The study finds that community members evaluate movies differently than film reviewers. The results also reveal that CE have more predictive power than film reviewers’ evaluations, especially during the opening week of a movie. Research limitations/implications – The investigated online community is based in the USA, hence the findings are limited to this geographic context. Practical implications – The main implication is that film studios and movie-goers can rely more on CE than film reviewers’ evaluation for decision making. Online CE can help film studios in negotiating with distributors, theatre owners for the number of screens. Also, community reviews rather than film reviewers’ reviews are looked upon by future movie-goers for movie choice decisions. Originality/value – The study makes an original contribution to the motion picture performance research as well as to the growing research on online consumer communities by demonstrating the predictive potential of online communities with regards to evaluations of new movies.


Author(s):  
Martin C. Kindsmuller ◽  
Sandro Leuchter ◽  
Leon Urbas

“Online community” is one of today’s buzzwords. Even though superficially it is not hard to understand, the term has become somewhat vague while being extensively used within the e-commerce business. Within this article, we refer to online community as being a voluntary group of users who partake actively in a certain computer-mediated service. The term “online community” is preferred over the term “virtual community,” as it denotes the character of the community more accurately: community members are interacting online as opposed to face to face. Furthermore, the term “virtual community” seems too unspecific, because it includes other communities that only exist virtually, whereas an online community in our definition is always a real community in the sense that community members know that they are part of the community.


2014 ◽  
Vol 38 (3) ◽  
pp. 436-454 ◽  
Author(s):  
Gregor Petrič ◽  
Andraž Petrovčič

Purpose – The purpose of this paper is to investigate how decisions of managers and administrators of online communities on norms and rules affect the sense of virtual community (SOVC), which is an important factor of the quality of online information. Design/methodology/approach – The study followed a two-level research design based on 970 online community members, nested within 36 online communities. Data collection consisted of two stages: first a web survey of a sample of online community members was conducted, followed by a web survey of administrators of the same online communities. A two-level hierarchical regression analysis was used to test the hypotheses. Findings – The empirical results suggest that prominence of rules under the condition of members’ participation in their creation, presence of reputation mechanisms, and content moderation contribute significantly to the SOVC , while presence of lighter sanctions and interactive moderation do not. Research limitations/implications – Since this study is based on web forums, the validity of the proposed hypotheses for other types of online communities cannot be firmly established. Additional elements of online community management could be considered for a stronger system-level explanation of the SOVC. Practical implications – The study demonstrates that online community administrators need to be considerate in creating and enforcing norms, as their decisions have an impact on the SOVC and consequently on the quality of online information. Originality/value – The literature considers many factors of the SOVC but none of the previous studies have considered how community management is associated with this phenomenon.


2015 ◽  
Vol 53 ◽  
pp. 37-69
Author(s):  
Ivo Furman

AbstractHow does the technological infrastructure of a communications medium influence the culture of an online community? Taking up a socio-technical (STS) approach to online communities and computer mediated communication, this study introduces and explores the communication culture of Bulletin Board Systems (BBS) active in Turkey between 1995 and 1996. In the first part of the study, the researcher provides a brief history of BBS networks worldwide and of pre-Internet communication networks in Turkey. In the second part, using a sample from a privately owned archive of correspondences from Hitnet, a national-scale FidoNet-style BBS network popular in Turkey between 1992 and 1996, the study documents how some of the technical constraints on the level of hardware, software, and human-computer interaction (HCI) influenced the communication culture of the Hitnet community. At the same time, the study pays especial attention to the workarounds devised by community members to work around these constraints.


2018 ◽  
Author(s):  
Ezra Fuks ◽  
David S. Brima

There is a considerable challenge in getting online communities of the ground; founders of such platforms employ many strategies to manage this issue and go over the tipping point; this study examines the influence of notifications on user activity in general, and in context of admin activity. An online platform for co-creation of playlists called Echo was studied; Both classical statistic and network analysis was employed in order to establish the relationship between these variables and the structure of the network. A weak to moderate relationship was found, while the main carriers of activity were admin users, as key carriers of user engagement in the early days of Echo.


2017 ◽  
Author(s):  
Sahiti Myneni ◽  
Vishnupriya Sridharan ◽  
Nathan Cobb ◽  
Trevor Cohen

BACKGROUND Online communities provide affordable venues for behavior change. However, active user engagement holds the key to the success of these platforms. In order to enhance user engagement and in turn, health outcomes, it is essential to offer targeted interventional and informational support. OBJECTIVE In this paper, we describe a content plus frequency framework to enable the characterization of highly engaged users in online communities and study theoretical techniques employed by these users through analysis of exchanged communication. METHODS We applied the proposed methodology for analysis of peer interactions within QuitNet, an online community for smoking cessation. Firstly, we identified 144 highly engaged users based on communication frequency within QuitNet over a period of 16 years. Secondly, we used the taxonomy of behavior change techniques, text analysis methods from distributional semantics, machine learning, and sentiment analysis to assign theory-driven labels to content. Finally, we extracted content-specific insights from peer interactions (n=159,483 messages) among highly engaged QuitNet users. RESULTS Studying user engagement using our proposed framework led to the definition of 3 user categories—conversation initiators, conversation attractors, and frequent posters. Specific behavior change techniques employed by top tier users (threshold set at top 3) within these 3 user groups were found to be goal setting, social support, rewards and threat, and comparison of outcomes. Engagement-specific trends within sentiment manifestations were also identified. CONCLUSIONS Use of content-inclusive analytics has offered deep insight into specific behavior change techniques employed by highly engaged users within QuitNet. Implications for personalization and active user engagement are discussed.


2017 ◽  
Vol 61 (7) ◽  
pp. 688-706 ◽  
Author(s):  
Yuri G. Rykov ◽  
Peter A. Meylakhs ◽  
Yadviga E. Sinyavskaya

With rapid growth of online social network sites, the issue of health-related online communities and its social and behavioral implications has become increasingly important for public health. Unfortunately, online communities often become vehicles for promotion of pernicious misinformation, in particular, that HIV virus is a myth (AIDS denialism). This study seeks to explore online users’ behavior and interactions within AIDS-denialist community to identify and estimate the number of those, who potentially are most susceptible to AIDS-denialist arguments—“the risk group” in terms of becoming AIDS denialists. Social network analysis was used for examining the most numerous AIDS-denialist community (over 15,000 members) in the most popular Russian SNS “ VK.com .” In addition, content analysis was used for collecting data on attitudes toward AIDS-denialist arguments and participants’ self-disclosed HIV status. Two data sets were collected to analyze friendship ties and communication interactions among community members. We have identified the core of online community—cohesive and dedicated AIDS denialists, and the risk group: users who communicate with core members, and, thus, can be more susceptible to the AIDS-denialist propaganda and their health behaviors (e.g., refusing treatment). Analysis allowed to significantly reduce the target audience for possible intervention campaigns and simultaneously increase the accuracy of determining the risk group composition.


Author(s):  
Martin C. Kindsmüller ◽  
André Melzer ◽  
Tilo Mentler

In this article, we define and describe the concept of online communities, outline the essential conditions under which they emerge and present some means that foster the building of online communities. “Online community” is one of the buzzwords in the age of Web 2.0. Within this article, we refer to online community as a voluntary group of users who partake actively in a certain computer-mediated service. The term “online community” is preferred over the term “virtual community,” as it denotes the character of the community more accurately: community members are interacting online as opposed to face-to-face. Furthermore, the term “virtual community” seems too unspecific, because it includes other communities that only exist virtually, whereas, an online community in our definition is always a real community in the sense that community members know that they are a part of their community. Nevertheless, there are other reasonable definitions of online community. An early and most influencing characterization (which unfortunately utilizes the term “virtual community”) was coined by Howard Rheingold (1994). He wrote: “…virtual communities are cultural aggregations that emerge when enough people bump into each other often enough in cyberspace. A virtual community is a group of people […] who exchanges words and ideas through the mediation of computer bulletin boards and networks” (p. 57). A more elaborate and technical definition of online community is given by Jenny Preece (2000), which acts as a benchmark for developers since then. She states that an online community consists of four basic constituents (Preece, 2000, p. 3): • Socially interacting people striving to satisfy their own needs; • A shared purpose like an interest or need that provides a reason to cooperate; • Policies in the form of tacit assumptions, rituals, or rules that guide the community members’ behavior; and • A technical system that works as a carrier that mediates social interaction. Not explicitly mentioned in this characterization, but nevertheless crucial for our aforementioned definition (and not in opposition to Preece’s position), is voluntary engagement (see also Janneck, Finck, & Oberquelle, 2005). As Preece’s (2000) definition indicates, the basic constituents of online communities include individual issues, group-related issues, as well as technology-related issues. Online communities thus comprise the participants’ basic individual motivation, the social interaction processes entailed to “bundle” individual needs to increase efficiency, and the implemented technical functions that support these processes. In the light of the aforementioned role of social processes, it is not surprising that, with respect to online communities, findings from voluntary groups of active user communities outside computer-based systems are also a highly relevant source of information (see e.g., Baumeister & Bushman, 2008). In the section devoted to online community building, we will present Kraut’s (2003) suggestion of a highly-sophisticated application of social psychology theory to address some well-known problems in online communities.


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