scholarly journals ONTOLOGY OF THE BULGARIAN CULTURAL HERITAGE. BULGARIAN FOLKLORE

2021 ◽  
Vol 2 ◽  
pp. 156-160
Author(s):  
Tsvetomira Ivanova ◽  
Iva Nedeleva

This article presents the creation of an ontology describing Bulgarian folklore. The ontology has been developed based on the CCO (Cataloging Cultural Objects) standard. CCO leads us to provide data content standards. The set of ontologies is a knowledge base used by intelligent agents. One of the main problems with systems and developments describing different cultural and/or historical sites is the difficulty in sharing information between individual societies or systems. The use of standards greatly facilitates the dissemination of data. The CCO standard provides clear and precise definitions of the individual attributes that an object must possess. The ontologies developed by Protégé are designed in such a way as to meet the requirements of the standard. The created ontologies describe 7 folklore areas with specific ones being: music, dances and musical instruments. The work on creating this ontology directs us to create web applications of the developed ontologies.

Author(s):  
Tsvetomira Ivanova ◽  

The article presents an ontology describing Bulgarian musical folklore as part of the cultural and historical heritage of Bulgaria. The ontology has been developed together with a number of ontologies that are based on the CCO (Cataloging Cultural Objects) standard. The set of ontologies is a knowledge base, used by intelligent agents. Keywords: Bulgarian Musical Folklore; Ontologies; Cataloging Cultural Objects Standard (CCO), Knowledge Data Base


Author(s):  
Nevena Moraliyska ◽  
◽  
Todorka Glushkova ◽  
Mariya Grancharova-Hristova ◽  
◽  
...  

The report presents a reengineering approach to expand the knowledge base of the intelligent Tourist Guide developed in the DeLC laboratory of Plovdiv University "Paisii Hilendarski" with information about the Bulgarian cultural, historical and natural sites stored in existing non-standardized databases. The Tourist Guide is created as a multi-agent environment based on the reference architecture of the Virtual Physical Space (ViPS). The knowledge base in ViPS is based on a network of ontologies - OntoNet. In order to use the existing databases, it is necessary to create a common database based on the CCO standard (Cataloging Cultural Objects) for the presentation of cultural and historical sites of UNESCO. Keywords: Cataloging Cultural Objects (CCO); Virtual Physical Space (ViPS); Tourist Guide


Author(s):  
Fabricio Herpich ◽  
Felipe Becker Nunes ◽  
Gleizer Bierhalz Voss ◽  
Roseclea Duarte Medina

The use of intelligent agents aware of the individual characteristics and context of students, allow to offer a suitable support to the real requirements. Allied to this, the implementation of these agents in the three-dimensional virtual environments, tend to transcend the existing potential in the interactions with the learning objects it contains and also to expand the alternatives of building the students' knowledge. Throughout this chapter it will be presented the development of intelligent agent called ELAI, by using the NPC strategy on the virtual world platform OpenSimulator. The ELAI provides support for teaching Computer Networking (CN), being sensitive to the context of learners to their level of expertise. In order to maximize the flexibility of interactions between the student, through the student's avatar and the NPC, an interconnection with a chatterbot was established, whose knowledge base was increased by files in AIML inherent to the topic of CN.


Author(s):  
Mary W. Elings ◽  
Günter Waibel

Integrating digital content from libraries, archives and museums represents a persistent challenge. While the history of standards development is rife with examples of cross-community experimentation, in the end, libraries, archives and museums have developed parallel descriptive strategies for cataloguing the materials in their custody. Applying in particular data content standards by material type, and not by community affiliation, could lead to greater data interoperability within the cultural heritage community. In making this argument, the article demystifies metadata by defining and categorizing types of standards, provides a brief historical overview of the rise of descriptive standards in museums, libraries and archives, and considers the current tensions and ambitions in making descriptive practice more economic [1].


2020 ◽  
pp. 912-938
Author(s):  
Fabricio Herpich ◽  
Felipe Becker Nunes ◽  
Gleizer Bierhalz Voss ◽  
Roseclea Duarte Medina

The use of intelligent agents aware of the individual characteristics and context of students, allow to offer a suitable support to the real requirements. Allied to this, the implementation of these agents in the three-dimensional virtual environments, tend to transcend the existing potential in the interactions with the learning objects it contains and also to expand the alternatives of building the students' knowledge. Throughout this chapter it will be presented the development of intelligent agent called ELAI, by using the NPC strategy on the virtual world platform OpenSimulator. The ELAI provides support for teaching Computer Networking (CN), being sensitive to the context of learners to their level of expertise. In order to maximize the flexibility of interactions between the student, through the student's avatar and the NPC, an interconnection with a chatterbot was established, whose knowledge base was increased by files in AIML inherent to the topic of CN.


The existing nature conservation objects that are part of the Dnistrovskyi Regional Landscape Park are characterized and mapped. There are more than sixty different types of WFD objects in and around the park. All objects are tabulated. Also, geological, geomorphological, hydrological objects have been identified that have scientific, recreational and educational value, which gives grounds for granting them conservation status. This is a large number of rocks of different ages (Silurian, Devonian, Jurassic, Cretaceous), which makes it possible to study the history and condition sof the territory. The location is mapped. Also on the map as places of interest are the places of manifestation of modern geomorphological processes. Fluvial, karst, gravity, erosion and other processes are most evidentin the park. The dynamics of karst processes haveled to the formation of numerous caves and cave formations, which are valuable from the scientific and recreational plan. A mong the hydrological and hydro-geological features are waterfalls, marshe sand ground water exits to the surface in the form of springs. Historical and cultural sites occurring with in and around the park are characterized and mapped. The seare objects of Paleolithic heritage (the oldestin Bukivna, Horodnytsia), Kievan Rus' period, ruins of ancient castles (Rakovetsky and Chekrnelitsky) and fotresses, lordlye states, ancient churches, of which there are more than thirty, existing and in active in the region. The most ancient are the village of Michalce), monuments of liberation competitions (hiding places) and places of great historical battles. It maps and describes the existing route sand objects of the tourist infrastructure of the Dnistrovskyi RLP. The park and surrounding areas haves ignificant natural and recreational potential. The presence of a large number of diverse natural sites make sit possible to create attractions for tourism development in the region. The presence of historical and cultural heritage en hances the use of the territory. New routes and proposals for improvement of the tourist infrastructure of the territory were developed: creation of an eco-educational visit center, placement of agroosel complexes, arrangement of places for stops during the Dniester alloys, creation of a network of tourist points at the places of passage of route sand places of rest of residents, development and in stallation of new information standsne are xisting tourist natural and historical sites in the study area. Key words: Dnistrovskyi RLR, Nature Reserve objects, historical and cultural sites, nature monuments, recreational resources, tourism.


2016 ◽  
Vol 45 (3) ◽  
pp. 122-133 ◽  
Author(s):  
Chern Li Liew

AbstractSocial technologies have led to increasing participatory activities and institutions are interested in the potential of using these for outreach and engagement. Through offering new spaces and tools that allow users to consume and also to contribute content, institutions are expanding their traditional services which could redefine their role and relevance in the digital cultural heritage landscape. This study investigates the decision-making and practices underpinning current handling of social metadata and public-contributed contents (PCC). The focus is on examining the motivations for soliciting contributions, if and how these are moderated and managed, if they are integrated into the institutional data and knowledge base, and the extent to which public stakeholders moderate. The study also involves an investigation of whether, and how, memory institutions consider diversity and inclusiveness in soliciting participation and contributions, and the values placed on PCC, as compared to institutional resources. The aim of this study is to shed light on these by surveying libraries, archives, museums, and other institutions.How institutions deal with the social metadata and PCC they gather, and what they do with the contributions, could be a key determining factor of the success of their participatory practice as part of their larger effort to capture and preserve collective memories. This survey shows that the profession still has a way to go towards these goals. There is little evidence that demonstrates integration of a participatory culture and activities into the strategic directions and documentary practices of institutions.


2019 ◽  
Vol 7 (12) ◽  
pp. 17
Author(s):  
Sangram Keshari Mallik ◽  
Dr. Braja Kishore Sahoo

Wonder that is India. India is wonderful because of its abundant and affluent cultural heritage. The cultural heritage of India is prudential of its spiritual richness and classical creativity. Vedic literature is the most wonderful and unparallel literary creation of Ancient India. Vedic literature has made this country worthy of worship. Vedas are without beginning and without end. Veda is author-less. It is Apauruseya. They are considered to be the direct word of the Divine.  Vedic knowledge appeared in the dawn of the cosmos within the heart of Brahma. Brahma imparted this knowledge in the form of sound (Sabda) to his sons who are great sages. They transmitted the Vedic sound heard from Brahma to their disciples all over universe. There are four Vedas. They are the Rig Veda, Yajur Veda, Sama Veda and Atharva Veda.  Four Vedas contain four types of texts such as The Samhitas, The Arankayas, The Brahmanas and The Upanishads. Veda is accepted as a code of conduct to Sanatan Dharma. The teaching of Veda is the concept that the individual is not an independent entity, but, rather, a part of the Universal Consciousness.  Upanishads is the manifestation of Vedantic thought. Sada Darshan (Six Systems of Vedanta) is a very important part of Vedic philosophy.  Swami Nigamananda a great Master of Vedic Literature achieved Nirbikalpa Sidhi of Vedanta in the year 1904.  The philosophy of Vedanta is reflected in the creation of Swami Nigamananda. In his writings (Yogi Guru, Jnani Guru, Tantrik Guru, Premik Guru, Brahmacharya Sadhana and Vedanta Viveka) he has explained the main scriptures of Vedas such as The Upanishads, The Bramha Sutras and The Bhagavad Gita. His philosophy teaches us to love and live in a state of eternal freedom. The Philosophy of Swami Nigamananda is a synthesis of Sankar and Gouranga i.e. knowledge and love. Knowledge envisages the path of analysis and Love, the path of synthesis. In this way Nigamananda convincingly reconciled the two apparently contradictory creeds of Adi Shankaracharya and Gauranga Mohapravu. “He advised his disciples to combine Shankara’s view and Gournaga’s way and walk on this path of synthesis. In fact attainment of Jnana through Bhakti is the nucleus of his philosophy. Through his teachings and works, he proclaimed to the world the fundamental harmony of all religions that there are many paths which lead to the same goal”.


2021 ◽  
Vol 11 (16) ◽  
pp. 7401
Author(s):  
Riccardo De Benedictis ◽  
Carlo De Medio ◽  
Augusto Palombini ◽  
Gabriella Cortellessa ◽  
Carla Limongelli ◽  
...  

Among more dramatic effects, the COVID-19 scenario also raised the need for new online information and communication services, promoting the spread of software solutions whose usefulness will last well beyond the pandemic situation. Particularly in the cultural heritage domain, it has been unveiled the relevance of new AI-based approaches, able to dynamically aggregate information and making them available for a customized fruition aimed to the individual cultural growth. Here, we integrate machine learning techniques for the automatic generation of contents for an intelligent tutoring system grounded on automated planning techniques. We present a solution for semantic, intelligent creation of personalized cultural contents, born as a lesson-making assistant, but developed as to become a multi-function “cultural crossover”, useful in the frame of a wide range of planning, dissemination, and managing activities for cultural heritage contents.


2020 ◽  
Author(s):  
Andy E Williams

INTRODUCTION: With advances in big data techniques having already led to search results and advertising being customized to the individual user, the concept of an online education designed solely for an individual, or the concept of online news or entertainment media, or any other virtual service being designed uniquely for each individual, no longer seems as far fetched. However, designing services that maximize user outcomes as opposed to services that maximize outcomes for the corporation owning them, requires modeling user processes and the outcomes they target.OBJECTIVES: To explore the use of Human-Centric Functional Modeling (HCFM) to define functional state spaces within which human processes are well-defined paths, and within which products and services solve specific navigation problems, so that by considering all of any given individual’s desired paths through a given state space, it is possible to automate the customization of those products and services for that individual or to groups of individuals.METHODS: An analysis is performed to assess how and whether intelligent agents based on some subset of functionality required for Artificial General Intelligence (AGI) might be used to optimize for the individual user. And an analysis is performed to determine whether and if so how General Collective Intelligence (GCI) might be used to optimize across all users.RESULTS: AGI and GCI create the possibility to individualize products and services, even shared services such as the Internet, or news services so that every individual sees a different version.CONCLUSION: The conceptual example of customizing a news media website for two individual users of opposite political persuasions suggests that while the overhead of customizing such services might potentially result in massively increased storage and processing overhead, within a network of cooperating services in which this customization reliably creates value, this is potentially a significant opportunity.


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