scholarly journals NEAT Snake: a both evolutionary and neural network adaptation approach

Author(s):  
Alisson Steffens Henrique ◽  
Vinicius Almeida dos Santos ◽  
Rodrigo Lyra

There are several challenges when modeling artificial intelligencemethods for autonomous players on games (bots). NEAT is one ofthe models that, combining genetic algorithms and neural networks,seek to describe a bot behavior more intelligently. In NEAT, a neuralnetwork is used for decision making, taking relevant inputs fromthe environment and giving real-time decisions. In a more abstractway, a genetic algorithm is applied for the learning step of the neuralnetworks’ weights, layers, and parameters. This paper proposes theuse of relative position as the input of the neural network, basedon the hypothesis that the bot profit will be improved.

2018 ◽  
Vol 7 (4.10) ◽  
pp. 15 ◽  
Author(s):  
Rajat Bhati ◽  
Shubham Saraff ◽  
Chhandak Bagchi ◽  
V. Vijayarajan

Decision Making influenced by different scenarios is an important feature that needs to be integrated in the computing systems. In this paper, the system takes prompt decisions in emotionally motivated use-cases like in an unavoidable car accident. The system extracts the features from the available visual and processes it in the Neural network. In addition to that the facial recognition plays a key role in returning factors critical to the scenario and hence alter the final decision. Finally, each recognized subject is categorized into six distinct classes which is utilised by the system for intelligent decision-making. Such a system can form the basis of dynamic and intelligent decision-making systems of the future which include elements of emotional intelligence.  


1993 ◽  
Vol 32 (01) ◽  
pp. 55-58 ◽  
Author(s):  
M. N. Narayanan ◽  
S. B. Lucas

Abstract:The ability of neural networks to predict the international normalised ratio (INR) for patients treated with Warfarin was investigated. Neural networks were obtained by using all the predictor variables in the neural network, or by using a genetic algorithm to select an optimal subset of predictor variables in a neural network. The use of a genetic algorithm gave a marked and significant improvement in the prediction of the INR in two of the three cases investigated. The mean error in these cases, typically, reduced from 1.02 ± 0.29 to 0.28 ± 0.25 (paired t-test, t = −4.71, p <0.001, n = 30). The use of a genetic algorithm with Warfarin data offers a significant enhancement of the predictive ability of a neural network with Warfarin data, identifies significant predictor variables, reduces the size of the neural network and thus the speed at which the reduced network can be trained, and reduces the sensitivity of a network to over-training.


2020 ◽  
Vol 10 (3) ◽  
pp. 766 ◽  
Author(s):  
Alec Wright ◽  
Eero-Pekka Damskägg ◽  
Lauri Juvela ◽  
Vesa Välimäki

This article investigates the use of deep neural networks for black-box modelling of audio distortion circuits, such as guitar amplifiers and distortion pedals. Both a feedforward network, based on the WaveNet model, and a recurrent neural network model are compared. To determine a suitable hyperparameter configuration for the WaveNet, models of three popular audio distortion pedals were created: the Ibanez Tube Screamer, the Boss DS-1, and the Electro-Harmonix Big Muff Pi. It is also shown that three minutes of audio data is sufficient for training the neural network models. Real-time implementations of the neural networks were used to measure their computational load. To further validate the results, models of two valve amplifiers, the Blackstar HT-5 Metal and the Mesa Boogie 5:50 Plus, were created, and subjective tests were conducted. The listening test results show that the models of the first amplifier could be identified as different from the reference, but the sound quality of the best models was judged to be excellent. In the case of the second guitar amplifier, many listeners were unable to hear the difference between the reference signal and the signals produced with the two largest neural network models. This study demonstrates that the neural network models can convincingly emulate highly nonlinear audio distortion circuits, whilst running in real-time, with some models requiring only a relatively small amount of processing power to run on a modern desktop computer.


2017 ◽  
Vol 10 (27) ◽  
pp. 1329-1342 ◽  
Author(s):  
Javier O. Pinzon Arenas ◽  
Robinson Jimenez Moreno ◽  
Paula C. Useche Murillo

This paper presents the implementation of a Region-based Convolutional Neural Network focused on the recognition and localization of hand gestures, in this case 2 types of gestures: open and closed hand, in order to achieve the recognition of such gestures in dynamic backgrounds. The neural network is trained and validated, achieving a 99.4% validation accuracy in gesture recognition and a 25% average accuracy in RoI localization, which is then tested in real time, where its operation is verified through times taken for recognition, execution behavior through trained and untrained gestures, and complex backgrounds.


1997 ◽  
Vol 1 (2) ◽  
pp. 345-356 ◽  
Author(s):  
Z. Rao ◽  
D. G. Jamieson

Abstract. The increasing incidence of groundwater pollution has led to recognition of a need to develop objective techniques for designing reniediation schemes. This paper outlines one such possibility for determining how many abstraction/injection wells are required, where they should be located etc., having regard to minimising the overall cost. To that end, an artificial neural network is used in association with a 2-D or 3-D groundwater simulation model to determine the performance of different combinations of abstraction/injection wells. Thereafter, a genetic algorithm is used to identify which of these combinations offers the least-cost solution to achieve the prescribed residual levels of pollutant within whatever timescale is specified. The resultant hybrid algorithm has been shown to be effective for a simplified but nevertheless representative problem; based on the results presented, it is expected the methodology developed will be equally applicable to large-scale, real-world situations.


2019 ◽  
Author(s):  
Daniel Cleather

Musculoskeletal models have been used to estimate the muscle and joint contact forces expressed during movement. One limitation of this approach, however, is that such models are computationally demanding, which limits the possibility of using them for real-time feedback. One solution to this problem is to train a neural network to approximate the performance of the model, and then to use the neural network to give real-time feedback. In this study, neural networks were trained to approximate the FreeBody musculoskeletal model for jumping and landing tasks. The neural networks were better able to approximate jumping than landing, which was probably a result of the greater variability in the landing data set used in this study. In addition, a neural network that was based on a reduced set of inputs was also trained to approximate the outputs of FreeBody during a landing task. These results demonstrate the feasibility of using neural networks to approximate the results of musculoskeletal models in order to provide real-time feedback. In addition, these neural networks could be based upon a reduced set of kinematic variables taken from a 2-dimensional video record, making the implementation of mobile applications a possibility.


Author(s):  
Tshilidzi Marwala

The problem of missing data in databases has recently been dealt with through the use computational intelligence. The hybrid of auto-associative neural networks and genetic algorithms has proven to be a successful approach to missing data imputation. Similarly, two auto-associative neural networks are developed to be used in conjunction with genetic algorithm to estimate missing data, and these approaches are compared to a Bayesian auto-associative neural network and genetic algorithm approach. One technique combines three neural networks to form a hybrid auto-associative network, while the other merges principal component analysis and neural networks. The hybrid of the neural network and genetic algorithm approach proves to be the most accurate when estimating one missing value, while a hybrid of principal component and neural networks is more consistent and captures patterns in the data more efficiently.


Author(s):  
Stephen Karungaru ◽  
Minoru Fukumi ◽  
Norio Akamatsu

This chapter describes a novel system that can track and recognize faces in real time using neural networks and genetic algorithms. The main feature of this system is a 3D facemask that combined with a neural network based face detector and adaptive template matching using genetic algorithms, is capable of detecting and recognizing faces in real time. Neural network learning and template matching enable size and pose invariant face detection and recognition while the genetic algorithm optimizes the searching algorithms enabling real time usage of the system. It is hoped that this chapter will show how and why neural networks and genetic algorithms are well suited to solve complex pattern recognition problems like the one presented in this chapter.


2019 ◽  
Vol 8 (4) ◽  
pp. 12940-12944

Human life is a complex social structure. It is not possible for the humans to navigate without reading the other persons. They do it by identifying the faces. The state of response can be decided based on the mood of the opposite person. Whereas a person’s mood can be figured out by observing his emotion (Facial Gesture). The aim of the project is to construct a “Facial emotion Recognition” model using DCNN (Deep convolutional neural network) in real time. The model is constructed using DCNN as it is proven that DCNN work with greater accuracy than CNN (convolutional neural network). The facial expression of humans is very dynamic in nature it changes in split seconds whether it may be Happy, Sad, Angry, Fear, Surprise, Disgust and Neutral etc. This project is to predict the emotion of the person in real time. Our brains have neural networks which are responsible for all kinds of thinking (decision making, understanding). This model tries to develop these decisions making and classification skills by training the machine. It can classify and predict the multiple faces and different emotions at the very same time. In order to obtain higher accuracy, we take the models which are trained over thousands of datasets.


2021 ◽  
Vol 5 (9 (113)) ◽  
pp. 82-90
Author(s):  
Lyudmila Dobrovska ◽  
Olena Nosovets

The problem of developing universal classifiers of biomedical data, in particular those that characterize the presence of a large number of parameters, inaccuracies and uncertainty, is urgent. Many studies are aimed at developing methods for analyzing these data, among them there are methods based on a neural network (NN) in the form of a multilayer perceptron (MP) using GA. The question of the application of evolutionary algorithms (EA) for setting up and learning the neural network is considered. Theories of neural networks, genetic algorithms (GA) and decision trees intersect and penetrate each other, new developed neural networks and their applications constantly appear. An example of a problem that is solved using EA algorithms is considered. Its goal is to develop and research a classifier for the diagnosis of breast cancer, obtained by combining the capabilities of the multilayer perceptron using the genetic algorithm (GA) and the CART decision tree. The possibility of improving the classifiers of biomedical data in the form of NN based on GA by applying the process of appropriate preparation of biomedical data using the CART decision tree has been established. The obtained results of the study indicate that these classifiers show the highest efficiency on the set of learning and with the minimum reduction of Decision Trees; increasing the number of contractions usually degrades the simulation result. On two datasets on the test set, the simulation accuracy was »83–87 %. The experiments carried out have confirmed the effectiveness of the proposed method for the synthesis of neural networks and make it possible to recommend it for practical use in processing data sets for further diagnostics, prediction, or pattern recognition


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