scholarly journals Desain Pembelajaran Materi Luas Permukaan Prisma Menggunakan Pendekatan PMRI bagi Siswa Kelas VIII

2015 ◽  
Vol 6 (1) ◽  
pp. 76
Author(s):  
Djuwita Trisnawati ◽  
Ratu Ilma Indra Putri ◽  
B. Santoso

<p align="justify">Penelitian ini bertujuan menghasilkan lintasan belajar untuk membantu siswa dalam pembelajaran luas permukaan prisma menggunakan kemasan produk di kelas VIII SMP. Penelitian ini berdasarkan PMRI yang dikaitkan dengan pembelajaran Kurikulum 2006/KTSP. Metode yang digunakan dalam penelitian ini adalah <em>design research type validation study</em> yang bertujuan untuk membuktikan teori-teori pembelajaran. Penelitian ini dilaksanakan di SMP Negeri 24 Palembang dengan melibatkan siswa kelas VIII yang berjumlah 31 siswa. Aktivitas-aktivitas pembelajaran yang dilakukan siswa meliputi: 1) memahami bentuk dan sifat prisma, 2) menemukan dan memahami konsep luas permukaan prisma, dan 3) menyelesaikan permasalahan dalam kehidupan sehari-hari yang berhubungan dengan luas permukaan prisma. Hasil dari penelitian ini menunjukkan bahwa melalui serangkaian aktivitas yang telah dilakukan membantu siswa dalam pembelajaran luas permukaan prisma.</p><p align="justify"><em>This research aimed to produce learning trajectory in learning surface area of prism using product packaging in class VIII. This study was based PMRI associated with learning curriculum 2006 / KTSP. The method used was design research of type validation study that aimed to prove the theories of learning. The research was conducted on 31 students of class VIII SMPN 24 Palembang. Students learning activities that were conducted including: (1) comprehending the shape and the characteristic of prism, (2) finding and comprehending the concept surface area of prism, and (3) solving the problems in daily life related to the surface area of prism. The results of this study indicate that a series of activities can help students in learning surface area of prism.</em></p>

2017 ◽  
Vol 8 (2) ◽  
pp. 113-120
Author(s):  
Siska Ningsih ◽  
Ratu Ilma Indra Putri ◽  
Ely Susanti

Abstract The percent symbol is often used in a variety of media in daily life. Students have difficulty in solving the problems dealing with percentage, even though they know little about percent. Therefore, this research was aimed to obtain learning trajectory percentage using grid 10 x 10 by Pendidikan Matematika Realistik Indonesia (PMRI) approach and find out the role of grid 10 x 10 in helping students to comprehend the percentage problem. The method of this study was design research type validation studies which were aimed to prove the learning theories. Research design consisted of three phases, those are preliminary, experiment design, and retrospective analysis. This research was conducted in SD negeri 3 OKU by involving fifth grade students. The data of this research was collected by using video, documentation, pre-test, the students’ activity sheets, posttest, and interview. The data were analyzed qualitatively. The result of this research showed that the learning trajectory which was designed consists of three activities which every activity is divided into two and grid 10 x 10 has a role in percentage learning.


2019 ◽  
Vol 2 (1) ◽  
pp. 11-24
Author(s):  
Rajab Vebrian ◽  
Yudi Yunika Putra

This study aims to produce learning trajectories of addition and subtraction of material numbers using the context of Bangka Belitung, also to find out whether the use of these learning designs can support students' Critical Thinking Abilities (KBKM). The research method, this research is a validation study design research type involving 6 students in the pilot experiment stage, and 25 students in the teaching experiment stage. The alleged learning trajectory was developed from a series of learning activities using the context of the Pacific Islands, such as sahang / pepper seeds as a model in learning the addition and subtraction of numbers. The results showed the use of trajectories in the context of Bangka Belitung provided different assessment results between the students' pretest and posttest scores. Most students have been able to solve the problem of addition and subtraction and provide arguments in answering the problems encountered. In conclusion, the use of instructional design using the context of Bangka Belitung in the learning of addition and subtraction of numbers can support student CBCS. Keywords: Numbers, Design, Learning Context


2019 ◽  
Vol 2 (2) ◽  
pp. 80-90
Author(s):  
Widiawati Widiawati

The purpose of this study was to determine the role of tesselation in translational and reflection material in developing students' mathematical communication based on a scientific approach. The research method uses design research type validation study involving 30 students of class VII SMP 9 Palembang. The research process produces learning trajectory which contains a series of learning processes in two activities, namely scientific on translational material and scientific on reflection material. Every scientific activity consists of observing, asking, reasoning, trying, and forming networks. The results of the study showed that by providing learning material through a scientific approach, the role of tesselations could help students to carry out mathematical communication so that they could identify translational and reflection material. Therefore, students can understand the concepts of translation and reflection and solve problems related to the material. In conclusion, learning using tessellation with a scientific approach effectively helps students understand the concepts of translation and reflection. Through activities such as observing, asking, reasoning, trying, and forming networks Keywords: Mathematical Communication, Scientific Approach, Tessellation


2020 ◽  
Vol 7 (02) ◽  
pp. 149-162
Author(s):  
Ahmad Nizar Rangkuti ◽  
Anwar Ibrahim Siregar

The purpose of this study was to determine the validity and practicality of the learning trajectory through a realistic approach to the subject of the Pythagorean theorem in SMP Negeri 1 Hulu Sihapas. This research is a type of validation study design research that aims to develop local instruction theory (LIT) in collaboration with researchers and educators to improve the quality of learning. This research was conducted at SMP Negeri 1 Hulu Sihapas with product trial subjects in class VIII-A, totaling 26 students. Data collection instruments used were validation sheets, questionnaires and using validity and practicality analysis techniques. The results showed that: 1) the learning trajectory through a realistic approach is said to be valid with validity 85 of the analysis of 3 validators; and 2) the learning trajectory through a realistic approach is said to be practical with a value of 85.44 from the student response questionnaire. The learning trajectory generated in this study is in the form of activities undertaken by students to achieve learning objectives, namely to understand the Pythagorean theorem concept.


2021 ◽  
Vol 15 (1) ◽  
pp. 61-70
Author(s):  
Poppy Trianti Rahayu ◽  
Ratu Ilma Indra Putri

This study aims to produce statistical learning designs in the introduction of the concept of average values and knowing student learning outcomes in learning average values by previously learning about the presentation of data consisting of tables and diagrams through learning trajectories and what happens during the learning process. This learning is based on Lesson Study for Learning Community (LSLC), the approach of Indonesian Realistic Mathematics Education (PMRI). This study uses a type of Design Research method research design type of validation study, which involves in MTs 1 in Palembang. There are three stages in design research type validation studies namely Preparing for the experiment in the form of literature study and the design of the Hypothetical Learning Trajectory (HLT); Design experiment in the form of a Preliminary Teaching Experiment (Pilot Experiment) and Teaching Experiment; and Restrospective analysis. The instruments used were written test, video and field notes. The results of learning experiments show that the design of learning provided has helped students understand the concept of Mean.


2019 ◽  
Vol 8 (2) ◽  
pp. 157
Author(s):  
Ika Meika ◽  
Didi Suryadi ◽  
Darhim Darhim

This research aims at developing local instruction theory for learning combinations by using Realistic Mathematics Education (RME). This research uses a design research approach, Hypothetical Learning Trajectory (HLT), developed from a series of activities to obtain a better understanding about combinations at Senior High School (SHS) students. Theoretical development is supported by an interactive process in designing learning activities, conducting teaching experiment and conducting retrospective analysis to contribute to combinations of Local Instruction Theory (LIT). An understanding of combinations emerges and develops during classroom learning activities. Qualitative analysis of teaching experiments shows that by using local instruction theory teaching materials that characterize RME students are able to develop their understanding about a combination.


2018 ◽  
Vol 1 (1) ◽  
pp. 118-130
Author(s):  
Widiawati W. ◽  
Dodi Marzal ◽  
Hariani Juwita

Tujuan penelitian ini adalah untuk menghasilkan lintasan belajar dalam membantu siswa pada pembelajaran garis dan sudut dengan konteks pagar buluh. Metode yang digunakan dalam penelitian ini adalah design research type validation studies dengan mengujikan 6 siswa sebelum melibatkan 34 siswa kelas VII MTs Negeri Jambat Balo Pagaralam dengan dugaan lintasan belajar atau Hypothetical Learning Trajectory (HLT). Kemudian HLT tersebut dikembangkan dan seperangkat aktivitas diterapkan untuk memperoleh pemahaman yang lebih baik tentang bagaimana mengembangkan pemahaman materi garis dan sudut melalui tiga tahap, yaitu preliminary design, the design experiment, dan retrospective analysis. Penelitian yang dilakukan menghasilkan learning trajectory yang terdiri dari serangkaian proses pembelajaran dalam tiga aktivitas yaitu membuat pagar buluh, menyelesaikan masalah pada materi garis, dan menyelesaikan masalah pada materi sudut. Hasil penelitian menunjukkan bahwa dengan menggunakan konteks pagar buluh siswa dapat memahami konsep-konsep dalampembelajaran garis dan sudut serta siswa dapat menyelesaikan masalah-masalah yang berkaitan dengan materi garis dan sudut pada kehidupan sehari-hari.


2021 ◽  
Vol 6 (2) ◽  
pp. 279-284
Author(s):  
Nur Ahmad Muharram ◽  
Wing Prasetya Kurniawan

Proses belajar mengajar dalam sebuah pendidikan menjadi suatu wadah atau instasi formal dengan tujuan agar peserta didik menjadi berkembang, yang semula belum menguasai kemudian dengan adanya pembelajaran atau kegiatan belajar mengajar menjadi menguasai. Dalam kegiatan belajar mengajar siswa dituntut untuk selalu aktif pada saat proses belajar mengajar agar bisa mengembangkan kemampuan yang dimilikinya, baik kemampuan spiritual, keagamaan, mengendalikan diri, pribadi yang cerdas, berakhlak baik serta mempunyai skill yang harus peserta didik miliki, baik untuk dirinya sendiri maupun untuk orang lain. Metode yang digunakan dalam penelitian ini adalah design research type validation study yang bertujuan untuk membuktikan teori-teori pembelajaran. Aktivitas yang berkaitan dengan kinestetik LTBS melalui pembelajaran yang dilakukan pada siswa meliputi: 1) mendesain gerakan LTBS, 2) memahami bentuk permainan LTBS, 3) mengidentifikasi dan memahami permainan kinestetik LTBS, dan 4) menyelesaikan permasalahan dalam pembelajaran penjasorkes yang berhubungan dengan gerak kinestetik melalui permainan LTBS. Dari keseluruhan penelitian ini diperoleh jawaban bahwa tahapan aktivitas fisik yang sudah dilaksanakan, dapat disimpulkan bahwa bentuk permainan LTBS dapat membantu siswa dalam memahami gerak kinestetik.


Various studies show that Indonesian students' mathematics literacy is very low. The low level of mathematics literacy is influenced by many factors including the fact that mathematics learning does not relate to culture. The term used to relate mathematics to culture is called Ethnomatematics. The purpose of this study is to determine the learning trajectory of geometrical transformation based on Ethnomatematics of Traditional Balinese Houses that can improve mathematical literacy. This type of research used is a design research type validation study consisting of 3 phases, namely: (1) preparation of experiments, (2) experiments, and (3) retrospective analysis. The study was conducted of Laboratory Undiksha Junior High School. The data of this study were collected by observation, interviews, and tests. Furthermore, the data were analyzed descriptively. The results showed that the learning trajectory of geometry transformation begins with the giving of problems, phenomena, patterns, pictures, which are related to Ethnomatematics of Traditional Balinese Houses. Furthermore, students conduct investigations individually or in pairs related to mathematical ideas that exist in Ethnomatematics. Through discussion, students construct mathematical knowledge. Another result is that students become more enthusiastic in learning, and students' abilities in solving mathematics literacy problems become better.


2016 ◽  
Vol 2 (1) ◽  
pp. 236
Author(s):  
Apriana Surya

AbstrakPenelitian ini bertujuan menghasilkan lintasan belajar untuk membantu siswa dalam pembelajaran statistika menggunakan konteks mal di kelas V. Penelitian ini berdasarkan PMRI yang dikaitkan dengan pembelajaran tematik integratif Kurikulum 2013. Metode yang digunakan dalam penelitian ini adalah design research type validation study yang bertujuan untuk membuktikan teori-teori pembelajaran. Penelitian ini dilaksanakan di SD Islam Az-Zahrah Palembang dengan melibatkan siswa kelas V yang berjumlah 24 siswa. Aktivitas-aktivitas pembelajaran yang dilakukan siswa meliputi: 1) membuat turus, 2) menggambar dan menyusun toko baju, 3) memotong dan menyambung batang, 4) menentukan banyak toko baju anak yang sering terdapat di setiap lantai mal, menata ulang susunan toko baju di setiap lantai mal, menentukan toko baju yang terbanyak dan paling sedikit di setiap lantai mal. Hasil dari penelitian ini menunjukkan bahwa melalui serangkaian aktivitas yang telah dilakukan membantu siswa dalam pembelajaran statistika. Kata kunci: statistika; mal; pendekatan PMRI; design research.  AbstractThis research is used to help the fifth grade of elementary school statistic easily through mall conteks. It is based on PMRI which is connected to the learning integrative 2013 curriculum. It is used design research type validation study methodology to prove learning theories. This research involved 24 students os Az-Zahrah Palembang in fifth grade level. The students did some activities like (1) making tally (2) drawing and arranging the clothes store (3) cutting and connecting bar chart (4) deciding the clothes stores which is attended in every floor, re arranging the clothes stores every floor, deciding which mall is less and more every floor. And the result shown that by doing same activities above able to help the students in learning statistics. Key words: statistics; mall; PMRI approaching; design research.


Sign in / Sign up

Export Citation Format

Share Document