scholarly journals Penerapan Model Pembelajaran Quantum Teaching untuk Meningkatkan Keaktifan dan Hasil Belajar Siswa Kelas IV SD

Author(s):  
Dyah Wahyuning Astrini ◽  
Khusnul Khotimah ◽  
Puri Selfi Cholifah

Abstract: This research aims to describe implementation of the Quantum Teaching learning model to increase student activity and learning outcomes of 4th grade students at Sentul II State Elementary School Purwodadi Pasuruan. The research subjects are 4th grade students at Sentul II State Elementary School. This research uses classroom action research conducted in two cycles. The results of the research showed an increase in student activity which was seen from visual activities, oral activities, writing activities, emotional activities, motor activities, and mental activities. The learning outcomes of 4th grade students which was seen from students' classical learning completeness in the first cycle is 55 percent increasing to 80 percent in the second cycle. The average grade increased from 61 to 73. So, it can be concluded that the application of the Quantum Teaching learning model can increase student activity and learning outcomes of 4th grade students at Sentul II State Elementary School Purwodadi Pasuruan. Abstrak: Penelitian ini bertujuan untuk mendeskripsikan pelaksanaan model pembelajaran Quantum Teaching untuk meningkatkan keaktifan siswa dan hasil belajar siswa kelas IV SD Negeri Sentul II Purwodadi Pasuruan. Subjek penelitian yang digunakan adalah siswa kelas IV SDN Sentul II yang berjumlah 20 orang. Penelitian ini menggunakan penelitian tindakan kelas yang dilakukan dalam dua siklus dengan rincian setiap siklus terdiri dari dua pertemuan. Hasil penelitian menunjukkan adanya peningkatan keaktifan siswa dari siklus I ke siklus II yang dilihat dari visual activities, oral activities, writing activities, emotional activities, motoric activities, dan mental activities. Hasil belajar siswa kelas IV juga mengalami peningkatan dilihat dari ketuntasan belajar klasikal siswa pada siklus I sebesar 55 persen meningkat menjadi 80 persen pada siklus II. Rata-rata nilai di kelas tersebut juga mengalami peningkatan dari 61 menjadi 73. Sehingga, dapat disimpulkan bahwa penerapan model pembelajaran Quantum Teaching dapat meningkatkan keaktifan siswa dan hasil belajar siswa kela 4 SDN Sentul II Purwodadi Pasuruan.

2022 ◽  
Vol 2 (1) ◽  
pp. 19-26
Author(s):  
NURWEDA NURWEDA

  This research is a classroom action research (Classroom Action Research) which aims to improve the learning outcomes of history subjects through the jigsaw cooperative learning model in class X students of SMK Muhammadiyah Watansoppeng. The research was carried out in the odd semester of 2021/2022 with 17 students as research subjects consisting of 9 men and 8 women. The research procedure was carried out in 4 stages, namely planning, action, observing and reflecting. The number of cycles is 2 cycles, each cycle consists of 4 meetings. Data were collected through tests and non-tests (observation and recording) for the activities that occurred during the learning of history subjects. Data were analyzed using qualitative analysis techniques and quantitative analysis. While the data validation technique was done by saturation and triangulation. The results showed that the average score of student learning outcomes in the first cycle was 70.00 and in the second cycle there was an increase of 78.53.The percentage of students' completeness in the first cycle was 64.71% and the second cycle was 94,12 %. The results of observational research indicate that there is an increase in the quality of learning activities to cycle II both in terms of attendance, activeness in learning and active involvement in working individually and in groups with home groups and expert groups. The conclusion of the research results supports the research hypothesis that through the jigsaw type cooperative learning model can improve the learning outcomes of history subjects for class X students of SMK Muhammadiyah Watansoppeng, Soppeng Regency for the 2021/2022 academic year. ABSTRAKPenelitian ini adalah penelitian tindakan kelas ( Classroom Action Research) yang bertujuan untuk meningkatkan hasil belajar mata pelajaran sejarah melalui model pembelajaran kooperatif jigsaw pada siswa kelas X SMK Muhammadiyah Watansoppeng.Penelitian dilaksanakan pada semester ganjil tahun 2021/ 2022 dengan subyek penelitian 17 siswa yang terdiri dari 9 orang laki-laki dan 8 orang perempuan. Prosedur penelitian di lakukan dengan 4 tahap yaitu planning, action, observing dan reflecting. Jumlah siklus adalah 2 siklus yang tiap siklusnya terdiri atas 4 kali pertemuan. Data di kumpul melalui tes dan non tes (observasi dan perekaman) di maksud untuk aktivitas yang terjadi selama pembelajaran mata pelajaran sejarah berlangsung. Data dianalisis dengan mengunakan teknik analisis kualitatif dan analisis kuantitatif. Sedangkan teknik validasi data dilakukan saturasi dan triannggulasi.Hasil penelitian menunjukkan bahwa skor rata-rata hasil belajar siswa pada siklus I sebesar 70,00 dan pada siklus II mengalami peningkatan sebesar 78,53. Persentase ketuntasan siswa pada siklus I sebesar 64,71% dan siklus II sebesar 94,12% . Hasil penelitian observasi menunjukkan bahwa ada peningkatan kualitas aktivitas pembelajaran ke siklus II baik dari segi kehadiran,keaktifan dalam pembelajaran serta keterlibatan aktif dalam bekerja individu maupun berkelompok dengan kelompok asal maupun kelompok ahli. Kesimpulan hasil penelitian mendukung hipotesis penelitian yaitu melalui model pembelajaran kooperatif tipe jigsaw dapat meningkatkan hasil belajar mata pelajaran sejarah siswa kelas X SMK Muhammadiyah Watansoppeng Kabupaten Soppeng tahun pelajaran 2021/2022.


2018 ◽  
Vol 2 (1) ◽  
pp. 99
Author(s):  
Senja Noviani Dewi ◽  
Tommy Tanu Wijaya ◽  
Ayu Budianti ◽  
Euis Eti Rohaeti

Education is a conscious and planned effort organized by school institutions to guide and train learners to grow awareness about the existence of life and the ability to solve every problem of life that always arises. It is reminded that teaching and learning activities are held in order to provide students with learning experiences. Selection of learning models used by teachers in delivering taught material can affect learning outcomes. One model of cooperative learning is Teams Games Tournament (TGT) model. The TGT learning model is a group learning model that involves student activity with an exchange of thoughts or ideas constructing knowledge amongst students in groups when getting assigned. This research is a Classroom Action Research (PTK) or Classroom Action Research is a research that is intended to provide information on how appropriate action to improve teachers' ability and student activeness. The results of the implementation of the first cycle of action I have achieved the classical indicator that has reached 62.5% students score above 70 and the results in cycle II reach 92% students score above 70.


2018 ◽  
Vol 7 (2) ◽  
pp. 241
Author(s):  
Arisah Arisah

This research was motivated by the low learning outcomes of Indonesian students at grade 012 SD Negeri Pangkalan Baru, withan average grade of 59.25. This research is a classroom action research (CAR). Aiming to improve the learning outcomes ofIndonesian students of class I SD Negeri 012 Pangkalan Baru. The subjects of this study were class I students of SD Negeri 012Pangkalan Baru, which amounted to 40 heterogeneous people. The data used in this study is data about the results of learningIndonesian. This study presents learning outcomes obtained from odd semester grades. The learning outcomes that occur frombefore the CAR is held with an average of 65.5 in the less category, while after the classroom action research in cycle I with anaverage of 65.5 with sufficient categories and in cycle II with an average of 71 in the good category. So the increase between thebasic score of the first cycle is 10.54% while the basic score of the second cycle is 19.83%. The results of this study prove thatthe application of the contextual teaching and learning model (CTL) can improve the learning outcomes of Indonesian studentsin class I SD Negeri 012 Pangkalan Baru.


2019 ◽  
Vol 5 (2) ◽  
pp. 270
Author(s):  
Muhammad Luqman Hakim Abbas

This research is a classroom action research which aims to improve learning outcomes physics class in Madrasah Aliyah Al-Ihsan Kalijaring. The sample used in this research is class XI MIPA totaling 31 people, by applying science technology society learning model.  This study is successful if students achieve learning outcomes classical completeness 85% with the value of each student reach ≥ 75. Based on the evaluation of the obtained value of the average grade in the first cycle of 77.01 with 74.42% classical completeness. In the second cycle learning outcomes of students has increased, with an average grade of 93.02 and classical completeness amounted to 90.46%. Based on the interest questionnaire that has been distributed to students before and after the action, data is obtained that the student's interest has increased. The indicators that showed an increase were the total score obtained before the administration of action was 1842 with an average of 42.84 increasing to 2326 with an average of 54.86. Based on the results of the study it can be concluded that by applying the Jigsaw cooperative learning model can increase interest and learning outcomes in physics class XI MIPA Madrasah Aliyah Al-Ihsan Kalijaring Tembelang Jombang. 


Factor M ◽  
2021 ◽  
Vol 3 (2) ◽  
Author(s):  
Maxima E.J. Elu ◽  
Steafanus Notan Tupen ◽  
Ningsih Ningsih

 Based on observations in class VII SMPN 1 Atap 1, North Bajawa, it was found that many students were not very active and their learning outcomes had not yet reached the KKM, namely 65. One reason is that teachers still use conventional methods. This study aims to improve student’s activity and learning outcomes, through the Talking Stick type of cooperative learning model. This research is a Classroom Action Research (PTK) with the following stages: planning, implementing, observing, and reflecting. The subjects in this study were students of class VII SMPN 1 Atap 1 North Bajawa. Data collection techniques through observation, tests and documentation. Results of the analysis, the researcher found that classical completeness in cycle I was 46.67% and in cycle II was 86.36% so that there was an increase in learning outcomes by 40%. 45% and in the second cycle of 86.34% so that there was an increase of 15.91%. Therefore, the authors conclude that the Talking Stick can increase student activity and learning outcomes. Berdasarkan pengamatan yang dilakukan peneliti di kelas VII SMPN Satu Atap 1 Bajawa Utara ditemukan bahwa banyak siswa yang belum terlalu aktif dan hasil belajar belum mencapai KKM yakni 65. Salah satu penyebabnya adalah guru masih menggunakan metode konvesional. Penelitian ini bertujuan guna melihat peningkatan aktivitas dan hasil belajar siswa, melalui model pembelajaran kooperatif tipe Talking Stick. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) dengan tahapan sebagai berikut : perencanaan, Pelaksanaan, pengamatan, dan refleksi. Subjek dalam penelitian ini adalah siswa kelas VII SMPN Satap 1 Bajawa Utara.Teknik pengumpulan data melalui observasi, tes dan dokumentasi. Hasil analisis peneliti menemukan bahwa ketuntasan klasikal pada siklus I sebesar 46,67% dan pada siklus II sebesar 86,36% sehingga terdapat peningkatan hasil belajar sebesar 40% hasil observasi pengamatan pada aktivitas siswa dalam pembelajaran siklus I sebesar 70,45% dan pada siklus II sebesar 86,34% sehingga terdapat peningkatan sebesar 15,91%. Oleh karena itu penulis menyimpulkan bahwa pembelajaran kooperatif tipe Talking Stick dapat meningkatkan aktivitas dan hasil belajar siswa.


2021 ◽  
Vol 2 (2) ◽  
pp. 68-73
Author(s):  
Runita Firdayanti ◽  
Nur Fajrie ◽  
Sumarwiyah Sumarwiyah

This study aims to describe the improvement of fourth grade students' learning outcomes at SD 2 Bae on Citizenship Education (Civics) subjects through the application of the Numbered Heads Together learning model with illustrations.This research is a classroom action research that uses Kemmis and Mc Tanggart's research design which is carried out in 2 cycles. Each cycle consists of 4 stages, namely planning, implementation, observation and reflection. The research subjects consisted of 15 students in grade IV SD 2 Bae. The independent variable in this study is the Numbered Head Together learning model assisted by illustrations, while the dependent variable is the learning outcomes of fourth grade students of SD 2 Bae. Data collection techniques in this study used observation, interviews, tests, and documentation. The data analysis technique used is quantitative data analysis which is strengthened by qualitative data.The results of classroom action research showed an increase in student learning outcomes in the cognitive domain from 71% in the first cycle to 82.33% in the second cycle. In the affective domain, it increased by a percentage of 72.67% in the first cycle to 81.83% in the second cycle. The psychomotor domain experienced an increase in the percentage from 74.33% in the first cycle to 82.5% in the second cycle. The application of the Numbered Heads Together learning model with the help of illustrations can improve Civics learning outcomes on the subject of globalization in the cognitive, affective, and psychomotor domains.


2021 ◽  
Author(s):  
Jurnal Julak

The material the area and volume of curved space includes geometry subject matter. The fact found that the learning outcomes of class IX A students of SMP Negeri 1 Wanaraya, Barito Kuala in Mathematics are still low. The average score obtained by students is 59. While the Minimum Completeness Criteria (KKM) is set >70. At least 80% of students scored >70 in Mathematics. To improve student learning outcomes on the material, classroom action research was carried out by applying the Think Pair Share learning model. This study aims to increase student activity, teacher activity in learning, student responses to Think Pair Share learning and student learning outcomes in terms of area and volume of curved spaces.The research was carried out according to the Classroom Action Research procedure, starting with planning, action, observation, and reflection. Data collection was carried out with tests and observations of 22 class IX A students in the odd semester of the 2018/2019. This research was conducted in 2 cycles. Cycle I consisted of 2 meetings. Cycle II consisted of 2 meetings.The results showed that the Think Pair Share learning model could improve student activities, teachers, and student learning outcomes. In the first cycle of student activity obtained 85.5%, teacher activity obtained 89.6%, student learning outcomes based on classical completeness 95.5% and student responses to learning obtained 94.2%. In Cycle II student activity was obtained 82.1%, teacher activity obtained 89.6%, student learning outcomes based on classical completeness 90.9% and student responses to learning obtained 95.1%


2020 ◽  
Vol 11 (2) ◽  
pp. 69-80
Author(s):  
Nazran Azizan Azizan

The low learning outcomes was caused by the lack of teacher’s creativity in applying a learning model when the learning process took place. The purpose of this study was to show variations in learning in order to achieve optimal learning outcomes. This research used Classroom Action Research by applying 4 phases, namely planning, implementing, observing, and reflecting. The study result explained that there was an increase in teacher’s activity 73,25% and student activity 74,5%. Then the learning outcomes of students in cycle I got 55,43% and cycle II got 84,78%. This meant an increase of 29,35%. Obtaining these results could be concluded that the application of the make a match model could improve activities and outcomes of student’s learning in the thematic subjects in harmonious sub-themes in sixth grade MIN 3 city Medan academic year2019/2020.


2018 ◽  
Vol 1 (1) ◽  
pp. 65
Author(s):  
Kustiarini - Kustiarini ◽  
Pedi - Prasetyo

Abstrak. Tujuan Penelitian Ini adalah untuk meningkatkan hasil belajar matematika siswa kelas IV SD materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 tahun 2016/2017 melalui model pembelajaran Role Playing. Penelitian ini merupakan penelitian tindakan kelas (PTK) yang terdiri dari 3 siklus.  Tiap siklus terdiri dari empat tahapan yaitu (1) Perencanaan (2) Tindakan, (3) Observasi  (4) Refleksi. Penelitian ini dilaksanakan selama 4 bulan yaitu Februari  sampai dengan Mei 2017 yang bertempat di SDN Sumur 03, Kecamatan Cluwak, Kabupaten Pati. Subyek penelitian ini  adalah siswa kelas IV semester 2 tahun  2016/2017 yang terdiri dari 13 siswa. Metode pengumpulan data melalui metode observasi, dokumentasi dan tes. Teknik analisis data yang digunakan adalah deskriptif komparatif yaitu dengan membandingkan hasil belajar matematika pra siklus dengan hasil belajar matematika setelah siklus. Kesimpulah hasil penelitian ialah setelah dilakukan penelitian tindakan kelas melalui model pembelajaran Role Playing, hasil belajar mata pelajaran Matematika materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 mengalami peningkatan baik secara teoritik maupun empirik. Kata Kunci: Hasil Belajar Matematika, Bilangan Romawi, Role Playing  Abstract. The purpose of this research is to improve the mathematics learning outcomes of the fourth grade elementary school students the material of the Roman numerals for the fourth grade students of semester 2 of SDN Sumur 03 of 2016/2017 through the Role Playing learning model. This research is a classroom action research (CAR) which consists of 3 cycles. Each cycle consists of four stages, namely (1) Planning (2) Action, (3) Observation (4) Reflection. This research was conducted for 4 months, from February to May 2017 which was held at Sumur 03 Elementary School, Cluwak District, Pati Regency. The subjects of this study were fourth grade students in semester 2 of 2016/2017 consisting of 13 students. Data collection method through observation, documentation and test methods. The data analysis technique used was descriptive comparative by comparing the results of pre-cycle mathematics learning with the results of mathematics learning after the cycle. Conclusion the results of the study are after conducting classroom action research through the Role Playing learning model, the learning outcomes of Mathematics subject matter Roman numerals for fourth grade students in semester 2 of SDN Sumur 03 experienced an increase both theoretically and empirically. Keywords: Learning Outcomes of Mathematics, Roman Numbers, Role Playing   


2019 ◽  
Vol 1 (1) ◽  
pp. 31-36
Author(s):  
Arrahim Arrahim ◽  
Nurul Oktavia

This study aims to increase the interest and learning outcomes of class III students through a joint head-numbered learning model on mathematics subjects at North Bekasi Second Elementary School. This type of research uses Classroom Action Research which consists of 2 cycles. Backpack subject 23 students. Data collection techniques consist of observation sheets and essay tests.Based on research, interest in the first cycle obtained an average value of 76.45 with a percentage of 73.91% and the second cycle obtained an average of 86.96 with a percentage of 86.96%. Then, the learning outcomes in the first cycle obtained an average value of 74.18 with a percentage of completeness of 69.57% and the second cycle obtained an average value of 86.96 with a percentage of completeness of 82.61%. This shows that the Numbered Heads Together model can increase the interest and learning outcomes of class III students in Mathematics at North Bekasi Second Elementary School.


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