scholarly journals Peningkatan Hasil Belajar Tema Benda di Sekitarku Melalui Metode Pembelajaran Project Based Learning Kelas III SDN Rejosari 03

Author(s):  
Odditya Setiawan

<p><em>This research was motivated by the monotonous and boring state of online learning in class III. Teacher Student learning outcomes also show an average below the KKM. Formulation of the problem "How is the management of learning the theme of objects around me through Project Based Leraning for third grade students of SDN </em><em>Rejosari 03</em><em>? The purpose of describing the learning management of the theme of objects around me through the Project Based Learning method in class III Classroom action research methods The research sample is class III. The instrument uses observation and tests using the Project Based Learning model, 2 cycles. Based on the research</em><em>, there was an increase in student learning outcomes both in activities and learning outcomes, the average score of students was as follows: Cycle I 75.42% with a percentage of 75%, cycle II 93.75% with a percentage of 100%. It can be concluded that learning the theme of 3 objects around me by using the Project Based Learning learning model, the results of student learning tests experienced an increase in each cycle. The researcher recommends the principal, teachers and related staff in order to develop the quality of learning in the classroom using the PBL learning model.</em></p>

2021 ◽  
Vol 11 (2) ◽  
pp. 108-116
Author(s):  
Jontono Samosir ◽  
◽  
Regina Sipayung ◽  
Reflina Sinaga ◽  
Darinda Sofia Tanjung ◽  
...  

This study aims to determine the effect of the Take and Give learning model on student learning outcomes with the PrajaMuda Karana theme in grade III SD RK Budi Luhur Medan. The research method used is an experimental method with quantitative research. To obtain the required data, data collection was used in the form of a test of 30 questions, a questionnaire of 17 statements, and documentation. The research at SD RK Budi Luhur Medan in class III was carried out from 17 to 18 May 2021. The number of samples was 30 students based on saturated sampling technique, based on the analysis, the pre test results were obtained with an average score of 68.73 in the sufficient category, the post test results with a score of 68.73. an average of 86.7 in very good category and the Take and Give learning model questionnaire with an average value of 63.3% in the high category. The results of the correlation analysis of the effect of the Take and Give learning model on student learning outcomes obtained a correlation value of rcount = 0.578 with rtable = 0.361. Thus, the value of rcount is greater than the value of rtable, so the correlation is very significant. Hypothesis testing with t-test obtained tcount = 3.268 with ttable = 1.697 at a significant level of 0.05. It can be concluded that there is an effect of the Take and Give learning model on student learning outcomes with the theme of PrajaMuda Karana for grade III SD RK Budi Luhur Medan Denai. Keywords: Take and Give Model, Learning Outcomes, Quantitative


2020 ◽  
Vol 9 ◽  
pp. 114-118
Author(s):  
Mesterjon ◽  
Suwarni ◽  
Diah Selviani

The implementation of this research is Classroom Action Research (CAR). The data of SMKS 4 PGRI Bengkulu city. students from 14 students were only 5 students (36%) who had received Good grades, while 9 students (64%) needed guidance or had not reached KKM and based on the above background, the research problem can be formulated, namely how to apply the Project Based Learning model to improve student learning outcomes. The Method was conducted in two cycles with the flow of research, namely: action plan, implementation of action, observation and reflection. The results of the research that have been carried out can be concluded that the application of the Project Based Learning model can improve the quality of student learning process activities, by giving projects to students, providing feedback to students and motivating students. Learning models based on Project Based Learning can also improve the quality of student learning outcomes and activities. In each cycle there is an increase, this is seen from the results of the analysis of the cycle I test until the second cycle. Student learning outcomes, namely for the first cycle the average value of students is 71.66 with classical learning completeness 83.33%, increasing in the second cycle with an average value of 80.42 with 100% classical learning completeness. This research had a weakness which is the students had not ability to their kognitif aspect because to lowest the teacher was not creativity to leraning process in the classrooom.


Author(s):  
Eva Zumroh Rosiana

<p><em>This classroom action research aims to improve student learning outcomes for suggestion sentences by implementing an IT-based discovery learning model in class III SD Negeri Mrisen 1, Wonosalam District, Demak Regency, for the 2019/2020 school year. The subjects in this study were third grade students of SD Negeri Mrisen 1 which consisted of 19 students. This research consists of 3 cycles. The instruments used in data collection were observation sheets and formative lesspaper tests in the form of google form. This can be evidenced by the increase in the achievement of students' formative test scores in the first cycle (59.47%), an increase of 74.21% in the second cycle and again to 85.79% in the third cycle. This shows that the application of the IT-based discovery learning learning model at SD Negeri Mrisen 1 can increase the learning outcomes of third grade students by 26.32% from cycle I to cycle III.</em></p>


2021 ◽  
Vol 3 (2) ◽  
Author(s):  
Fatmah Kamaruddin ◽  
Halifah Pagarra ◽  
Nurhayati B Nurhayati B

Abstract. This study aims to determine the effect of the Project Based Learning model on student learning outcomes on environmental change material for class X SMA Negeri 4 Pinrang. This type of research is quasi-experimental research (Quasy Experimental). The sample of this study were students of class X MIA SMA Negeri 4 Pinrang who were selected by random sampling. In class X MIA 3 as an experimental class that is given treatment by learning using the PjBL learning model, while in class XI MIA II as a control class is taught using a direct learning model. The data collection technique used is in the form of multiple choice (multiple choice) as many as 25 items. The collected data were analyzed using descriptive statistics and inferential statistics. The results showed that students who were taught with the Project Based Learning (PjBL) learning model had an average score of 73.0 in the very good category. Meanwhile, the learning outcomes of students who were taught with the direct learning model had an average score of 71.29 in the good category and there was an influence of the Project Based Learning (PjBL) learning model on student learning outcomes on environmental change material at SMA Negeri 4 Pinrang.Keyword: learning models, Project Based Learning (PjBL), learning outcome


2021 ◽  
Vol 8 (3) ◽  
pp. 357
Author(s):  
Jumi Astiti ◽  
Ervina Eka Subekti ◽  
Kuswandari Kuswandari

The purpose of this study was to improve student learning outcomes on theme 7 of technological development through a problem based learning model in class III SDN Karangreja 01 Brebes Regency. This research method used classroom action research which consists of three cycles. The subjects of this study were students in class III, amounting to 22 people. The data collection technique in this study was through test and non-test methods, while the data analysis technique used descriptive analysis. The results of this study indicate that the learning outcomes of students in the first cycle get an average score of 62.0, in the second cycle the average score is 67.50 and in the third cycle the average score is 82.50. So the conclusion of this study is that through the Problem Based Learning model, it can improve student learning outcomes.


Author(s):  
Romanna Sitindaon

The purpose of this study is to improve teacher skills, student activities and student learning outcomes after the teacher using cooperative learning model type Bamboo Dancing in social studies learning in fourth grade students at SD Negeri 101768 Tembung. This type of research is a classroom action research (PTK) consisting of 3 cycles, each cycle consisting of PTK stages. The population in this study were all students of class IV-A which amounted to 27 students. Data analysis techniques used are qualitative and quantitative. Based on data of research result there is improvement of learning quality of IPS. The skills of teachers experienced an increase in cycle I obtained an average score of 2.6, cycle II to 3.2 and cycle III increased to 3.8. Student activity also shows an increase, in cycle I get average score 2,3, cycle II score average 2,6 then cycle III average score reaches 3.5. Percentage mastery learning students also experienced an increase in the first cycle reached 44%, 67% cycle II and 93% 93% cycle. Thus it can be concluded that through cooperative learning model type Bamboo Dancing can improve the quality of learning that includes teacher skills, student activities, and student learning outcomes in the IPS Subject.


2020 ◽  
Vol 10 (2) ◽  
pp. 218
Author(s):  
Ely Mawarni

The problems that occur teachers do not apply varied learning and less developed methods. The teacher always views that learning must memorize, always read books, and work on problems. As a result, students feel bored, and less enthusiastic, shown by low student learning outcomes. The purpose of this study was to improve the quality of science learning which includes teacher skills, student activities, and student learning outcomes in grade III students of SDN 111 / IX Muhajirin Village. The design of this research is classroom action research with the stages of planning, implementing the action (applying the inquiry approach with video media), observing and reflecting. This research was conducted in 2 cycles, each cycle consisting of 2 meetings and carried out in 4 stages. This research was conducted at SDN 111 / IX Muhajirin Village, with the subject of this study being the teacher (researcher) and 34 students. In data collection, the techniques used are tests, observation, and documentation. The data analysis technique used was quantitative and qualitative data. The results of this study: (1) The teacher's skills in the first cycle obtained a total score of 13 in the sufficient category, and in the second cycle the score increased to 29 in the very good category. (2) The activity of students in the first cycle the average score for the activity of students was 22.3 in the good category, in the second cycle the average score for the activity of students increased to 28.5 in the very good category. (3) The learning outcomes of students in cycle I classical completeness reached 59% (20 of 34 students) with an average class score of 72.27 and in cycle II increased to 88% (30 of 34 students) with an average grade -averaged 84.23. The use of an inquiry approach using video media in science learning can improve teacher skills, student activities, and learning outcomes in class III students of SDN 111 / IX Muhajirin Village. The inquiry approach using video media improves the quality of learning so it is suggested that it can be applied to other learning.


Author(s):  
Rizki Rahmawati

<p><em>This research</em><em> was carried out with the aim of improving the mathematics learning outcomes of third grade students at SDN Pende 03 by using analog clock teaching aids on time unit measurement material. This type of research is classroom action research (CAR). The subjects were class III students, totaling 23 students. This CAR design includes planning, implementation, observation (evaluation), and reflection. Data collection techniques using observation, tests, and documentation. Data analysis used quantitative descriptive statistics. The results showed an increase in the percentage of student learning outcomes, this can be seen from each cycle. It was found that student learning outcomes increased compared to the pre-cycle average score of 51.96 to 63.48 in the first cycle, then to 72.17 in the second cycle. Thus, it can be concluded that the use of analog clock teaching aids in time unit measurement material can improve student learning outcomes.</em></p>


2021 ◽  
Vol 7 (1) ◽  
Author(s):  
Nurul Izzah ◽  
Venny Mulyana

Education is essentially an activity carried out by students which results in changes in themselves. This principle implies that what must be prioritized is the learning activities of students instead of something that is given to students. STEM-based learning (Science, Technology, Engineering, and Mathematics) can train students to apply their knowledge to create designs as a form of solving environmental problems by utilizing technology. The learning model recommended for use in the 2013 curriculum is a student-centered learning model, one of which is the Project Based Learning model. This study will analyze how much influence STEM education with the PjBL model has on student learning outcomes. This study uses a meta-analysis method. determined via the Effect Size (ES). Research data were obtained from 25 national and international journals. The meta-analysis study is based on three categories, namely education level, subjects and student learning outcomes. The results showed that; first, the influence of the PjBL model of STEM education based on the level of education is most effective in SMP. ES value = 1.89 and categorized as high. Second, based on the type of subject, the most effective influence of the PjBL model of STEM education is Mathematics. ES value = 3,7 and categorized as high. Third, based on student learning outcomes, the influence of the PjBL model of STEM education is the most effective in the aspect of skills. ES value = 1.68 and categorized as high.


2020 ◽  
Vol 4 (2) ◽  
Author(s):  
Rusnida Rusnida

This research is motivated by teacher-centered learning so that the lack of student activity in solving problems and finding answers together. This study aims to improve mathematical collaborative skills and student learning outcomes through the application of a magic ball-assisted group investigation learning model. This study is a classroom action research study on third grade students at SDN 008 Talang Perigi. The instrument used was the observation sheet and learning outcomes test. The results showed in the first cycle of collaborative mathematical skills students obtained an average of 55.77% with a high category and in the second cycle increased to 73.44% with a very high category. Student learning outcomes in the first cycle had an average of 67.83 with a percentage of classical completeness of 53%, increasing in the second cycle to 75.67 with a percentage of classical completeness of 83%. Based on the results of the study it can be concluded that the application of the learning model of investigation ball assisted by magic ball can improve the collaborative skills of mathematics and learning outcomes of third grade students of SDN 008 Talang Perigi.


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