scholarly journals Analisis Keterlaksanaan Model Pembelajaran Creative Problem Solving (CPS) dan Pengaruhnya terhadap Keterampilan Proses Sains Siswa pada Materi Asam Basa Kelas XI IPA SMAN 10 Kota Jambi

2018 ◽  
Vol 10 (1) ◽  
pp. 41-48
Author(s):  
Abu Bakar ◽  
Siti Nurjanah ◽  
Fuldiaratman Fuldiaratman

Model creative problem solving (CPS) is one model of learning centered on problem-solving skills, followed by strengthening creativity. When faced with a situation of question, students can perform problem-solving skills to select and develop a response. While the science process skills are skills that foster scientific attitude of students. By using methods practicum, students' science process skills can be seen. This study aims to determine the extent of adherence to the creativesolving model-basedproblemand the effect on students' science process skills in the acid-base material in class XI IPA 2 SMAN 10 Jambi. The approach used in this study is a mixed approach (mix method) with the type ofmodels exploratory sequentile (model order of discovery). The sampling technique was conducted by purposivesampling.There is one class that is used as a sample of grade XI 2. The research instrument used is the observation sheet enforceability of the model by teachers and students as well as students' science process skills and post-test students. Data qualitative data analysis techniques using Miles and Huberman and quantitative data usingcorrelation product momenttest. Imlementation model of creative problem solving (CPS) by teachers and students has been implemented according to the principles model of creative problem solving (CPS) each meeting. The percentage of adherence to a model by the teacher obtained a score of percentage 70.00% (Good), adherence to a model by the percentage of students obtained a score of 71.28% (Good), and the enforceability of the science process skills percentage of students obtained a score of 75.34% (Good). Correlation of adherence to the model of creative problem solving in science process skills by being categorized with the average rxy0,4150. Based on conclusion is that the learning model creative problem solving (CPS) has been performing well and the effect on the improvement of science process skills of students in the material acid-base in class XI IPA 2 SMAN 10 Jambi. Keywords: Learning Model Creative Problem Solving, Science Process Skills, Acids and Bases

2020 ◽  
Vol 3 (2) ◽  
pp. 42
Author(s):  
Mulia Sri Rahmawati

The purpose of this research is to describe  the implementation of syntax of the numbered heads together (NHT) type of cooperative learning model and the students science process skills when applying the Numbered Heads Together (NHT) type of cooperative learning model to the acid base material. This research uses One-Group Pretest-Posttest Design. The results of the research are shown as follows: (1) The implementation of the syntax of the NHT types of cooperative learning model obtained a percentage at three meetings in the first phase of 62.5%, 75.0%, 87.0%; the second phase of 75.0%, 87.0%, and 100%; the third phase of 75.0%, 75.0%, and 100%; the fourth phase of 62.5%, 87.0%, and 100%; the fifth phase of 75.0%, 87%, 100%; the sixth phase 50%, 100%, and 100%. (2) Science process skills of students to formulate problems get n-gain values of 0.31 in the medium category, compile hypotheses to get n-gains value off 0.49 in the medium category, collecting data get n-gain values of 1,00 with a high category, analyzing the data get a n-gain value of 0.99 with a high category, and make conclusions to get a n-gain value of 0.92 with a high category.Keywords: numbered head together (NHT), science process skills, acid base.


Author(s):  
Rosmianti Lestari Mbembok ◽  
Any Fatmawati ◽  
Siti Rabiatul Adawiyah

This research with the aim to know the influence of the use of Creative Problem solving learning model on problem solving skills and cognitive learning outcomes of grade X SMA Islam Al-Ma'arif Pandan Indah Lesson 2016/2017. Population in this research is all student of class X SMA Islam Al-Ma'arif Pandan Indah Lesson Year 2016/2017 with amount of population counted 36 person which existed in class XA and XB. Furthermore, sampling technique used is a saturated sampling technique that is sampling technique when all members of the population used as a sample. Where class XA as experiment class and XB as control class. The type of research used in this study is quasi experiment with observation and test data collection techniques. The results showed that problem solving skills in the first experimental classroom obtained an average percentage of 66% included in the good category, while in the second meeting obtained an average percentage of 79% included in the category of very good. The students' cognitive learning outcomes in the experimental class were 70.4 and the control class was 66.2. The result of hypothesis test with t test at 5% significant level shows that tcount> ttable (2,675> 2,042), meaning H0 is rejected. So it can be concluded that there is influence Creative Problem Solving learning model to problem solving skills and student cognitive learning outcomes.


Vidya Karya ◽  
2017 ◽  
Vol 31 (1) ◽  
Author(s):  
Binar Kurnia Prahani ◽  
Mohammad Nur ◽  
Leny Yuanita ◽  
Iqbal Limatahu

Abstract: Result of a preliminary study showed that in general the collaborative problem solving skills, science process skills, and confidence of students of SMA Negeri 19 Surabaya, SMAN 1 Tegaldlimo, MA Roudlotun Nasyin Mojokerto are still low. Therefore, researchers developed a model instructional group science learning to enhance collaborative problem solving skills, science process skills, and confidence. The purpose of this research is to get validity of Group Science Learning (GSL) developed to improve collaborative problem solving skills, science process skills, and confidence. Methods of data collection validation using Focus Group Discussion (FGD). Group science learning model developed needs to be validated by experts through Focus Group Discussion (FGD). Group science learning model assessed the validity of the learning model based on content validity and construct validity. Results of the validation by experts through focus group discussions indicate that group science learning model to improve the collaborative problem solving skills, science process skills, and confidence in this study are included in the category of very valid. This group science learning model can be implemented in learning to improve the collaborative problem solving skills, science process skills, and confidence. Keywords:  content validity, construct validity,  and group science learning model  Abstrak: Hasil studi awal menunjukkan bahwa secara umum keterampilan pemecahan masalah kolaboratif, keterampilan proses sains, dan kepercayaan diri siswa SMA Negeri 19 Surabaya, SMA Negeri 1 Tegaldlimo, MA Roudlotun Nasyin Mojokerto masih rendah. Oleh karena itu peneliti bermaksud mengembangkan model group science learning. Tujuan penelitian ini adalah untuk mendapatkan validitas model Group Science Learning  yang dikembangkan untuk meningkatkan keterampilan pemecahan masalah kolaboratif, keterampilan proses sains, dan kepercayaan diri. Metode pengumpulan data validasi menggunakan Focus Group Discussion (FGD). Validitas model pembelajaran Group Science Learning dinilai berdasarkan validitas isi dan validitas konstruk. Hasil validasi oleh pakar melalui FGD menunjukkan bahwa model Group Science Learning untuk meningkatkan keterampilan pemecahan masalah kolaboratif, keterampilan proses sains, dan kepercayaan diri dalam penelitian ini termasuk dalam kategori sangat valid. Model Group Science Learning dapat diimplementasikan dalam pembelajaran untuk meningkatkan keterampilan pemecahan masalah kolaboratif, keterampilan proses sains, dan kepercayaan diri.Kata Kunci: Validitas isi, validitas konstruk,  dan group science learning model


EDUSAINS ◽  
2018 ◽  
Vol 10 (2) ◽  
pp. 275-281
Author(s):  
Fadilah Nur Sugiyanto ◽  
Mohammad Masykuri ◽  
Muzzazinah Muzzazinah

KELAYAKAN MODUL SISTEM PERNAPASAN BERBASIS CREATIVE PROBLEM SOLVING DISERTAI MIND MAPPING UNTUK MEMBERDAYAKAN KETERAMPILAN PEMECAHAN MASALAH        AbstractThe aim of this research is to describe the feasibility of respiratory system module based on Creative Problem Solving learning model with mind mapping to empower problem solving skill. This research was a research and development by using descriptive percentage technique. The feasibility of module is tested through a validation stage by a team of experts, practitioners, and students. Validation results by experts’ show, respiratory system module expressed in appropriate criteria and very good category. This result is supported by the results of the appraisement of practitioners and students with an average grade on very good category. The results indicate that the respiratory system module is worthy can be used to empower problem solving skills.AbstrakPenelitian ini bertujuan mendeskripsikan kelayakan modul sistem pernapasan berbasis model pembelajaran Creative Problem Solving disertai mind mapping untuk memberdayakan keterampilan pemecahan masalah. Penelitian ini merupakan penelitian Research & Develompment (R&D) dengan menggunakan teknik deskriptif persentase. Hasil validasi modul sistem pernapasan oleh ahli dengan kriteria layak dan dengan kategori sangat baik. Hasil tersebut didukung oleh hasil penilaian praktisi pendidikan dan siswa, dengan kategori nilai rata-rata sangat baik. Hasil ini mengindikasi bahwa modul sistem pernapasan hasil pengembangan layak digunakan untuk memberdayakan keterampilan pemecahan masalah.kurang, 15% dengan kategori kurang, 3% dengan kategori baik, dan 27% dengan kategori sangat baik. 


Author(s):  
Sri Satriani ◽  
Wahyuddin Wahyuddin

This study aimed to improve students’ problem-solving skills and to describe the implementation of creative problem solving (CPS) model in Mathematics Education students of the Muhammadiyah University of Makassar in its program. This research was a classroom action research which involved 33 students with two cycles (1 cycle was 4 times meeting). The cycling stage consisted of planning, action, observation, reflection. Data collection through observation, test result, and student response were analyzed by quantitative descriptive analysis technique. The research finding was: Implementation of learning model (CPS) can improve students’ problem-solving ability which can be seen from the increasing of solving ability from 63,03 (enough) to 77,72 (high). Effective learning (CPS) implementation with learning implementation indicators improved from less category to excellent category; student activeness increased from active category to highly active category, and student responses were in a very positive category. (2) Implementation of Learning Model (CPS) can be implemented through five stages: clarification of the problem; disclosure of ideas; evaluation; and implementation. Keyword: Learning Model, Creative Problem Solving (CPS), and Problem Solving Ability.


2019 ◽  
Vol 3 (1) ◽  
pp. 1
Author(s):  
Dian Indah Lestari

AbstractThis study aims to determine the extent of problem-based learning model implementation assisted instruction multimedia with the type of strategic performance problems in improving students’ problem solving skills on acidic and alkaline materials. The approach used in this research is mixed approach (mix method) with a sequential exploratory model type (model sequence of discovery). The sampling technique is done by purposive sampling. The instrument of research is in the form of observation sheet implementation of problem-based learning model both from teachers and students and also student essay test. The correlation of problem-based learning model implementation with students’ problem solving skill is sought with product moment. The implementation of problem-based learning model by teachers and students has been done according to the principle of problem-based learning model of each meeting. The implementation of problem-based learning model by students with average percentage of 88,44% and ability to solve student problem with average percentage of 69,02%. The correlation of problem-based learning model implementation assisted instruction multimedia of acid-base solution with the problem solving skill is categorized by mediocre with average of 0.43. It can be concluded that the problem-based learning model assisted instruction multimedia acid-base learning in class XI MIA 1 SMA Islam Al-Falah Kota Jambi has been implemented well by teachers and students and also the problem solving skills of students have emerged. Keywords: Problem Based Learning, Multimedia, Strategic Permofance, Problem Solving, Acid and Alkaline 


2021 ◽  
Vol 5 (1) ◽  
pp. 10
Author(s):  
Ahmad Sulthan Auliya ◽  
Tatag Yuli Eko Siswono

Abstrak — Menggunakan model dan strategi pembelajaran yang bervariatif merupakan salah satu cara untuk menumbuhkan minat belajar siswa dalam pembelajaran matematika. Creative problem solving adalah model pembelajaran yang memusatkan pada pengajaran dan keterampilan pemecahan masalah yang diikuti dengan penguatan keterampilan. Penguatan keterampilan yang dimaksud adalah dengan menggunakan media pembelajaran, salah satunya dengan aplikasi maple untuk memecahkan masalah matematika. Riset ini memakai penelitian kuantitatif dengan tipe eksperimen untuk mengetahui kefektifan model pembelajaran creative problem solving dengan media pembelajaran maple untuk meningkatkan kemampuan berpikir kreatif siswa. Penelitian ini dilaksanakan di salah satu sekolah menengah atas di Surabaya pada kelas XMIA1 semester ganjil tahun ajaran 2019/2020 dengan melibatkan 30 siswa. Kegiatan dalam penelitian ini meliputi pemberian pre test, pemberian perlakuan, dan pemberian post test. Kemudian perolehan dari nilai pre test dan post test dianalisis untuk melihat kefektifan pembelajaran creative problem solving berbasis aplikasi maple. Hasil penelitian ini menunjukkan adanya dampak model pembelajaran berbasis aplikasi maple terhadap kemampuan berpikir kreatif siswa yang didapatkan dengan uji t. Selain itu, berdasarkan uji Gain dihasilkan nilai rata-rata N-Gain 0.71 yang berada pada interval N-Gain 0.7 < 𝑔 ≤ 1.00, yang artinya pembelajaran creative problem solving berbasis aplikasi maple memiliki tingkat keefektifan yang tinggi. Selanjutnya, data yang didapatkan dari penelitian ini merupakan data berdistribusi normal. Hal ini dapat dilihat dari perolehan uji normalitas data yang hasil signifikansinya > 0.05. Selain itu, data yang didapat dari penelitian ini merupakan data yang homogen. Hal ini dapat dilihat dari hasil uji homogenitas data yang hasil signifiansinya > 0,05.Kata kunci: Creative Problem Solving, Maple, Berpikir KreatifAbstract — Using the variety of learning models and strategies is one of the ways to grow students learning interests in mathematics learning. Creative problem solving is a learning model that focuses on teaching and problem solving skills followed by strengthening skills. Strengthening skills in question is using learningmedia, one of them with maple application to solve mathematics problems. This research uses quantitative research with experiment to find out the effectivity of creative problem solving learning model with maple (learning media) to improve the ability of students creative thinking. This research was conducted at privatesenior highschool in Surabaya class X MIA1 in the odd semester of the 2019/2020 school year involving 30 students. Activities in this research include giving pretest, treatment, and posttest. Then the results of the pretest and posttest scores were analyzed to determine the effectiveness of creative problem solving learning based on maple application. The results of this research indicate the influence of learning model based on maple application to students' creative thinking abilities obtained by t test. In addition, based on Gain test, the average value of N-Gain is 0.71 which is in the N-Gain interval 0.7 < 𝑔 ≤ 1.00. It means that creative problem solving learning based on maple application has a high level of effectiveness. Furthermore, the data obtained from this research are normal distribution data. This can be seen from the results of data normality test whose significance is > 0.05. In addition, the data obtained from this research are homogeneous data. This can be seen from the results of data homogeneity test whose significance is > 0.05.Keywords: Creative Problem Solving, Maple, Creative thinking


Sign in / Sign up

Export Citation Format

Share Document