scholarly journals OLHAR PARA O CORPO QUE DANÇA - UM SENTIDO PARA A PESSOA PORTADORA DE DEFICIÊNCIA VISUAL

2007 ◽  
Vol 5 (11) ◽  
pp. 65-73
Author(s):  
Valéria M.C. De Figueiredo ◽  
Maria Da Consolação G.C.F. Tavares ◽  
Silvana Venâncio

Buscamos, neste trabalho, compreender o significado da Dança para pessoas portadoras de deficiência visual, na perspectiva de uma abordagem fenomenológica. Para isso, coletamos os discursos de 13 (treze) sujeitos que experimentam a vivência da Dança no presente momento de suas vidas. Não nos preocupamos com estilos prédeterminados de Dança, mas sim com a vivência e o olhar do sujeito em relação à sua experiência na Dança. A partir dos discursos coletados, orientados por nossa interrogação: "O que é isto, vivenciâr a Dança para você?", trilhamos nossos entendimentos e reflexões visando compreender o significado do corpo que dança com seus próprios olhares. De modo coerente com os fundamentos da pesquisa fenomenológica, procuramos encontrar uma perspectiva particular, em um determinado momento, e olhamos para o fenômeno situado, buscando aprofundar-nos na essência desse universo. A study was carried out to investigate the understanding of the significance of Dance for visually handicapped persons, using a phenomenologicaí approach. We collect the discourses of 1 3 (thirteen) subjects, ali of them being involved in a Dance experience at the time of the study. Our concern was not about pre-determined dance-styles, but about the real-life experience and the point-of-view of the subjects about their dance experience. The question to be answered by the subjects was: "What does it mean foryou do experience dance?", and it was based on the collected discourses that we traced our understanding and reflections, aiming to understand the significance of the body that dances, wíth their own eyes. Therefore, according to the rationale of the phenomenologicaí research, we aimed to find a particular perspective, at a certain moment,- we looked at the situated phenomenon, trying to enter the essence of this unique universe.

2017 ◽  
Vol 4 (1) ◽  
pp. 41
Author(s):  
Kiki Rahmatika

This choreography is started from Practice based Research. The research is about Dajang Rindoe’s manuscript which is deconstructed. In the process of cultivation of this work, the foundation of creation used text deconstruction, creativity, and choreography. Text deconstruction is implemented in finding the new point of view of the women freedom. Creativity approach is used for the reason that the artwork creation is not separated from the thinking process and work creatively. By this approach, the way of thinking and working creatively will be developed. The third approach that is choreography is used as the foundation in creating the dance aesthetic that involving the body movement, composition, unity, harmony, behaviour and other visual aspects. CONSISTENCY dance work is a description about woman toughness to get her freedom in order to maintain her integrity. The freedom that need the full struggle for her to get. Because the freedom itself has the meaning to be able to live independently and responsibly. In the real life, the freedom women who able to preserve her firmness independently and responsibly are very scarce. The imbalance of this firmness then fades the women integrity.


2018 ◽  
Vol 50 ◽  
pp. 01008 ◽  
Author(s):  
Olga Sergeyeva ◽  
Anna Tsareva ◽  
Nadezhda Zinoveva ◽  
Olga Kononova

The research paper addresses the issue of the impact of MMORPGs on social culture and communication skills of individuals. The mainstream discourse about computer games which take individuals away from reality and substitute the real life by the fictional one is complemented by brand new ideas, which affirm that computer games do not substitute but supplement the real life and expand its possibilities. To confirm the presented point of view we use diagnostic questionnaire of interpersonal relations by A.A. Rukavishnikov. This questionnaire is aimed to evaluate typical ways of respondent’s attitude towards other people. At this point we have 43 gamers and 29 non-gamers involved in our research, aged 18 to 57. The comparison of a user and non-user answers gives a bigger view on an overall gaming experience. In the obtained indices we note that there are no fundamental differences between MMORPGs gamers and ordinary people. During research, MMORPGs users have showed many important social interaction skills such as striving to control own actions, collaborate with others, though with a low interest in emotionally charged relationships. Authors discuss the idea about the differences between addiction and fascination among gamers.


BMC Cancer ◽  
2020 ◽  
Vol 20 (1) ◽  
Author(s):  
Luís Alberto de Pádua Covas Lage ◽  
Felipe Faganelli Caboclo dos Santos ◽  
Débora Levy ◽  
Frederico Rafael Moreira ◽  
Samuel Campanelli Freitas Couto ◽  
...  

Author(s):  
Mike Alexander

The author will focus on the properties of three layer epoxy/ polyethylene coating for pipe, based on the experience developed in the lab, coating plant and in the field. The demands of the respective Canadian and other international standards will be looked at with the purpose to evaluate respective merits of various specifications. Special attention will be paid to the properties of the coating involving pipelines operating at elevated temperature, especially running through permanently wet areas, such as permafrost. Lab results will be correlated with the real life experience. Three layer Epoxy/ Polyethylene coatings will be compared to other commonly used coatings in the industry with the object to assess respective benefits and projected longevity versus cost.


2008 ◽  
Vol 17 ◽  
pp. S165-S166
Author(s):  
Sally Aldous ◽  
James Blake ◽  
John Elliott ◽  
Dougal McClean ◽  
Mark Richards ◽  
...  

Iraq ◽  
2004 ◽  
Vol 66 ◽  
pp. 115-119 ◽  
Author(s):  
Zainab Bahrani

The composition of the battle of Til-Tuba from Sennacherib's palace at Nineveh is usually described as a relief depicting a recorded historical event. It is considered a good and solid example of the Assyrian concern with history and the Assyrian propensity for propagandistic depictions of current events. The scene, which is surely saturated in the ideology of empire, has already been discussed from that point of view. Is it true to the historical event? Is it an exaggeration? Did the Assyrians really do these things? How close or how distant is this depiction of the battle from the real historical event of war?The Assyrian method of representation is generally one that is attentive to minute details and concerned with ethnographic accuracy, even when the composition is hierarchical and representations of the body are stylised into abstract patterns. Realism is certainly a distinctive aspect of Assyrian narrative art and accurate details of dress and landscape were used to create what Roland Barthes would have called the effect of the real.


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