scholarly journals Videojátékoktól a munka világáig – játékostipológiák és munkahelyi motiváció

2018 ◽  
Vol 18 (1) ◽  
pp. 18
Author(s):  
Richárd Fromann ◽  
Andrei Damsa

A videojáték-kutatás egyik közkedvelt területe a különböző játékostipológiák feltérképezése. Az ehhez kapcsolódó kutatások célja rendszerint az, hogy bemutassák a játékok mögött meghúzódó motivációs erőket, valamint kategorizálva, jól értelmezhető modellekbe ágyazva prezentálják ezeket. Jelen tanulmány két, egymáshoz szorosan kapcsolódó elméleti konstruktumot ismertet. Az első a JátékosLét Kutatóközpont által végzett kutatás eredményeként megalkotott F-modell, mely a videojátékosok motivációs dimenziói mentén kialakított tipológiát mutatja be, a második pedig a Szervezeti Személyiség Profil, az F-modell munkahelyi környezetbe ágyazott verziója. --- From video games to the world of work – player typologies and workplace motivation Player’s typologies are one of the most popular fields of videogame research. The main goal of these studies is to describe the motivational dimensions related to videogames and based on these factors to create well-defined player categories. This paper aims to present two connected models – one from the field of game research, and one from the aspect of workplace motivation. The F-model (for videogame player typology) was constructed using the data from the “JátékosLét Kutatás”, a Hungarian nationwide research project with more than 50,000 completed surveys. Based on the F-model, an organisational-focused motivational model was also created (Organisational Personality Profile). Keywords: videogame research, gamification, F-Model, Organisational Personality Profile (OPP)

Hypatia ◽  
2013 ◽  
Vol 28 (2) ◽  
pp. 240-256 ◽  
Author(s):  
Alison M. Jaggar

This article explains some moral dimensions of a transnational feminist research project designed to provide a better standard or metric for measuring poverty across the world. The author is an investigator on this project. Poverty metrics incorporate moral judgments about what is necessary for a decent life, so justifying metrics requires moral argumentation. The article clarifies the moral aspects of poverty valuation, indicates some moral flaws in existing global poverty metrics, and outlines some conditions for a better global metric. It then explains the methodology used in our project, providing its moral rationale and discussing some remaining moral concerns.


Author(s):  
Kendra Klages

My research project focuses on folk inspired music of Poland, England, China, and Ireland. In my applied lessons on clarinet, I studied two neoclassical Polish folk pieces, so the question answered in the research is how the two neoclassical Polish pieces compare to folk inspired pieces from other countries. The pieces chosen for this study are mainly pieces that I have heard before. Therefore, I chose the pieces based upon my familiarity with them. Folk music expresses the sounds and rhythms that represent countries all over the world. Over time these sounds and rhythms evolve to reflect the country at that moment. This study will reflect how folk music was implemented into different pieces with a focus on Polish neoclassical folk pieces versus English, Chinese, and Irish folk pieces. There is a detailed analysis focused on two Polish compositions. While the focus of the other global pieces is to allow one to understand how folk music was being used in compositions specific to the country being studied. The purpose of this study is to understand how folk tunes and characteristics can be expressed through larger compositions, and how the different countries and genres approached that. Furthermore, the study compares Polish folk music to the folk music of other countries and where Polish folk composers stand in originality and experimentalism with the composers of England, China, and Ireland.


2015 ◽  
Vol 10 (1) ◽  
pp. 73-88 ◽  
Author(s):  
Benjamin Beil ◽  
Hanns Christian Schmidt

Abstract As transmedia franchises increasingly populate our cultural environment, many questions arise about the effect of the different media involved in the depiction of storyworlds. Through the analysis of different examples, with special emphasis on the particular case of The Walking Dead, and drawing primarily from Henry Jenkins’s concept of “transmedia storytelling” and Jens Schroter’s concept of intermediality, this paper aims to show how different media aesthetics contribute to the process of storytelling and enrich the experience of the consumer. Usually overlooked in other analyses, we argue that these formal and aesthetical characteristics, such as the interactive nature of video games, call for a broader approach that transcends the accustomed search of common narrative aspects. This will be exemplified by a closer comparative look at the adventure game The Walking Dead: The Ganie (Telltale Games, 2012) and The Walking Dead: Survival Instiiict (Terminal Reality, 2013). The transformations that the different media demand contribute not only to the narrative, but also provide different tools for the construction of storyworlds and different ways to engage with it.


Groupwork ◽  
2014 ◽  
Vol 24 (2) ◽  
pp. 6
Author(s):  
Annie Pullen Sansfaçon ◽  
Valérie Roy ◽  
Dave Ward

<p>Looking at practices in different locations is beneficial since it helps challenge assumptions that we may take for granted. Groupwork, as a method of social work, is specifically interesting to explore in the light of different contexts since, like social work, it may or may not translate well across cultures. This paper draws from data collected in the context of a research project that aimed to describe the current state of social work with groups in Quebec and to explore trends within social work with groups elsewhere in the world. Specifically, it focuses on the exploration of practices in Quebec and discusses them in relationship to those found in the USA, as a counterpoint. Our findings highlight some differences and similarities between Quebec and the USA with regard to groupwork, which leads us to discuss a range of factors that may impact on groupwork in the different contexts. Of these, the differences of organisational context and organisation of services have emerged as particularly noteworthy, which echoes findings in general social work literature with regard to the importance of local contexts on the definition of practice itself.</p>


Comunicar ◽  
2011 ◽  
Vol 19 (37) ◽  
pp. 177-185 ◽  
Author(s):  
Amparo Porta-Navarro

The music that children are exposed to in their everyday lives plays an important role in shaping the way they interpret the world around them, and television soundtracks are, together with their direct experience of reality, one of the most significant sources of such input. This work is part of a broader research project that looks at what kind of music children listen to in a sample of Latin American and Spanish TV programmes. More specifically, this study focuses on children’s programmes in Spain, and was addressed using a semiotic theoretical framework with a quantitative and musical approach. The programme «Los Lunnis» was chosen as the subject of a preliminary study, which consisted in applying 90 templates and then analysing them in terms of the musical content. The results show that the programme uses music both as the leading figure and as a background element. The most common texture is the accompanied monody and the use of voice, and there is a predominance of electronic instrumental sounds, binary stress and major modes with modulations. Musical pieces are sometimes truncated and rhythmically the music is quite poor; the style used is predominantly that of foreign popular music, with a few allusions to the classical style and to incidental music. The data reveal the presence of music in cultural and patrimonial aspects, as well as in cognitive construction, which were not taken into account in studies on the influence of TV in Spain. Such aspects do emerge, however, when they are reviewed from the perspective of semiotics, musical representation, formal analysis and restructuring theories.La música de la vida cotidiana del niño tiene uno de sus referentes, junto a su experiencia real, en la banda sonora de la televisión, configurando una parte de su interpretación de la realidad. Este trabajo forma parte de una investigación más amplia sobre la escucha televisiva infantil en una muestra iberoamericana. El objetivo, conocer qué escuchan los niños en la programación infantil de «Televisión Española», ha sido estudiado desde un marco teórico semiótico con un enfoque cuantitativo y musical. El artículo presenta un resumen de los resultados obtenidos en un primer análisis del programa «Los Lunnis» mediante la aplicación de noventa plantillas y sus análisis musicales correspondientes. Estos resultados indican que el programa utiliza la música como fondo y figura, textura de monodía acompañada y utilización de la voz, predominio del sonido electrónico instrumental, acento binario y modo mayor con modulaciones. Aparecen piezas musicales cortadas y cierta pobreza rítmica, su opción estilística es la música popular no propia, con algunos guiños al estilo clásico y a la música incidental. Los datos muestran la presencia de la música en aspectos culturales, patrimoniales y de construcción cognitiva no considerados en los estudios sobre la influencia de la TV en España, pero que emergen cuando son revisados desde la semiótica, la representación musical, el análisis formal y las teorías de la reestructuración.


Polar Record ◽  
2007 ◽  
Vol 43 (4) ◽  
pp. 366-368
Author(s):  
Huw Lewis-Jones

ABSTRACTSince the development of photography in the mid-nineteenth century, exploration has created iconic images of the polar regions. A new two-year research project, entitled Freeze Frame, using the world-class collections at the Scott Polar Research Institute, University of Cambridge, will bring this remarkable visual culture forward for new audiences.


1997 ◽  
Vol 12 (1) ◽  
pp. 16-20
Author(s):  
Krishna Maitra ◽  
Dipi Pathak

Cerebral Palsy is a disability resulting from damage to the brain before or during the birth and is manifested by muscular in-coordination and speech disturbances. They have been victims of public misunderstanding from the time that William John Little, MD, the English physician, recognised and publicised them in the year 1843. As a research project, the present investigators wanted to exp lore the world of spastic children by selecting artistry as the medium of expression of their thoughts, feelings, problems and needs. The study, through natural and participant observation as well as through interviews with counsellors, psychologists and medical professionals drew profiles of spastic children. The analysis of their drawings/paintings reflected their healthy bent of mind, positive attitudes towards life and necessity to be surrounded by happiness and healthy conditions. The study on the basis of their findings has given some concrete suggestions for the teachers and the parents with a proper accent on the following: ‘The disabled are people too. All people are different. What is so special about their difference?’


2021 ◽  
Vol 5 (3) ◽  
pp. 53-62
Author(s):  
Mohammad Esmaeel Haqani ◽  

From the beginning of Islam to date, the scholars interpreted the Holy Qurʾān, all over the world. They performed their responsibilities of explaining the Holy Qurʾān according to the circumstances. As result of this, they left massive heritage in the field of Tafsir. However a large number of these books could not be pupblished and vanished with the pasage of time and huge number of these scholarly works is available in two forms; published and manuscript. Libraries of Turkey, Kingdom of Saudi Arabia, Berlin, Leiden and Sub-continent, are proud to have antique manuscripts. Tafsir Talkhis-ud-Durar of Allama Abdul Hameed Bin Abdul Majeed Al-Hakimi (514 A.H) is one of the notable manuscripts scholarship in the field of Tafsir. The manuscript is available in Noor-e-Usmania Library, Istanbul, Turkey, which is famous for the preservation of Islamic literature. The manuscript of Tafsir Talkhis-ud-Durar, exists in one volumes of 425 sheets, each sheet contain two parallel pages. The language of the manuscript is Arabic, and scribe style is Arabic Naskh, while scribe used red color for Qurʾānic words and the black for the interpretation. This corpus of Tafsir is a valuable treasure of a well-learned and prolific brain of Allama Abdul Hameed Bin Abdul Majeed Al-Hakimi. He not only interprets the text of the Holy Qurʾān literally but also tries to relate the Qurʾānic message to the contemporary problems of his era, ranging from the life of individual to the broad spectrum of the collective sphere life. We may consider it among early interpretations of the Holy Qurʾān, which are far away from sectarianism and focus on message of the Holy Qurʾān and deal specifically with the social problems of the Muslims world. In the view of its important the Department of Tafsir and Quranic Sciences at the Faculty of Usuluddin, Internationa Islamic University made it a research project to be edited by four PhD students of the Department; the details are as follow: . Muhammad Esmaeel Haqani; from Sheet: 1 to 74 (Surah Al-Fatiha to Surah Al-Maida and first pard of the thesis containg introduction of the manuscript and the author and the scribe and mathodology of the author in detail.) Nasrullah tend to edit the manuscript of this interpretation and devided in to fifteen chapber beginning from Surah al-An’am to end of Surah Taha, (sheet no: 74 to 189 of the manuscript). The thesis also contains a a brief preface containing basic information about the manuscript, the scribe, the auhor and his mathodology in his Tafsir. Abdul Rahman tend to edit the manuscript of this interpretation beginning from Surah al-Anbia to end of Surah Ghafir, (sheet no: 189 to 306 of the manuscript). The thesis also contains a a brief preface containing basic information about the manuscript, the scribe, the auhor and his mathodology in his Tafsir 4 Jawed Ahmed tend to edit the manuscript of this interpretation, as a research project in terms of editing, annotating, clarification, critical analysis in the foot notes where necessary. The present thesis is from Sheet: 1 to 74 (Surah Al-Fatiha to Surah Al-Maida and first pard of the thesis containg introduction of the manuscript and the author and the scribe and mathodology of the author in detail.)


2020 ◽  
pp. 23-39
Author(s):  
Gracia Liu-Farrer

This chapter assesses what attracts people to Japan. Using narratives, it explains how Japan is positioned in migrants' imagined cartography of global mobility. First of all, Japan is a land filled with opportunities. Japan provides economic incentives for some, and education opportunities and career alternatives for others. At times it is a way to escape oppressive circumstances in immigrants' home societies. Second, Japan has also been a place imbued with fantasy; Japan attracts those who have genuine cultural interests in the country. Rising from the ruins of war, Japan dazzled the world with its rapid advances in technology and economic power. The economic miracle drew people in to explore Japan's social and cultural practices. Since the 1990s, Japanese anime, manga, and video games have gained worldwide fandom. Thus, for people with cultural interests, Japan is not merely one destination out of many; it is exactly where they want to be.


2011 ◽  
pp. 24-44
Author(s):  
Clark Aldrich ◽  
Joseph C. DiPietro

This appendix introduces and defines commonly used terms and phrases from the world of video gaming. It seeks to bridge the gaps between researchers, gamers, and educators so that a more thoughtful and productive conversation may be had. The authors hope that this appendix adds to the understanding of and appreciation for both consumer-based and educational video games, furthers academic research within this field, and serves as a valuable tool for anyone interested in learning more about video games and related terminology. Fifty-two entries are discussed within this appendix serving as a solid, yet not all-encompassing, foundation for future inquiry and discussion.


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